I don't want those more powerful Legendary Pokemon in the future to be obtained solely through wilderness hunting and dungeon activities
They are all too simple, so simple that you just need to complete tasks or accumulate luck
I would prefer Legendary Pokemon to be obtained through PvP, tournaments, and achievement systems.
Furthermore, even if these Legendary Pokemon cannot participate in PvP, as long as they can symbolize "effort" and "technology". Instead of "task" or "luck". I think that's the real "Legendary"
For example:
When you reach 15000 points in PvP matching matches (or more?)
You can obtain
Jirachi (Gift Pokemon)
(Can choose any IV and Ability, as well as learnable Move)
Accumulated 100 Shiny Pokemon (own OT)
(Or more?)
You can obtain
Shiny Victini (Gift Pokemon)
(Can choose any IV and Ability, as well as learnable Move)
Of course, these are just some examples
I didn't consider the openness of these Legendary Pokemon
Question
kuuai
I don't want those more powerful Legendary Pokemon in the future to be obtained solely through wilderness hunting and dungeon activities
They are all too simple, so simple that you just need to complete tasks or accumulate luck
I would prefer Legendary Pokemon to be obtained through PvP, tournaments, and achievement systems.
Furthermore, even if these Legendary Pokemon cannot participate in PvP, as long as they can symbolize "effort" and "technology". Instead of "task" or "luck". I think that's the real "Legendary"
For example:
When you reach 15000 points in PvP matching matches (or more?)
You can obtain
Jirachi (Gift Pokemon)
(Can choose any IV and Ability, as well as learnable Move)
Accumulated 100 Shiny Pokemon (own OT)
(Or more?)
You can obtain
Shiny Victini (Gift Pokemon)
(Can choose any IV and Ability, as well as learnable Move)
Of course, these are just some examples
I didn't consider the openness of these Legendary Pokemon
Welcome to continue the discussion
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