I think it should really run this way because, in the first place, when we battle a NPC, we receive a pokeyen, and I suggest having an option like that when we battle random players nearby. which, if we challenge a player, we have this option to bargain poke money or not. If yes, we proceed to an option where we put the amount of pokeyen we win in battle. For example, I want 10,000 Poke if I win, and the other player wants 20,000 Poke. There will be an option if we want to agree or not. The battle won't start if the person doesn't agree. If I win, my opponent will be deducted 20,000 poke, and I will receive 10,000 poke because that's our agreement. Another way is that both parties will have an agreement on how much they will win and lose. like the game will not start if the opponent enters not the same amount as I desired just to be fair. Like when having a trade, the person will lock if he or she is satisfied with the item that will be traded.
Question
Loydzy
I think it should really run this way because, in the first place, when we battle a NPC, we receive a pokeyen, and I suggest having an option like that when we battle random players nearby. which, if we challenge a player, we have this option to bargain poke money or not. If yes, we proceed to an option where we put the amount of pokeyen we win in battle. For example, I want 10,000 Poke if I win, and the other player wants 20,000 Poke. There will be an option if we want to agree or not. The battle won't start if the person doesn't agree. If I win, my opponent will be deducted 20,000 poke, and I will receive 10,000 poke because that's our agreement. Another way is that both parties will have an agreement on how much they will win and lose. like the game will not start if the opponent enters not the same amount as I desired just to be fair. Like when having a trade, the person will lock if he or she is satisfied with the item that will be traded.
Edited by LoydzyLink to comment
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