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Selfdestructo

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  1. Like
    Selfdestructo reacted to Nakakami in [Denied]Change GameCorner payouts   
    Remove the limit of buyable coins but increase the price 5x (50 coins would be 5000$ instead of 1000$, 9999 would be near 1000000$). Let them play pokémon and grind money if they don't want to play the slot machines. Problem solved and everyone is happy.
  2. Like
    Selfdestructo got a reaction from MDE in [Denied]Change GameCorner payouts   
    [quote name='skazord' timestamp='1365632341' post='277593']
    This will never happen, as much as you want it, it won't.

    They want you to grind. This thread's point is to reduce the grinding, because it is ridiculous right now. I do agree that the grinding should still be there, though.
    [/quote]

    If we're talking about reducing the grinding we might as well be talking about removing it altogether. Reducing would be a step in the right direction but removing it would be several steps better.
  3. Like
    Selfdestructo reacted to DoctorPBC in Battlers name beside pokemon   
    [img]http://i1097.photobucket.com/albums/g355/the-doctorpbc/Suggestion_zpsa3b8579e.png[/img]


    Easier to tell who is who when a battle starts, also for when official tournaments are streamed, battles are spectated etc.
  4. Like
    Selfdestructo got a reaction from xBear in Vanity Suggestion Thread   
    Suit/tie in colors other than black. I understand the tux being available only in black (though white would also be nice, just invert the colors), but a slightly different suit/tie should be available in any color.
  5. Like
    Selfdestructo got a reaction from Halvaard in [Implemented]Lower Price of TM10 (Hidden Power) OR Implement "Hidden Power Guy"   
    I'm trying to weild a 6 Electrode team and getting 6 comptetive Electrodes each with different Hidden Powers is harder to do than it sounds. You're asking me to spend a solid 2 weeks on the slots just for Hidden Power. It's not that I can't do it, but really it does seem oddly high when Gen 1 starters are only 1500 coins.

    Support. Lower the price significantly or add an NPC who will tell us what our Hidden Power is. As said before, it's a huge waste to raise 6,000 coins just to find out that your Hidden Power isn't the one you wanted.
  6. Like
    Selfdestructo got a reaction from NaitDawg in Daily jobs/Missions/Quests   
    I don't think it makes much sense to have points or accumulate points. He should just give you something different each time. Preferably items that you can't buy. Max Revive, Ether, Elixer, Rare Candies, TMs, etc. Probably have them given out in a set loop so that you can't simply farm rare candies.

    BTW 'kill 10 magikaps' is kind of dumb and essentially turns the game into WoW. I'd much rather have it as 'catch me a magikarp'. Or perhaps even a specific nature of magikarp, otherwise it would be very easy.

    On that tangent, I would have it be young guy who wants you to catch a pokemon for his girlfriend. Then every day afterward he says "my girlfriend is very happy with the magikarp I gave her, but now my other girlfriend is jealous and wants a (random nature) (random pokemon)." Thereby creating a legendary guy with thousands of girlfriends.
  7. Like
    Selfdestructo got a reaction from Niklebust in Daily jobs/Missions/Quests   
    I don't think it makes much sense to have points or accumulate points. He should just give you something different each time. Preferably items that you can't buy. Max Revive, Ether, Elixer, Rare Candies, TMs, etc. Probably have them given out in a set loop so that you can't simply farm rare candies.

    BTW 'kill 10 magikaps' is kind of dumb and essentially turns the game into WoW. I'd much rather have it as 'catch me a magikarp'. Or perhaps even a specific nature of magikarp, otherwise it would be very easy.

    On that tangent, I would have it be young guy who wants you to catch a pokemon for his girlfriend. Then every day afterward he says "my girlfriend is very happy with the magikarp I gave her, but now my other girlfriend is jealous and wants a (random nature) (random pokemon)." Thereby creating a legendary guy with thousands of girlfriends.
  8. Like
    Selfdestructo got a reaction from Dannnno in The Name Rater: Get help choosing nicknames!   
    When I finally catch my shiny Electrode (I'm 14,900 encounters into the hunt right now) I am considering a nickname. 'Godtrode' seems a little too on the nose and 'Osama Bin Laden' seems a tad racist/political. Not sure I need a nickname at all but I am considering one.
  9. Like
    Selfdestructo reacted to Archalias in [3rd-party Program] Automatic IV Calculator (v2.2.5) Mac/Linux Compatible   
    I've created a program to read the pokemon summary sheet and automatically enter them into a calculator.
    It will also log/save the data for future use and recalculations (to get exact IV values)

    Screenshots
    [Spoiler]
    Main Window

    Overlay (Always On Top)

    [/Spoiler]

    Features
    [Spoiler]
    Automatic entry and calculation of pokemon stats/IVs
    Pokemon stat tracking/IV recalculation
    Pokemon summary message generation Ex: [Modest] Alakazam Lv. 26(29-31/27-30/14-17/27-30/15-18/26-29)
    Error Messages (not a bug it's a feature)
    Contest information for official contests
    [/Spoiler]

    Known Issues
    [Spoiler]
    Incorrect data read from the screen error repeatedly (Fixed in latest revision) Extremely slow searching (Fixed in latest revision) Settings.ini is overwritten with default values everytime you close (Fixed in latest revision) After scanning many pokemon clicking on them in the window no longer switches them (Fixed in latest revision) Cannot scan pokemon that do not display AM/PM in date captured (Fixed in latest revision) Crashes when trying to delete last pokemon or with no pokemon in list (Fixed in latest revision) Slow scan speeds 3-5s with windows 8 and/or compatibility mode (Fixed in latest revision) Incorrect evolution tracking for IVs (Work in Progress) Does not work in fullscreen mode. (Work in Progress) Does not work with multiple monitors. PokeMMO must be on primary. (Work in Progress) Only exit and preferences on status bar work (Intentional) Paste/Save buttons do not work. (Intentional) [/Spoiler]

    List of common problems and potential solutions to them
    Make sure you are using the latest version of the program available in this post
    1.) Class MainWindow not found error message
    [Spoiler]
    Update java [url="http://www.java.com/en/download/index.jsp"]http://www.java.com/...nload/index.jsp[/url] If you are unable to update to Java7 update your Java6 and try downloading one of the jars marked (J6)
    If this does not work please post any information about it here.
    Include what the error was before/after and what version of java you have updated to.
    [/Spoiler]
    2.) Java Exception error message
    [Spoiler]
    Update java [url="http://www.java.com/en/download/index.jsp"]http://www.java.com/...nload/index.jsp[/url] If you are unable to update to Java7 update your Java6 and try downloading one of the jars marked (J6)
    If this does not work please post any information about it here.
    Include what the error was before/after and what version of java you have updated to.
    [/Spoiler]
    3.) Nothing shows up in program window
    [Spoiler]
    1.) Make sure you are pressing the scan button and not the rescan button.
    2.) Make sure the mouse is in the correct position when pressing the scan button.
    3.) Make sure the font has been replaced correctly and pokeMMO has been restarted.
    4.) Check to see that after you press scan the tabs are being switched automatically while it scans.
    If you cannot tell try going into Tools>Options at the top left of the programs main window and change
    both the delay and the click delay to a larger number (200 is a good starting point for both)
    If this fixes your issue you can start lowering them by 5/10 to increase the scan speed.

    [/Spoiler]
    4.) IVs are completely off or not being narrowed down
    [Spoiler]
    1.) Make sure you are re-opening the summary window after every level up and that the correct level is displayed.
    If your pokemon has gained any EVs at all make sure you restart pokeMMO before scanning and/or use a calculator as the stats are not updated in-game until then.
    If neither of these things have happened or you are unsure delete the pokemon and start fresh making sure to follow these steps.
    If the data still shows up incorrect please post all information you have about it here.
    [/Spoiler]

    READ THE INSTRUCTIONS CAREFULLY OR IT WILL NOT WORK
    Download v2.2.5 (zip) http://www.mediafire.com/download/oz549c05u57u51g/PokeMMOCalculator2-2-5.zip
     
    Tutorial Video
    [URL=http://img.photobucket.com/albums/v432/vigilant_death2/autoivcalctutorial_zps3c52bf2f.mp4][/URL]
     
    Updated Jars
    [Spoiler]
    v2.2.5 http://www.mediafire.com/download/n58scuctphc7p3x/PokeMMOCalculator2-2-5.jar
     
    THESE WILL NOT WORK WITH LATEST VERSION OF POKEMMO
    For v2.1.0+
    v2.1.1 [url="http://www.mediafire.com/?k98vntl14d9cjar"]http://www.mediafire.com/?k98vntl14d9cjar[/url]
    v2.1.0(J6) [url="http://www.mediafire.com/?xye6cqndrrwa1ms"]http://www.mediafire...xye6cqndrrwa1ms[/url]
    For v2.0.0 to 2.1.0
    v2.0.2(J7) [url="http://www.mediafire.com/?c464akac2hhiee9"]http://www.mediafire...c464akac2hhiee9[/url]
    v2.0.2(J6) [url="http://www.mediafire.com/?bojlz3e7o4khc5u"]http://www.mediafire...bojlz3e7o4khc5u[/url]
    v2.0.1 [url="http://www.mediafire.com/?glhpqbywp1wh02j"]http://www.mediafire...glhpqbywp1wh02j[/url]
    [/Spoiler]

    Older Versions
    [Spoiler]
    Download v2.2.4 (rar) http://www.mediafire.com/download/f4ke8f2k24cyuid/PokeMMO_Calculator2-2-4.rar
    Download v2.2.4 (zip) http://www.mediafire.com/download/v6va3ji7al7a5qa/PokeMMO_Calculator2-2-4.zip
    Download v2.2.3 (rar) http://www.mediafire.com/download/m3535r2sb3jajk8/PokeMMOCalculator2-2-3.rar
    Download v2.2.3 (zip) http://www.mediafire.com/?m1m72dto9rzmzio
     
    THESE WILL NOT WORK WITH LATEST VERSION OF POKEMMO
    Download v2.1.0 (rar) [url="http://www.mediafire.com/?8ba3e5ginnw843v"]http://www.mediafire...8ba3e5ginnw843v[/url]
    Download v2.1.0 (zip) [url="http://www.mediafire.com/?llowrmbp4450uk5"]http://www.mediafire...llowrmbp4450uk5[/url]
    Download v2.0.2 (rar) [url="http://www.mediafire.com/?sr9vfsrlvx22j79"]http://www.mediafire...sr9vfsrlvx22j79[/url]
    Download v2.0.2 (zip) [url="http://www.mediafire.com/?bu0nlrewxrbbdkj"]http://www.mediafire...bu0nlrewxrbbdkj[/url]
    Download v2.0.1 (rar) [url="http://www.mediafire.com/?lr94x8zage5zvd3"]http://www.mediafire...lr94x8zage5zvd3[/url]
    Download v2.0.1 (zip) [url="http://www.mediafire.com/?f9hf88oux9yd1pg"]http://www.mediafire...f9hf88oux9yd1pg[/url]
    Download v2.0.0 (rar) [url="http://www.mediafire.com/?8fveb4mb4a5er0r"]http://www.mediafire...8fveb4mb4a5er0r[/url]
    Download v2.0.0 (zip) [url="http://www.mediafire.com/?6zsqb7u9n66ns4b"]http://www.mediafire...6zsqb7u9n66ns4b[/url]
    Download v1.2.2 : [url="http://www.mediafire.com/?bn4v9ru8oh5aj7h"]http://www.mediafire...bn4v9ru8oh5aj7h[/url]
    Download v1.2.1 : [url="http://www.mediafire.com/?pi6g134818fvqs5"]http://www.mediafire...pi6g134818fvqs5[/url]
    Download v1.2.0 : [url="http://www.mediafire.com/?umd95uhq7oqnbmq"]http://www.mediafire...umd95uhq7oqnbmq[/url]
    [/Spoiler]

    Status: Beta
    Download the file and open using winrar or 7zip (If you do not have winrar you can get it here [url="http://www.rarlab.com/download.htm"]http://www.rarlab.com/download.htm[/url]) Extract all files to your pokeMMO folder and overwrite everything it prompts you to (I suggest backing up your data folder) Run PokeMMOCalculator.jar from the PokeMMO Calculator folder. Restart pokeMMO if it was open Make sure it is running in windowed mode it WILL NOT WORK WITH FULLSCREEN Disable windows aero to improve scan times. ([url="http://www.howtogeek.com/howto/windows-vista/disable-aero-on-windows-vista/"]http://www.howtogeek...-windows-vista/[/url]) Open a pokemons summary sheet and hover the mouse over the first tab on the far left (example below) then press F1 (You can change your hotkey in the options) For future scans you can press `(~ tilde key) from anywhere on the screen and it will return the mouse when it's done If the pokeMMO window or the summary window move you have to repeat step #6 Instructions help
    Step #7



    If everything went well you should have a picture like the one above and be able to copy/paste a summary like this
    From now on you can rescan this pokemon when it's stats change and the IV calculator will update them and eventually find the exact IV.
    Kadabra Lv.28 [modest] HP[20-23] ATK[20-26] DEF[26-29] SATK[30-31] SDEF[3-6] SPD[5-7]

    Sorry I'm not keeping this up to date will try to do better in the future
    Changelog v1.2.x
    [Spoiler]
    No longer requires adminstrator privilages
    Removed all references to the previously included dll files (Will no longer be included with release)
    [/Spoiler]
    Changelog v1.1.x
    [Spoiler]
    Improved scan time to under 1 second (Was over 20 seconds)
    Forced windows aero to be disabled
    Modified default font for better reading
    Added custom UI support
    Added stat tracking through evolutions and levels
    Updated unique ID algorithm
    Highlighted positive/negative stats for nature bonus
    Removed unique ID from display to improve look
    Added preferences menu with the following
    [Spoiler]

    [/Spoiler]
    [/Spoiler]

    Suggestions/To do list
    [Spoiler]
    [Done v1.2.0+] Exception Handling (Better error messages)
    [Done v1.1.0+]Always on top button
    [Done v1.1.0+]Returning focus to the PokeMMO window after calculating
    [Done v1.1.0+]Editable hotkeys
    Mac Version
    Pokemon Icons

    Build suggestions for each pokemon
    Hidden power calculator
    Marking (For keep/delete/other etc)
    Side by side IV comparison
    Stat calculator
    [/Spoiler]

    FAQ: Frequently Asked Questions
    [Spoiler]
    Q: Will you release the source code to this?
    A: I have no plans of releasing it anytime soon if at all.

    Q: Will you make a mac version?
    A: Currently I have no way of doing so but that does not mean I wont in the future. Stay tuned!

    Q: What was this written in?
    A: This program was written in autoIt(v3) [url="http://www.autoitscript.com/site/autoit/"]http://www.autoitscr...om/site/autoit/[/url]

    Q: How do I know this program wont steal my passwords or keylog other information?
    A: There is never a way to know for sure whether or not a program will do more than it says it will but here are some steps you can take to protect yourself.
    Block the programs access to the internet in windows firewall [url="http://www.technipages.com/blockunblock-programs-in-windows-firewall.html"]http://www.technipag...s-firewall.html[/url] Run the program in an isolated environment like sandboxie [url="http://www.sandboxie.com/"]http://www.sandboxie.com/[/url] Scan the program with your virus scanner/anti-spyware and/or [url="https://www.virustotal.com/en/"]https://www.virustotal.com/en/[/url] Let it be known that autoit is notorious for false-positives

    A false positive error, commonly called a "false alarm" is a result that indicates a given condition has been fulfilled, when it actually has not been fulfilled. In the case of "crying wolf" – the condition tested for was "is there a wolf near the herd?", the actual result was that there had not been a wolf near the herd. The shepherd wrongly indicated there was one, by calling "Wolf, wolf!".
    A false positive error is a Type I error where the test is checking a single condition, and results in an affirmative or negative decision usually designated as "true or false".
    Source: [url="http://en.wikipedia.org/wiki/False_positive#Type_I_error"]http://en.wikipedia....ve#Type_I_error[/url]
    AutoIt applications sometimes get a false positive report from virus scanners using heuristics, because the application is a self extracting executable.
    Source: [url="http://en.wikipedia.org/wiki/AutoIt"]http://en.wikipedia.org/wiki/AutoIt[/url]

    If you use sandboxie make sure to give it as little freedom as possible.
    There are many tutorials available on the web. Mainly just disable admin rights and internet access.
    These methods may not guarantee a program will not harm your system but they will definitely stop most of them dead in their tracks!

    Q: Can I make a donation to you?
    A: I'm still not sure about this... I guess send me a PM about it for now if you really want to

    Q: Can I add you as a friend in-game?
    A: Sure my IGN is Archalias

    Q: I got an error message what do I do?
    A: Take a screenshot (alt + prt screen) and upload it to an image hosting site like [url="http://imgur.com/"]http://imgur.com/[/url]
    Also open the file DebugData.txt and copy/paste that into [url="http://pastebin.com/"]http://pastebin.com/[/url]
    Post both of these in this thread and I'll do everything I can to fix it for you!
    [/Spoiler]

    Sorry if this post sucks :(
    I spent a very long time creating one but the window closed and I hadn't saved it...
  10. Like
    Selfdestructo reacted to Squall in [Confirmed] Marking Pokemon after capture   
    Well like the title said, this is my suggestion:

    You are given the option to 'mark' a Pokemon after you capture them like how it is depicted in the image below.

    [img]http://i.imgur.com/QPKeRM2.jpg[/img]



    This would be helpful because when you are farming for Pokemon and you found one/many which has potential, you can 'mark' them and then it will be easier to find them when you are searching through your boxes. This is depicted in the image below.

    [img]http://i.imgur.com/yqyLDzx.jpg[/img]


    That's all I have to say :3

    [size=2]Edit: Love your GUI ShadowBoxer![/size]
  11. Like
    Selfdestructo reacted to VeXoRiaL in "Release Pokemon" option for newly caught Pokemangs   
    I quickly scoured the forum but couldn't find this suggestion, even though I'm sure it must've been put on the tables before.
    A simple "Release Pokemon" button for newly aquired pocket monsters before they're transferred would spare everyone loads of trouble and time. We all hate having to clear our pc boxes after farming that certain nature/iv pokemon for hours.
    Cheers
  12. Like
    Selfdestructo reacted to Dogfight in [Implemented] Move Tutors: Reteaching Moves   
    What: Exactly what the title says.
    How: 50,000 pokedollars for the first reteach plus an additional 10,000 for every reteach after that, up to a cap of 100,000.
    Why: 1: To teach moves to a pokemon again or teach them to multiple pokemon, of course.
    2: To add another use for pokedollars; this game could use some money sinks, and although this isn't exactly a big one, every little bit helps.
    3: About the scaling money: as the user relies on move tutors more, they've been playing the game longer, earning more money in the process. Spending 50k during their 2nd week of playing this game would feel about the same to them as spending 100k during their 3rd or 4th week of playing.
    What do you think?
    Yes, there was already a thread for this, but at nearly 2 months old, bumping it would've been necroing.
    Also, more than half of the thread was arguing about forum etiquette instead of discussing the suggestion.
  13. Like
    Selfdestructo reacted to alphaomega333 in VS seeker indoors/gym leader re battle   
    I might fail at searching because I looked up Vs Seeker and said "seeker" cant be found so someone must of suggested but anyway
    What you all think of being able to use vs seeker indoors or to be able to re battle gym leaders?
    The gym leaders aspect would be nice because some are high levels and would help with grinding and would make it more interesting as would vs seeker bc of victory road
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