Jump to content

caioxlive13

Members
  • Posts

    2501
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by caioxlive13

  1. New patch: They fixed up this bug, the shiny warning pop-up is back to normal.
  2. Magnet rise can be avoided by gravity? This force any mon flying/levitating back to the ground, i think it can help.
  3. Good to know. You come with a 2p link and the remaining will came via MM - If someone intentionally dellay the raid, kick him out.
  4. Is only me who thinks that Zoroark might be a bit more strong right now? But not because of anything he maybe have got, is because of the mon tooltip being bugged and not showing correctly opposing mons' HP and not even the mons fainted correctly. Like on the match i'm playing, i defeated Metagross but the tooltip is showing to me that Gallade has fainted. How can you know that the mon that just entered is a zoroark or not if you can't check the HP% that he has left?
  5. something i want to know is why Reflect and Light Screen are banned in all tiers of pvp? Is there a bug with them, like we had with trick room a while ago?
  6. Now there's no doubt dug is broken: This is a problem: Dugtrio can trap and kill a mon, and now it can bring another to 1 HP before faints. Basically, not only you need to be careful of the mon you're placing on the field, now dug can also force you to place a priority user mon on the field after he kills something because anything else would be knocked down to 1 HP only. He now gets 2 mons for the cost of 1.
  7. the match is determined as a tie. Idk why they don't put official ladder matches to be declared ties once they reach 60 minutes
  8. I think this thread should be pinned due to their importance right now.
  9. When server enters in maintance, all berrys are watered and their growning/surviving time will be frozen. There is a grace period after maintance as well when the berrys remain frozen.
  10. Or the question of do you want $1,000,000 immediatly or a $0,01 penny that doubles every day?
  11. festa junina happens on June, it would be cool. Sadly the Niver event will target that month.
  12. Just by curiosity, it didn1t't happen due to a stroke of luck, the 32nd player happened to be 1 pt ahead the 33rd player. But what if the 32nd was tied between multiple players, which tie-break criteria would be used? Would have a Play-off between tied players for the spot?
  13. I'm asking to the people who claimed that 1,5x gallade broken why they think that are broken. I believe that is not, but this is my opinion. I'm curious on knowing what've changed from the 6,7% rolls, what mons are now killable with those rolls, that suddently maked gallade from utter garbage to a offensive-uber. I'm asking that because those people didn't send a consistent argument, with calcs and etc, to comprove their point. Doc argued that a 3HKO could turn into a 2HKO, that's not entirely true. A 6,7% difference is not enough for turn a sure 3HKO to a sure 2HKO. Max it could do is turn a guarranteed 3HKO into a roll, a chance for 2HKO and i even risk to say that the chance could sit below 35% in those particular cases.
  14. And that's how a event of higher quality looks like. Great Job! Also shootout to Optic on buying the Naming Rights!
  15. yea, surely a 6,7% roll might make something broken. I give the same argument that was given back when it was banned: Gallade is not a mon supposed to be walled. Is a mon that you should outoffense to win. Also, gallade isn't exactly splashable like other mons there such as scizor, and is extremelly prone to hazard chip due to it being switched back and forth due to scarf sets. And no, the others i won't bring to the table because i don't need to, since w/o scarf, gallade still has to switch a lot because most teams except fat balanceds , stalls and frags teams-alike, has 3 to 4 mons able to outspeed it.(A gallade theorically cannot switch in on my team if aren't scarf, because Scizor hits it with Priority and everything else are faster than him. ) Gallade isn't exactly broken due to how our meta are right now. You need to outoffense it to win and 60~70% of the teams can, because they're Bulky Offenses, Climatic, or Hyper Offense.
  16. I'm not asking why the change happened. I'm asking what maked Gallade broken now with 1,5x Sharpness. Because when it was 1,3x and 1,4x Sharpness, no one complained due to it being broken. There was complaining about 1,4x being bad precedents, but no claims that the mon was broken. Now that got back to 1,5x , there is complains that the mon is broken. The question i'm doing is what a 1,5x Sharpness Gallade does now that an 1,3x Sharpness Gallade or a 1,4x Sharpness Gallade doesn't?
  17. If i answer that on the dug thread Munya would 100% hide because off-topic. Posting there instead, which is more apropriated. Want to ask what happened to gallade suddently be broken now. When it was 1,3x boost, everyone accepted and no one complained. When it was 1,4x boost, People complained due to 1,4x being bad precedent. Still, no one claimed it was broken. What changed from a 1,4x Sharpness Gallde to a 1,5x Sharpness Gallade, that maked it too much to be handled?
  18. They talk like the event not appearing yesterday or today was a cancellation of the event. Xmas 2022 was 2 days late, AllenYatsura have telled me on their discord that one LNY was 3 days late. Some delay can happen, especially with the incoming feature, and prob Gen 9-3 Moveset Updates(SV DLC II - Indigo Disk). Just don't bother the devs, let them do their job. Better they deliver late the event and with higher quality than deliver right now a poorly coded event.
  19. Yea, the arguments in general are with heavy flaws. They sayed that: "Dugtrio has low usage, so it should stay because it's not a threat, despite their Uncompetitive nature." or something in those lines, but when they were discussing KR cloyster, they sayed on the lines of: "F*** their low usage, he is uncompetitive and should be banned." When people say that the players experienced favour defensive play in arguments, now i see that this is infact true and complaints are legit. Most teams dugtrio enables, are either stall teams who use it to kill the opponent's wallbreaker, or semistall teams, and they're defending with Tough Claws the mon doesn't get banned for being Uncompetitive. Now, when KR Cloyster was there, there was every month a thread asking for his ban for Uncompetitiveness. Which team has absolutely no chance to win since everything was slower than him, without cloyster even firing a shell smash?? I don't need to answer that. Before someone says: "But you defend also an uncompetitive strat too that are Serperior Defog" to try to claim i'm a hyprocit for even consider talking about uncompetitiveness of some mons, i consider things uncompetitive when the ways to abuse it are not in opponent's hands, which the strat I defend happens to be(To have raised evasion you depend on your opponent to mindless defog on you, and 3 braincells makes him not do that). Also in the thread, there is gbwead, who idk which side he is in. He literally tried to contrary my argument and backfired. The whole point of my argument is simple, because we have so many threats on OU we have to use our resources wisely and that's why dug teams are so powerful, most teams , worried about more common threats , will not have something ready for him. And also if you put an mon that happens to check the same mons that another, pairing tytar + chansey for example, is just a mere bonus, because you don't put the Chansey there exactly for Volcarona. You put it there worried about other stuff like Serperior or Hydreigon for example.
  20. Do i'm on /vanish in this thread? Bcause what i've sayed on the first post of 5th page was 100% ignored on the bolded sentence. The only team that will have such thing would be stalls/semi-stalls since they can fit a lot of walls and has 2 mons ready to wall every single mon on OU.
  21. Another problem you forgot to mention that could be an argument: "People can bring 2 answers to X/Y mon and this throws Dug's strat on the trash" we can't, ArtOfKilling mentioned on some discussion thread, iirc was on the October-2023(Edit: It was, page 2.): Is not a flaw having a team not able to win vs dug, or having just 1 answer to one of their teammates. There is 18 mons you need to be aware, and you has to be ready for Sandstorm with Excadrill, Sun with Venusaur and Rain with Kabutops/Kingdra. How you can fit a mon that fully counters dugtrio, or 2 mons able to counter the same thing, when you need to cover over 20+ threats?
  22. I legit forgot about scizor, metagross and excadrill. But about the topic, the problem on using shed shell is because in 80%-90% of the matches will be useless. Mails seems reasonable because trick is far more common, rotom-w/gengar/chandelure/metagross, mentioning examples of trick users. And unlike trapping, without the item you can still play around the tricker. If you have an AV user vs an Trick Rotom-W, you switch to him. If he tricks, he will be no longer able to Heal or even defog. Is far easier to time an possible trick coming. With trapping, you has to switch to an mon immune to trapping, predicting every switch. You has to be careful even when killing a mon or forcing a switch away(With Roar/Whrilwind), because depending of the mon you use, the opponent may want it trapped.
  23. Is not. Because let me remind you, on OU rn all steel mons OU BY USAGE(Before someone tries to mention Empoleon or Lucario) either fly or levitate, except ferrothorn which dugtrio can't do much, since it dies to gyro ball and trying to reversal cause them to faint too, ferro also has leech seed to break sash without powering the reversal up. So, basically you use shed shell to esape trapping either from Magnezone/Dugtrio , or Wobbu and the second one is not nearly as useful due to 3 turns Shadow Tag. So you use shed shell to escape 1 single mon
  24. In the case of Lum Berry and rocky Helmet, they do more than punish fake out/spore. Lum Berry allows to evade annoying scald burns, toxic and WoW. Rocky Helmet chips any physical dmg so resist prioritys in general had a bad time. But shed shell don't give any actual benefit besides escape dugtrio, if you don't face it, that will happen 90% of the time, your item will have the same value than a stall player a Magikarp in your team.
  25. I think community won't mind on not giving input on quick bans. In a scenario when quick ban happens there is nothing to discuss, TC already decided it's broken, and a simply announcement on OU Discussion thread or whatever is the discussion thread of the tier telling: "Hey, the TC is looking at X pokemon and we're doing a quick ban vote." is more than enough, and according to the quick ban concept: "Any further discussion is pointless.". When there is a Standart Ban, TC is not fully conviced and there needs to have a discussion to maybe someone change their mind. Right now, as Gb sayed, the Quickban is more an option of whether the TC wants us to shut up or not.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.