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ThinkNicer

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Everything posted by ThinkNicer

  1. I don't think the argument is about p2 not having any answers. But that all of its answers are mostly defensive and that it stiffles creativity for offense. Modest duck is something that just breaks through offense, which is forced to run rigid structures to deal with it. As far as I understand it, that is the basis of the requested suspect test. 'You can outdefense a defensive mon' isn't really surprising.
  2. You'd have a fun time playing BW or ORAS, those are plenty of defensive checks for a mon with 4x SR weakness x) Some checks not having recovery means you have to play smarter around the threat your opponent has, not mindlessly go to P2 on anything that can attack on special and has no fighting coverage. Having 100% safe answers to everything isn't really what a healthy metagame should strive for, that just creates stagnation.
  3. Why aren't we getting a suspect test for Dug in NU? My biggest issue with Dug in NU compared to other tiers is that it is a very viable Pokemon. Youre, not sacrificing much by having it in your team, hell it makes most teams better by being in it. This to me is alarming when what makes this mon so good is its ability to take away control from the opponent. And again in OU and UU dug is often just not that good, it's not a Pokemon you see influencing many games, that to me is the big difference (although I still think AT needs to be banned in all tiers).
  4. Make your arguments why it, in Arceus' name, should ever stay
  5. Uh ok. But I was talking about UU with the drops. And having a great niche in an upper tier is enough of a reason for a mon to be moved up if it is used enough. Aero enables HO to put on incredible Pressure (heh) from the start of the game more than any other mon, that's a pretty good niche.
  6. Then it makes even less sense. Pokemon that are good in OU are not necessarily good in UU, I don't need to tell you that. Otherwise we can throw tiers out of the window and drop down anything that wouldnt be broken in the established lower tiers, like Mandibuzz, Cofagrigus, Jellicent, Infernape, Chandelure, Jolteon etc
  7. Most of these are great changes I think. Weavile has some great uses in OU so I'm happy to see it being used, I think Aero HO was underexplored for a while too so it's good to see it become more popular. UU gaining Tenta won't change the meta significantly I'd think, but more options esp for spinning and speed seems great. Ambipom finally in a tier it can actually be a threat. No Lucario in UU, all good stuff.
  8. I do what I do best and rip off Smogon Rotom-Wash Garchomp Conkeldurr Scizor Reuniclus Tyranitar Ferrothorn Hydreigon Blissey Rotom-Mow Gengar Dragonite Excadrill Next up Excadrill
  9. https://pokepast.es/f67c5aae32900cb5 Power Whip has given Gyarados a lot of potential as it can blast past bulky Waters with ease now. With the right team support a DD Gyarados can be pretty scary. Pick the right targets to trade with and it opens up multiple ways for the other teammates to take the game. It does need a lot of support and this team is definitely build to facilitate Gyarados as well as possible. Wacan Berry is great to get a potential set up turn, or live a Rotom Wash Tbolt to KO back with Power Whip. Arcanine fits perfectly for supporting Gyarados. Altho I do think it needs an aggressive approach. Howl or Will -o Wisp are imo just too slow for this team. Arcanine can blast Steel and Grass types that would give Gyarados trouble with FB, and you do need FB for plenty of power. WoW isn't missed as much with the double Intimidate core. Hidden Power Ice is teched in to punish potential Salamence and Hydreigon switches. Salamence in particular loves switching in on Gyara/Arca as it doesn't fear much from this duo save from a stray Ice Fang. With the speed EVs Arcanine can outspeed and OHKO Rotom Mow, while Gyara itself can threaten Wash for Arcanine with Power Whip. Ferrothorn finishes the FWG core, giving great defensive synergy and bulk to the team. Ferro really improves the Rain match up and also gives hard TR teams a hard time with Curse. With a Curse up and Intimidate support, even Fighting types can have trouble breaking through Ferrothorn easily. Garchomp adds a much needed Ground type, giving the team more key resistances to Electric and Rock Moves. Again combined with Gyarados this duo can beat a lot of match ups with their coverage and power alone. Yache Berry helps bait mons like Jolteon into HP Ice, or can give that but of longevity against things like P2 and Gastrodon. The attack EVs allow us to 2hko Metagross with EQ, with the rest dumped into SpA. Tyranitar is here as another anti weather and TR mon. With Taunt it can break through many bulky teams, which this team could otherwise really struggle with. It also helps us keep P2 chipped and doing little damage, a very important job on this team. The Spdef EVs help prevent a Download boost and the speedcreep can allow us to Rock Slide flinch opposing Ttar in a pinch. Activating Sand Veil for Chomp is an added bonus. Scarf Toge adds some much needed speed to the team and can deal with pesky Fighting types that can give Ttar and Ferro trouble. It also very much enjoys Electrics being taken out. Which Wacan Gyara and Yache Chomp help facilitate. Trick gives us amazing utility against TR or even TW teams. Team Weaknesses: With no fighting type in the team, P2 can be a real menace. Tricking or Taunting it is really the best bet against it. Ferrothorn also does not care much at all about anything P2 can do. Ferro + Togekiss for example can cover each other well when P2 is on the field, as the opponent has no easy way of getting a fighting type in, and the most common fire type Chandelure gets clean 2HKO'd by Air Slash. Tyranitar prevents P2 from doing anything threatening with Taunt and can chip it down for Chomp or Gyara with Sand. There is also no perfect way to deal with TW or Fake Outs. But the team carries a lot of Protect to try and play around these strategies, so there should always be options. Other Ideas: While building I did notice that Gyarados pairs very well with an offensive Ice Type. In this team I couldn't give it a good fit. But I do think that Wfall + Power Whip Gyara partners extremely well with things like Mamoswine and Abomasnow.
  10. IGN: ThinkNicer Country: Netherlands Tiers: OU, Doubles Notes: Patat >>>> Friet G E K O L O N I S E E R D
  11. We've had this discussion before and it's really up to the hosts to decide what they want WC to be. Just a fun event, not much concerned with the level of competition? Then really there is not much harm in having B and C teams and having more matches per week to give a chance for everyone to play. Do the hosts want a more prestigious competition? Then it will mean that not everyone is going to be able to play (note, this doesn't mean that not everyone can participate like Havsha pointed out). Most of the complaints about tier selection, showdown/lc really come down to what this competition wants to be and the lack of clarity in that matter.
  12. No. It should be the other way around. If there are enough unofficial tours going on for LC then it becomes apparent that it deserves a place in a competition like WC/PSL. Making room for it in a competition like this to breath some life into it is backwards thinking. That said we've had LC and showdown in PSLs as well and the overall level of competition is higher in PSL, so for WC it doesn't matter that much what tiers the hosts do or don't want to include.
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