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candyn

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  1. Heart
    candyn got a reaction from Pecaeme in My Shiny Caughted!   
  2. Looking
    candyn got a reaction from kenjimAd in My Shiny Caughted!   
  3. Like
    candyn got a reaction from Matthzinxl in Christmas event 2023   
    I still like dungeons.
  4. Like
    candyn reacted to kenjimAd in Christmas is coming   
    I'm still having a bit of Sus... on why Kyu is still Wearing a Party Hat even the 11th Anniversary Event has been Delayed & some other of the Devs are Focusing on the Xmas Event thou...
  5. Like
    candyn reacted to kenjimAd in Is 11th Anniversary Event Near?   
    Hm... We don't know yet but let's just say i already Edited it & i will Continue keeping Eye Out on these Announcements. But for now, We Wait as Patience...
  6. Like
    candyn reacted to kenjimAd in Roaming Legendaries FAQ   
    Question! If i Killed a Shiny Suicune, will it be Comeback as Shiny & Old Guide too or something else?
  7. Upside-Down Face
  8. Like
    candyn got a reaction from CaptnBaklava in Renewing KoTH Legendary Pokémon Battle! (Part 2)   
    中国玩家路过
     
  9. Like
    candyn got a reaction from BreederXp in Wisps & New Alpha Pokémon on Halloween Event   
    I really want to know what will happen to the pumpkin king this year.I also hope to have halloween Alpha alakazam
  10. Like
    candyn got a reaction from greatvortex in The addition of legendaries makes sense!   
    说的太对了
  11. Like
    candyn reacted to xRdZiiiN in ✨XRD's Shiny Journey ✨   
    +2.200 eggs _/\_

  12. Like
    candyn reacted to Clara in 急!   
    冰系,龙系。
  13. Heart
    candyn reacted to Kyu in PokeMMO Dev Blog 10_000: PokeMMO's 10th Anniversary   
    2 months ago, a few of our more attentive players noticed that March 29th 2022 would be the 10th anniversary of the forums coming online. As a brief history lesson for everyone, the first public test of the game started a few weeks later in April 2012, then the "alpha" (now known as PokeMMO Epsilon™) was released in June 2012.
     
    While originally we were just planning on a large content update to commemorate the date, maybe throw in some massive tournament or something, we had the brilliant idea to instead make a one-time event outside of what we call "event season"- the period of Halloween/Christmas/Chinese New Year where we normally don't permit large, breaking changes so as to not interrupt the events by leaving you with an unplayable video game. "Get hyped" we said, because it'd be good.
     
    Then, despite our better judgment, we doubled down by not only giving ourselves a deadline to come up with something and get it out, but a public deadline. Several in fact, and we've managed to blow all of them in a fantastic fashion.
     
    Today marks the date of our 4th deadline being missed, and I'm happy to announce that we're commemorating this feat of project logistics by releasing the Torch & Pitchfork Seasonal items.
     

     
    These items will be available until the next update releases. We expect that to be Soon™ish, probably around Two Weeks™, but we're giving ourselves some leeway so we don't need to make more announcements about announcements.
     
    When we get there, this will also be an unusual update process. We'll be breaking it into a 3 part series:
    The major, fragile changes will occur before the event. This will be our launch of the open beta iOS client, general changes like moveset updates, bug fixes, and a large suite of scripting changes to help us support future regions. A few days later, after we're sure that the game's not completely busted, the event will start. Finally, after the event ends, a new permanent feature will launch. We'll keep that one a surprise for now.  
    Until then,
     
    See you Soon™!
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