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Kimikozen

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Everything posted by Kimikozen

  1. idk if u guys actually follow a team or just play fantasy, but none of you know the pain of being a Baltimore fan rn. FUCK 4th and 12 god damnit end me
  2. I suggest adamant nature, it helps for some key knockouts. 252+ Atk Mantine Wing Attack vs. 4 HP / 0 Def Breloom: 136-168 (100 - 123.5%) -- guaranteed OHKO - thats fucking production right there. if your mantine cant kill breloom then idk why u run it. just my opinion tho
  3. damn bro ur right thats a fire set
  4. yeah man no problem. I use it on almost every balance team because its super solid at its role. If anyone reading needs further proof check any of my tournament replays ive used in nearly every single game haha.
  5. SM was like 6-8 months into its meta cycle. It had plenty of time to mature and no major bans were made during PSL. The only problem I had with the tier was dugtrio but honestly that was almost never abused in PSL anyway. It's not the tier that was the the major shitshow (I'd say it was only 50% if the problem), it was mainly the lack of metagame knowledge, gen 7 mechanic knowledge, and the shitty teambuilding. And don't get me wrong, SM OU is a better metagame than any current MMO tier, even OU, simply because it had all mechanics implemented, including abilities and team preview, and the metagame has existed for way longer. I'd argue it'd be more fun to watch people innovate in a very new MMO tier rather than watch a few subpar SMers go at it. The only way we can get tiers like UU and NU fleshed out is through playing them, so why not try them out. Although if SMers actually showed themselves as semi competent by laddering to a high rank and/or proving themselves somehow I'd probably be more inclined to advocate for it.
  6. I'd rather have another MMO tier over showdown. SM was shitshow, and people actually good at SM are spread thin through other tiers. would rather see LC or NU.
  7. Mantine B- / B tier ive been using a haze/scald/defog/roost mantine since the patch and it's done pretty solid. It counters Volcarona, is a nice answer to rain, and is in general just a pretty good special blanket. But the reason why it's not higher is that dreadful SR weakness and I've found that as a bulky water, it can't keep up with the large amount of physical attackers in the tier. I think it could get better as time goes on but right now I'd place it Low b. edit: you guys should try it. It can do some pretty cool niche thingsbwith some speed too, like countering scizor and Hazing BD azumarill. Also, a bunch of shit like Ttar doesn't appreciate switching in to scald because of that high burn chance. This mon is pesky, but it is not a throw on every team mon. It fits well on teams as a piece of a good defensive core. I like ferro/mantine, ttar mantine, and mantine/magnezone.
  8. we've only seen vegeta getting eliminated red herring 20 times this arc lol
  9. mence, mantine, tanga berry ttar, chandelure, stealth rocks, dnite, pelipper can all sorta handle volc to respectable extent. i don't think we should ban yet especially when rocks are gonna become more common soon and stuff like mantine getting roost being rly good.
  10. Yeah I 100% agree. In a metagame so fleshed out as DPP, I can almost realize the full team structure off of a few pokemon, or predicting the last with high certainty. It adds an element of playing the game so that you have the highest chance against all possible Pokemon in the unseen slot. I can see a nicely fleshed out Meta in MMo, but the Pokemmo metagame will not have 10+ years to mature like DPP without mechanic changes, new pokemon, new items, etc. I think no team preview is not healthy for us rn.
  11. I think team preview is needed as new mons power creep. shit like volcarona and lucario can by itself win just by eliminating its checks/counters and revealing as last mon. I think DPP OU is great meta but its biggest flaw is no team preview. new unova mons like volc exaggerate this flaw and make it sorta luck based. Not to mention with Dugtrio in tier, it makes matchup based wins even more often. edit: forgot to mention, lead matchups are pretty luck based and will be pretty important as items like focus sash are released
  12. dude scarf ttar sweeps half the E4 members, and the ones that don't like dark type is easy to beat with any fight type. After I beat 8 gym (with stuff like emboar/Pansage from storyline), I just got 6 lvl 50 comps out and they were all 53-56 when I got to e4. It was pretty easy as long as you bring the pseudo legends or stuff like starmie. Also everyone sleeps on the battle items, but those shits are OP. I beat most gym leaders by simply setting up one X speed and one X attack on my emboar and it fucked shit up.i wouldn't be suprised if the E4 fell just as easily.
  13. big spoiler if u havent watched 116
  14. There will be plenty of good SR setters once tutor comes out. Ttar, ferro,hippo,gliscor,dugtrio,escadrill,blissey, metagross, skarm, etc. right now tho everyone needs ttar on the team so it's kinda lame edit: jk ttar cant even learn sr yet wtf
  15. I'm not sure all the berries are in the game. Some are only available through dream world or BW2 only catchables. Like for example, I'm pretty sure chople berry is impossible to get in Unova unless you thief a Buneary in the BW2 games. please correct me if I'm wrong. these are pretty important for comp so I hope they get implemented soon. I haven't checked slateport or any of the markets yet, so someone should check there.
  16. along with everyone else's points, I think it would make fighting types way too ridiculous. Without fairy type knock off gives fighting types perfect coverage.
  17. Mantine is about to be super good in this meta. Can defog hazards, check common rain threats except for kabutops, check special attackers like volcarona, has recovery in roost, and ofc scald burns. Gonna be a fun mon to build around.
  18. no joke i was mid-typing "meteor mash lucario hype" when you posted this
  19. 1. I would argue that Draco, despite being 130>140, is still way more spammable than outrage. Outrage forces you to attack for 2-3 turns, so you can effectively revenge kill or switch into a steel after it's initial use. Meanwhile, Draco just forces you to either switch bcuz special attack drop, or use physical moves afterwards. 2. I think the problem even after Draco and outrage nerf still lies in mence. All dragons in tier have cool niches, like Dnite can hit hard and DDance, flygon has ground stab, resists rocks and Defog(i personally believe DDance flygon is fucking awful), Hydreigon can use hardest hitting Draco. I think mence destroys this dragon balance and can basically do everything these mons do but better and more versatility. His only weakness is rocks, but defog will really help Mence. unfortunately I don't think u can nerf all dragons and keep all of them in the tier at the same without banning Mence. but yeah I see these points now I actually agree with this outrage nerf. There's not enough steels in this meta or fairy type to stop these monsters, and I'd even argue for Draco to goto 120 bp. But with this being said, I wouldn't be surprised if Mence leaves despite all these nerfs.
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