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Znooz

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Posts posted by Znooz

  1. 6 minutes ago, froofyowo said:

     

    But why? i specifically bought this game to have the legendary!! i want to use it too

     

    1 minute ago, froofyowo said:

    Yes, i bought the physical rom because i dont want to pirate

    well then you can play the physical rom, for yourself, if you only bought it specifically to have the legendaries.

    This is an mmo, with 5 regions, for reasons you cant have everything (balance/etc)

     

    Just now, froofyowo said:

    yes but i'0m asking why??? i cant play the physical game cuz i dont own a ds/3ds

     

    download an emulator and play it, you managed to download pokemmo so an emulator cant be hard to find.

  2. Short answer: No, shiny rate is fair.

     

    Longer answer (probably only questions):

    Look at it this way: Why do you suggest this idea? What impact would it have on the current shiny economy? Would people really get happy catching a shiny with 1/3k chance insteed of 1/30k? How would you compensate people that already own a few shinies, that have spent thousands of hours hunting them if those shinies got a higher shiny probability?

     

    Just because you said "a more reliable method for catching shinies", imagine if tenta-cool/-cruel had a shiny rate of 1/3k, the avrage price for a shiny tenta-C would be around 120-150k, you would have to catch around 8shiny tentas to afford a 5x31 natured not shiny comp pokemon.

     

    I'm gonna state the obvious, you just want an easy way to get a shiny because you dont want to spend hours & hours grinding to get one, then just maybe an grinding mmo game aint for you.

    You have to think outside the box of your own interests and consider the whole playerbase when thinking about in idea.

     

    So my answer stil stands as: No, shiny rate is fair.

     

  3. So... after playing a few (100+) hours last 3weeks, I think I can say that I am indeed officially back. :v

     

    Hi to anyone that remembers me.

     

    I guess hi to anyone that wants to say hi 😆

     

     

     

    o7 rip team métà & Dst. (probably my fault anyway for being afk for 4years)

     

    Rip friendlist, dont blame you guys tho for removing me for being away 😛

     

    @Beebam @Kamowanthere @Minun do you guys still play? :v

     

  4. If anything, the unova story should be harder, if i could clear the whole story but E4 with a single timid 2x31 jolteon (well EV trained ofc) then anyone should be able to clear the story with the right coverage in team .-.

     

     

    If you dont understand EVs IVs natute and weaknesses, well.. thats on you. 

  5. Imagine poping a 1hour Pokérus and not having 5exp shares for efficient EV training :'(

     

    while the suggestion makes sense, im against it.

     

    FeelsBrokenMan, 13hordes to finish 252EV on 5-6pokes, lets say 1horde takes 20seconds~ +/-10seconds depending on how fast you PC/Leppa/fly/boat bcuz sp.def and so on.

     

    so at most 2hordes/1min if you just EV train, or 120hordes/hour up to 180hordes/hour if u do fk sp.def EVs.

     

    now lets say you slow AF so you only make 120hordes/hour, takes you 26hordes to max 2EVs, so you can atleast max EV train 4batches of pokes, which means you'll have to atleast have 20pokes ready to EV train and 5exp shares aswell to fully make use of the 1hour Pokėrus...

     

    Oooof rip inefficient casuals

     

     

  6. To be fair, the only way i could see daily login rewards be implemented is either:

     

    A. An amulet coin (untradeable + expiers whitin 7days or less so you can stack until you feel like using them) that gives you 1-31% (login streak/resets first of the month) increased money for 1hour.

     

    Or B. Exactly the same as the amulet coin but with lucky egg insteed.

     

    Thus making the farm-/trade-able versions to still give an edge over the freebies.

     

    Since 25%+ amulet coin could be considered pretty damn good i could see daily rewards go like: day1 1%coin, day2 1%egg, day3 2%coin, day4 2%egg... day30 15%egg, day31 16%coin.

     

    Cant see anything else that would work as a daily reward besides maybe a daily potion ._.

  7. IS LIIIIIT.

     

    Nerfed berries = lit, i hate berries.

     

    Burn working as intended = deffently lit (no pun intended).

     

    Lucky egg = lit, early levels goes so fast now while horde farming.

     

    Amulet coin = super lit if you farm them yourself. If you lazy... well thats on you :)

     

    Abilities in pokedex = well, i only miss the "soonTM" ability for those whom will get HA eventually, still lit.

     

     

    I rate this update 5 out of 5 squirtles.

     

     

     

    #GetBaitedByTitle

  8. On 7/7/2019 at 4:54 AM, damianx69 said:

    you know i would also like for you to explain the reasoning behind the decision to remove draco meteor  b/c you claim to not want to stray too far from the vanilla games but by banning those moves wether they be op or not is your opinion and keeping pvp and pve on equal footing is not technically a bad thing but your taking away players rights to use any and all movesets, abilities, nature, etc that the companies put into those games to allow players to catch , raise ,and fight with their own way without restrictions, only in certain events and tournaments were some moves, abilities , items and even some pokemons were restricted. but you can't claim this is the case for pokemmo b/c you have no ties to the offical games other than using the roms themselves. draco meteor is no different than earthquake , fire blast , thunder, or any of the other high power moves that can 1 hit ko alot of pokemon in these games, so why single out moves like baton pass , nasty plot and draco meteor?

    Nasty plot is banned bcuz the breeder for this pokes does not exist yet, as Matoka said:

    On 3/23/2019 at 5:03 PM, Matoka said:

     There are two complex bans in effect currently but they are result of an error, Mismagius or Cofagrigus who know Nasty Plot are not allowed in matchmaking because in the past they were given out as event prizes with an egg move that shouldn't have technically been available yet despite being legal (Nasty Plot which can only be gotten by breeding with Spiritomb which isn't available in PokeMMO yet) so to prevent those specific players having an unfair advantage they were complex banned.

    As for button pass.. its only banned in pvp, bcuz ressons.

     

    As for draco meteor, you may argue its the "players right to use any move they want" atleast for pve.

    On the other hand the developers own all rights to the game and not you as a player.

     

    You could say "its my right to use force of nature in LoL bcuz it existed when the game came out". No you dont, you only own the right to play the game and thats about it (which is also arguable bcuz your rights to play a game can be removed if you break the terms of use), whether you own the right to more things is all up to the devs.

  9. 11 hours ago, Zerom said:

    I'm looking forward to the challenge! I will get it I'm determined lol. My longest hunt lasted 6 years and it was a shiny rayquaza. That sucker took 43,783 SRs

    6x365 = 2190

    43783/2190 = 19,992.....

     

    Thats a avrage of 20 soft resets a day for 6years, good work, must have been a feelsgood when you got it.

  10. I wish and hope I write this understandable enuff, since I have not owned a computer in 3years+, I have to provide a scentifically amazing essay from my phone since im toooo scrub to provide remade photos from my phone.

     

     

    Anyway, latley I've seen some unpolished requests about "team banks" which in result gave birth to my idea. 

     

    The idea is simple and covers two things in one, a team bank and team tournaments to make the team environment more fun and give players more perks to join and be active in teams.

     

     

    So, the idea is to make a new tab between roster and premissions in the team tab called "team tournaments" (community -> team -> team tournaments). In this tab two options should be available for everyone in the team aswell as one thing that everyone in team is able to see.

     

    Side note: "team tournaments" could also be called "team events", was not sure which would fit best but for the sake of describing i went with "team tournaments"

     

    Two options (I will call them option 3 and 4) will only be available team boss and those ranks whom are given premission to see/use.

     

    Option 1: team tournament.

    This option is intended to work as the current pvp -> tournament tab, with a exception for two thing. When theres no tournament to start soon™ it shall display "none", secondly there should only be one tournamemt running at any given time. (Further explenation about this will be given in option 3.)

     

     

    Option 2: donate. 

    This option speaks for itself (almost). Here you will be able to donate any ammount of money to the team, nothing less nor more. (Further explained in option 4.)

     

    The "thing" that everyone is able to see: team balance. 

    Team balance is simply current balance of money the team has. It obvously increases by donations (option 2) and decreases by tournament prizes (option 3). 

     

    Option 3: setup tournament.

    This option is for those with premissions for it. As stated, one can setup a tournament for the team.

     

    The following rules should apply:

     

    1. The tournament must be setup 24 and a half hours before it starts (24hours notice for the whole team under option 1 and half hour signup time for the whole team under the same option).

     

    2. Players kicked while already signed up will still participate in the team tournament (you will basicly be put in que time just like in the current pvp tournament system).

     

    3. You wont be able to setup a tournament until the current one is over (im sorry everyone who wished for 1tournament a day).

     

    4. Atleast 8 team members must signup for the tournament, incase of less the 8 team members signing up the tournament wont start and tournament funds will be sent back to the team balance (im sorry for small/inactive teams but this is due reason so one dont setup a tourna for when no one is online to claim everything).

     

    5. The roof for the prize of the tournament is set to 1M or 50% of current balance if the balance is above 2M.

     

    6.  The one to setup the tournament can also choose to add one of the donated pokemons to the prize pool (see option 4).

     

     

    Option 4: donate pokemon.

    Due to reasons, this should only be a option seen for those with ranks that has premission. Under this option anyone with the right rank can donate a pokemon or view the donated pokemons that can be used for a prize pool.

    To keep it reasonable, only 4pokemons at a time can fill this section. Meaning that a total of 4pokemons can be "stored" at one time, if 4pokemons are stored, no one will be able to donate dj Khaleds most used sentence "another one" until one has been used for a prize pool and the tournament gift has reached the winners hand.

     

     

     

    Thanks for reading, incased i missed to explain something or just simply missed something feel free to add in!

     

    P.s I hope this woudnt be tooo hard to imply by the devs :p

     

    Best regards

    Your friend

    Znooz

     

     

    TL;DR - team bank with balance showed for all team members and the money can only be used for "team tournamnets/events" or whatever the best name would be for this. Those with premission can setup the tournaments.

  11. 2 hours ago, YumiJerza said:

    we implant a new object a gem that turns a pokemon into shiny which obviously will have a very high price.

     

    A gem for 999M to turn a pokemon into a shiny one sound fair. And can only be used once AND only after you've caught atleast 10shinies AND it should have a 50%fail rate just incase someone tries to abuse it by making shittons of account.

     

    #shinyrateISfair

    MonkaS

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