Jump to content

FuzzyRegirock

Members
  • Posts

    1284
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by FuzzyRegirock

  1. 6 hours ago, Xatu said:
    
     
    * Low price: Only 10k per week available for 40k a month!
    
    

    Since i cant click out of a quote on the forums anymore ill just type it here. If you really want to get people on board with this suggestion you shouldnt immediately expect people to pay for something that is relatively unknown. I'd recommend starting it up for free, or better yet, just keeping it free

     

  2. 1 minute ago, redspawn said:

    Did you always like to eat your greens? No right? But sometimes you tried them, yet there are others that will eat them and like them. The game is meant to be nostalgic, if one doens't like it, what's the big deal about it?

    So you're saying that as long as this game satisfies only a portion of its large playerbase, then thats okay?

    People who play this game want a reason to stick around, and at the current moment, the only thing that keeps people sticking around is the daunting competitive scene, which prompts the casual players to just leave entirely after the storyline. Why kill off this majority of your playerbase when it isnt necessary?

  3. 3 hours ago, ChicoHalcon said:
    
    Hello, I wanted to know if someone could tell me if there is a mod to change those ugly sprites that have most of the personal Hoenn region, 
    because it loses a little the fantasies that are of gba, and us of nds ...

    For example...  4pq5OHy.pngtsjGzLw.png 

     

     

    Example of new sprites that could be added

    .ph3LQRb.png

     

     

    Am i the only one who prefers the gen 3 sprites or is that just me

  4. I like the basis of this suggestion, but it's a lot easier said than done. I feel as if a lot of casual aspects of this game have been overridden by the need for balancing in the competitive scene, which is what this game has primarily evolved into ever since like 2016. It's one of the primary reasons why I don't come on as much as I used to, simply because the competitive aspect of Pokemmo has completely overtaken the casual aspect. I'm sure there's tons of players like myself, but I'm pretty certain that the developers have made up their mind as to what they want this game to be, and adding a casual mode would be a hassle. I think that new and custom minigames or quests (separate from the dungeons) should be added to the game to satisfy the casual population of this game. This seems more plausible, and I say that because the developers have been deviating more and more from the normal Pokemon games in the recent updates.

    On 3/14/2018 at 11:10 PM, redspawn said:

    ok let them quit, maybe the game wasn't meant for them. 

    I strongly disagree with this, I can guarantee that the developers of this game intended to make the game for both casual and competitive players, but as the community evolved competitively, the game had to evolve competitively as well, and whether you like that or not, that's how it has to be. The only thing that would keep casual players around are more enjoyable casual aspects to the game being added, which unfortunately is apparently not a top priority at the moment. 

  5. 1 minute ago, Gilan said:

    I think what Malorne meant is that you could have two parents that don't go away, but the egg that you get will have random encounter style IVs (i.e. parents don't influence the offspring other than what species it is).

    I wouldnt mind this honestly, it would make breeding more inviting for new players or casual players

  6. I constantly feel myself becoming frustrated with my lack of basic Pokemon necessities, such as Full Restores or Max Potions, and I instinctively go to the nearest Pokemart to buy these, only to realize that "oh yeah you can't buy them anymore". I then went to look into the whole crafting thing and I find that it is total BS. The fact that I have to now grind for various parts just to get one damn full restore, while gym leaders are able to use like 3 of them in a battle at any given time, is completely unfair. I might be missing something as to why crafting was implemented to begin with, but the old system of buying these necessities in Pokemarts seemed far more practical in my opinion. Does anyone actually enjoy the crafting system? Also, this crafting system has led to an unrealistic pricing of basic medicine items in Pokemmo, which is exemplified through the GTL:

    tnRwJF0.png 

    MXPJu6R.png

     

    ZwWfxPs.png

    How the hell is an average player expected to be able to afford a decent sum of these items through a casual play through? 

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.