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MamedesBR

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About MamedesBR

  • Birthday 08/19/1991

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  1. MamedesBR

    Mounts

    So staff being more reasonable and on the basis of the possible. I see the mounts healthy for the game, but not to change the mechanics of it. I think if we start with the basics, land mounts. Ex. Tauros, Arcanine, Rhyhorn, Rapidash. Starting with the basics would already be very good.
  2. Yes! This is a system that can be explored in several ways. You have for example: Officer Jenny, requesting that you capture a rogue pokemon. This in the city. You can even use NPC's on Routes. Example: A little boy asking you to help him because your Rattata is injured, asking for a potion to heal your friend. Being able to work with missions low level - low rewards average level - average rewards high level - high rewards Each level can define, the amount of money / items you will earn when completing.
  3. Quite interesting, TEAM Rank, Flagship Edition / TEAM Logo.
  4. MamedesBR

    Mounts

    You'd better handle each separate subject, make it easier to evaluate, vote, and question your suggestion. I'm in favor of the mounts.
  5. MamedesBR

    Quick Wishlist

    1 - Visible Berries (Appearance and places to plant and harvest) in Kanto Region. 2 - Trees subject to action Headbutt in Kanto Region. 3 - add to the Johto region.
  6. Hello, it is with great pleasure that I would like to share my ideas for the growth of the game. My proposal is an NPC with Quest Bounty missions. Requesting Pokémon captures (By level and without level); delivery of items; take an "item" to another npc or delivered (same as the first teacher quest in pokemart). The rewards would be money, potions, herbs, berrys, and some items like pokeballs (nothing too exaggerated or even hampering the normal game trade). An NPC that stays in the cities, that has 3 ~ 5 quest daily. NPC's as the teacher's helpers, Officer Jenny, Nurse Joy and others. >> If you playmate liked my suggestion, please do not stop voting, this is important. << P.S. sorry for my english is google translator :3
  7. To solve part of the loss of money in the game due to the creation of items, the solution would be to limit and even put as part of the necessary items some that are only obtained by buying in the game itself. sorry for my english is google translate [LOL]
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