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JohntheJester

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Posts posted by JohntheJester

  1. My man, the og games are waaaaay to easy. The pokemmo story battles are harder but still manageable, if you are still having issues with your fights, try to approach them with new strategies, new items, new pokemon or maybe put some evs on them. A lot of solutions to your problem instead of having the devs " fix" the game for you, nobody else is complaining about story difficulty 

  2. Imo the way to middle ground it is to implement the new knock off but remove it from some fighting types learnsets but that's for the devs to decide. Problem with knock off is that it's such a good move that everybody and their mom learns so it's too problematic, so by limiting the amount of pokemon which have access to it you make it less annoying and at the same time use it to indirect buff some less used pokemon. Not unheard off for pokemmo to change moveset a in Pokemon 

     

  3. We literally just got HA, I think that's enough for gamechanging updates to the game. New attacks can be coded but I'm guessing it takes time and effort to do so, maybe Soon™ they will be added slowly in a couple years.

  4.  

    27 minutes ago, epicdavenport said:

    Has any mention about them been made?

    One of the patch notes mentioned that ability pill now lets you chose which ability you want to change to. But pokemons only have 2 abilities...

     

    Spoiler

    or do they? Hidden abilites SoonTM

     

  5. Isnt adding more luck and lootboxes or any other cripling gambling mechanic to a game (especially in pokemon XD) considered trademark bad design ? Especially if the things being added will directly affect pokemmo existing mechanics such as the economy for items and competitive pvp, certain things intrinsec value will change. Theres already enough luck in the game as it is, I mean the shiny rate is 1/30k, hunting for rare breeds with several 31's, luck based effects in pvp. I feel like this is generic post about newer player saying "I want shiny comp metagross, giff shiny comp metagross ples" since they dont have the patience for the grind.

  6. When you breed does the shiny check happen when you are given the egg or when it hatches? I thought it was when it hatched but I recently found out that the ivs are decided once the egg is received, had eggs in pc and filtered some ivs and some eggs got highlighted, so I was wondering if it works the same way for the shiny check.

  7. Beat up is NOT a contact move, so you dont take rocky helmet, iron barbs, cant get burned by flame body or paralized by static. Every pokemon alive and with no status condition will hit. 6 pokemon alive and well = 6 hits. if 2 of them are say burned or poisoned, it will be only 4 hits. I dont have the exact dmg formula but basically it has to do with your teamates attack, so if you have 6 pokemon with high attack stat then beat up will do more damage. it also works this way in regular pokemon if I recall correctly.

  8. I use scarf cloyster to deal with sub setupers, more reliable than weavile since with weavile you can get 2 or 3 hits with icicle and then mon behind the sub survives and kills you. Cloyster always get 5 hits and that gives enought damage to break the sub and kill mon behind sub even at 80 or more. kills sub garchomp, hydre, gengar, breloom, volcarona if it hasnt set up.

  9. Selling some mons I bred and some others, feel free to leave a comment if you want to buy or email/whisper me ingame  IGN: JohntheJester.

     

    28/31/29/x/28/31 adamant breloom lvl and ev trained 380k

    31/x/31/29/28/28 bold slowbro lvl and ev trained 380k

    31/28/31/28/31/29 sassy swampert lvl and ev trained 825k

    31/x/31/29/31/27 bold porygon 520k

    28/x/28/31/28/31 timid rotom 420k

    30/x/30/31/30/31 timid rotom 800k

    31/31/29/x/28/31 jolly mienfoo 420k

    31/x/28/31/28/31 modest horsea 420k
    31/x/12/31/22/31 timid porygon-z 300k

    28/31/28/31/28/31 naive bagon 800k

    31/30/31/x/31 impish hitmontop eggmoves: Hjk, mach punch, bullet punch 820k

    31/x/31/27/27/31 bold rotom 500k

    31/x/26/31/26/31 timid rotom 450k

    31/x/30/31/30/31 timid larvesta 620k

    31/27/28/x/31/31 careful hitmontop lvl and ev trained eggmoves: HJK, mach punch, bullet punch 950k

    27/31/27/31/28/31 naive bagon 850k

    29/31/27/x/29/31 jolly mienfoo 380k

    x/x/31/31/30/31 hasty ditto 500k

    31/31/x/x/x/31 jolly mienshao + particle lvl and ev trained 300k

    30/31/30/31/30/31 naive salamence lvl and ev trained 950k

    31/31/31/x/31/30 adamant timburr mach punch 750k

    31/31/27/x/29/31 jolly breloom lvl and ev trained 420k

    31/x/30/31/30/0 sassy porygon 600k

    26/31/x/31/31/1 ditto 250k

    31/31/31/x/31/31 adamant staraptor lvl and ev trained 825k

    31/x/31/30/31/30 bold mantine lvl and ev trained egg moves: haxe, mirror coat 650k

    31/x/31/28/31/28 bold salamence + particle moveset,lvl and ev trained 500k

    31/x/31/28/31/28 calm porygon2 525k

    26/31/25/x/26/31 jolly sawk 350k

    31/x/28/31/29/31 timid jolteon moveset, lvl and ev trained hp ice 480k

    31/31/27/x/29/31 adamant dragonite lvl and ev trained 450k

    31/28/31/x/31/17 careful hippowdon lvl and ev trained 350k

    28/x/30/31/28/31 modest porygon 400k

    31/x/27/31/31/29/31 modest bulbasaur 470k

    31/x/28/31/30/31 timid larvesta 450k

    31/x/30/31/30/11 modest porygon 400k

    x/31/x/31/x/31 neutral nature ditto 180k

    31/x/30/31/30/31 timid litwick 650k

    31/27/31/x/31/28 careful hippopotas 450k

    31/x/28/31/28/31 modest gastly 400k

    x/31/31/x/31/31 adamant beldum 500k

    31/28/31/x/28/31 impish skarmory 450k

    31/31/27/x/28/31 adamant dratini 420k

    31/x/30/31/30/31 modest riolu 700k

    31/x/31/31/31/0 quiet porygon 850k

    31/31/30/x/30/31 jolly crobat + particle moveset, lvl and ev trained  725k

    31/31/x/31/x/31 naive blastoise lvl and ev trained 400k

    31/31/28/x/28/31 adamant timburr eggmove: mach punch 450k

    31/31/27/x/38/31 jolly zubat 450k

    28/x/28/31/29/31 timid magnemite 400k

    31/x/28/31/29/31 timid rotom + particle  600k

    31/31/30/x/30/31 adamant drillbur 650k

    31/x/31/31/31/22 calm rotom 500k

    31/31/30/x/30/31 adamant golurk movest, lvl and ev trained 800k

    31/x/27/31/28/31 timid vanillite 450k

    31/x/31/28/28/31 timid togepi 500k

    31/x/31/29/28/29 bold chansey 400k

    31/31/30/31/30/31 naive chimchar 1m

    28/x/28/31/28/31 timid gengar moveset, lvl and ev trained 400k

     

     

     

    I also have a shiny staraptor, lf offers
    31/31/30/18/26/31 adamant shiny staraptor

     

    shiny staraptor ivs.PNG

    shiny staraptor front.PNG

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