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JDChaos

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  1. Like
    JDChaos got a reaction from Yuseth in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  2. Like
    JDChaos got a reaction from Yaguarete in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  3. Like
    JDChaos got a reaction from NandoM28 in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  4. Upside-Down Face
    JDChaos got a reaction from budadeth in [MOD] Battle Sprites Reloded   
    I appreciate the enthusiasm.
    However, the issue is that the "bugs" are on the game developers end and not in the scope of this or any other mod.
     
    The sizing issues you will see here, and on other HD mods, are related to the way the game devs set the scaling of GIFs.
    Some of the menus use scaling. Some do not.

    This was a known issue in the PokeMMO mod community long before this mod was ever thought of.
    Sprite modders have been telling the community to get the game devs to change it for years.
    I have previously tried overwriting it in xml with a custom theme. No luck.

    The only steps are to ask/wait for the game devs to fix it, or come up with a crazy solution noone has thought of.
  5. Flex
    JDChaos got a reaction from vhcosta48 in [MOD] Battle Sprites Reloded   
    I'm sorry you feel that way, and you may not be entirely unfounded.
    I took a step back to look at this without all of the knowledge, private messages, Discord DMs, and perspective that is on this side of the fence.
    As a developer, the majority of my forum use is in Unity/UE/StackOverflow. They are much less tolerant than I.
    Although you guys have chosen to mod your games, you may not have the mindset of a modder and I realize that.
    I also took in consideration that I was military, and my sense of humor may differ from most people. This is a new generation.

    I may have pulled a Truman with the "bug reporter".
    From my side of the story, this is one of over twenty messages I have received just telling me to fix something that is the developer's design. The "bug reporter", like many others, has no other posts except to tell me there is something wrong with my mod. The majority of them do not say what is wrong, just a photo or a plain text statement. I am not a mind reader.

    It is very easy to get irritated by the many messages received during and after developement. I have recieved mesages from this community asking me if I need help with my English because I spelt the name of the mod wrong. I am constantly told I need to update the mod, but after I ask for more info, I am not told what to update. I get messages attacking my personal character for not doing something that was never asked of me. I even get private messages telling me the animations I used are stupid and I need to change them.

    I was requested to make this mod by the community. I said yes. You are right. I shouldn't have.
    Every day of making this thing, I wanted to quit. But I said I would make it. That is part of being an adult. Doing things you don't want to.
    This mod was designed by the community. They chose what animations were used, what colors were used, and how often I had to redo hours of work.

    The purpose of the F.A.Q.s, no matter how irrelevant the information may seem to you, was to stop frequent irritating questions. Yes, people messaged me them.
    The purpose of the "How this mod was made" was to give you guys the tools to make this mod the way you want it. Which clearly no one cares to do.

    I didn't stop hosting this mod because I don't want you guys to have it.
    I stopped hosting it, because it is not my mod to host.

    "If you don´t like any part of it then change it, make your own or use another one."
    You guys chose to download it. What did you expect?
    Maybe we are both lying to ourselves.

    I expected a community to solve problems and be the change they wanted to see in the world. To make the mod how they wanted and enrich their experience. If they didn't want to mod, why would they be downloading mods? The base game functions fine without having to read additional documentation.
    Heck, the Theme modders are doing it like rabbits.

    Either way, I'm sorry if you were offended. I will post upgrades for the community to patch and release. I am nothing more than a contributor to the mod.
  6. Like
    JDChaos got a reaction from xidiji in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  7. Like
    JDChaos got a reaction from Genezzess in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  8. Like
    JDChaos got a reaction from Yohbruv in [MOD] Battle Sprites Reloded   
    I'm sorry you feel that way, and you may not be entirely unfounded.
    I took a step back to look at this without all of the knowledge, private messages, Discord DMs, and perspective that is on this side of the fence.
    As a developer, the majority of my forum use is in Unity/UE/StackOverflow. They are much less tolerant than I.
    Although you guys have chosen to mod your games, you may not have the mindset of a modder and I realize that.
    I also took in consideration that I was military, and my sense of humor may differ from most people. This is a new generation.

    I may have pulled a Truman with the "bug reporter".
    From my side of the story, this is one of over twenty messages I have received just telling me to fix something that is the developer's design. The "bug reporter", like many others, has no other posts except to tell me there is something wrong with my mod. The majority of them do not say what is wrong, just a photo or a plain text statement. I am not a mind reader.

    It is very easy to get irritated by the many messages received during and after developement. I have recieved mesages from this community asking me if I need help with my English because I spelt the name of the mod wrong. I am constantly told I need to update the mod, but after I ask for more info, I am not told what to update. I get messages attacking my personal character for not doing something that was never asked of me. I even get private messages telling me the animations I used are stupid and I need to change them.

    I was requested to make this mod by the community. I said yes. You are right. I shouldn't have.
    Every day of making this thing, I wanted to quit. But I said I would make it. That is part of being an adult. Doing things you don't want to.
    This mod was designed by the community. They chose what animations were used, what colors were used, and how often I had to redo hours of work.

    The purpose of the F.A.Q.s, no matter how irrelevant the information may seem to you, was to stop frequent irritating questions. Yes, people messaged me them.
    The purpose of the "How this mod was made" was to give you guys the tools to make this mod the way you want it. Which clearly no one cares to do.

    I didn't stop hosting this mod because I don't want you guys to have it.
    I stopped hosting it, because it is not my mod to host.

    "If you don´t like any part of it then change it, make your own or use another one."
    You guys chose to download it. What did you expect?
    Maybe we are both lying to ourselves.

    I expected a community to solve problems and be the change they wanted to see in the world. To make the mod how they wanted and enrich their experience. If they didn't want to mod, why would they be downloading mods? The base game functions fine without having to read additional documentation.
    Heck, the Theme modders are doing it like rabbits.

    Either way, I'm sorry if you were offended. I will post upgrades for the community to patch and release. I am nothing more than a contributor to the mod.
  9. Like
    JDChaos got a reaction from Beni in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  10. Flex
    JDChaos got a reaction from budadeth in [MOD] Battle Sprites Reloded   
    Not at all.

    This is a community mod now. You guys can distribute it as needed. If I make updates I'll post links for a short period of time and the community can download them if they want. 
    Then you guys can distribute and share as a community. I did my part.
  11. Flex
    JDChaos got a reaction from ShaoYuWeiZZ in [MOD] Battle Sprites Reloded   
    If there is a bug, it should be reported here. It will then get fixed.
    Yet, the only bug that is related to the mod has been reported here is Taillow. It has been fixed, just not updated.

    Yet, you're right bro.
    I made this mod at a request for a game I don't play. It wasn't supposed to be my mod, but a mod for and by the community.
    I will take it down until it can be the mod you deserve.

  12. Like
    JDChaos got a reaction from budadeth in [MOD] Battle Sprites Reloded   
    If there is a bug, it should be reported here. It will then get fixed.
    Yet, the only bug that is related to the mod has been reported here is Taillow. It has been fixed, just not updated.

    Yet, you're right bro.
    I made this mod at a request for a game I don't play. It wasn't supposed to be my mod, but a mod for and by the community.
    I will take it down until it can be the mod you deserve.

  13. Like
    JDChaos got a reaction from Cyen in [MOD] Battle Sprites Reloded   
    These questions have already been answered in the F.A.Q.s. Which is why I get very short when the answers I gave are ignored. Considering the time and stress I put into this mod for the community, I consider these reports to be exaggerated and rude.
    If the bugs were posted with more info or effort to elaborate, I would be more inclined to give a detailed response.
    Like your post. You have added some thought to your question, even though it is answered in the FAQs, so I will explain.

    The first bug that he posted didn't even state what the bug was. It just said can this be fixed. Assuming it is the size of the Pokemon in the Pokedex, that has already been answered in my F.A.Q.s and every other sprite mod.
    Verdep has even posted for people to message the developers and not him on his HD Battle Sprites.

     
    His second bug report is about one pokemon being the wrong gender. Yet all of them are one gender. That leads to think, it may be a design. It takes a couple seconds to look at more pokemon and find a corelation. 

    As for the females.
    It took 2 months to create this mod. I had to learn to use the programs, write shaders, customize VFX, code algorithms and deal with the community (which was always unhappy with the work I did). I almost never released this mod.
    There are 2,813 gifs to account for every pokemon, shiny version, and alternate form that exist in the PokeMMO pokedex. If I were to make females for every single femaleable Pokemon this number would almost double. I would have to spend another two months working on it (something my wife/work are not in favor of), I would have more "real" bugs to attend to, and the file size would double.

    There are already people posting every chance they get about how they can't get the mod to load on their cell phone. The first post about this was 4 days after launch and the solution he discovered (patience and perseverance) is still the solution today. The valiant attempt by the community to resolve this has backfired and now complaints are rolling in about the split files. If the size of the mod doubled, so would the load time and the complaints.

    Gender differences do exist in Pokemon.
    I would love to make all of the pokemon in their respective flavors, including Alphas (if the developers ever allow it).
    I would love to have more control over UI elements, not just what the developers allow in the XML.
    I would love to reskin the overworld so that it matches the 3d style of my gifs, but the developers removed that feature.
    Honestly, at this point I would have to remake the game, which is what Manurocker and others attempted until Nintendo stopped it.

    The reason I can't make all of these features is the same reason you can't.
    Time.

    I don't play this game. Not because I don't like it, but because I don't have time to play games. I don't play anything. I just make games and mods for people that will never be happy with what I do. I guess it's in my "nature".

    So, as I said on the first page "I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great."
    The next update should be released before the new year.
  14. Flex
    JDChaos got a reaction from budadeth in [MOD] Battle Sprites Reloded   
    These questions have already been answered in the F.A.Q.s. Which is why I get very short when the answers I gave are ignored. Considering the time and stress I put into this mod for the community, I consider these reports to be exaggerated and rude.
    If the bugs were posted with more info or effort to elaborate, I would be more inclined to give a detailed response.
    Like your post. You have added some thought to your question, even though it is answered in the FAQs, so I will explain.

    The first bug that he posted didn't even state what the bug was. It just said can this be fixed. Assuming it is the size of the Pokemon in the Pokedex, that has already been answered in my F.A.Q.s and every other sprite mod.
    Verdep has even posted for people to message the developers and not him on his HD Battle Sprites.

     
    His second bug report is about one pokemon being the wrong gender. Yet all of them are one gender. That leads to think, it may be a design. It takes a couple seconds to look at more pokemon and find a corelation. 

    As for the females.
    It took 2 months to create this mod. I had to learn to use the programs, write shaders, customize VFX, code algorithms and deal with the community (which was always unhappy with the work I did). I almost never released this mod.
    There are 2,813 gifs to account for every pokemon, shiny version, and alternate form that exist in the PokeMMO pokedex. If I were to make females for every single femaleable Pokemon this number would almost double. I would have to spend another two months working on it (something my wife/work are not in favor of), I would have more "real" bugs to attend to, and the file size would double.

    There are already people posting every chance they get about how they can't get the mod to load on their cell phone. The first post about this was 4 days after launch and the solution he discovered (patience and perseverance) is still the solution today. The valiant attempt by the community to resolve this has backfired and now complaints are rolling in about the split files. If the size of the mod doubled, so would the load time and the complaints.

    Gender differences do exist in Pokemon.
    I would love to make all of the pokemon in their respective flavors, including Alphas (if the developers ever allow it).
    I would love to have more control over UI elements, not just what the developers allow in the XML.
    I would love to reskin the overworld so that it matches the 3d style of my gifs, but the developers removed that feature.
    Honestly, at this point I would have to remake the game, which is what Manurocker and others attempted until Nintendo stopped it.

    The reason I can't make all of these features is the same reason you can't.
    Time.

    I don't play this game. Not because I don't like it, but because I don't have time to play games. I don't play anything. I just make games and mods for people that will never be happy with what I do. I guess it's in my "nature".

    So, as I said on the first page "I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great."
    The next update should be released before the new year.
  15. Flex
    JDChaos got a reaction from Conntu in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  16. Like
    JDChaos got a reaction from jorgejalp in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  17. Laughing
    JDChaos got a reaction from Reley in [MOD] Battle Sprites Reloded   
    Image courtesy of GoKickRocks
    Wailord is 14.5 meters long (47' 6").

    I reduced him down to 11 meters. Hopefully the purists won't hate too much.

    I only have a few photos left from the testers. For more screenshots, you'll have to ask someone who has the mod.
    I don't have the game installed.
  18. Like
    JDChaos got a reaction from Gameriusik in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  19. Heart
    JDChaos got a reaction from zk3lx in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  20. Heartbroken
    JDChaos got a reaction from Xndrex07 in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  21. Like
    JDChaos got a reaction from kuplion in [MOD] Battle Sprites Reloded   
    La primera pagina. "Downloads" significa descargas.

    Que tengas un buen día!
  22. Thanks
    JDChaos got a reaction from Markuto in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  23. Thanks
    JDChaos got a reaction from Zinuo in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  24. Like
    JDChaos got a reaction from sickaroony in [MOD] Battle Sprites Reloded   
    Battle Sprites Reloded


     
    The purpose of this mod was to make a more vibrant mod that utilizes real-time lighting and shadows.
    Each Pokémon is set to a scaled height multiplied by their actual Pokedex height.

    Downloading this mod is not obligatory. If you don´t like any part of it then change it, make your own or use another one. I endorse Verdep's HD Battle Sprites.
     
     
     
     

    Update Progress
     - Complete
     
     
    Game Developer Bugs
    (I can't change these)

    Versions
    (Read Well)

    Patch Notes (Latest: Version 2.2)


    I hope you all enjoy the mod. If you don´t, feel free to use Verdep´s. I think his is great.
     
    Many thanks to EdRaket, GoKickRocks, NimbleHydra, PrincessLolita, and Realmadrid1809
    for making this mod what it is. 
     
  25. Like
    JDChaos got a reaction from budadeth in [MOD] Battle Sprites Reloded   
    He installado el juego y el mod otra vez para probar este problema. La experiencia era muy rapido (menos de diez minutos). Pero, tengo un movil HuaWei con un procesador de 8 núcleos.. 
    Otras personas en el foro dijeron que pueden ser más de dos horas.

    No hay un bug con el mod (Es solo un archivo - sin métodos). Podría ser el poder del movil.
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