I think this would be a very good idea and would help out people who can't be on for many hours shiny hunting or for those who have searches hours upon hours and have had zero luck whatsoever.
There should be a method of chaining(similar to pokeradar) that will allow you to chain a certain pokemon and after chaining that pokemon for a while, it'll have a raised(but not guaranteed) chance to encounter a shiny.
It could also have a similar system to the pokeradar in d/p/pt/x/y regarding the chain breaking. Like if you were to leave the area, the chain would break. Or if you run into a different pokemon that you aren't chaining(the rate for this different pokemon would be the full odds rate), then the chain would break.
It could also be made to where some species can't be chained, such as safari zone mons, fishing mons, and possibly surf and cave mons. That would make sure that the economy maintains balance.
Question
BoltBlades12
I think this would be a very good idea and would help out people who can't be on for many hours shiny hunting or for those who have searches hours upon hours and have had zero luck whatsoever.
There should be a method of chaining(similar to pokeradar) that will allow you to chain a certain pokemon and after chaining that pokemon for a while, it'll have a raised(but not guaranteed) chance to encounter a shiny.
It could also have a similar system to the pokeradar in d/p/pt/x/y regarding the chain breaking. Like if you were to leave the area, the chain would break. Or if you run into a different pokemon that you aren't chaining(the rate for this different pokemon would be the full odds rate), then the chain would break.
It could also be made to where some species can't be chained, such as safari zone mons, fishing mons, and possibly surf and cave mons. That would make sure that the economy maintains balance.
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