sephiroth1977 Posted December 3, 2017 Share Posted December 3, 2017 Do you still need to be within 5 levels of the pokemon you are going to steal from? Or has this been altered recently? Link to comment
Malorne Posted December 3, 2017 Share Posted December 3, 2017 The opponent must survive the attack in order for the item to be obtained. Link to comment
sephiroth1977 Posted December 3, 2017 Author Share Posted December 3, 2017 So i can use a level 100? Link to comment
Zehkar Posted December 3, 2017 Share Posted December 3, 2017 Well, assuming you're going to be thiefing wild pokemon, a hit from a lvl 100 will probably kill them in one hit, which is what you don't want when you're trying to thief. Link to comment
Malorne Posted December 3, 2017 Share Posted December 3, 2017 Unless the pokemon in question has sturdy. Link to comment
Kizhaz Posted December 3, 2017 Share Posted December 3, 2017 2 minutes ago, Malorne said: Unless the pokemon in question has sturdy. Thief/Covet bypass sturdy Link to comment
Malorne Posted December 3, 2017 Share Posted December 3, 2017 Just now, Kizhaz said: Thief/Covet bypass sturdy Now thats just evil Link to comment
Toupi Posted December 3, 2017 Share Posted December 3, 2017 1 hour ago, Kizhaz said: Thief/Covet bypass sturdy new sturdy counter confirmed. Prepare for massive sellout of pokemons with sturdy on GTL. Link to comment
Xatu Posted December 3, 2017 Share Posted December 3, 2017 14 minutes ago, Toupi said: new sturdy counter confirmed. Prepare for massive sellout of pokemons with sturdy on GTL. Its not a spread move tho Link to comment
Munya Posted December 3, 2017 Share Posted December 3, 2017 34 minutes ago, Toupi said: new sturdy counter confirmed. Prepare for massive sellout of pokemons with sturdy on GTL. 19 minutes ago, Xatu said: Its not a spread move tho Pretty sure that mechanic PvE only anyways. Link to comment
sephiroth1977 Posted December 4, 2017 Author Share Posted December 4, 2017 so now i have a follow up question, Why did they make it so overleveled pokes can steal items without a chance of the items breaking? Was there a reason for this? Link to comment
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