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  1. No, we're not going to shove everything into the GC. I'm happy to say that there will be a renewable source for Snorlax next update though.
    12 points
  2. You think you have bad luck.. Wait till you see this.. I only just cried for like 5 hours considering it was my favorite pokemon.. http://www.youtube.com/watch?v=buGvR9oKfdk&feature=youtu.be
    5 points
  3. Congratz to yWreck for First, and LiuYH for Second place. Registration Date/Time: June 7th, 4PM EDT Please note the two changes I have made to this tournament: yawn is added to the banned moves and a Master's Invite* has been added to the 1st place prizes *The Master's Invite is not replacing Friday Night Fifties so do not panic. Explanation: A 32 Man, 16 Reserves 64 Man, 16 Reserves 4v4 Lvl 50 Tournament where the players have to use both OU and UU Pokemon depending on the Round that is being run. Feel free to use any Pokemon (besides Slaking) in the OU Rounds. The Rounds go as follows: Round 1: UU Tier Round 2: OU Tier Round 3: UU Tier Round 4: OU Tier Round 5 Semi Finals: UU Tier Round 6 Finals: OU Tier Any Pokemon can be used in the OU Rounds. Pokemon considered to be OU at level 50 are banned from the UU Rounds. Please see the spoiler below for the list of Pokemon that are banned, this list is a reference from this thread. Any changes to the list from now until the Event occurs will not be transferred. These Pokemon are as follows: [spoiler] Aerodactyl Alakazam Blissey Chansey Charizard Crobat Dusclops Electrode Exeggutor Gengar Gyarados Heracross Houndoom Hypno Jolteon Jynx Kangaskhan Kingdra Lapras Machamp Marowak Nidoking Salamence Skarmory Slaking Slowbro Slowking Snorlax Starmie Tauros Umbreon Ursaring Vaporeon Venusaur [/spoiler] Time/Date: Thursday June 13th, 2013, 7PM EDT Registration Time/Date: June 7th, 4PM EDT Registration Method: Please post your IGN (in game name) once registration has begun. Due to how other sign ups have gone you may only sign up to two people per Forum Account and they must be done in separate posts. Please only sign up people who want to be signed up, and have asked you to do so, to avoid any confusion later on. This thread will not be locked prior to registration. Leaving test posts in this thread will result in being unable to partake in the tournament. Prizes: 1st Shiny Vulpix + MASTER'S INVITE, 2nd Aquamarine Hat Location: Silph Co, channel 7 Clauses: Sleep/1HKO/Pristine/Species/Items/Hax Item/Time/Evasion/Bag Items Banned Moves (including 1HKO): Bide and yawn Banned Pokemon: Slaking Staff Involved: Host: Emlee Referees: CipherWeston, Discoooo, Mariout, Gilgamesh *Stream is cancelled, sorry. Bracket Please post here or Private Message me with any concerns regarding the Bracket (Or reserves list) Reserves List: 1) Brah Moved to Bracket due to a drop out 2) Justmarquez Moved to Bracket due to a drop out 3) LeGaryOak Moved to Bracket due to a drop out 4) CorEd Moved to Bracket due to a drop out 5)Sebus Moved to the Bracket due to a drop out 6) MilesCarnage 7) Nithras 8) Goldeneyes 9) CauseWreck 10) purpleherpe 11) pokennon 12) Voze 13) Frags 14) LeTyrone 15) Microsoftt 16) mihawkeye 17) urbandub 18) jellydonut 19) TotalStelth 20) Eldracalyptic 21) Shyntil 22) Vaghn 23) Merlini 24) SubjectO 25) Maddestmonkey 26) weiyin 27) Yaqoob 28) Zorth 29) xokaxoka 30) daviipt 31) beautifuldillan 32) RoastLamb 33) xGerbilx 34) AaronAaron 35) Coolbowwow 36) XYggdrasilX 38) TheBloo 40) ShinyChanseyX 41) Amanu 42) Kevola Please let me know if you need to be taken off the bracket or reserves list ahead of time if at all possible by posting in this thread or Private Messaging me. This will allow for better organization and a quicker start the day of the tournament as well as allow me to inform players they have been given a spot. Thanks. Good luck to all who participate, please feel free to leave any questions relating to this event in the thread or message me directly via Private Message. I look forward to seeing who can do well across both tiers. EDIT: extra Vulpix
    4 points
  4. Chuckie

    [Art]

    4 points
  5. I forgot about this for 4 months. Done next update.
    4 points
  6. 3 points
  7. first off this is ONLY for wild Pokemon assuming you have already beaten all the usual trainers and have beat the Elite 4.also this is assuming you will be training for a while and not just 1-2 fights. also the exp given in this guide will NOT be the lucky egg values, if you want to know the lucky egg values then multiply the exp by 1.5. first off the tangela patch, it is often considered the "best" place to train exp. the tangela's you find there are lvl 17-28 giving out 403-664 exp with a average of 533.5 exp. because tangela is the only Pokemon there, the average exp/encounter=533.5. now it gets difficult. the next on my list is kindle road on 1 isle. the encounter's are as follows. 30% ponyta lvl 31-34 with 673-738 exp 25% spearow lvl 30-32 with 248-265 exp 10% fearow lvl 26 with 833 exp 10% geodude lvl 31 with 380 exp 10% meowth lvl 31 with 305 exp 5% persian lvl 37-40 with 782-845 exp 5% rapidash lvl 37-40 with 1014-1097 exp 2.5% psyduck lvl 34 with 388 exp 2.5% slowpoke lvl 34 with 480 exp​ if you do the math that adds up to a average of 544.3 exp/encounter. next on my list is cerulean cave. cerulean cave is divided into 3 different levels (1F, 2F, and B1F) in order to save space i will just add in the results without bothering y'll with the math but i used the same formula from above. Floor 1 = 1036.21 exp/encounter, Floor 2 = 1113.255 exp/encounter, and Basement Floor 1 = 1068.71 exp/encounter. meaning that cerulean beats tangela patch and kindle road. floor 2 is the best average exp/encounter found so far. in other words cerulean cave > kindle road > tangela patch. i will do the math with the rest of the isle's and other popular area's. then i will edit in the results. credits go to..... squall and his guide for the encounter rates psypokes.com for it's exp calculator (if only i found it hours earlier) MrMasonMan for the above calculator Anjoman for confirming that ditto's transformation's do not affect exp and callaway for talking this over with me
    2 points
  8. We all know that everyone hates the game corner. There's no fun; There's no pizzazz. We need something cool, something exciting to get people playing the Game Corner. I propose the Risky Chest! The Risky Chest is an item purchasable at the game corner for 9999 coins. After purchase, the Risky Chest is placed in your bag, and clicking on it will open It. The Risky Chest can hold a variety of random items or Pokemon. Among the prizes could be 1x shadow ball, 1x lucky egg, 5x hidden power, a 1-time Pokemon, or whatever else the staff sees fit as appropriate loot. Of course, this is the "Risky Chest", so you could just as easily receive a rattatta or a super potion. The best part : The Risky Chest is tradable.
    2 points
  9. Chuckie

    [Art]

    look, I know this is the free works of art thread and all, but that is the shittiest ms painture I have ever seen. Apply yourself.
    2 points
  10. If i'm not mistaken they are trying to limit putting in new pokemon. We currently have a max dex of 258. I don't think adding the PokeRadar, to catch pokemon that are not able to be caught yet, is a good idea. -1
    2 points
  11. Started from the bottom now we're here. The versions were based on their significance and content. It is subjective but I think you'll agree it is pretty decent. The reason why some numbers skip because I feel that devs either pushed a version and merged them into a later version. This is probably going to be wrong because a lot of assuming took place. Alpha - Public Release 0.71 - 30/03/2013 0.7 - 27/03/2013 0.66 - 01/02/2013 0.65 - 29/01/2012 0.62 - 01/01/2012 0.6 - 30/12/2012 0.58 - 12/12/2012 0.57 - 05/12/2012 0.55 - 13/11/2012 0.5 - 20/10/2012 0.49 - 08/10/2012 0.45 - 03/10/2012 0.42 - 21/08/2012 0.4 - 16/08/2012 0.39 - 09/08/2012 0.37 - 04/08/2012 0.35 - 01/08/2012 0.32 - 25/07/2012 0.3 - 21/07/2012 0.29 - 18/07/2012 0.28 - 11/07/2012 0.26 - 28/06/2012 0.25a - 22/06/2012 0.25 - 19/06/2012 0.21 - 03/06/2012 0.2 - 31/05/2012 0.15 - 23/05/2012 0.12a - 15/05/2012 0.12 - 08/05/2012 0.11a 01/05/2012 0.11 - 01/05/2012 0.1 - 25/04/2012
    2 points
  12. MajikDan

    Laidback Zone

    >support moderator What's he gonna do, tell all the nubs to uninstall java?
    2 points
  13. Dev kissasses. You know, those people that are always like "Oh, the devs work so hard, it's not easy making this game, I want their D" etc. every time a part of the game is questioned.
    2 points
  14. While the Pokedex we use in this game is far more detailed than any Pokedex we've ever used before, there is one small thing I think could make it better: A way to search for known Pokemon by name. I thought of this because I often find myself opening my Pokedex when encountering a Pokemon I'm not sure if I've caught yet or not, and sometimes it can take a while to pinpoint that Pokemon in the Pokedex. An alternative suggestion would be to have a Pokeball next to the wild Pokemon's name in battle to indicate whether you've caught it or not, and save opening the Pokedex altogether.
    1 point
  15. Chestbrah

    Guts Tournament

    mrmasonman right now [spoiler] [/spoiler]
    1 point
  16. Misfire33

    Laidback Zone

    Why would you do that. I didn't need any white-guy schlong in my day, thanks. :p
    1 point
  17. zixmarquiz

    Please close - RIP EV

    caught in action doc ..............get him
    1 point
  18. TheBloo

    Please close - RIP EV

    I FUCKING DID IT AFTER ALL THIS TIME
    1 point
  19. Chestbrah

    Guts Tournament

    are you? im just asking for them to clarify the process for this tourny because its gonna be a shit show [spoiler] d3rpk1ck Member Since 04 Feb 2013 [/spoiler]
    1 point
  20. No hate pls. I do well in school and work at a McDonalds
    1 point
  21. Chestbrah

    Guts Tournament

    explain to me in detail how the statusing of our pokemon is gonna work we have to duel a CM/GM with a smeargle switch out over and over and let them status us and then kill the smeargle? edit: also if thats the way we're doing it wont everyone just spectate the duel and see what 3 pokemon we're using?
    1 point
  22. Heavenol

    Laidback Zone

    Who even says 'mericans? http://www.youtube.com/watch?v=059jlteTrzo Don't forget to recycle, or you will regret it one day.
    1 point
  23. I see your Gen 4 UU and raise you Gen 1 OU http://pokemonshowdown.com/replay/gen1oubeta-21079344 THANK YOU BASED VENUSAUR http://pokemonshowdown.com/replay/gen1oubeta-21083800
    1 point
  24. Voze

    Songs from the Bong

    https://soundcloud.com/darsyn
    1 point
  25. Is it even luck if it runs away? T_T
    1 point
  26. I'm so sorry, man. That shiny is so valuable ;-; If I ever came across a shiny Duskull and didn't notice it, I'd quit playing. I'd curl up in the corner and cry for days.
    1 point
  27. BASEDWcOwl

    [Art]

    i knew it wasn't you i just had to put your name in there so it doesn't look like i'm targeting a specific staff member : )
    1 point
  28. Encountering a shiny... [spoiler]What is that feeling like?[/spoiler]
    1 point
  29. Clearly you need to make the better decision [spoiler]Pokemon > Exams[spoiler]Jk, do well in school so you don't work at McDonalds.[/spoiler][/spoiler]
    1 point
  30. The best way is not at the cerulean cave?
    1 point
  31. How many of these are there :/
    1 point
  32. Snorlax will be renewable next update. Source: https://forums.pokemmo.eu/index.php?/topic/22510-snorlax-as-a-reward-in-game-corner/page-2 EDIT:Struggle will be using gen 4 mechanics next update. Source: https://forums.pokemmo.eu/index.php?/topic/13099-implement-gen-4-struggle-mechanics/
    1 point
  33. please consider banning Yawn as it bugs out on Chesto and Lum berries.
    1 point
  34. Plenty of notice, hopefully i can make it :D. Edit: Also, nice job on the poster whoever did it ;)
    1 point
  35. looking forward to this! gj on this emlee~
    1 point
  36. We should be able to find sleeping snorlax while its night time at a very low encounter rate anywhere near mountains.
    1 point
  37. Heavenol

    Laidback Zone

    "How does sonic do it?" http://www.youtube.com/watch?v=tSCR5rzTGRI
    1 point
  38. dont listen to the haters. still #1 edit: this team should be in hall of fame already with those accomplishments
    1 point
  39. really not that funny trying to be a girl and get free pokemon? come on dude also that noise at :57
    1 point
  40. Chestbrah

    More problems for the U.S

    america #1 come the fuck at us i'll ride my horse right into your living room
    1 point
  41. December 31st, mister.
    1 point
  42. Finally. A set date for a pokemmo update.
    1 point
  43. We've had plans for proper theme-ing support for a while, it's just so unimportant in comparison to actually useful features. ETA: 2015.
    1 point
  44. [img]http://i.imgur.com/ZLQxwfz.gif[/img]
    1 point
  45. [quote name='Plague' timestamp='1365695448' post='278933'] I fucking hated those god damned things so much. [/quote] Yeah, I can't figure out what was appealing about them. These guys stretched into the 00's, good for them. [img]http://24.media.tumblr.com/tumblr_lx8umzDxbm1r6hffko1_500.jpg[/img]
    1 point
  46. Desu

    Changelog: 30/03/2013

    [b]Bug Fixes[/b][list] [*]Fixed a crash issue with Baton Pass being used by NPC Trainers. [*]Fixed crash when selecting a skill under certain circumstances. [*]Fixed a bug where Abilities would not be displayed correctly. [*]Day/Night cycles will now be started at 7am and 10pm respectively. [*]Fixed missing string for new eyes [*]Fixed nonsensical Surskit spawn in Altering Cave. [*]Fixed a crash related to changing channels. [*]Fixed several issues which could have theoretically caused server crashes. [*]Fixed a bug where selecting the 'Bald' hairstyle during character creation would cause an 'Invalid Appearance Data' error. [*]Fixed a bug where certain spawns in the Safari Zone would not flee regardless of how many rocks you pelted them with. [*]Fixed a bug where 2-turn skills (FLY, DIVE, DIG, BOUNCE, SOLARBEAM, etc.) would consume 2 PP instead of the intended 1 PP. [*]Fixed a bug where 2-turn skills (FLY, DIVE, DIG, BOUNCE, SOLARBEAM, etc.) would not target correctly in double battles. [*]Fixed a bug where Flinch could trigger during the turn its victim fainted. [/list] [b]Notes[/b][list] [*]BATON PASS' usage by NPCs has been temporarily disabled while we investigate further issues with the move. [*]THIEF will no longer steal from players if cast by an NPC. [*]Certain encounter rates in Altering Cave have been adjusted. [/list]
    1 point
  47. Desu

    Changelog: 27/03/2013

    [color=#282828][font=helvetica, arial, sans-serif][b]Features[/b][/font][/color][list] [*]Winter's Grasp has ceased; Spring has begun! [*]A mysterious force emanates from Altering Cave.. [*]Player sprites' apperances have been significantly updated. [*]Double Battles. [list] [*]Players may initiate a Double Battle by right clicking on a player and pressing Duel. [*]Tag-team battles (2v2 PvP) are not complete. [*]All NPC Double Battles have been completed. [/list][*]Additional prizes have been added to the Celadon Prize Corner. [*]Scripting for the Egg-giving NPC in Water Labyrinth. [/list] [b]GUI[/b][list] [*]Day/Night overworld animations have been completed. [*]Team rosters will now be sorted by online players. [*]Fixed several issues with the 'Dex, including the summary interface and the 'Show Only Known' function. [*]The client will now remember the last selected chat tab when reopening. [*]Ability descriptions will now be displayed upon hovering over an Ability in the Summary window. [*]Added held item indicators to the PC / party frame. [*]Added gender icons to the Summary window. [*]Updated STAT UP / STAT DOWN animations to display different colors per stat and proper up/down animations in correspondence with stat stage changes. [/list] [b]Items:[/b][list] [*]LEPPA BERRY [*][b]In-battle support:[/b] [list] [*]LUM BERRY [*]PERSIM BERRY [*]CHERI BERRY [*]CHESTO BERRY [*]PECHA BERRY [*]RAWST BERRY [*]ASPEAR BERRY [*]PERSIM BERRY [*]LUM BERRY [*]LEPPA BERRY [*]ORAN BERRY [*]SITRUS BERRY [*]FIGY BERRY [*]WIKI BERRY [*]MAGO BERRY [*]AGUAV BERRY [*]IAPAPA BERRY [*]LECHI BERRY [*]GANLON BERRY [*]SALAC BERRY [*]PETAYA BERRY [*]APICOT BERRY [*]LANSAT BERRY [*]STARF BERRY [/list] [/list] [b]Moves[/b][list] [*]SLEEP TALK [*]TRANSFORM [*]MEAN LOOK [*]BLOCK [*]MIRROR COAT [*]COUNTER [*]SPIDER WEB [*]PAIN SPLIT [*]FURY CUTTER [*]REVENGE [*]INGRAIN [*]PRESENT [*]TWINEEDLE [*]MIND READER [*]LOCK-ON [*]RAZOR WIND [*]ODOR SLEUTH [*]MIST [*]MIRROR MOVE [*]FUTURE SIGHT [*]DOOM DESIRE [*]BATON PASS [*]WISH [*]DESTINY BOND [*]TORMENT [*]METRONOME [*]DISABLE [*]ENCORE [*]UPROAR [*]GRUDGE [*]MAGIC COAT [*]BEAT UP (Gen 5 rules. Much simpler.) [*]FLASH (out of battle effect in Caves) [/list] [b]Bug Fixes[/b][list] [*]Players' mothers will now be generous upon their departure. [*]Exterminated the majority of filthy Smeargle scum in Altering Cave. [*]Fixed the encounter rates for Unown letters in the Tanoby Chambers maps. [*]Date/time will now be consistent across server restarts [*]Fixed performance issues with loading maps. Reduces map load times by a significant amount and consumes much less memory. [*]Fixed a bug where certain skills (Outrage, Thrash, etc.) would not bypass certain skill checks, causing them to end prematurely. [*]Fixed a bug where BIND-type skills would persist after the caster had swapped out. [*]Fixed an issue where the screenshot function would not work on OSX / Linux systems if the key had been rebound. [*]Fixed several font kerning issues. [*]Fixed a bug where SKETCH would miss if the opponent entered a Semi-invulnerable turn. [*]Fixed a bug where certain skills (such as FOCUS PUNCH or REVENGE) would have certain effects triggered under the wrong circumstances. [*]Fixed a bug where FULL RESTOREs would not be usable at full health. [*]Fixed a bug where certain types of scripts would not be executed correctly on a map change. [*]Fixed a bug where follower sprites would spawn on top of the player instead of behind them on a map change. [*]Fixed a bug where status ailment icons would not be rendered correctly if a battle was started with an existing ailment applied. [*]Fixed a bug where the Town Map window would not open correctly to the map the player was on, if they were not on the Kanto mainland. [*]Fixed a bug where the Town Map window's player icon would not show the correct position if the map was opened while the player was not on the Kanto mainland. [*]Fixed a bug where the Town Map would not show the correct name of the location selected if the map was changed via the Enter key. [*]Fixed a bug where the chat box would take priority when the Enter key was pressed while using the Town Map. [*]Fixed a bug where follower sprites would not be rendered correctly during scripted movements [*]Fixed a bug where follower sprites would not be rendered correctly if the player changed maps. [*]Fixed a bug where follower sprites would not be rendered correctly if the player was forced into a short-ranged teleport (in the same map). [*]Fixed a bug where follower sprites would be drawn on top of the player sprite if the player sprite and follower sprite were on different maps. [*]Fixed a bug where the Alive/Dead icons would not be displayed correctly after the first opponent fainted. [*]Fixed a bug where the Alive/Dead icons would change their status before the turn's animations had ended. [*]Fixed a bug where levels / HP would not be updated correctly in the battle frame until a swap occurred. [*]Fixed evolve animation for DS sprites. [*]Fixed a bug where system messages would trigger the highlight sound. [/list] [b]Notes[/b][list] [*]Players will be required to accept the PokeMMO Terms of Service upon logging into their account. Players who do not accept this Terms of Service agreement are required to cease using our services. This Terms of Service popup will disappear upon your acceptance, and will only be shown again if the Terms of Service has been amended. [*]While a discussion was held in public about the inclusion of Gen 2 / 3 Starters in the Celadon Prize Corner, we have ultimately decided against it. We apologise for any confusion and resulting disappointment this decision may cause. Gizmo would like to note that he is still for the inclusion of Gen 2 / 3 Starters. [/list]
    1 point
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