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The Future of PokeMMO: Player Visions and Strategies


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What comes to the PvP suggestions, you need to keep in mind that people generally don't enjoy finding out their resources are useless. What's the point of implementing legendaries that you get no use for despite some fun battles with no rewards. Many players may use a lot of resources to a legendary just to find out they can't effectively do anything with it. Same point applies to just randomly banning things to "diversify" things. People don't enjoy finding out something they used so much resources for has been banned "just for the heck of it". And this is also clearly the stance of devs as well by insisting no Pokemon should be banned to Ubers but rather complex bans should be implemented. If you want diversity, play lower tiers. If the problem is that people don't play it enough, well, people then aren't even asking that much for that diversity.

 

Edited by OrangeManiac
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