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DiosSlurpuff

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Everything posted by DiosSlurpuff

  1. To see new stuff in use, I think I should ban longer, please note LC is unranked level with about 10 tournaments per month, I support Foo ban, but needs to be evaluated first after no arena trap time , Mienfoo is so favored that it is unfeasible to ban Foo while there is still a arena trap in the level ... It would also be necessary to evaluate how dangerous Porygon would be with the absence of Mienfoo, I think nobody wants to spend 1 month with Porygon being a lot more threatening than usual.
  2. I understood that there were 15 players registered maximum
  3. Team Name: ShadowOfThePast Team Tag: [Pâst] Registered Players: aldahirramirez, thuxs, VelociRapTorl, killuacuba, harlamgamer, Fibraxxxx, DiositoSlurpuff, AstroFaizan, RohMartinez, TiburoncinDS, Rickypoke, PoisonAbben, robertramirez, Personajexx, Joniton, Elvessss, zAlexiiis, Joelxc, Hernjet, Rafapallet Team Captain: aldahirramirez
  4. That would bring recycle abuse on Bronzor's part, as they said before. If Mienfoo is banned, it would be necessary to do the same with Bronzor almost obligatorily ... On the other hand, since we mentioned LC, I don't know if it's the only one, but personally, I'm sick of arena trap
  5. It would be nerf regenerator, a few months ago there was talk about Mienfoo + regenerator and it was decided that it did not break the meta LC... In any case, it is not unreasonable to put it in review again, in these months it went from 75% of use to 81%
  6. My vote: Nerf Garchomp, removing sd. Ban Hydreigon + Draco meteor, it is simply too much for the current meta, if it is not Chansey or Blissey nothing happens from the 2hko preventing making a minimally safe change, and the mixed with Focus Energy is even more dangerous if you do not exceed its speed.
  7. Although the rewards are not the most important thing in ranked mode, it is a very entertaining way to play, knowing that you will get a reward reaching a certain score... We know that Garchomp is the only Pokémon usable in DB only, as Uber is not a playable meta at the moment, but it is not the only viable Pokémon in the tier. It is part of a very good core, yes. But it is not like putting it 3 or 4 times of reward.
  8. RU is between UU and NU, so I think that if RU is implemented, the tier known in MMO as NU, it would move all the Pokemon in its tier to RU, and the current Untier (UT) would move its dex to NU ... Yes Do you think that in that case the NU dex would be saturated, it would be solved with PU
  9. I think it would be interesting to add a tier like RU in order to expand the metagame even more, and would give more variety to official tournaments including TT's. I know that there are other priorities and that with the last big update, the meta is somewhat unbalanced, obviously that is a priority, but that is already a matter for another section of the forum. As for how the competitive scene would improve ... I thought I said in the post, it would give more variety. (If this tier is implemented, I think that the changes would not occur in RU, but in NU ... Although promoting UT would achieve the same result, but I doubt that will happen).
  10. I don't know if this was suggested before, I suppose it was, but if so, it had to be a long time ago ... Anyway, Rarely Used is a tier that lies between UU and NU, as I suppose everyone knows. And I think the tier should be given a chance. By this I mean that the current NU dex would become RU and the current UT could be NU, just to test ... Which would allow to carry out official tournaments with the current UT dex, and have a little more variety not only in tournaments and ranked, but also in team tournaments. Even if this will make that NU have a long and uncomfortable dex for players, it can be solved by adding PU, although I think that is out of this suggestion.
  11. Hidden abilities will inevitably come one day. But for that first we would have to stabilize the metagame a bit ... With this 8th gen movepool the meta (Mainly OU) is somewhat ... Weird. For example, Hydreigon draco meteor is still testing to see if they ban it or not. The same with Gengar Nasty plot ... For now I see it difficult, but sooner or later they will have to implement the hidden abilities.
  12. Ok I have never reported this because I personally did not have this issue until now. By '' punishment '' I mean preventing you from playing Classifieds, casual pvp, bonding with other people, etc ... Just for disconnecting while in a duel. This is just making people with a bad connection even more complicated because yeah ... If there is a forfeit button in PvP, why punish those who do the same without using that button? (and that in most cases is due to Internet problems, not something intentional).
  13. With the latest PokéMMO update, game modes such as UU / NU were revived outside of tournaments, something that seemed too difficult a few months ago, and ranked games were implemented in the DB tier. It is understood that in season 1 the same has not been implemented in LC, since it is the tier with the least use, but I think it is time to consider it. LC has few players, yes. But if something is not done about it, this will not magically change overnight. LC is little used for, in my opinion, 2 reasons: Lack of information about the tier, since many do not know how to breed or distribute EVs there. The 2nd is the lack of attention to it, since it can only be practiced in tournaments or agreeing to a duel with an acquaintance who plays the tier. I see very necessary the implementation of this to encourage the growth of LC. It is quite sad to see that in the majority of tournaments (if not all) held in Little Cup, the quota of 32 participants is not usually reached.
  14. The time you registered, they registered 1 minute before.
  15. I agree that Garchomp is a heavily used and dangerous threat, even without the PvP ability, but from my point of view, I don't see Garchomp as something that is simply too much for OU. I don't see any reason to remove it from the meta, it has its counters pretty well set. postscript: Yes, I know, I was late.
  16. Team Name: ShadowOfThePast Team Tag: Pâst Registered Players: aldahirramirez, Hernjet, harlamgamer, Fibraxxxx, MathewGG, JakiroMax, StoKesAR, EverJr, VelociraptorL, Iuisito, robertramirez, Joelxc, DarkarArtz, waltersot, Devilongo. Captain Team: aldahirramirez
  17. Más que una sugerencia, es una solicitud, y es muy simple. Es ridículo que las recompensas PvP ahora valgan el doble, recompensando a sus jugadores según ELO y el tiempo. El ELO es comprensible, pero el tiempo de duelo es tonto, teniendo en cuenta que la mayoría de los jugadores usan equipos HO con combates de no más de 10 minutos. Esto para jugadores con ELO que redondea 600 (ELO donde se encuentra la gran mayoría de los jugadores), significa 2 puntos de recompensa, exactamente lo mismo que antes, pero con recompensas doblemente caras. ¿Qué es lo peor? Cuando juegas HO, si un pokémon en tu equipo hace algo que arruina rápidamente la estrategia del oponente, el oponente se da por vencido, y al ganar rápidamente, nos da un único punto de recompensa ... Quiero decir, por completar con éxito una estrategia HO y gana rápidamente tu duelo, te dan la mitad de puntos de recompensa... With double the price for each reward ... Now I ask, is this a bad joke?
  18. So won't it change anything in LC for now?
  19. Team Name: ShadowOfThePast Team Tag: Pâst Registered Players: aldahirramirez, Hernjet, iAlexiis, ThuxS, InuYashaL, Fibraxxxx, harlamgamer, robertramirez, VelociRapTorl, DiositoSlurpuff, JakiroMax, MathewGG, Neblinamist, waltersot. Team Captain: aldahirramirez
  20. As a team executive, I find it too difficult to make a recruiting message by choosing the right words to reduce space due to the character limit. Also, it was difficult to warn about events for the same reason (I think this really happens to most teams in the game). So I think it would be a good idea to increase the letter limit to solve this.
  21. I had this same idea, and I was checking the forum to see if it was suggested, I vote in favor!
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