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MrVdd reacted to a post in a topic: [MOD] [PVP] [GYM/E4] Infomon - type advantages, attack types, and speeds displayed on battle sprites
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kenjimAd reacted to a post in a topic: Writing JOHTOMORROW every day until it becomes true
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Writing JOHTOMORROW every day until it becomes true
BUSSINAPE replied to BUSSINAPE's topic in General Discussion
Mods please close the thread. It was fun memeing johto with you guys, for years, right until the very end... it can truly make a grown man cry. See y'all in Goldenrod o7 -
Writing JOHTOMORROW every day until it becomes true
BUSSINAPE replied to BUSSINAPE's topic in General Discussion
JOHTOMORROW -
Writing JOHTOMORROW every day until it becomes true
BUSSINAPE replied to BUSSINAPE's topic in General Discussion
JOHTOMORROW -
Writing JOHTOMORROW every day until it becomes true
BUSSINAPE replied to BUSSINAPE's topic in General Discussion
JOHTOMORROW -
BUSSINAPE reacted to a post in a topic: Writing JOHTOMORROW every day until it becomes true
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Writing JOHTOMORROW every day until it becomes true
BUSSINAPE replied to BUSSINAPE's topic in General Discussion
JOHTOMORROW -
JOHTOMORROW
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BUSSINAPE reacted to a post in a topic: Lostelle is lost again (Wednesday, 22nd December)
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Idk, anything, make teams not useless
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Purchasable and customizable (colors, symbols) team attire, perhaps shirt and pants. The items are bought, they don't come with the team. The team leader can customize the look and the item you buy looks like your default attire if you're not in a team; looks like what guild leader customized when you're in a team. Perhaps you can even put some extra symbols and colors behind unlocks Reason: team colors in events for example, the hats -backs -gloves (the things that sell most) are not affected by it, only the pants and shirts (the things that sell the least to my knowledge)
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Suggestion: Team vault for items and permissions of which rank can take from it (or a number of how many / 24 hours) and separate permission to which rank can add to it - with a log seen by everyone so you can report thieveries. Exactly like a guild bank in wow. I've been playing for a few years and would love to share some items with the gang - like excess berries and amulet coins and stuff like that. Extremities if concerned: perhaps even make them untradeable when taken out of a team vault to combat "ninja behavior" and members just putting team stuff up on gtl. (With a warning that when you put it in it will be untradeable when taken out then a warning when taking it out that it will be untradeable.) Benefit: teams are less useless Cons: circumventing mail cost - perhaps it can also have a standard mail cost to put it in
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BUSSINAPE reacted to a post in a topic: HeartGold/SoulSilver, Coming Spring(ish) 2023
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The mod is updated to version 2.0, changelog: - Removed all modded shiny sprites (for compatibility with shiny hunting mods - the downside is that if you're battling a shiny you gotta open the pokedex) - ANIMATED SPRITES - yes, why not make this the best mod ever π (do tell me if an animation is glitchy as premiere pro couldn't always properly convert the framerates and I had to manually fix some) - Added middle speed value - for EV trained, but non-natured (for example adamant sweeper) - CONSISTENT DISPLAY (stuff is at around the same place) - Added the following, previously skipped pokemon: Moltres (gym rerun encounter) Castform (with all forms) Pikachu (gym rerun encounter) Wormadam (with all forms) Cherrim sunshine form (only base form was in 1.0) Shaymin (both forms) All Rotoms (only base rotom was in 1.0) Gastrodon blue form (only the other form was in 1.0) Aron (gym rerun encounter) Sawsbuck (with all forms) - Updated the type icons to nicer ones - Parasect has sunglasses (it's my favorite pokemon) - Fixed typos (3) - Changed a lot of mixed types to weighted mixed types - Still no unowns cause that's a long day