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pachima

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Everything posted by pachima

  1. Can we start making bets about how long until a specific rare common shiny is caught?
  2. To add, it isn´t a fair match.
  3. ign: pachima Very well. Here I go: Word count: 2479 Title: MMO´s summer time
  4. 252+ Atk Choice Band Technician Scizor Bug Bite vs. 252 HP / 252+ Def Emolga: 62-73 (38.2 - 45%) -- 75.4% chance to 2HKO after Stealth Rock and Leftovers recovery lame emolga
  5. 1- I assume people are not to bad to the point where they let Blissey allow Toge to set up that badly. 2- Hitting magnezone, ttar, excadrill (The former 2 are used at wall teams) is way better than setting up on Blissey alone. 3- Yes, I get your point, but I can´t help but see people who use that set straightforwardly copied from Smogon without even realizing Smogon´s set is for UU and that mmo´s meta=/= smogon´s. 4- I do OU everyday, and never got trouble with air slash mono-attacker + NP, no matter what other 2 moves it possesses. 5- This is not gen3 mmo anymore. Pure stall teams aren´t that good compared to dem stellar days of gen 3. Yes, there are players that still want to capitalize on Stall. If you want that Togekiss to beat such players, that is fine, but overall it is a waste of a Togekiss. (Take a look at first 5 top OU mons, and you realize only 2 of which are effectively walls. One of those, Reuniclus, being used as an offensive thing as well.)
  6. My point is not nasty plot + aura sphere. It is nasty plot + air slash as the only damageable move. Aura sphere + air slash >> NP + Air slash. Let me see if I get this right: Random pleb but fucking damn original brain´s guy´s thinking: Let me see, air slash togekiss can flinch the whole tier it outspeeds. However, stuff like magnezone, tyranitar, excadrill, jolteon keeps switching against me and I have no other option than to switch. Right now I have roost heal bell and air slash, what else I can bring? - Suddenly glares at nasty plot as he scrolls down the moveset. His eyes glare in excitement, but his brain does not - Of course, Nasty plot is perfect, so I can flinch the whole tier it outspeeds and still get insta forced out if opponent sends stuff like magnezone, tyranitar, excadrill and jolteon. Nasty Plot it is. End of random pleb´s thought. Get the point? Edit: Thats why you should bring nasty plot only if you have aura sphere and air slash. NP with air slash alone is just bad.
  7. No but using nasty plot when the only damageable move is air slash is redundant, stupid, poop, illogical and also redundant Sorry but a nasty plot set has always or almost always aura sphere. Specs toge is bad, but scarf is much scarier than what you give it credit for. If you play a bulky offense team that is somewhat slow, scarf toge´s flinchs can literally eventually 6-0 with skillful flinches whatsoever. (Also there is no team preview, so saving it for whenever its counters are down isn´t that hard to do)
  8. With those sets, it sure is not. Now let me have a word with the guy who uses those sets please.
  9. To those claiming togekiss is only good to rekt wallteams, I wish them to face scarf air slash togekiss with an offensive team and get 6-0d via flinching.
  10. Very well. Team seems fine, so all replacements are kinda minor. Still. 1- Starmie- Surf for scald. In a pure offense set, you want all power you can get, not the 30% burns (Besides, surf is free) 2-Ferrothorn - Replace some def for spdef. Reason for this is that its def is already so high that investing full on it is just not worth. Split those defenses( It will even take random weaker hp fires much better) 3- Blissey - INVEST 252 DEF!!! No matter what nature, set, level, OT, or even the pokeball it was caught on. Blissey needs 252 def. Since its calm, invest then some spdef, and rest in hp. Also, since its main move is ice beam, leaving it useless against steel, I would consider replacing toxic for thunder wave. 4- Chandelure - Nothing to add imo. 5- Dragonite - Also nothing much to add. Maybe a more offensive item cause you are already sacrificing some power for speed on a dd set, but as I said, its completely fine as it is. 6 - Hydreigon - I am not a fan of scarf Hydreigon, but that´s just my personal bias. But if it suits you, then nothing to add as well. Good luck!
  11. Shiny rate is fair. No reason to change it whatsoever unless if you change it to fair.
  12. That is tru but when special walls give you free momentum and still lose almost half life , which they can´t recover cause you force them out with your switch in afterwards, is dangerous. I mean, a single well placed U-turn under these circunstances can ease a lot the life of some special mons hiding in your team, just waiting for their chance. Also, dont forget the swag. And lastly, I have used it in showdown. It´s good believe me (As long as you keep rocks out cause you need to switch several times)
  13. It all depends if you use bold pleb set or lit modest set.
  14. Physical venomoth is strong enough not to need adamant. Fun fact: Venomoth has the 2nd most powerful u-turn in this game against not very effective targets, only behind yanmega. (Yes, not even scizor beats it)
  15. 252 Atk Choice Band Tinted Lens Venomoth Leech Life vs. 252 HP / 4 Def Noctowl: 110-132 (53.1 - 63.7%) -- guaranteed 2HKO after Leftovers recovery
  16. reuniclus, bold garde, bulky psychic metagross are all counters. The reason I stated bold garde is that it can have speed to outspeed scizor and hp fire it. Also, payback doesn´t double its power on switch in. And this is assuming you dont know conk´s set. Once you know (tpunch/ice punch bla blah blah) more stuff can come in easily. So basically, while conk can be somewhat of an annoyance and a game changer in some circunstances, I dont see it running rampage without a boosted knock off.
  17. Nah. Its just that the whole 252 hp chansey gets me cancer. Also, leftovers when.
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