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Parke

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Parke last won the day on October 1

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About Parke

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    Ireland
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    Parke

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  1. Unfortunately it's not possible for us to cater to every single timezone when it comes to an event like this, we did the best we could with the time we had available to do it. Just like the players, the staff members who run these events also have to take time out of their own time to be online to moderate these events etc. too. So it comes down to what we're able to do in the times we have available to run these events, and all while trying to compensate for as much of the player base as we can with it. All we can do in this instance is try to prepare better for these timezones in future events if the times line up with the participating staff members etc. I hope this helps clear that up for you.
  2. You can link your entry to any staff member ingame when the catching period ends. Keep an eye on Global chat in game - we'll announce when we're taking entries, and you just link your best entry to one of the participating staff members.
  3. It's a bit high yes, in comparison. I dont think it's too high though, it's very possible to qualify for the finals without attending all of the events, but not so much that you can just show up to each event for 1 minute and catch a couple mons, submit the best one and log off again. You still need to actually play the events. I get some people have concerns about the change, but we're sure it wont be an issue. Obviously, while not being the same directly - lets compare this event type to PVP seasonals. People dont just get to qualify for finals by being there, they still need to participate and even play through the tour & place highly in the qualifying tournaments leading upto the finals too. The prize is great and it's a step in the right direction for better PVE content in the game for the future. But the reality is, it's a seasonal event so we should treat it as just that.
  4. Hey guys! Based on feedback - we've decided to up the amount of points needed to qualify for the finales from 400 > 800. Thanks for your comments :)
  5. Your score to qualify for the finals is cumulative over the 8 weeks, then the final is it's own event where it's just a catch event format too but your score for only this event counts (the finale)
  6. Yeah, just submit. We want more people to qualify for finals 🙂 it's this way by design.
  7. Hey guys. I appreciate people giving the heads up about the scores being wrong - it was a simple error in the formula. I fixed it now, and the correct scores are there. It didnt make any difference to any of the placements or anything in the actual event, thankfully. But sorry for the inconvenience 🙂
  8. Hey everyone! A big thanks to everyone who participated in this years Shiny Wars. Here is the results for this years competition. Congratulations to all the winners! We go again next year.....
  9. 2024 PokeMMO Shiny Wars - Results Firstly, we'd like to give a big thank you to everyone that participated in this years Shiny Wars. We hope that everyone had fun participating! PLEASE DO NOT POST FEEDBACK HERE. It will be ignored/deleted. We've made a Feedback Thread for this! Here's some (Maybe surprising, maybe not) statistics for this years shiny wars! In total there were 5140 recorded shinies caught during this event. These include: Cubchoo - 538 times Cryogonal - 421 times Venipede - 168 times Sawk - 155 times Throh - 144 times The MVP (player who achieved the most points during the event) was HSI, who managed to get 232 points. Big congratulations, great work! & without further ado, here's the results for the 2024 PokeMMO Shiny Wars event! In 1ST PLACE and your 2024 shiny war winners with 3079 points, is ETG TEAM. In 2ND PLACE with 2959 points, is Spheal Team Six. In 3RD PLACE with 2572 points, is ALO's Team. Congratulations to all of the winners, your prizes will be sent to your inboxes as soon as possible. Note: The Charcoal Dragon Wings are still in final development stages, they will be sent to you as soon as available. We do not have an exact date for this at this time. You can find a breakdown on all the player/team scores and all that nerdy stuff in the spreadsheet I made here - https://docs.google.com/spreadsheets/d/1TkFIMiPFLgTCLU0xefPTpO4ebcG-25h5MLLfeo2Tclk/edit?usp=sharing Lastly, I'd like to give a giant shout out to all the people involved who helped with the collecting scores. @Cosmooth, @Dawn, @Enzo, @Matsui, @Playnerx, @Revz, @Seth, @Tsiy An extended thanks to everyone else who helped with all the little things for the event too, way too many to tag here. You guys are the real mvps! Until next year....
  10. Hey guys. We've finished tracking all the scores and stuff now. So everyones scores have been accounted for, we're just doing some final checks & preparations on our end to make sure everything is done correctly then we'll announce the winners soon. You're free to sell/breed your shinies now if you wish. Thank you for everyone who participated in this years Shiny Wars!
  11. Congratulations to everyone that survived the cold Winter! 3 full weeks left of shiny wars now.

  12. Please use this thread to provide feedback on the PokeMMO Shiny Wars event. You can find the main thread here (this has all the information relative to the event). Please keep all discussion here constructive & mature. Any posts seen to be derailing the purpose of this thread will be removed. A few things to note before hand though: We're aware the scoring next time around can be improved upon. We're considerate of this & will definitely try to improve this on future versions of Shiny Wars based on what we can control. (The scoring methods are how they are because of the methods we have had to use to verify entries etc. @Rache commented on this already and clarified the reasoning. You can view her post here) Ideally for us, we'd like to make this event accessible to more players going forward. We'll definitely try to do all we can to make this possible next time. We're aware some spots are very strong points wise - However, we will not make any changes to the current Shiny Wars event, this includes adjusting point yields for specific areas etc.
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