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bananaboy2

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  1. yw bro:) hopefully more experienced players can help u with the overall team as i only helped w the individual pokemon
  2. -ice beam instead of dragon pulse as it hits more ppl and dragon pulse hits dragons only-also ice beam hits most dragons as 4 times effective and can hit gliscor aswell and grass types -u only need spikes on one mon i feel like-maybe put counter on skarm to attack against some mons instead of having a negative priority constant whirlwind do chip damage with stealth rock -scizor needs u turn not x scissor (momentum) and close combat instead of superpower so u can still hit hard as superpower reduces attack -im not sure if electrode is immune to electric attacks but if not u have no immunity to volt switch im far from a pro but i tried and i feel like these are just some things that are a must i feel like
  3. i havent got any leftovers left but ill sell my rocky helmet for one on mandibuzz-ive now also got immunity to water,normal,fighting,ground,electric and psychic im gonna start trying out my new team and hopefully will be fine with it:) thanks for everyones help and i hope the best for all of u
  4. hmmmmm ok thanks for the info this should this be the final team? Excadrill @ Focus Sash Ability: Mold Breaker EVs: 252 Atk / 252 Spe Jolly Nature - Earthquake - Stealth Rock - Rapid Spin - Rock Slide Mandibuzz @ Rocky Helmet Ability: Overcoat EVs: 252 HP / 136 Def / 116 SpD / 4 Spe Careful Nature - Taunt - Foul Play - U-turn - Roost Darmanitan @ Choice Scarf Ability: Sheer Force EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Flare Blitz - Superpower - Rock Slide - U-turn Jellicent @ Leftovers Ability: Water Absorb EVs: 252 HP / 4 SpA / 252 SpD Calm Nature - Hex - Will-O-Wisp - Scald - Recover Weezing @ Rocky Helmet Ability: Neutralizing Gas EVs: 252 HP / 252 Def Bold Nature IVs: 0 Atk - Toxic Spikes - Flamethrower - Pain Split - Sludge Bomb Serperior @ Leftovers Ability: Contrary EVs: 4 HP / 252 SpA / 252 Spe Timid Nature IVs: 2 Atk / 30 SpA / 30 Spe - Leaf Storm - Dragon Pulse - Glare - Hidden Power [Fire]
  5. oh i wanted to due to its healing ability of itself and other mons and it was gonna be my cleric but i had no earthquake switch ins as thorpoke said and no stealth rock/defog users as ramallero said so sadly i had to replace it πŸ™‚
  6. im gonna edit my original team and tell me what u guys think πŸ™‚
  7. thanks for helping-so maybe i should replace excadrill with umbreon with rapid spin earthquake stealth rock rock slide and maybe switch a mandibuzz for reuniclus-is there anything else i need to do?
  8. hi thanks for all the help and im running a balanced team and maybe i could put an excadrill in somewhere and if needed can replace umbreon with mandibuzz to get all theimmunities/reists? also the only pvp mons ive gotten ready are weezing jellicent and darmanitan so if the other three need changing i wouldnt mind. I am rlly bad when it comes to creating teams as i always miss out something so thank you. do you think i should add maybe gastradon and skarm and umbreon maybe?these are all suggestions im rlly nad at this so id rlly appreciate ur help.Thanks man πŸ™‚
  9. thorpoke could u help me with my post please? πŸ™‚
  10. Serperior: ability:contrary leftovers-252 sp attack and speed-timid leaf storm dragon pulse hidden power fire glare Darmanitan: ability:sheer force choice scarf-adamant 252 attack and speed flare blitz fire punch rock slide u turn Weezing: ability:reactive gas bold 252 hp and defense rocky helmet flamethrower sludge bomb toxic spikes pain split Jellicent: ability:water absorb calm-252 sp defense and hp leftovers willowisp scald recover hex Excadrill: ability:mold breaker jolly-252 attack and speed-focus sash stealth rock rapid spin earthquake rock slide Reuniclus: bold-252 hp 120 def 124 spdef 4 sp attack focus blast calm mind recover stored power Whos should i replace for (if needed) Mandibuzz: ability:overcoat 252 hp 138 def and 116 spdef-careful-rocky helmet u-turn foul play roost heal bell/taunt
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