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TheProfessorG

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  • Gender
    Male
  • Location
    Kanto
  • IGN
    TheProfG

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  1. Thank you, meanwhile I was able to change it. I was trying to change that tiny backgro und on the pokémon preview that pops when you select a pokémon in the PC box. Like this: Thank you all for helping 🙂
  2. Hi, Facing the current hyper ofensive meta, we can see the walls available right now, are not enough to sustain the damage output in the current pvp scenario. I believe the release of some pokémons + hidden abilities will help this, therefore I have a few that I consider necessary (feel free to comment yours if you feel the same): Slowbro/Slowking (regenerator) Alomomola (Regenerator) Tangrowth (Regenerator) Release Sticky web Heatran (debatable) I don't wanna get into legendaries, but since we have the 3 dogs, having the 3 birds will allow us to use Zapdos which could also do a great job as a wall. Kalos and fairy types could also balance the game but, I'm not even dreaming of that right now 😂 I'm not sure if within the PokeMMO engine you can introduce new pokémon to the database without loading ROMs but if we could import some pokémon from future generations, that would be also really nice. In some sort of event, like christmas, dropping some new island with some new pokémon to catch. Alolan introduction, etc. ProfessorG
  3. Hi everyone, I'm trying to change my pokémon background on that Pc Window, how do i manually change that? Can't find anything Thank you!
  4. Since size of followers can be changed, like Alphas look bigger than regular pokémon, could you increase even more in size, release weekly world boss, HUGE size pokémons with different battle mechanics like Ho-oh, with damage shields something like Dynamax events that give a good chunk of drops based on damage dealt per user and chances of dropping shiny variants of the pokémon. very tiny chance of course, enough to not break the economy. Increase the variety of PvE events that bring community together into funny and rewarding experiences, without compromising the game dynamic.
  5. Gather some NPC's with pretty hard teams, pokemons level 120+ with a cool reward system. Some common drops like berries and other useful stuff, Exp candies, etc and some pretty rare vanities, shiny variants or eggs of new pokemons not yet introduced.
  6. A button in the top right corner of the screen that opens when we click and show us every pokemon that is catchable in that route day or night, grass or surfing. If we've seen the pokémon before, it automatically reveals it, if not, only the sillhouette appears. Many other games have this feature and it's pretty helpful since in Pokemón MMO's things are different from real games and we never know if there's any rare that we could've missed.
  7. Just like strength works for a limited period of time after using it the first time, surf could act the same way, so we didnt have to interact with the water everytime we need to hop back.
  8. Hi, could you update the doubles format for a typical 4x4, selecting 4 pokémon at the beginning of the battle? I believe this makes doubles more dynamic, fun, less stalling and more appealing in general. Just like in VGC. Thank you.
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