I've read a thread from 2017 suggesting skippable move animations. A few users pointed out that this was not implemented because of PvP, giving players an advantage if they turn the animations off. This is not really a valid point as animations can be just forced to show in PvP, but turned off in PvE for those who don't want to see animations. I've never played PvP in the original titles but I can't imagine that they handled it differently. I'm a software developer myself and I don't think it's much of an effort to check what type of match it is as it has to be defined already alone for the connectivity between both players.
TL;DR:
PvE: Players can choose to turn them off
PvP: Animation are forced to everyone.
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Kazuto
Hey Guys,
I've read a thread from 2017 suggesting skippable move animations. A few users pointed out that this was not implemented because of PvP, giving players an advantage if they turn the animations off. This is not really a valid point as animations can be just forced to show in PvP, but turned off in PvE for those who don't want to see animations. I've never played PvP in the original titles but I can't imagine that they handled it differently. I'm a software developer myself and I don't think it's much of an effort to check what type of match it is as it has to be defined already alone for the connectivity between both players.
TL;DR:
PvE: Players can choose to turn them off
PvP: Animation are forced to everyone.
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