This competition happens bimonthly, and the winners will have a prize and their entries posted in our official Facebook, Instagram and Twitter, with a mention of their nicknames.
We'll be looking for something fun. It can be anything involving an activity in game: pvp, playing through story, shiny hunt, hanging out with friends, participating on official or unofficial events, hunting a pokemon, anything. The sky is the limit! :) Just try to bring something that stands out and your chances of winning will be higher.
From 3rd April to 10th April at 11:59pm UTC.
Timezone Converter: End
17th April (Friday).
18th April (Saturday).
Teddi, MPDH, Deviluke, BrokenBulb and Lin
It needs to be a recent screenshot on PokeMMO. It doesn't matter the place, as long as it belongs to PokeMMO and it doesn't contain anything outdated, such as features or graphics that were already updated.
Only one screenshot will be accepted as entry per person. If you submit more than that, your entries won't be considered. This also counts for 2 or more screenshots in one image.
You can't edit the image. Adding elements and effects that doesn't belong to PokeMMO, such as emojis or other sprites, will disqualify your entry.
Your screenshot and title must follow the rules from our Code of Conduct.
You can take screenshot with friends, but keep in mind that the prize will be sent to whoever posts the entry and it won't scale according to how many people are on the screenshot. It's up to the winners decide if or how they want to share the prize.
All submissions must contain the in game nickname of the player(s) and they will be mentioned on the Social Media post.
Submissions must be sent in this thread during the timeframe of the event, not before or after. Posts edited after the announcement of the end of submission time won't be accepted.
Features
Platinum
The Sinnoh region is now available.
Storyline content for this region has been completed, but several post-game areas (e.g. Battle Frontier) are currently in development.
This region requires a Platinum ROM file.
PvP
Battle Boxes are now available in the PC for inventory management.
Battle Box parties may be used wherever PvP is possible.
"Normal"-type duels no longer affect overworld party statuses / HP.
They now behave as temporary battles, in the same way as Tournament Mode / Matchmaking battles.
Added a "Forfeit" button for PvP battles
Consumed held items are now automatically replaced when consumed in PvP.
General
The VS Seeker now automatically broadcasts NPC rematch statuses when loading into a map
The VS Seeker item's function has been removed. It will be reimplemented with a different function at a later date.
Added effects for the held items: Red Card, Eject Button, Micle Berry.
Red Card and Eject Button are now available from BP vendors.
This completes battle held item support for Gen 5.
Added Sky Drop
This completes move support for Gen 5.
Added TMs for:
Leech Life, Nature Power
TMs are now region-agnostic, and are available with all levels of ROM file support. Previously Gen 3 / Gen 4-exclusive TMs are now available in several shops throughout the world.
Swarms now show species in the overworld.
Swarms no longer adjust encounter tables.
Battle sprites now render at higher internal resolutions.
To adjust this scaling, see the Front/Back Battle Sprite Render Scale options in the Video tab of the Settings menu.
Dex updates:
Wild encounter information in the Dex should now be much more accurate, now shows Hordes, and now shows time blocks (Morning/Day/Night) for species if applicable.
Forms are now shown in the Dex.
Added Item Finder functionality
Rare Candies can now induce evolution if the target is lv. 100
Added Icy / Moss Rock evolution areas to Kanto/Hoenn
Balancing
Baton Pass will no longer pass stat stages
Encounter rates of species and hordes for all regions have been rebalanced
EXP gained from the Daycare has been reduced from 60% to 20%
Daycares can no longer violate regional badge cap restrictions when picking up a target. If excess XP is given, it will be stored and available after the next badge is completed
Many species will now learn some moves "on evolution". These are marked in the Dex under the "EVOLVE" category, and can be relearned through a Move Relearner
Watchog EV yields updated from 1ATK->2ATK
Honey Gather Honey items are now untradeable
Storyline script-based wild encounters can no longer be shiny
This only affects wild encounters which are triggered by NPCs in the overworld, e.g. the Snorlax blocking the road on Kanto/Route 12
HM items' moves may no longer replace other HM moves
Wild encounters may now always cast Fling, even if the item doesn't have a fling power
Miscellaneous
When sending mail, the person receiving the letter must now have been online within the past month
Rival names have been removed. Rivals will now use default names depending on your language.
Max member counts for player ranks in Teams have been removed.
Original Trainer names will now be updated to match the player's current name.
If names match but trainer ids do not match, the original trainer name will be replaced with "Unknown OT"
PokeMMO now uses lwjgl3 for graphics APIs (previously: lwjgl2).
HDPI monitors should be better supported
This also allows support for certain Java 11+ environments. This primarily affects modern Linux distributions which distribute Java 11/Java 13 as default-jdk
Experimental Linux arm32/arm64 support.
Windows XP and Windows Vista are now deprecated platforms. Support for these platforms may be removed at a later date.
The minimum macOS version is now 10.9.5+ (from 10.7.5+)
Bug Fixes
Many errors with skill data have been fixed. This primarily affected:
SPECIAL/EGG-move deduplication (for new TMs, and legacy SPECIAL/EGG moves becoming more available)
TM/TUTOR propagation (where applicable)
Removed an erroneous tutor from the Weavile tree
Fixed Shedinja's PREVO_MOVES block
Sinnoh-dependent EGG moves are now possible to see / breed
Fixed Volt Tackle display for the Pikachu family
Many errors with skill animations have been fixed:
This primarily affected unsupported motion types for some skills, e.g. Ember
Also adds support for many status ailment skill animations
Improved zoom levels in GBA areas with varying resolutions
Held items are now automatically removed when a target is released in the PC
Fixed repel counts not being correctly displayed when logging in
Rare Candies can no longer be used if the target has stored XP
Fixed fanfare sfx not resuming music if sfx volume was off
Android: Fixed an issue where some icons would grow bigger every time an object was moved between PC slots
Fixed an issue where, if a target was holding an Everstone, and it was temporarily removed from battle (through e.g. Thief/Knock Off/etc.), it would not prevent evolution
Fixed an issue where untradeable seeds could not be planted
Added a confirmation prompt when releasing from a PC, via a Summary window.
This and existing Release confirmation dialogues now also default to "No".
Fixed Fling cast restrictions
Fling can now fling items which have no battle effect, e.g. Potions.
Unnerve no longer restricts Fling / Natural Gift
Fixed Binding Band's % description
Fixed an issue where, if an NPC-owned Illusion ability owner were knocked out in one hit, its Illusion would never break
Fixed Water / Fire / Grass Pledge ally message targeting
Fixed Water / Fire / Grass Pledge secondary effect invocation
Previously, this was based on speed. Now it will invoke a secondary effect depending on its typing (Fire > Grass > Water > Fire..)
Water / Fire / Grass Pledge combo skills will now invoke immediately after the first skill, instead of waiting for speed
Fixed an issue where, if Pluck / Bug Bite were used, and the target were knocked into HP activation range for a berry, the berry would activate instead of being stolen by the attacker
Fixed an issue where continuous cast moves (e.g. Rollout) would not be cancelled properly when Interrupted
This primarily affected status ailments, e.g. Paralyze, and Disable-type effects
Fixed Thrash applying confusion if the Thrash were interrupted
Encore will now last for 3 skill casts, instead of 3 turns
Previously, Encore could have its effectiveness reduced if the caster were slower than the target
Moves with special secondary effects, e.g. Volt Switch / U-Turn, will now behave properly when invoked by Moves Which Call Other Moves (Metronome/Sleep Talk/etc.)
Fixed a deadlock which could occur if attempting to Fly from certain bike-restricted maps
Fixed safari flee rates for many species
Held Items which trigger on HP / Status Ailment conditions (primarily berries) may now activate immediately when stolen or given by an opponent, if the appropriate condition is met
Some Gen 5 species can now be used as followers
(Affects Munna/Musharna/Victini/Patrat/Petilil/Minccino/Krokorok/Zorua/Cottonee/Deerling/Keldeo)
When arriving in Hoenn by boat, players will now be placed outside the building
Halloween 2019
PokeMMO's Halloween event has returned for 2019! This event will run from October 30th to November 5th
Beat up children to steal their candy. Feed the pumpkin to win a prize, or lose trying!
Special wild ghosts have been spotted in Unova, with higher IVs and a chance at being bestowed with a particle unique to Halloween 2019.
Balancing
X Items (X Attack/etc.) may now only be used once per party member while on the field, until the party member is swapped
Gift Shop
Plague Doctor's masks have been made available for Halloween 2019. This limited edition item will only be released during this event:
Ghost Hats have been made available for the Halloween season, with special night-time glows:
The "Bats" particle has returned for Halloween 2019. This item is only available during the Halloween season
The Hex Cloak has returned for Halloween 2019. This item is only available during the Halloween season
Bug Fixes
Fixed several client crashes
Fixed an issue where PC tooltips may have been unclosable in some scenarios
Fixed an exploit where Sticky Barb could be gained from NPCs permanently
Fixed Snore AI
Fixed UI targeting candidates for battle items (X Attack/etc.)
Fixed "Shift" button visibility in Triple Battles
Previously, this would pop in / out of existence sporadically
Improved several UI elements for Double/Triple battles
Time limit labels are now shown properly in PvP after half the match's duration has elapsed
Fixed an issue where Friend Guard may have infinitely stacked
Fixed an issue where Follow Me would redirect all of the enemy field in Triple Battles. It now respects move targeting restrictions, e.g. adjacency targeting skills
Improved AI when handling heal skills which don't target the caster (e.g. Heal Pulse)
Item icons are now shown properly in battle UIs, and more appropriately respect the field's conditions
Stat stage indicators are now shown in battle frame tooltips
Fixed an issue where Running during certain un-runnable battles could result in a turn being forfeited
Fixed Eggs pretending they had a characteristic / flavor preference
Time
16:00 EDT // 20:00 UTC // 21:00 BST - Time Zone Converter
Location
Pinwheel Forest, Channel 1
Duration
1 hour for catching
another 10 minutes for players to submit entries
Scoring
Total Sum of IVs + Nature Bonus = Total Score
Pokémon accepted as valid entries
Tympole
Nature Bonus
Modest +5
Rules
To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest
To win 4th place you need to submit an entry that scores the lowest
You can only submit one entry
All Pokémon must be caught within the event time and at the event location
All Pokémon must remain unchanged (untrained/unevolved...)
Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry
You must be the OT of the Pokémon
You must link your entry to any participating staff member via whisper to submit it
In the event of a tie, the winner will be determined by earliest catch time
Participating Staff
Linfanz
SneakyTeddi
Eternith
1st Place Prize
SHINY GIFT Tympole
Your choice of nature, 2 moves with IVs 2x31 & 4x25
&
1,000 Reward Points