Gengarcello Posted March 1, 2023 Share Posted March 1, 2023 (edited) On 2/28/2023 at 8:05 AM, nurver9 said: This is incorrect- this file was made specifically to solve a "bug" that when custom strings are present on the user's system, 48,000+ of lines of text from the ROM are being displayed instead of the game text the PokeMMO developers made. If you are using modified strings without a variant of this placeholder, you a missing extensive amounts of MMO specific dialog related to re-balances, item changes, etc. Please note this is only an issue for English language users. It does not occur when other languages are set as the client language. Further documentation with steps to reproduce this issue and evidence of this claim can be viewed here: https://forums.pokemmo.com/index.php?/topic/150771-docs-localization-files-understanding-syntax-and-load-order/ Moving on, in extremely rare instances the secondary strings container does not populate as per the client's console logs. An example of this bug can be seen in @CaptSkiFt's post. There is currently no known reason why this occurs. This produces the Mandela effect that the placeholder file is actually breaking systems, when it is not. However, there is a very easy resolution to this strange issue. Simply set another language you do not use as your primary by modifying the is_primary conditional flag. Change English to 0 and another language to 1 instead. When the secondary string container does not populate, users do not have to use a placeholder file as long as they use this aforementioned workaround. You could also change the primary language instead of using a placeholder file to begin with, but the point of the file is to streamline the loading process so files are just plug and play, so the user does not have to perform these edits. Unfortunately when the secondary string container fails to populate, this is impossible. I have not tested if the incorrect dialog bug occurs on mobile, but it can easily be checked if incense and smoke balls have outdated item descriptions. TL;DR this is caused by the client falling back to the original ROM data instead of the MMO game text. Upload the XMLs onto mobile via cable or file transfer service if needed. however it (unova placeholder xml) broke the strings which in turn, rendered useless. also, the main language used is English and mobile as the platform Edited March 1, 2023 by Gengarcello nurver9 1 Link to comment
nurver9 Posted March 1, 2023 Share Posted March 1, 2023 (edited) 10 hours ago, Gengarcello said: however it (unova placeholder xml) broke the strings which in turn, rendered useless. also, the main language used is English and mobile as the platform Any user who puts any custom string on their system (while using English, this has been tested to not occur while other languages are being used.), mobile or pc, is breaking their game extensively. You just don't notice it. Shao's, sleepea's, anything you see in a Discord or on GitHub is breaking the game. Here's a great example of just one single item that users have created official bug reports over. The ROM states a Smoke Ball has a 100% guaranteed flee rate. That is not the case in PokeMMO. This is one string of 48,000 that are being displayed incorrectly to the user when any custom string is present. Check for yourself- if you have this old Smoke Ball text, none of your item or move descriptions are accurate. This is probably not ideal for playing a primary PvP based game, not knowing what anythings true effects are. The point of this placeholder file is to resolve this issue, as well as streamline the file management process. Again, to reference my previous post, in rare instances user's secondary string container does not populate, and can be verified via the console.log file. Telling users to not use this file which the OP has included is misinformation, and could potentially cause this aforementioned catastrophic issue to appear in their game. If you are experiencing every single string just displaying their id (secondary string container not populating.), yes do not use the placeholder file. Instead, change another language's primary flag to 1, and English to 0. This will resolve the issue with the incorrect text displaying. It can be done so you don't even need the placeholder to begin with, but that takes time, increases margin of error for the user because they're editing files, as well as linux and mac potentially just overwriting the file every update. It is a Mandela effect that the placeholder is "useless.", changing another language to have the primary 1 flag is essentially the same thing as the placeholder. As Shao has not provided any explanation as to what this file is or does with their documentation, this should summarize it fairly well. Edited March 1, 2023 by nurver9 ClosedBox and Notleon 1 1 Link to comment
Gengarcello Posted March 2, 2023 Share Posted March 2, 2023 8 hours ago, nurver9 said: Any user who puts any custom string on their system (while using English, this has been tested to not occur while other languages are being used.), mobile or pc, is breaking their game extensively. You just don't notice it. Shao's, sleepea's, anything you see in a Discord or on GitHub is breaking the game. Here's a great example of just one single item that users have created official bug reports over. The ROM states a Smoke Ball has a 100% guaranteed flee rate. That is not the case in PokeMMO. This is one string of 48,000 that are being displayed incorrectly to the user when any custom string is present. Check for yourself- if you have this old Smoke Ball text, none of your item or move descriptions are accurate. This is probably not ideal for playing a primary PvP based game, not knowing what anythings true effects are. The point of this placeholder file is to resolve this issue, as well as streamline the file management process. Again, to reference my previous post, in rare instances user's secondary string container does not populate, and can be verified via the console.log file. Telling users to not use this file which the OP has included is misinformation, and could potentially cause this aforementioned catastrophic issue to appear in their game. If you are experiencing every single string just displaying their id (secondary string container not populating.), yes do not use the placeholder file. Instead, change another language's primary flag to 1, and English to 0. This will resolve the issue with the incorrect text displaying. It can be done so you don't even need the placeholder to begin with, but that takes time, increases margin of error for the user because they're editing files, as well as linux and mac potentially just overwriting the file every update. It is a Mandela effect that the placeholder is "useless.", changing another language to have the primary 1 flag is essentially the same thing as the placeholder. As Shao has not provided any explanation as to what this file is or does with their documentation, this should summarize it fairly well. but the only string I am using is this one tho nurver9 1 Link to comment
nurver9 Posted March 2, 2023 Share Posted March 2, 2023 (edited) 1 hour ago, Gengarcello said: but the only string I am using is this one tho And without the placeholder (or changing another language primary flag to 1, and English to 0.) you have the missing MMO game text bug, 48,000 incorrect strings. Edited March 2, 2023 by nurver9 Link to comment
budadeth Posted March 2, 2023 Share Posted March 2, 2023 6 hours ago, Branaso said: is it possible to add this function ? yes, open that strings and check out where the english city names are added, then copy that into this "faster strings", dont try to edit this on a block note, use something like sublime text or any text editor Branaso 1 Link to comment
Hazekawa Posted March 13, 2023 Share Posted March 13, 2023 Hi, is there a tutorial for this? Link to comment
ShagCity Posted March 15, 2023 Share Posted March 15, 2023 On 10/27/2022 at 12:24 AM, Duffy said: Is this supported by mobile? I was unable to import it to my game 😞 looks cool tho https://www.dropbox.com/s/zkzbzcytbx4rd13/strings.zip?dl=0 If you download that and extract it and then import it in your string section in the mobile You should be able to use it Link to comment
ShagCity Posted March 15, 2023 Share Posted March 15, 2023 On 3/13/2023 at 7:34 PM, Hazekawa said: Hi, is there a tutorial for this? https://www.dropbox.com/s/zkzbzcytbx4rd13/strings.zip?dl=0 Hi I don't know if this would help you but I was able to get the strings in one file so if you download that file and extract it and then you can import it in the string section of your game Hopefully that helps I was having If she was getting it to work but I got it to work now It just doesn't work unova/sinnoh healing centers I'm trying to figure that out next Axelator and Hazekawa 1 1 Link to comment
Ellio Posted March 17, 2023 Share Posted March 17, 2023 (edited) Hi! Could you tell me How to delete the F in this dialog box ? I really don't like this weird F (ب_ب) Edited March 17, 2023 by Ellio Link to comment
anhelpapu Posted March 19, 2023 Share Posted March 19, 2023 Where is the string section on mobile? i been looking for it but i cant find it Link to comment
IHackedRNG Posted March 19, 2023 Share Posted March 19, 2023 14 minutes ago, anhelpapu said: Where is the string section on mobile? i been looking for it but i cant find it Mobile: Login interface - Client Management - Import Strings File Link to comment
Krackon Posted March 28, 2023 Share Posted March 28, 2023 Es legal el uso de este mod? Me gustaría que un administrador confirmase Link to comment
budadeth Posted March 29, 2023 Share Posted March 29, 2023 7 hours ago, Krackon said: Es legal el uso de este mod? Me gustaría que un administrador confirmase Crees que seguiría activo sino lo fuera? Miles de personas usan este mod Krackon 1 Link to comment
ClosedBox Posted April 3, 2023 Share Posted April 3, 2023 On 3/28/2023 at 9:28 AM, Krackon said: Es legal el uso de este mod? Me gustaría que un administrador confirmase El uso de este mod es legal, unicamente estas modificando las oraciones del juego. The usage of this mod is legal, you're only modifying the strings of the game. Krackon 1 Link to comment
nurver9 Posted April 3, 2023 Share Posted April 3, 2023 (edited) On 3/15/2023 at 12:04 PM, ShagCity said: https://www.dropbox.com/s/zkzbzcytbx4rd13/strings.zip?dl=0 Hi I don't know if this would help you but I was able to get the strings in one file so if you download that file and extract it and then you can import it in the string section of your game Hopefully that helps I was having If she was getting it to work but I got it to work now It just doesn't work unova/sinnoh healing centers I'm trying to figure that out next this upload is completely botched, it's a single line with only a handful of strings and no closing syntax. it's also a text file, there's so many things wrong with this. you utilized default language flags so it will automatically load when present in the users files, which is great normally- not great when your file is broken. I don't understand why users take it upon themselves to redistribute content thinking it's making it easier for others, when really it's creating a larger mess. Edited April 3, 2023 by nurver9 Link to comment
Michelle Posted April 10, 2023 Share Posted April 10, 2023 On 4/3/2023 at 3:08 AM, nurver9 said: this upload is completely botched, it's a single line with only a handful of strings and no closing syntax. it's also a text file, there's so many things wrong with this. you utilized default language flags so it will automatically load when present in the users files, which is great normally- not great when your file is broken. I don't understand why users take it upon themselves to redistribute content thinking it's making it easier for others, when really it's creating a larger mess. I believe you can report posts like that so a moderator can review the link itself. budadeth 1 Link to comment
nurver9 Posted April 10, 2023 Share Posted April 10, 2023 (edited) 2 hours ago, Michelle said: I believe you can report posts like that so a moderator can review the link itself. it stems from a larger problem in this community unfortunately, general misunderstanding of file formats, etc. also, mods of this nature, including themes must be updated in conjunction with the base game. is a fantastic example, users re-uploading the mod two, three, four upwards to five times for no reason. I've never seen a community for any game re-upload content like in this thread and the aforementioned one because they couldn't figure out basic installation steps. Edited April 10, 2023 by nurver9 Link to comment
JoyBoy Posted April 23, 2023 Share Posted April 23, 2023 Hi for some reason it does not work for me in android I extracted the zip then imported only the .xml in the string folder it does say successfully completed but when I close the file manager and open the string folder again it just shows the default files Link to comment
Dabien Posted May 4, 2023 Share Posted May 4, 2023 Then, how do we implement all of this? I mean, where I install the strings? And how? Link to comment
BadLuck10 Posted June 27, 2023 Share Posted June 27, 2023 ShaoYuWeiZZ One question, is there any chance that the blank bar does not appear when watering the berries? Link to comment
ShaoYuWeiZZ Posted June 29, 2023 Author Share Posted June 29, 2023 On 6/27/2023 at 6:54 PM, BadLuck10 said: ShaoYuWeiZZ One question, is there any chance that the blank bar does not appear when watering the berries? I don't play PokeMMO anymore, you'll need to look into it yourself. Link to comment
bebeya Posted July 20, 2023 Share Posted July 20, 2023 @ShaoYuWeiZZHello, thank you for the files, have helped my Pokemmo experience greatly. How can I revert the dialogues just for learning new skills? I skipped learning moves because it went by too fast haha. Thank you in advance! Link to comment
Joan Posted August 31, 2023 Share Posted August 31, 2023 hola alguien me podria ayudar? soy de android y me gustaria modificar mi propio strings el problema es q en cel nose puede ver la carpeta original 😞 y me gustaria si me podrian pasar la carpeta de cada region Link to comment
Halfxue Posted September 9, 2023 Share Posted September 9, 2023 any chance @ShaoYuWeiZZ that there's update for faster Johto strings? Link to comment
TDog Posted September 12, 2023 Share Posted September 12, 2023 On 10/27/2022 at 4:32 AM, ShaoYuWeiZZ said: Updated to speed up Halloween event. Thought I'd share my strings modification since it covers just about everything for endgame characters. https://github.com/Slyyxp/Shao-Strings These strings are compatible with Gilians Encounter Counter. I won't post every small update to this thread as I do them, you can check Github for that. But I will post batches of updates every so often when they have changed significantly enough. Nurse Joy / Healing dialogue removed Relearners dialogue removed HM's dialogue removed Ocarina dialogue removed Region link ferry dialogue removed Faster Breeding Faster Berries Faster Fishing Gym leader dialogue removed All Sinnoh trainers dialogue removed All Unova trainers dialogue removed Most Hoenn trainers dialogue removed Most Kanto trainers dialogue removed + More Misc. Changes All existing strings modifications I found were not so well documented so they weren't easy to just go in and edit, so I made my own which should be easier for me to keep track of. Thanks to @nurver9 for the informative post on the topic which helped me finish off the modifications I wanted. Maybe someone else can benefit from this repository so I'll post them here. I don't have an option to download the string files when I visit this page https://github.com/Slyyxp/Shao-Strings Are the strings still available? Link to comment
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