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LunarEdge

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Everything posted by LunarEdge

  1. Wallbreak? Gallade. So basically you have to use THIS pokemon to deal with the meta, How Fun! sucks to use anything else, git gud and spam Gallade. The meta is revolving too much on fighting types because physical dragons have a shit stab move that locks them on it and is barely 10 more BP than dragon claw making it a waste of a move, even conkeldur is not a reliable wallbreaker when neutralizing Weezing enters the field and just forces it out, Gallade looses his sharpness dealing this 252+ Atk Gallade Psycho Cut vs. 252 HP / 252+ Def Neutralizing Gas Weezing: 84-98 (48.8 - 56.9%) -- 89.5% chance to 2HKO, that's if the Gallade predicts which one of the 3+ walls is going to enter the field, then it gets burned if it stays on weezing, and as the majority of players use scarf gallade it gets nullified once it gets burned, so there goes the wallbreaker that either dies from hazards by constantly having to switch in and out or gets literally owned by sableye or a faster revenge killer. 252+ Atk Choice Band Dragonite Outrage vs. 252 HP / 252+ Def Eviolite Chansey: 168-198 (47 - 55.4%) -- 72.7% chance to 2HKO Why is the most powerful physical dragon move of a 134 base attack banded adamant dragonite struggling to 2HKO chansey (the best special wall). No wonder why the meta is so reliant on fighting types making heavy lifting, forcing devs to bring sharpness gallade to deal with it, while outrage has been forgotten unjustly when it at least should be reviewed for an adjust in power, 100 base power for a move that locks you on it and confuses you 2-3 turns in doesn't seem too overbearing when any steel-type can wall it, and as dragmag on MMO is not that good due to the absence of jirachi, latios, latias, and the most broken outrage abuser of the gen 5 ou meta, Kyurem-Black there's no reason why it should stay on it's current state, we are still retaining the outrage that was nerfed on a meta when snorlax was ubers and flygon was OU and ever since that meta we've got various reliable counters and check to outrage, rocky helmet ferro, skarmory, neutralizing gas weezing and regenerator amoongus, even prankster sableye. If the problem is making Dragmag teams too broken(I literally don't know how is that possible with the current pokemon available) then adjust the numbers again, but to not even try to shake the current meta is lazy, councils take too long to make a move, Gen 5 OU is even discussing if spikes and stealth rocks should be banned due to its limiting nature and here we are with things long ago banned from similar metas with more answers to these threats than we do. Thank you for taking your time to read this, please share your point of view about this matter as I'm trying to get the opinion of the community. I've said this before in previous posts but if there are spelling mistakes or weird sentences just know that English is not my main language.
  2. Even when there are obviously broken things running rampant in the game like sand rush, swift swim, arena trap etc... That conditions the way you team build or you get ran over by these things? How often does balancing gets done when there are pokemon with 56%+ winrate and most of them are used in stall teams with toxic spamming, you just have to take a look at the top 10 OU ladder players to see what's the issue right now. I have hope that heavy-duty boots will get added so you can at least shift pokemon against stall and not get punished for existing. Sorry for the rant Rache and thank you for taking your time to answer.
  3. Well, to new players it could be useful, not so much for players with more experience I guess, as everything is kind of evident when you'd played Pokemon for a while, so for new player trying to make a team this could be a useful resource. I encourage teambuilding and not just for example: best HO team OU and this tier even gives reasons for why the OP (original poster) believes every type is in each tier.
  4. Uhhh, draco meteor hydreigon? swords dance garchomp? even abilities are banned or nerfed like moody and shadow tag, so yeah, they remove moves and have the capacity to do it. only a few pokemon apart from poison types learn toxic on the main games and if they take the original games moveset into consideration tom modify their game why is toxic on every single pokemon still?
  5. I'm not arguing about the tier that bug is placed on, bug is trash in here, I was replying caioxlive13 saying that his point where not that far from true as a whole and other people where basically shaming him because he made a mistake on the bug type resistances saying that he should stop embarrassing himself and whatnot, but that's on me because I thought that comment was distasteful, and yes, I talked about moves of future gens, sorry for that I guess.
  6. I like this idea and I've wanted this to happen for a time now but I don't know if the devs want to do this, they have yet to introduce fairy types to the game and i think they want to keep the game on the 5th gen.
  7. except for the bug resistances which it only resists plant, fighting and ground you have a point of bug having very good moves, quiver dance, u-turn, bug buzz that ignores substitute, first impression on later gens being a priority bug type fake out of some sort and of course sticky web that is a very good move for teams with lower speed sweepers, I don't get why you getting bullied for making a mistake about a resist when everything else you said is valid, it's like these people that invalidate your argument because of a spelling error XD.
  8. I think he meant to make it a clause to hold unique items as a whole on the ladders, to make it THE official meta, like using unique Pokémon's and no same species, that's just what I think.
  9. Wallbreaking IS already difficult with the addition of regenerator amoongus, reactive gas weezing and suicune, you just have to take a look a the top players of the ladder to understand how broken rain stall is, safe switch ins with very little risk and just throwing toxic to anything in front of them and hoping the rival surrenders before 1 hour passes staring at each other. That's also something I don't get, if pokemmo bases the pokemon movesets on new gens then why does every pokemon learn toxic still? at least they lowered the pp of recover moves (THANK GOD) but whatever, stall is a valid playstyle and I'm not totally against 6 walls as long as they ALL don't have toxic, that's just lame. If any of you have different opinions on toxic I'd like to know your take on this matter, has it been discussed before? I'm barely starting to interact with the community on this forum so Thank you all for your responses! PD: If you find my English a bit rough it's because it's not my main language, so sorry for any misspells or weird sentences.
  10. That's a fair take, that still doesn't explain why outrage is not 120 power like in the base games and instead it's 90 base power, barely 10 more power than dragon claw and with the drawbacks of using it it's just not worth it, it's not like we have access to Kyurem Black, the most braindead outrage spammer that doesn't care about resists, or swords dance Garchomp on singles etc... the only big damage boi we have on dragons is haxorus, and, well lets say he has little to no place in OU, he is too slow compared to any other dragon, it is too frail for OU meta and too broken for UU, sad situation.
  11. Basically I don't understand why it hasn't been updated to how it is in recent games, at this moment having knock off is practically a total waste of a move slot, it is still a 20 power move even when in the official games its 65 and it multiplies up to 1.5 when the target is holding an item, its just a power tweak. This would make knock off a GOOD move to have in consideration when deciding on your move pool, and I know it's not because it's not on the game files, they added reactive gas and sharpness to the game, so maybe knock off was just overlooked, unlike outrage that was nerfed from 120 to 90, that wasn't ignored I guess. So I just want to know if there is any reason to why knock off hasn't been updated. Thank you for your time to whoever reading this post
  12. LunarEdge

    Quick Wishlist

    I'm REALLY struggling to make a functional Snow Team, all snow setters are really bad, so i was thinking, since Sableye already learns Rain Dance & Sunny Day, why not let it Snowcape? this will help snow teams have a not so bad setter & spice up Sableye as a weather disruptor.
  13. I'm REALLY struggling to make a functional Snow Team, all snow setters are really bad, so i was thinking, since Sableye already learns Rain Dance & Sunny Day, why not let it Snowcape? this will help snow teams have a not so bad setter & spice up Sableye as a weather disruptor.
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