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Rache

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Everything posted by Rache

  1. This is a simple graphical error, relogging should fix it.
  2. Rache

    ancient power zard

    As others have stated, this definitely isn't the only Ancientpower Charizard on the server. I've seen plenty and bred a few myself.
  3. Rache

    Fidelity card

    The only way something like this can work is if the rewards are completely impossible to transfer to another character or the feature would provide too much benefit to alts. Things that won't work: [spoiler]Giving EVs/experience/moves/etc to any Pokemon won't work as you can trade Pokemon between alts to make the most of them. Giving IV bonuses and nature changes to gift Pokemon will not work as it drastically lowers the value of their tradeable counterparts. Turning a Pokemon shiny will not work as it will massively degrade the value of shinies as a whole and flood the game with them. Giving BP, RP, or coins will not work as you can spend them on things for your main account. Requiring a set amount of online time to claim a transferable reward will not work as taking a step every 15 minutes on a second computer isn't hard. It also defeats the purpose of the feature if it's too long. Locking transferable rewards behind a month of daily logins will not work as it would take only a few minutes to access alts each day to multiply it. If the reward isn't big enough, it won't entice people to log in after quitting. Requiring completion of a percentage of the storyline or an hour count for a transferable reward will not work as people often play through their alts for story rewards. Gift Pokemon with usable stats or moves will not work as it would drastically lower the value of that species. Non-tradeable, non-sellable, high-value items that cannot provide tradeable benefit will not work for the same reason as gift Pokemon. Non-tradeable, non-sellable items that can produce tradeable benefits (ie Everstones) will not work as they will be essentially transferable after use. Non-tradeable, non-sellable TMs that can only be used on OT Pokemon will not work as you can simply breed the Pokemon on the alt if it has a TM you want on the finished comp. Non-tradeable new vanity items that cannot be obtained through other methods wouldn't harm the economy, but is not at all feasible. [/spoiler] That leaves pretty much only the following; [spoiler]Non-tradeable, non-sellable, low-value items that cannot provide significant tradeable benefit, ie Potions. This wouldn't be enticing enough to log in for after quitting. Exp/EVs/moves/etc for existing gift Pokemon, which is useless for endgame players. This wouldn't be enticing enough to log in for after quitting. Happiness gains for existing Pokemon, which will already exist in the form of Daisy next update thus being somewhat redundant. This wouldn't be enticing enough to log in for after quitting. [/spoiler] Unless there's something I'm missing, I'm convinced that the overall game design doesn't allow for worthwhile daily rewards that aren't abusable by alts.
  4. The quality of the sprites is quite poor, it looks like they've been heavily compressed. Mod: left. Original: right.
  5. "Night" is whitelisted now so you're able to use that name. I'll look into getting "grapes" allowed, but won't make any guarantees due to how easy it would be to get around compared to allowing "night".
  6. Title edited. Please keep this in mind for the future. https://forums.pokemmo.eu/index.php?/forum-22/announcement-16-rules-for-trade-corner-read-before-posting/
  7. Battle Tower is part of the Battle Frontier.
  8. 1: Currently the AI plays offensively, trying to deal as much damage as possible. It likes to attack its allies in doubles to activate abilities (Water Absorb etc) but will avoid damaging them where possible. 2: All Pokemon you come up against are EV trained, and I like to think that the movesets/items are quite clever at times. Expect to see some unusual/gimmicky moves being used. IVs start out low, but increase the further you get. 3: Currently no, but they hopefully will in the future. Once the AI knows how to use non-damaging moves correctly, a lot of the choices I've made about movesets/EV spreads should make more sense and the Pokemon using them should become more difficult to overcome. 4: Special walls appear from time to time, yes. If you're relying purely on special offense, you might struggle a bit. It's good to include at least one physical attacker in your teams.
  9. There is no chance whatsoever that we will be altering the move's effect, even if only in one gameplay mode. Additionally, the momentum gain from Baton Passing even without boosts was one of the main contributing factors in the decision to ban it from competitive play.
  10. Rache

    PvP Update

    I'd argue that it's best for it to be based purely on victory. If there is a benefit to intentionally PP stalling your opponent when you no longer have a chance of losing, people are going to do that. It makes the loss incredibly discouraging and boring for the player being stalled when they have to wait for the rest of their team to Struggle themselves to death against a PP maxed wall, their timer to hit 0, or be forced to relog due to the mechanics benefiting selfish players that intentionally drag battles on for larger rewards.
  11. Rache

    Evolution

    Milotic is currently unobtainable.
  12. This is fundamentally wrong. Anybody can draw, but not everybody can Photoshop. It's a difficult program to learn and far from an instant/easy art making tool. Whether physical or digital, any kind of art involves skill, time, and effort. The more time someone spends with them, the better their results and the more they will improve at their chosen craft. To write art created digitally off as talentless work is quite the insult when it requires just as much time, skill and effort as something hand drawn. They're different approaches to art, neither is inferior nor superior.
  13. The PokeMMO Winter Showdown Reserves Tournament This is a Round Robin Tournament to decide the order of reserves for the PokeMMO Winter Showdown final. Details: 6 Players Round Robin 6v6 OU Tournament Single Battle Level 50 Date + Time: Date: Friday 4th March Time: 5pm EST | 10pm GMT Registration: There will be no registration for this tournament. If you are a reserve invite holder and are unable to make this tournament, your matches will be counted as a loss in the tournament. Registered Players: DoctorPBJ DarkLumio KaynineXL Guerinf NikhilR MaeKaaay Location: Silph Co Channel 7 Clauses: Sleep/OHKO/Pristine/Species/Hax Item/Evasion/Bag Item/Time/Self KO List of Clauses and what they mean Banned moves : Baton Pass List of banned Pokemon: (Ban list is subject to change pending the tier council's decision) Blissey Dragonite Dugtrio Gengar Salamence Tyranitar Wobbuffet 1st Place Prize: 1000 Reward Points or 20,000 Battle Points Notes: You may AFK timeout your opponent as soon as the button appears. This clause will not be in effect for the Semi Finals or Final round, where you will only be allowed to press it after the referee gives permission to do so. Disconnecting during a match when result in a DQ. Do not block the Staff running the Event. If you disregard requests for you to unblock staff members then you will be disqualified. Volpi Clause (requesting to change channels for your matches) will not be allowed for this tournament. Entrants are encouraged to uncheck "Render Overworld in Battle". (Menu -> Settings -> Video). Once your match is called you will have 10 minutes to report to the table. No time extensions will be given. Host: RipHenk and RacheLucario
  14. This function was intentionally left out as it undermines the AI and makes the game too easy.
  15. I'm afraid that staff do not moderate trades or get involved in trade disputes. The only way this could have happened is if you gave out your password to another user. I very strongly suggest changing your password right now to prevent others from gaining access to your account. You can do that here. Make sure that you never share your password with anyone else again. If you do not know your current password, you can recover it here. If there is anything else you'd like to say about this, feel free to send me a PM. Please do not call out other players publicly on these forums.
  16. I suggest rebattling some NPCs using the Vs Seeker (obtainable from an NPC in Vermilion City PC) for some quick exp. Your Blastoise isn't strong enough on its own to clear the rest of the game unless you're willing to spend a huge chunk of your money on healing items.
  17. Rache

    NPC for HP change

    All IVs are lowered by 0-5. The actual amount is semi-random, but it will always result in the Hidden Power you chose.
  18. If you are trying to apply more than one .IPS patch to a rom, you will very likely break it. If you're only applying one and are having a problem with a particular patch, I suggest talking the person who created it.
  19. Rache

    Character Trade

    There is no way to transfer Pokemon from other games to PokeMMO and vise versa.
  20. Rache

    IV-Gambling

    This isn't going to work in the way you're hoping it will. Hover the mouse over the ranges when they're in the breeding window. It's not actually random - you'll find that there are only three possibilities for each stat, with the average being significantly more common than a direct pass.
  21. Not all species need to be possible to make a career from. The market runs on supply and demand and some Pokemon are inherently more popular than others - the Pokemon that storyliners like to use will inevitably sell a lot quicker than unpopular ones if the price is reasonable. Rare Pokemon will also almost always result in a decent amount of profit too as they help people to complete the Pokedex with minimal effort. If the Pokemon is both popular AND rare such as in the case of Eevee, you'll find that you can sell even the worst member of its species for an enormous amount of profit. If you're trying to make a fortune on low-demand Pokemon like Rattata and Paras, it may be best to rethink your tactics.
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