Kicak Posted September 28, 2016 Share Posted September 28, 2016 So, as I wrote in the topic - I will show you my (newbie) party and you can help me by giving your rating xd Ursaring - Leftovers Adamant [Guts] 252 HP, 252 ATK - Thunderpunch - Fire Punch - Earthquake - Facade Tauros Jolly [Intimidate] 252 ATK, 252 SPEED - Return - Earthquake - Facade - Pursuit Venusaur - Miracle Seed Careful [Overgrow] 252 HP, 252 SP. DEF - Giga Drain - Sludge Bomb - Synthesis - Leech Seed Charizard Modest [Blaze] 252 SP. ATK, 252 SPEED - Flamethrower - Heat Wave - SolarBeam - Sunny Day Milotic - Leftovers Calm [Marvel Scale] 252 HP, 126 SP. ATK, 126 SP. DEF - Surf - Recover - Rain Dance - Ice Beam Armaldo Adamant [Battle Armor] 252 ATK, 252 DEF - Rock Blast - Earthquake - Swords Dance - Aerial Ace Give your comments, I hope you will help me, thanks. :p Link to comment
OrangeManiac Posted September 28, 2016 Share Posted September 28, 2016 (edited) Ursaring looks fine. Tauros looks alright, I'd maybe consider Quick Attack on it. Priority never hurts. Put Life Ball or CB. That - sp. Atk nature really hurts Venusaur so maybe replace the Careful. Leftovers for Venusaur, type-enhancing items are generally bad - for a wall even worse. Charizard doesn't need both Flamethrower and Heat Wave considering they're almost same move. Maybe get a Substitute instead. Special Charizard in general is sorta meh by how hard it gets walled by Lax and Chansey. Rain Dance seems pointless on Milotic. Doesn't sweep anything. Maybe put Toxic instead. And full bulk EVs. Armaldo is pretty much never used because of how hard it gets walled by Weezing etc. but if you wanna run one that looks an alright set. Except those Def EVs on HP instead. Your team lacks a spinner but since it's so offensive it's not really a necessity. Edited September 28, 2016 by OrangeManiac Link to comment
SirYurop Posted September 28, 2016 Share Posted September 28, 2016 get drink hoes and trap bangers FuzzyRegirock 1 Link to comment
pachima Posted September 28, 2016 Share Posted September 28, 2016 (edited) 7 hours ago, OrangeManiac said: Armaldo is pretty much never used because of how hard it gets walled by Weezing etc. 212 SpA Life Orb Armaldo Hidden Power Psychic vs. 252 HP / 0 SpD Weezing: 91-109 (52.9 - 63.3%) -- guaranteed 2HKO after Black Sludge recovery EZ. On a more serious note: bulky gyara/starmie would probably be best for your team by replacing them by armaldo or milotic (Blaziken hurts a lot ur team). Charizard is alright, but try to make a decent mixed with focus punch. For the armaldo in OU, unless you do some weird gimmick special attack set, 70 base sp atk is not awful, it gets walled easily by common physical walls. And yeah, drop the careful nature of venu for calm. Lastly, one facade on the team might be enough. Perhaps keep facade on tauros and run return on ursaring. Edit: Also, if you could, drop tpunch for crunch on ursaring. Besides gyara, return does basically same damage output, and gyara doesnt like return either. Still, you shouldn´t stay on a gyara with ursaring, you have milotic/venu for it. And crunch would give you the chance o beat dusclops (At least, while snorlax keep rampaging the tier) Edited September 28, 2016 by pachima Link to comment
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