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KiritoHakz

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  1. And i will keep creating threads like this. Untill someday some of the features are launched, maybe 2035?
  2. if i dont talk like this, i feel they will not do nothing, those things are around from like more than 1year/6months. Im dev indeed, i will have my own mmo(not pokimon related), so im not being condescendant, i know about what im talking about.
  3. what? you want me to list the forum posts that have talked about the things i have mentioned? you can read the forum too, my time is precious.
  4. yes but that its not enought, you will never breed a lvl 100 pokimon, what about adding a dungeon and to enter you have to release a lvl100 pokimon?
  5. i have like 900 hours at least lol i even noticed which algo was used for shinys by just playing, and then get the info here.
  6. You want me to make a curated list of all good suggestions that people discussed a lot, and even devs talked about? Well we can start by: -Add box sell available in GTL. -Add item bundle sell available in GTL. -Add hordes with more than one species of pokimon, and they have some team strat, like one makes your precision lower, other your speed, and other just damage deal.(vague example) -Better Temporary Legendaries system. -Better MMR system, i have seen this week a youtuber that does pvp a lot that he got three times vs the same guy. And thats just what i can remember now.
  7. its not about making a survival game, its about making a mmo, all mmo have mechanics like crafting that have chances and destroy items....
  8. i have already discussed this a lot, thats a lie, leaving apart if rng its really random or not, its better to use SHA1PRNG instead of NativePRNG parameter option in SecureRandom lib.
  9. indeed i dont need to suggest things anyway, there is already a lot of suggestions that have been discussed in forum or even mentioned by devs. The suggestion is: Stop events for some time and do those things.
  10. Well for example, we need some mechacnic that burns exp candy, or burns lvl 100 pokimon since game population has a limit, in some point those things will not have any value.
  11. I have already said all in title, let me now what do you think. You should study mechanics from other mmos. EDIT: People complained that im being vague, So i add some of the ideas that have been already discussed and mentioned by devs Well we can start by: -Add box sell available in GTL. -Add item bundle sell available in GTL. -Add hordes with more than one species of pokimon, and they have some team strat, like one makes your precision lower, other your speed, and other just damage deal.(vague example) -Better Temporary Legendaries system. This would be corrected by just making the encounter random as Raikou, So you cant just pass the Legendary to your friends. -Better MMR system, i have seen this week a youtuber that does pvp a lot that he got three times vs the same guy: In this case the first thing you HAVE TO DO is adding the condition that you cant fight the same person in 20 matchs at least. And thats just what i can remember now. Are you serious? i have to do your work?
  12. Its funny how nobody cares about economy here but cares in their self bp farming method.
  13. Hummm i dont exactly know why you are reinventing the wheel. This feature its exactly like the feature from Lineage 2 that gives you temporary weapons after defeating some end game boss. Just look how they balanced that. For sure its needed to reduce the bp got from this. I would put the time like if server has high population then it can long for two hours untill it releases it self. If server population its low then one hour. If its moderated then 1.5 hours. Ty sleeping people.
  14. Devs should test everything automatically, its not ok to punish people that use some game mechanic.
  15. I left a tentacruel horde alive and quit the game yesterday. I have just login and now its a persian... gg... server got reset? because i was in cp when login but i dont remember going there
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