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KameKun

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  1. Like
    KameKun reacted to Tomlanji in [Sig] Archi's Sigs   
    I wouldn't use bevel and emboss all the time. I would consider to not use pics from the internet all of the time. What I usually do (and lots of others do too) is combine a bunch of pics to make a better one. Hope I helped!
  2. Like
    KameKun reacted to Darkshade in The Reintroduction of UU   
    Due to popular demand and after many Official Events, the UnderUsed Tier has been brought back from the dead.
     
    You can find a comprehensive list of everything in UU by using the in game 'dex.
     
    We eagerly look forward to the return of some your favorite UU Tournaments and the ability for all players to participate in UU MatchMaking again!
     
    Keep an eye on the Competition Alley section of the forums for more updates and the eventual creation of NU.
     
     
     
     
  3. Like
    KameKun got a reaction from Quakkz in switched to hoenn region without any pokemon   
    ..So you chose to ignore what Prof. Oak said and clicked "Yes", then you ignored what the sailor said and also clicked "Yes".
     
    I think things are fine as they are right now.
  4. Like
    KameKun reacted to Darkshade in I feel singled out   
    As already pointed out to you, suggestions go in the Suggestions Box.
    If you wish to make a suggestion and you do not have the required post count to post in the Suggestions Box, this means that you must obtain that post count so that you may post it in there and not "That's ok post it elsewhere".
     
    Whilst General Discussion does say
     
     
    it means "Here you can discuss anything related to PokeMMO, except things which already have a designated topic.
    As should be obvious in that those topics exist.
     
    You are not being singled out, this rule applies to everyone.
     
  5. Like
    KameKun reacted to Desu in Changelog: 13/01/2015   
    Balancing Vitamin pricing reduced from 4900 -> 3650 Updated NPC trainer payout rates Redistributed elemental punches among shard tutors Bug Fixes Fixed sandstorm weather in certain maps Fixed egg flags broadcasting as being unlocked during skill usage Fixed sell prices for star piece / dust Fixed in-battle weather effects' "weather subsided" broadcast Fixed certain skills not being used by NPCs with custom skillsets Fixed Secret Power being able to inflict Paralyze through Substitute Fixed Hoenn Move Tutors' species/skill compatibility Fixed fossil held item rates
  6. Like
    KameKun reacted to Kyu in Changelog: 13/01/2015   
    Balancing

    General
    Thief is no longer affected by level restrictions if the caster is below the level of the target Removed gender disparity rescaling for 1:7 Female:Male species Rematch Trainer Payout multiplier increased from 0.7x -> 1.0x VS Seeker Cooldown reduced from 24h -> 6h Kanto encounters updated Breeding
    Brace pricing reduced from 25000 -> 15000 Gender selection for children may now occur. The cost of a gender-selected child is dynamic and will be higher depending on the gender disparity of the gender you have selected.  Bug Fixes Fixed several server crashes Fixed Ability Pill pricing Fixed Hoenn move tutor prices Fixed some held item rates Fixed Gifts being able to be spawned with held items Fixed Trainer Tower spawning duplicate NPCs at 3x Single Battle floors Fixed biking/jumping being possible while surfing/diving Fixed an issue where jumping on bikes while initiating a map transition could prevent the map transition Fixed Egg Move passing order Fixed High Jump Kick base power Fixed an issue where multiple logins could occur on a single account after an unclean disconnection Fixed overworld legendaries not bypassing Auto Decline settings Fixed an issue where bike dismounts were not possible in certain areas Fixed an issue where if a party member gained a Ribbon, but the client did not support Emerald, it would prevent the Summary from being displayed Characters can no longer be created in regions the client does not support Blue Shard NPC tutors no longer provides redundant moves Fixed TM prices in Lilycove/Celadon
  7. Like
    KameKun reacted to Kyu in Changelog: 13/01/2015   
    Bug Fixes
    Fixed several server crashes. Fixed Mewtwo being able to enter secret bases or hoenn. Fixed Secret Power TM exploit Fixed secret base deco item prices Fixed 'prevent escape' abilities being used in the safari zone by wild spawns Fixed hidden items for hoenn Fixed storyline Beldum Gift script Fixed an issue where egg moves could not be passed to children in certain circumstances
  8. Like
    KameKun reacted to Kyu in Changelog: 13/01/2015   
    Bug Fixes
    Fixed gender disparity ratios Re-enabled breeding Gifts can no longer be shiny Fixed Hoenn rival skills for first battle Fixed an issue where duplicate moves could be learned in certain situations Fixed an issue where toggling the chat lock on/off could result in a client deadlock
  9. Like
    KameKun reacted to Kyu in Changelog: 13/01/2015   
    Database pruning has occurred during this update which has removed player characters meeting all of the following criteria from the game:
    Less than 6 hours' played time Less than 25,000 cash Not online for at least 6 months Have no shinies on the character Have no party members over level 50 Does not have donator status active Is not a team leader Names attached to the characters removed are now free for use.
  10. Like
    KameKun reacted to Kyu in Changelog: 13/01/2015   
    Features
     
    Emerald
    Added Emerald support. Storyline scripting up to Elite 4 available to play. Certain secondary functions are not available. These will be added at a later date. Players may switch which region they are currently in by visiting a Port town in-game. An Emerald USA v1.0 ROM is required to play this content. GUI
    Breeding moves are now shown in Dex information. Updated chat aliases for several commands; /all -> /normal, /t -> /tr (Trade), /t is now for Team chats. Balancing
     
    General
    Certain balls' rates have been rebalanced: Dive Balls reduced to 3x maximum catch rate. Price updated to 1500 Repeat Balls reduced to 2.5x maximum catch rate. Price updated to 1500 Timer Balls reduced to 3x maximum catch rate. Price updated to 1400 Net Balls reduced to 3x maximum catch rate. Price updated to 1400 Shard costs for certain move tutors have been reduced. Global fishing rates have been increased. Amulet Coin payouts for NPC Trainers have been readjusted to 1.5x from 1.2x Sell prices for the following items have been updated: Pearl 1250 -> 2000 Big Pearl 2250 -> 3750 Stardust 1500 -> 2000 Star Piece 2500 -> 4000 Nugget 2850 -> 5000 AFK timeouts for PvP battles have been increased to 75s. Gender disparities for species with 85%/15% Male/Female gender ratios have been equalised to 50%/50%. Removed SCOPE LENS from OP Item Clause restrictions EVs
    Vitamin prices rescaled from 9800 to 4900. Removed EV cap from Vitamins Gifts
    Storyline-given party members are now considered 'Gifts'. These party members may not be traded and may not be bred. Gifts now bypass obedience checks. This encompasses: Starters from trainer's respective region, NPC Trades, and freely obtained gifts (Lapras, Eevee, etc.) Level 25 restrictions on Starters have been removed. Breeding / Daycare
    Parents are now traded away to the Breeding Man NPC when trainers want their child. IV inheritance has been rebalanced; 3/6 IVs will be directly passed to the child from either parent. 3/6 IVs will be averaged from the parents' stats. These are decided randomly unless a consumable held item is given to either parent. Everstone inheritance has been rebalanced; Everstones are now consumed when players trade the parents to the NPC. There is now a 100% chance to pass the nature of a parent if they are holding an Everstone. If both parents are holding an Everstone, this chance is 50% of either parent's. Ability inheritance has been rebalanced; If there are multiple possible abilities for the child's species, the Mother will have an 80% chance to pass their Ability to their child. An item has been introduced which will allow players to change the active ability of a species and is available in certain shops located near breeding NPCs. Certain held items have been added in order to assist with IV passing. When trainers give a Brace to a parent and then trade the parent to the NPC for breeding, this Brace will decide which IV of the parent's has a 100% chance of passing. These items are consumable and purchasable in certain shops located near breeding NPCs. Eggs will now automatically hatch after a period of time, based on the species of the egg. Rarer species will take longer to hatch than others. Egg Scientist of Cinnabar has been removed. Daycares only function in the trainer's active region.  
    Moves
    Certain level up move learn orders have been re-ordered to properly scale in power. Physical and Special typing is no longer dependent on skill typing. This is now dependent on the skill itself. Information on what skills are physical and special may be found in in-game tooltips.​ Base power for certain skills has been updated. Crunch now inflicts -DEF instead of -SPDEF as its secondary effect  
    Bug Fixes
     
    Client
    Fixed several client deadlocks. Fixed various flash overlay issues Fixed player sprite positioning when surfing + fishing + biking. Fixed core libs for recent versions of OSX (Mavericks+). Fixed an issue where Summary windows would auto-focus on dynamic stat updates. Fixed spawn animations for Double Battles' participants. Balls now sort in a more user-friendly format (Standard -> Special -> Master). PokeMMO.sh no longer automatically updates. Fixed shake count for ball catch animations during failure. Fixed successful catch animations lasting too long. Fixed confirmation dialogue for Game Corner exchanges. Fixed line wrapping in new move dialogue. Fixed an issue where the client could become unresponsive while waiting for connections to the login server. Flat Battles now show full Summary stats. Ctrl+Click will now function with trade windows. Server
    Fixed Metronome being able to call debug skills. Fixed Cute Charm activation % (100% -> 33%) Fixed rain damage buff % for player-invoked rain Various Kanto script polishing. Added fadescreen to several scripts Fixed several scripts so that "Received Item" dialogues are drawn above the player's head instead of over the item or npc giving you it. Added camera movement to oak parcel script Added Happiness indicator to Daisy Fixed several issues with your mom. Fixed Oak not always respawning after initial "Walking into the lab" script Added/Fixed many unimportant NPCs in Kanto. Added running shoes requirements for Kanto. Existing characters who have completed the 2nd Gym will have these unlocked automatically. Added fanclub scripts. Nobody will ever like you, though. Fixed an issue where saffron normal NPCs may not spawn after Silph Co. is defeated. This fix does not apply to existing characters. Various networking improvements. Fixed an issue where Auto-decline checks would occur after Busy checks for various tasks. Fixed an exploit where spectating PvP battles at certain times would give spectators more information than players. Fixed an issue where eggs and hatched eggs would only show as shiny after relogging.
  11. Like
    KameKun got a reaction from XxJessicaJungxX in RIP HUGZ   
    http://www.youtube.com/watch?v=EZCfJqr7Eao
  12. Like
    KameKun got a reaction from XxJessicaJungxX in RIP HUGZ   
    lol
     
     

  13. Like
    KameKun reacted to Shu in Changelog: 28/12/2013   
    Features
     
    General
    Seasonal cosmetics are now available in the Gift Shop. These cosmetics are available for a limited time during this Winter. Native Controller Support If a controller is detected, a tab in the Settings Menu will be enabled to handle keybinds related to the new input device. Not all in-game GUIs are compatible with controller-only inputs, such as the HUD to open Summaries. Not all controllers may be compatible. If you believe that a controller enabled on your system should function, but is not being identified and used correctly, please file a Bug Report with details about your joypad. Updated Basic Trainer AI NPC Trainers will now automatically use items if they own them. NPC Trainers will now swap their teams when it is deemed appropriate, instead of only doing so on fainting. PvP
    Matchmaking Removed Auto/Level 50/Level 100 battle search functions. Added Practice/Ranked Game Modes Practice Practice is a Flat Battles mode. All members of your party will be scaled to 50, with an acceptable party level range of 1~100. Practice will not affect your leaderboard standing. Players in Practice are matched randomly. All party sizes (1v1~6v6) are available to enter. Ranked Ranked is a Flat Battles mode. All members of your party will be scaled to 50, with an acceptable party level range of 50~100. Ranked will affect your leaderboards standing. Players in Ranked will be matched with an opponent in their approximate ELO range. Party sizes 4v4 and 6v6 are valid to enter. All clauses listed below are enforced for both Unranked and Ranked. Added automated clause support for the following clauses: Unique Species Self-KO Sleep RNG Item Prevention Bag Item Prevention Evasion Prevention 1-Hit KO Prevention Leaderboards THESE MATCHMAKING STATISTICS ARE A FUNCTIONALITY TEST AND WILL BE WIPED DURING THE NEXT UPDATE. Two PvP Leaderboards have been created: Singles and Doubles. Both Leaderboards are affected by their applicable Ranked 4v4/6v6 game modes equally. Leaderboards track: Wins Losses Win% ELO Rating Leaderboard Rankings are decided based on ELO Rating. Only the Top 100 players will be displayed. Leaderboard Rankings update every hour. Spectating Matchmaking Players may now spectate all concurrent Ranked matches. GUI Removed EXP/Verbose HP indicators for Spectate GUI Added Party Indicators to bottom party. Duels Tournament Mode is now available for Duels. This creates a Flat Battles match which abides by all clauses currently in effect in Matchmaking. Players taking part in Tournament Mode will not be required to heal and will not be teleported on whiting out. Disobedience will not occur in Tournament Mode. GUI
    Added a tab in the Summary window for automatically calculated IVs. Added current team size to team GUI. Gender is now shown in the PC's boxes. HTTP Hyperlinks may now be shared in Team Chat. Balancing
    General Charcoal Sell Price 4900 -> 50 Repels will now repel all levels in the Safari Zone (compared to normal functionality, where it will only repel levels lower than the first party member's level). Breeding Narrowed non-directly-inherited pseudo-random IV range from 0~(averageIV) to (averageIV-6)~(averageIV+3). Mothers may now pass egg moves. Genderless may no longer breed with other Genderless. Economic PAYDAY may no longer be used on wild spawns. Increased payouts of NPC trainers slightly. Disobedience Disobedience will now apply to both OTs and Non-OTs. The chance for disobedience to occur now scales based on the number of levels the over the level cap the caster is. 1 level >obedience threshhold = compounding 10% chance to fail the move. Bug Fixes
    Fixed several missing egg moves for breeding. Fixed several issues with swarm spawns' locations. Fixed PCs sometimes not loading their contents on login. Fixed a bug where a battle could continue with Baton Pass after the other party had committed suicide. Fixed a bug where Slots Machines could be interacted with from nonsensical directions. Fixed Truant's interaction with Baton Pass. Fixed Flash Fire's activation message. Fixed a bug where status ailments applied by Effect Spore could ignore type immunities. Removed Egg Level in PC interface. Fixed Sandstorm to correctly abide by Gen 3 mechanics. Fixed a bug where player names would not show correctly in dialogues after viewing swarm notices. Fixed several items consuming themselves before checking whether or not they would have an effect. Fixed name change ticket's GUI not rendering sometimes. Fixed status ailment icons to properly be removed when the associated status was removed by a Berry. Fixed status ailment icons to properly be removed when affected by Aromatherapy. Fixed Bounce's 30% paralyze chance. Fixed a bug where Focus Punch would be cancelled by type immune damage. Fixed Eggs being able to use HMs if a chat-linked Summary window was visible with HMs known to the Egg. Fixed a bug where Safeguard would not correctly show wild names. Fixed a bug where the Safari Step Count HUD would not be removed when you ran out of safari balls. Fixed border on Starter Selection dialogue. Fixed a bug where if multiple evolutions attempted to occur simultaneously, the first evolution would be processed correctly but subsequent evolutions would be stuck, forcing a player to relog or deposit the target into a PC before an evolution could occur. Fixed an issue where last online times in the Team window would not display correctly. Fixed Substitute to properly interact with Water/Volt Absorb according to Gen 3 mechanics. Substitute will no longer absorb damage from a water/electric attack if the invoker of Substitute has Water/Volt Absorb. Fixed a bug where Substitute would not negate stat drops/raises in the event that the move that broke Substitute had a secondary effect of dropping/raising stat stages. Fixed a bug where evolutions would sometimes not wait until all messages/animations occurred before evolving. Fixed a bug where Yawn could be passed with Baton Pass. Fixed a bug where if a player was targetted with a skill that had a flinch side-effect while using a substitute, certain abilities which prevent flinch (e.g. Inner Focus) could generate messages indicating that a flinch was negated even though none was occurring Fixed a bug where Uproar would not fail against a Soundproof target if it was already cast. Fixed a bug where Shield Dust would not negate 100% occurring secondary skill effects. Fixed a bug where self-inflicted stat stage drops could be negated by an opponent's ability. Fixed several Protect-related issues: Fixed Roar/Whirlwind interaction. Fixed Outrage/Thrash/Uproar interaction. Fixed Smokescreen interaction. ATTRACT // CHARM // COTTON SPORE // DISABLE // ENCORE // FAKE TEARS // FEATHERDANCE // FLASH // FLATTER // FORESIGHT // GROWL // KINESIS // LEER // LOCK-ON // MEMENTO // METAL SOUND // MIND READER // ODOR SLEUTH // SAND-ATTACK // SCARY FACE // SCREECH // SKILL SWAP // STRING SHOT // SWAGGER // SWEET SCENT // TAIL WHIP // TICKLE // TORMENT // TRICK will now be negated by Protect. Other
    Added support for string overrides in strings_en.xml for Item Names/Descriptions, Nature Names, Skill Names/Descriptions, etc. Re-enabled TRICK/THIEF/COVET/RECYCLE
  14. Like
    KameKun reacted to PattyLove in RIP HUGZ   
    Team HUGZ Pictures:
    [spoiler]


    [/spoiler]
     
    huehuehue
  15. Like
    KameKun reacted to PattyLove in RIP HUGZ   
    [I need a banner here text:HUGZ TRILOGY] (kame plz make me one hue) 
    Team HUGZ Pictures:
    [spoiler]
    will update later
    [/spoiler]
     
    someone get me pictures to add here 
  16. Like
    KameKun got a reaction from Misfire33 in General Image/Video Thread   
    Egoraptor's animated video of one of the songs in the music album he and NSP recently released:
     
    https://www.youtube.com/watch?v=0jfU7pw76ZE
  17. Like
    KameKun reacted to Archinix in [Sig] Archi's Sigs   
    So basically I'm trying to learn Photoshop CS6 as I love Graphic Design, so I'll be making free signatures, all I ask is your feedback.
     

     
    Format
    [spoiler]
    Text:
    Animated? I'm still learning this one so don't have high hopes ;p
    Team Name (?):
    Image/Render: Not needed, but helpful
    Background:
    [/spoiler]
     
    Stuff I've done:
    [spoiler]


    *Creds to Musica for that Duskull*




    [/spoiler]
     
    Who is up on the list next?
    [spoiler]
    MIHAWKEYE
    ShinyChansey - Banner
    Kelarr - Banner
    MadWaffle
    Kazooka
    TheHamburglar
    fredrichnietze
    Flameql
    Aethia
     
    [/spoiler]
     
    If you'd like banners, just ask, I'd love to try them!
     
    Thank you to anyone, and everyone who asks for a sig. I really appreciate the practice. Just leave me some feedback!
  18. Like
    KameKun got a reaction from bubblefish4 in RIP HUGZ   
    http://www.youtube.com/watch?v=EZCfJqr7Eao
  19. Like
    KameKun reacted to JamesHN in RIP HUGZ   
    Looks like she knows how to treat a cat
  20. Like
    KameKun got a reaction from Flameql in [Sig] Kame's Signature Shack   
    All signatures are free.
     
    Just leave in the text you want me to put in the image, as well as which character(s) you want it to be based on. It does not need to be related to Pokemon.
     
    I usually work well off of my own inspiration, but if you have any specific details you might also want to add to your request, you're completely free to do so.
     
     
     

    [spoiler]
     
     
    [/spoiler]
     
     
     

    [spoiler]
     
     
      Click HERE to see some animated versions and other requested stuff!
     
     
     

    [/spoiler]
     
     
     

    [spoiler]
     
    (None are up for adoption, at the moment)
     
    [/spoiler]
     
     
     

    [spoiler]
     
    Tomlanji - Mega Charizard X
     
    [/spoiler]
     
     
     

    [spoiler]
     
    AngryTooth - Shiny Nidoking + Shiny Nidoqueen
     
    Rin - Murkrow + Sneasel
     
    Falconer2579 - Cyndaquil + Totodile + Chikorita + Lugia
     
    Archinix - Shiny Duskull or Shiny Delibird
     
    Ultimatechris - Mega Lucario
     
    PattyLove - Shiny Politoed
     
    drLitti - Shiny Hoothoot
     
    Linken - Pikachu
     
    zxcv - Honchkrow
     
    anjoman15 - Prinny + Delibird + Piplup + Gunter
     
    Barrage - Shiftry
     
    DustinTheOne - Weavile + Zangoose
     
    JamesHN - Gengar + Shiny Tangela
     
    MadWaffle - Mawile + Delibird
     
    Aethnight - Shiny Houndoom
     
    Sartigy2 - Shiny Frogadier
     
    [/spoiler]
     
     
     
     


    Enjoy~
  21. Like
    KameKun reacted to felix in Why does stuff like this always happen(Shiny)   
    i never found a shiny starter in any game. But one of the first shinies i found was a ratatta in G&S, i killed it to see if it will give me more exp :|
     
    One day I also killed the Red Gyarados, but on my way to the e4, after the waterfall, i found a shiny karp there, then I evolved it thinking that it will be a golden Gyarados :|
  22. Like
    KameKun reacted to lerais in RIP HUGZ   
    New team pic!!!! 
     

     
    Thanks for everyone in the cooperation of taking this picture :D
  23. Like
    KameKun got a reaction from Sartigy2 in [Sig] Kame's Signature Shack   
    All signatures are free.
     
    Just leave in the text you want me to put in the image, as well as which character(s) you want it to be based on. It does not need to be related to Pokemon.
     
    I usually work well off of my own inspiration, but if you have any specific details you might also want to add to your request, you're completely free to do so.
     
     
     

    [spoiler]
     
     
    [/spoiler]
     
     
     

    [spoiler]
     
     
      Click HERE to see some animated versions and other requested stuff!
     
     
     

    [/spoiler]
     
     
     

    [spoiler]
     
    (None are up for adoption, at the moment)
     
    [/spoiler]
     
     
     

    [spoiler]
     
    Tomlanji - Mega Charizard X
     
    [/spoiler]
     
     
     

    [spoiler]
     
    AngryTooth - Shiny Nidoking + Shiny Nidoqueen
     
    Rin - Murkrow + Sneasel
     
    Falconer2579 - Cyndaquil + Totodile + Chikorita + Lugia
     
    Archinix - Shiny Duskull or Shiny Delibird
     
    Ultimatechris - Mega Lucario
     
    PattyLove - Shiny Politoed
     
    drLitti - Shiny Hoothoot
     
    Linken - Pikachu
     
    zxcv - Honchkrow
     
    anjoman15 - Prinny + Delibird + Piplup + Gunter
     
    Barrage - Shiftry
     
    DustinTheOne - Weavile + Zangoose
     
    JamesHN - Gengar + Shiny Tangela
     
    MadWaffle - Mawile + Delibird
     
    Aethnight - Shiny Houndoom
     
    Sartigy2 - Shiny Frogadier
     
    [/spoiler]
     
     
     
     


    Enjoy~
  24. Like
    KameKun got a reaction from Tomlanji in [Sig] |Acertijos Signature|Banners|Shop| Closed for a time | Block Please   
    Are you sure?
     
    As seen in paragraph 16:
     
     
    So, technically, it means that you're only allowed to link to his content, but not modify it or use it, if you don't have permission.
     
    Not that I have anything to do with it, I just noticed this and was curious, considering how I've seen Darkshade handle these kind of situations in the past. But I hope I'm wrong :P
     
    Other than that, keep up the good work. :D
  25. Like
    KameKun reacted to bubblefish4 in RIP HUGZ   
    I CAN ACTUALLY USE BUBBLEBEAM!~ :3 HUEY~
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