ZackChurch Posted July 12, 2018 Share Posted July 12, 2018 need advice on anything that could be switched pokemon wise, move wise, and ev wise. Thanks :) Starmie Timid 31/x/31/31/31/31 6/0/0/252/0/252 Life Orb Scald Psychic Thunderbolt Ice Beam Ferrothorn Relaxed 31/31/31/x/31/1 252/6/252/0/0/0 Leftovers Gyro Ball Power Whip Stelth Rock Spikes Blissey Calm 31/x/31/31/31/31 252/0/6/0/252/0 Leftovers Wish Protect Toxic Ice Beam Chandelure Timid 31/x/31/31/31/31 0/0/0/252/6/252 Choice Specs Energy Ball Overheat Flamethrower Shadowball Dragonite Jolly 31/31/31/x/31/31 6/252/0/0/0/252 Leftovers Dragon claw Earthquake Extreme Speed Dragon Dance Hydreigon Modest 31/x/31/31/31/31 2/4/0/252/0/252 Choice Scarf Surf Flamethrower Dragon Pulse Dark Pulse Link to comment
razimove Posted July 13, 2018 Share Posted July 13, 2018 You have no switch ins to mamoswine which is one of the big boy wallbreakers of the tier. Your starmie set is fine, but you probably could sacrifice a bit of move coverage to fit rapid spin in. Thorn set is pretty usable if you're running leftovers, but if you decide to run shed shell, maybe leech seed over spikes for more survivability would be nice. About Dragonite, right now jolly isn't very used, it's not terrible, just adamant brings more to the table, and is used cband, or mild for rain teams w/life orb Chandelure set is pretty cool, and you can maaybe fit in Trick if you're keen on keeping Specs. Blissey cleric is a bit iffy, and this is just personal opinion, but I find flamethrower and shadow ball to have a lot more utility than ice beam. Hydreigon moves are pretty cool, but what is the justification for surf? I think you're better off going with focus blast. Link to comment
pachima Posted July 19, 2018 Share Posted July 19, 2018 (edited) Very well. Team seems fine, so all replacements are kinda minor. Still. 1- Starmie- Surf for scald. In a pure offense set, you want all power you can get, not the 30% burns (Besides, surf is free) 2-Ferrothorn - Replace some def for spdef. Reason for this is that its def is already so high that investing full on it is just not worth. Split those defenses( It will even take random weaker hp fires much better) 3- Blissey - INVEST 252 DEF!!! No matter what nature, set, level, OT, or even the pokeball it was caught on. Blissey needs 252 def. Since its calm, invest then some spdef, and rest in hp. Also, since its main move is ice beam, leaving it useless against steel, I would consider replacing toxic for thunder wave. 4- Chandelure - Nothing to add imo. 5- Dragonite - Also nothing much to add. Maybe a more offensive item cause you are already sacrificing some power for speed on a dd set, but as I said, its completely fine as it is. 6 - Hydreigon - I am not a fan of scarf Hydreigon, but that´s just my personal bias. But if it suits you, then nothing to add as well. Good luck! Edited July 19, 2018 by pachima IDKPRO and ZackChurch 2 Link to comment
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