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Viking

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Posts posted by Viking

  1. I usualy never take part of your childish argues but here, it's just too much.

     

    Firstly i would like to thanks the UU council (sorry i don't even know who you are but not UU players at all :) ) for this amazing decision, i have to recognize you had balls here lol, everyone complains UU is stall / stall & again stall, and what do you bring from OU? 2 fuckin' walls lol.

     

    Umby is the special wall, got banned twice (na) because it's like an amazing joke. Wish / healer the fucking good way to stall as hell!

    Vap is like umby, but defensive, cya crawdaunt,  well cya everything that isnt breloom. Vap will laugh at your faces and passing wishes from everywhere, ''fingers in the NOOOOOOOOOOSE''.

     

    I don't know why you decided this, beccause i didnt read and honestly i just don't care about your reasons. I never agreed that BL / OU come back to UU because it has never worked. The most hilarious is that you have made thing like crobat UU right now, but what he gonna do against these walls?

     

    The special sweep is definitivly dead, phisical sweeping also i guess.

     

    Ty for reading you can applaud.

     

     

     

    (don't try to delete, are we living in a democracy or are you vampires?)

  2. I disagree, compared to most standard MMOs, PokeMMO's grind is pretty tame.

     

     

    So in other words, 'easier'.

     

     

    Pretty much this.

     

     

    Now to clarify, I'm not saying there isn't any grind there - nor am I suggesting that it shouldn't be tweaked in certain areas (such as certain held item rates etc.) but there seems to be a regular overreaction to things which require your time for extended periods.

     

    I understand that many of you are tired of performing the same old tasks - but that isn't so much of a problem with the grind as it is with the lack of content to break up the experience, which is something we are working hard to fix.

     

    Nimali's experiences as a fairly new player are a good example of this, there is absolutely no reason to bash her for it because she sees things differently.

    you ! pls just keep making draws, don't try to explain us what's good for this game :)

     

     

    edit @hassan 

    I agree with Nimali. I'm also kinda new and all, but i think the game is too simple. I'm actually getting extremely bored because how easy it is to obtain shinies, cash, comps, etc... We need a bigger challenge, Nimali and myself don't like things to be handed to us. I'm suggesting that we nerf couple more things such as the NPCs on the islands, 100k a run is just too much and make the cool down 24 hours. Also, shards are too easy to obtain, let's make it 2% chance of getting one. The silk scarf ratio is ridiculous, i can obtain like 10 of them per day which also needs to be nerfed. I can continue to rant but you should be catching my drift.

     

    Just my 2 1/2 cents. '

     

    on what decreasing shiny rate (you got a fucking shiny bulba btw you got so lucky so don't tell us it's easy to get shinies ! ty) / shard rate / item rate will give a bigger challenge? it will just waste your time, challenge imo imply any kind of skill, not luck ..

  3. I am new and I have a lot of fun to play I reassure you. In fact, all that I see, it is that you want to have everything quickly and easily. There is no difficulty on PokeMMO then, if you to wait a little to have certain items, I do not see the problem.

     

    The prices which you quote are inaccurate, some are lower, even if others are actually higher.

    i have 4k+ hours pls i think i got patient enough

  4.  I would thanks before starting my post all the GMs, Devs and everyone who is participing to make this game allways ..... WORST!

     

     

     

    this game is so shitty right now, you can't imagine devs because you are not playing it, it's so borring and i'll show a list of all what we have to grind the whole day to make comps, learn moves or just make money.

     

    • Payday : What a wonderfull way to help ppl making money. It's really enjoyable and never boring :D, (i'll not even mention that you've decrease the lvl of the wilds in skypillar (50/59 to 30-35 LOOOL) like if it was an "OP" spot.
    • The island dumb run : to bring more diversity, you put these trainers who have good lvls and some of them are giving a little amount of money, everyone needing money is doing this it's also boring ofc i have only that word on the tongue.

    These are the ways to make money directly (what a diversityyyy!)

    Now i'll make a list of what is costing money / you have to grind if you're poor (95% of the players) :

     

    • Red Shards : (~40k on GTL), you find them on corsolas (only the day), 5% rate, i won't make probas to give you the percentage to get a corsola everytime you are fishing. You can also get redshards with pick-up (who the hell use that?) but it's like as rare as fishing. Fire punch will cost you 120k (only :D) or severals hours of farming, lets say 1hours to get 1 shard is fair?
    • Blue Shards: (~10k on GTL), you find them easily on clamperls, but they are useless :)
    • Yellow Shards: (~30k on GTL) you get them on chinchous, 90k to get Thunderpunch :)
    • Green Shard : (~40k on GTL) you find them on relicanth ... 5% rate. maybe 20 or 30% to held an item it's definitly the most rare shard imo. And by a wonderfull mystery, tons of usefull tutor moves are needing green shards (Heal Bell, PainSplit, Selfdestruct, synthesis, signal beam, Super Fang) i won't extend on how much time you waste to get like 2 or 3 green shards, it's definitly too much!
    • Silk scarf : (~40k on GTL) "where the fuck i find them?" who thought that? the best way to get it is apparently to altrun lol... arent you shocked Devs about that? people still prefer to alt run to get an item than hunt for it. Subsitute costs you 80~100k.
    • Stick : (~40k on GTL) fundable on Faetchdhf (i won't spell it), apparently i heard it can be found somewhere under lavender town in the grass, apparently it's 5% encounter not even 100% chance to get a stick on it,(isnt it helding a stick in battle?!) Usefull to learn SwordDance.
    • Smoke ball (~25-30k on GTL) Apparently held by some koffing, i've never hunted for it anyways, usefull for the Explosion tutor, but explosion sucks anyways right now. It's a loss of time.
    • Thick club : (~30k on GTL) Held by cubone, good luck to get them, i tried once after i bought them on GTL. Double-Edge will cost 60k.
    • Magnet (~20k on GTL) i won't comment anymore everyone knows how it works..
    • Everstone : (20k on GTL) it's killing me.

    i probably forgot some stuff we have to farm to get moves / stuff or whatever you want.

    I'll add of course the time you waste to catch breeders, the breeding cost is also a pain. I bless noobs who came here before the all these shitties updates and have to make all their stuff with 1-use everstones, braces, 1-use breeders, shards / any items for moves.

     

    I don't know if Dev's have even tried to play their game but i can't imagine a newbe taking fun here lol, it takes a age to make stuff right now, you have to grind money, grind items or buy them on GTL.

     

    Fun is gone.

     

    Apparently it's planned that we have to grind 5k BP to make a ranked battle. it's a joke, you do not imagine the time you waste on these drudgeries. You get annoyed / bored / tired / fed up for 10hrs for 1hr of fun, if i admit pvp gives fun here. Finally the best way is to find a good shiny and sell it for an amount of money, but the shiny rate is like 1/50k ? 1/80k? I'm not opposed that we have to grind items to get stuff, but the problem is you allways add at every updates a little thing that makes you struggle i little more and 1+1+1+...+1 = A LOT, you know?

    Just remove us some boring thing you've implemented, you can admit you made mistakes it's human you know.

     

    I hate you so much <3, have a nice day :D

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