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Posts
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Posts posted by Jgaw
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Oh damn crash !!! U remind me of crash bandicoot
Good old times
- Goku, AdamantSceptile, TayKlor and 3 others
- 6
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NOW, im Really worrying about the path that pokeMMO has taken !!
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16 hours ago, Goku said:
I use my masterballs for the legends. That imo is their purpose. I'd rather catch a legendary with a masterball as oppose to a shiny. I wish Devs can implement masterballs in the shop at 1mil each or even 5mil I am certain players will buy them. Great way to reduce yen as well.
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3 hours ago, Goku said:
Need more masterballs!
Exactly the purpose.. I ve got 5 Masterballs like everybody else but no real use of em.. Shaymin and raikou was caught by ultra and timer balls
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people will always complain, however adding legendaries is a great added value to the game ..
SHAYMINSUICUNE
RAIKOUand soon ENTEI .. we will wait for the legendary birds, i can sense 'em gettin in game so sooon
<3- SatoruZ and greatvortex
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Gg
Catch'em all
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40 minutes ago, MightyMichele said:
Hey! There's no such thing as wasted time - every encounter and adventure adds to your experience and skills. ^^
Yes, guaranteed skill, pressing the run button 😄
I even popped a donator status and it s gonna fade soon and even shinies didn't show up
I believe i have a problem with my account
+7000 hours and i only encountered àround 6 shinies
- AlexYTSpeed, AwaXGoku, BrokenJoker and 3 others
- 6
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Bro
U re cursed
U re unlucky
Ur rng is bad
I sympathize with u, because im cursed as u
Days are wasted, time is wasted in vain
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It's 1/infinity
- TheCrebi and IIZapperII
- 2
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U call Legendary and u can catch duplicates
Sorry
It s no longer called legendary
"Common beasts" unfortunately
- Alfalow, IIZapperII and kenjimAd
- 2
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Johto released
Explosive hat
Suicune OT legendary
Lugia legendary
Ho-oh fight
Johto is real
Johto hype
Calm down
Now New surprises
Prepare for entei and raikou release
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It was tested via a test server for à few days and it Will be very soon released, maybe tomorrow 😄
It is real
- kenjimAd, LiIith and IIZapperII
- 3
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4 hours ago, razimove said:
first you assume I'd want some vanity, which is wrong, for me and most, it's irrelevant and honestly it's not what will get people to play anything (maybe a handful of roleplayers like you), fast match in doubles format can be compared to other tiers, and nothing you can say will ever change that, you're just mad that people aren't allowing you to farm your hat as fast as you'd like
- im so sorry to tell u that doubles format can NEVER be compared to other tiers (the forfeiting based on number of turns proves this)
- i am not saying or posting this thread because i am angry , NOT AT ALL, i m trying to make the doubles tier a better place to be played, so i shared my thoughts with the community, a simple discussion based on meaningful arguments can lead to a conclusion.- i don't need other to give me wins, i will farm the hat whatever it takes, 1 month, 2 months, the whole season, i don't care i will ABSOLUTELY GET IT, it s just about the will and having some goals in the game , u can call it roleplayer or whatever, we have to respect all choices of every player in the game,
==> to conclude, it s not about having the hat so fast but about enhancing the Doubles tier as it should be, u slope from the main thread to sthg else :/ -
1 minute ago, razimove said:
I struggle to see the problem, you got elo, and you got a fast match, thats it, anything else is extra, also worth noting that the only problem matchmaking suffers from is lack of playerbase, the playerbase sample is all concentrated in OU, since it's the tier with least changes usually, less risk of you losing value on a mon you bought/bred, and isn't rng heavy like doubles.
It s normal that u can't struggle to see the problem simply because u don't play doubles start playing and farm the 10k hat then you understand the issue with that..
"fast match" in doubles is never the same compared to "fast match" in other tiers
And How à fast match is defined (low number of turns/short battle time) thé algorithm calculating this for doubles should never be the same as other tiers.
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Here is screenshots of the log of the game i played, in like 5 turns u Can win à doubles game, u can even win or lose a DuBz game from ur first turn
So the issue here isn't the elo points u get and climb the ladder of pvp, it s about the battle points and mostly about the matchmaking points (to win the the reward hat after 10k points gathered)
Doubles tier itself should have its own points algorithm, just like thé forfeiting turns (normal is after 5 turns/doubles after 3 turns)
So normally after 5 turns and making a win, à player should get Battle points + matchmaking points
Ce que j ai mentionné au dessus reste toujours non valide, à ceux qui gèrent le processus de rémunération des points d'approuver mon point de vue ou la juger fausse, mais la logique nécessite d'avoir reçu des points "matchmaking points"
Thanks
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Bro im preparing sthg useful
It Will be ready sooner
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DragoTamer is the Best référence in this RIBBONS thing
- DragoTamer and CanadaSorry
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Due to global warming, seasons had been flipped
So it s still on spring, and spring hasn't come yet
- Trainerdjacob, Andr3a281093 and LordCyber
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Any will to fix the doubles tier
in General Discussion
Posted
Now im really so mad knowing i will continue autumn and winter seasons and nothing has been made as a main enhance for DuBz