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PokeMMO Damage Calculator!


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On 8/28/2023 at 7:56 PM, Larks said:

Nice work ! That's huge

Thank you.

 

On 8/29/2023 at 7:05 PM, javitodesm88 said:

is a nice one, but can u put blank set pokes level 50 by default? they starts at level 100 😧

Ah I must have missed that. I'll take a look at it.

 

On 8/30/2023 at 11:15 AM, JorgeFirebolt said:

TY for the calc, good job my man, keep it up. Also, is this some open-source project or closed-code? I'm guessing it is, by reading the header part where it says "Since showdown calculator is open source....", but just asking, just in case

 

The repository for this is private for now.

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On 8/29/2023 at 7:05 PM, javitodesm88 said:

is a nice one, but can u put blank set pokes level 50 by default? they starts at level 100 😧

Blank sets should now be level 50.

 

Here is a small teaser of my next project that I am working on. It is taking a while because it's being done from scratch.

 

Spoiler

image.png.83f953f353b4e6833022f35b528f4026.png

 

Edited by Gamer2020
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Hi! So I just got notified about the existence of your Damage Calculator tailored to PokeMMO, so here's one thing I want to point out to make it more accurate as a suggestion:


- PokeMMO Battle Log percentage uses rules of approximation using the nearest two decimals to approximate to only one (If, for example, the damage % is 19,38%, it would show ingame as 19,4%), whereas Showdown's Damage Calculator truncates any percentage after the 1st decimal (using the same example, it would show as 19,3%).

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On 9/9/2023 at 9:40 PM, TheWhiteYaksha said:

Thank you so much for this

 

Thank you. 

19 hours ago, hectuko said:

i love you!

Thank you. 

47 minutes ago, HiImRainer said:

Hi! So I just got notified about the existence of your Damage Calculator tailored to PokeMMO, so here's one thing I want to point out to make it more accurate as a suggestion:


- PokeMMO Battle Log percentage uses rules of approximation using the nearest two decimals to approximate to only one (If, for example, the damage % is 19,38%, it would show ingame as 19,4%), whereas Showdown's Damage Calculator truncates any percentage after the 1st decimal (using the same example, it would show as 19,3%).

Thank you, I will look into this. I would think I would want it to show the accurate number so I your example I would want it to show 19.38%

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The below has been addressed but originals are left in to support sets imported from Showdown. This is done to support tools that use the PokeMMO names for sets. *Wink*

 

Snow Plow Ability Fixed. PokeMMO name for Slush Rush. Should be added while still retaining the original for compatibility with other tools.
Reactive Gas Fixed. PokeMMO name for Neutralizing Gas. Should be added while still retaining the original for compatibility with other tools.
Assault Gear Fixed. PokeMMO name for Assault Vest. Should be added while still retaining the original for compatibility with other tools.

  

On 9/14/2023 at 3:22 PM, DragoTamer said:

Good stuff

Thank you.

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