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caioxlive13

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Everything posted by caioxlive13

  1. And for lucario falling to Under Used i quote: Why don't fall him to Under Used 3 seasons ago?
  2. For those who didn't understand Weavile's confusion: In season 4, Weavile wasn't going through Suspect Test. What did it mean? That the Weavile could only go up or down by Usage. However, on Over Used, the Weavile had 4% use, the same use as Lucario, which just hadn't fallen tier because at the time it was UUBL(Under Used Ban List) And on Under Used, Weavile had disastrous usage, in 2021-06, 7% usage, which meant that the chance of weavile dropping to Never Used was high. However, thanks to what we call in Brazil the Turning Table, Weavile not only escaped from falling to Never Used but also rose to Over Used without further explanation. And apparently even with the ridiculous usage of it in Over Used(4% for TWO MONTHS), they don't want to lower it tier. Simple. Translated to PT-BR: Para aqueles que não entenderam a treta da weavile: Na season 4, Weavile não estava passando por Suspect Test,então só poderia ser promovida ou rebaixada de tier por usagem. Porem, em OU, weavile teve mais ou menos 4% de usagem, quase a mesma do Lucario, que só não tinha caido pra Under Used ainda porque na epoca era Under Used Ban List(UUBL), o que fazia lucario nunca ser rebaixado pra Under Used mesmo com 0,05% de usagem em Over Used. E em Under Used, tambem não tava boa. Weavile tava com 7% de usagem, e os noobs... Digo, "veteranos" do chat competitivo do pokemmo, dizem que pra um pokemon ser usavel em uma tier, tem que ter 6% de usagem nela(Inclusive usaram isso como argumento pra defender o ban da King's Rock, uma vez que o counter dos leads de King's Rock tinha 4% de usagem). Então mais uma season de queda de usagem e weavile teria sido REBAIXADA pra Never Used, porem graças a uma virada de mesa, tiraram weavile de ser rebaixada e promoveram a mesma pra Over Used ainda. O pior: mesmo com a usagem media de weavile abaixo de 6%(4% por 2 meses consecutivos), não querem volta-la pra Under Used e pronto. "Ah,mas Tiering não é decidido por ser viavel ou não". é sim. Quando alegam que o pokemon não é boa escolha pra tier por baixa usagem, dizem diretamente que o pokemon não é bom pra tier e tá na tier por sorte, como foi o caso de lucario. Usagem baixa atras de usagem baixa, mas por ser Under Used Ban List, não era rebaixado nunca. Então quando digo "Quase a mesma usagem que lucario", quero dizer que o pokemon tem a usagem tão baixa quanto a de um pokemon que só pertence a OU por ser banida da UU, e que se não fosse por esse detalhe, já teria caido de tier. (Literalmente tá numa tier por sorte.) "Ah, mas se tiver mais que 4,36% de usagem, é viavel e pertence a tier". Ai contradiz com o argumento usado para sugerir o ban da King's Rock, que disseram como argumento: Se o pokemon(No caso, o counter possivel a king's rock) tem 4% de usagem, não serve e ta na OU por sorte, tem que ter 6% usagem pra ser viavel e tar numa tier.
  3. And about weavile that only go to Over Used by Luck in season 4(don't passed by any suspect test, don't have much usage in OU and have 7% in UU in season 4), when he are close to fall to Never Used by usage, and in Season 5 have less than 6% usage Average in OU(Only counting 2021-07, 2021-08 and 2021-09). He don't fall to UU?
  4. a hint for players that want to find Especifics pokemons using Pheno. Only create a Secondary Account/Character, and Beat Unova. Check dex to see which route spawns mon that you're looking, in phenos.. And kept close(After pick up the pheno mon, kept 3-5 steps away to spot, because if you kept AFK , you can step in a pheno and enters battle, but because you are disconnected by inactivity, you are sended back to Pokemon Center, losing the pheno mon) from the spot, waiting he spawns. Why reason a Secondary Account/Character? to you kept working in other Character/Account and , if you have 2 Cellphones, 1 Cellphone and 1 Computer, or 2 Computers, can leave second Account(Secondary character not) always logged in to look phenos, while you are making other things.
  5. Victory Road in Hoenn can be a Option(10 EV in a Row,and 100%), with hariyama hords. Desert underpass can give more XP, but at least victory road hariyama hordes don't use Roar/Whrilwind to take you out of battle. Resuming: If you find shiny hariyama, you can catch. If you find Shiny Loudred, you are f*** up, roar can make you lost a shiny if you don't have a soundproof mon in party. Lesson: Go to Victory Road Train HP EV. NEVER train EV in Desert Underpass, and if you go to him, bring a mon with soundproof.
  6. Heat Wave e Razor Leaf não é bom pra farmar EV com horda. Razor leaf infelizmente não tem substituto, então tem que usar ele mesmo. Heat Wave tem um substituto, Lava Plume. Qual é o problema? 95% Acc. O problema é que o RNG do jogo não ajuda muito, então moves 100% accuracy são preferiveis pra horda, pois você pode meter item pra aumentar o dano caso tenha medo de não dar One Hit KO(OHKO), diferente de Moves com 95% Accuracy, cujo tem que por Wide Lens se preferir não contar com a sorte de não errar um move(O que eventualmente ocorre e consome tempo, principalmente se seu poke tomar paralyze/sleep, enfraquecendo seu poke e atrasando o treino). Quem eu costumo usar: Togekiss(Farm de Gym) EVs: 252 Sp. Atk/252 Speed IVs: 31 Sp. Atk/31 Speed. Nature Timid - Hyper Voice ou Krokodile(tambem usado em Farm de Gym) Evs: 252 Atk/252 Speed IVs: 31 Atk/31 Speed Nature Adamant - Earthquake - Rock Slide(Nem uso pra farmar horda) - Close Combat - Crunch ou Jolteon(Não uso poke só pra fazer up de horda, todos reaproveito do time de Farm de Gym, plmds) EVs: 252 Sp. Atk/252 Speed IVs: 31 Sp. Atk/31 Speed. Nature Modest - Discharge - Hidden Power Grass - Sunny Day - Hyper Voice(Hyper Voice > Shadow Ball) Para chamar as hordas, prefiro logo o poke que uso pra fazer captura de pokemons(E finalmente um que não uso em Farm Gym) Smeargle EVs: 252 Atk/252 Speed IVs: 31 Atk/31 Speed Nature Adamant - False Swipe - Soak - Spore - Sweet Scent
  7. Add one info: Using Meowth with Covet + Pay Day + Pickup when you wait the Elite Four Cooldown can Increase your money earned. You earn some money with pay day and farm Potions and Super Potions, cutting up the costs with this farming. Resuming: If you want to farm Elite Four, Make a Meowth with pay day + pickup first. You cut unecessary spends with potions and superpotions
  8. Rota 3 em unova. Não prefiro esse metodo, prefiro ir na desert underpass para fazer um ditto copiar um poke só com o golpe que eu quero copiar via sketch.
  9. Na epoca que você perguntou, a resposta é sim. Mas hoje, ou melhor, desde 11/05/2020(Day/Month/Year) , a resposta é não. Independente do nivel, o smeargle pode matar com thief que continua roubando os itens.
  10. O soak poderá ser mais util, mas caso queira caçar frilish, prefira um smeargle com odor sleuth ou use Odor Sleuth + Baton Pass. O motivo de soak ser melhor é que alem de permitir acertar false swipe em tipo fantasma, pode por qualquer poke do tipo grama pra dormir com spore.
  11. Can find It in all places that spawn meowth hordes. The best places is: - Island 1 , Kanto - Route 5 , Kanto Due to pollemical 11/05/2021 Update, thief can steal a pokemon item, even if opponent are fainted. But, drop rate has nerfed(Again), and frisk no longer shows which meowth hold items. Only activate to say to you: One pokemon in this horde have item, find it by yourself. Requirements to Farm Amulet(Or any other item with thief): Banette @ No Item LvL 70-100 IV: Any EV: 252 HP/252 Def/4 Any Nature: Any, but bold can help to tank. Moves: Requires for Amulet Farming: Thief Optional for other items farming: Fling(You don't use him, just kept him in set) Imprison(Prevent opponent for use move that you know. Once time you know fling, if uses imprison, no opponent can use fling.) Skill Swap(Sticky hold prevent...) You can buy amulet in GTL, but because of lastest update(11/05/2021), the price go up. Now are $20.000 Each in GTL Teams for farming Gym: Select one of two below. Remember, you can put a pokemon in 6° slot for HM Slaves(If you didn't have Ocarina Fly/Surf/Cut) or Leveling Up with Exp. Share. https://pokepast.es/3db3382ddf365144 https://pokepast.es/cba4d54cbeb37e1c
  12. I repport one bug relationed with this. Is about "," and ".", that system of Pokemmo counts like decimal separator. And because this, you list a pokemon in GTL writting this : 8,999 . And GTL Put: $1000.
  13. In Group Round, i messed up But i don't see any qualification round to enter in tournament
  14. Don't have any Qualification Round? Like a Qualification Rounds for representing your region in World Cup. Is Free Entrys? I only want to Know, because i don't see any qualification round descripted in Rules. Start Matchs Directly in Group round
  15. If i want to change only one Soundtrack, i need to pick up all process , and copy all soundtraks from original games except the one that i want to change, to substitute him, or configure infinity loop in soundtrack that I want to change(Id 1163, i want to change into a galar's champion theme), put the name: 1163.mp3, and replace it? and other thing i don't know is how to install SoundTrack mod
  16. Bela Explicação, amei o guia. Porem, tem que lembrar que pokemon Support, não pode ser encaixado como wall. Apesar de usar de Spreads Defensivos na maioria dos casos, a função não é ficar tankando e causar dano indireto ao oponente(Status Problems e Hazards). A função de Support é apenas setar algo para ajudar o time(O mais usado é Reflect, Light Screen e Defog, mas Tailwind e Heal Bell tambem são viaveis, ou Wish pra curar os ofensivos que dependam de Life Orb) e sair de campo. Já Wall, é usado pra Tankar o tempo inteiro enquanto causa dano indireto, seja via Hazards + Roar/Whirlwind/Dragon Tail, ou via status problems como Badly Poison(Toxic ou Psycho Swift + Toxic Orb) ou Burn(Will-O-Wisp ou Psycho Swift + Flame Orb), Alguns podendo atacar Diretamente(Reuniclus Stored Power + Calm Mind + Iron defense). Normalmente support pokemons não vem equipados com movimentos de Dano Indireto, e sua defesa treinada é apenas para ele tankar por tempo o bastante pra setar o que ele deve setar, ou fazer a função dele, e sair de campo. ou seja, sua função não é tankar 100% do tempo. Um exemplo claro é o Heal Bell Umbreon, ele não é posto em campo visando tankar. Ele só será colocado em campo para usar Heal Bell, Wish caso algum poke ofensivo da equipe esteja precisando ser curado, e sai de campo. Alguns pokemons Support podem até fazer papel ofensivo caso precise(Rotom, Forma Mow e Wash, estão ai pra dar o Exemplo) Já o Stall são pokemons equipados com moves pra causar dano Indireto, e algo pra se curar caso precise, sendo separados em Mixed Wall(Defesas Balanceadas), Physical Wall(Wall focado em tankar golpes fisicos) e Special Wall(Wall focado em tankar golpes Specials.), com o objetivo de tankar ate o oponente resolver trocar ou perder o poke pro toxic. Chansey é um exemplo, a chansey quando posta em campo, é pra tankar. Toxic permite causar dano indireto consideravel ao oponente, Seismic Toss pra causar dano fixo de 50 HP, e tambem pra evitar struggle direto em caso de taunt, Teleport pra sair caso um pokemon capaz de acabar com ela entre em campo, e Softboiled pra encher o saco se curando
  17. My suggestion is adding the Raid Battle Feature, A Randomic pokemon Appear in Certains Places, that to you acess, need a Pass(Consumable and Untradeable) to enter a Raid battle. You can buy this pass in Gift Shops and Receive one free in the same Gift Shop , for each 15 days, with a limit of number of pass that you can have in same time. How is the possible Raid Mechanic? The Pokemon that you Face have all stat raised in One Stage, when the fight begins. And the same has in LvL 100. To kept Fair and people don't try to Toxic the same and cure itself , until the same pokemon faint due to Toxic, You and your party(2-4 Players Co-op) need to Pick Rental Pokemon in level 85-95. At end of battle, the pokemon is Weaked 45 Levels, leaved with stat problem of Frozen and in 1 HP. All players that entered in Raid have your own individual battle after fight with friends and chance for Catch. then, you can choose Catch or Flee. For people that want to catch, appear your pokeballs that are in their bag, and people can try to catch throwing pokeballs. Additional Mechanics to Prevent Spamming entering in raid - After Win a Raid, even if catch or not, need to Wait 48 hours before entering in another, for each account, not for each player. - All players that want to go in raid need to be out of our cooldowns and with your own pass Mechanics and Prevent Money Farming With Raids: - The catch pokemon Have Random Stats, and the IV somatoring in 100-186, Guaranteed a maximum of 2 IV 31 - The Ribbon Present in Raid Pokemons. Possible Mechanics to make player Want to go in raid Battles: - A 1/10000 chance to pokemon come Shiny in Raid. - A 1/25 chance from Raid Pokemon come with a Hidden Ability - One Gift for players that go to first time in Raid(All itens/pokemons Untradeable, to prevent Farming) that can have: - A non-Legendary Gift Pokemon of our choice, with 6 Selectable IV, 2 With the value of 0-31 and 4 with the value of 0-25, Choice Nature, Gender , Choice 2 Egg Moves - 3000 BP - Untradeable 2 100RP Voucher - Free Untradeable Raid Ticket
  18. I sayed two examples in OU, but you can look counters in other tiers. If you check, have in low tiers, pokemons that can help you. "Pokemons of other tiers is unusable in OU", for playeyrs that want to try this argument, the player SilasdoPave(changed too many times the nickname) use in rain team of him, in OU, Swampert(UU) and Ludicolo(UT). And the most easy thing is see him in Top Rank
  19. Words of New CM DeusBruno: I don't think it is Healty, but if are in game, and don't are a bug, you're free to use Correct. But, unfortunately, Need to be lucky to found a cloyster king's rock in PvP and REC it. and, is a low chance, 6% in maximum.
  20. In all time i SUGGEST players to use. If you are "good enough" and don't want to adapt our team, the choice is yours.
  21. "Also, as discouraging as it can be at the beginning, how are low ELO players supposed to learn the meta and think of suitable teams if they don't play against a range of skills, especially players who are elite rank? If low ELO players play against each other, they'll both just end up using the 6 most popular Pokemon or random stuff, not knowing how it's beneficial in the tier." - Going up in Ranks. In ranks more highs, he need to adapt teams because start to get harder , win matchs if you are full random team. "All you have to do is create certain teams and spam the ladder. It's incredibly easy to get up the rankings if you play loads of games, especially if you're playing in a timezone when the tier is really popular or when several are trying to obtain the 10,000 BP vanity item, (the exception being if you're consistently in the top 20 of the leaderboard)." - And in this point, you're wrong. Read Again: "the high your rank, the better the rewards". To he earn Too much BP and MatchMaking Points, need to go to High Rank, where need a good skill to win with frequency. In High Ranks, Skill have more Value that count with RNG, and use Random Team With Hax itens
  22. Recently, some Players Appeal a BAN of king's rock, and hax itens, for PvP Matchmaking. A strategy most used by low elo players. My suggestion, that even make this useless ban appeals becomes more rare, is a Balancing of your Opponent in Matchmaking Like something that happens in other games, when the level of your oppponent, is according to your rank. Examples: If you are a player in Veteran Rank, you face in pvp only players that are in Veteran Rank, Professional Rank(One Rank Below) and Top Ranks(One Rank Above), without facing in this rank Trainers and Novice Trainers If you are in Novice Trainer Rank, you face in PvP only player that are in Trainer(One Rank above) or Novice Trainers This end somethings that players don't like: - Strategys "OverPowered", that if appear a OverPowered Strategy, the players that use it easily reach in High Rank, and is more easily to tier council make a suspect test for him ,and if don't be overpowered, the player that use it, don't go up and kept in low ranks. - Novice Trainers and Top Rank Problem, is obvilious that a Top Rank have more skill that a novice trainer Rank that always are in this rank. But, if for some miracle, the novice player win a match against a top rank, the top rank lose much Elo. It is not fair, because sometimes is determinated by RNG chance the match And with balancing PvP, can open new doors to reward pvp, like Reward for Ranks, that work of this form, for a Example: One of reward base is 500 BP. But, if you win this reward in Veteran Rank, you'll receive 1000, 2000 or 2500BP. However, of Wiin in Novice Trainer Rank, the reward still base reward. Naturaly, is more hard to obtain rewards if you are in high ranks, with this, but to be fair, the rewards comes better. The Rewards is better in Ranks More High. i Think it is a good idea, and anyone can submit reply that i can answer you.
  23. And you wait less? Beat Up is a maximum of 60% finch, Togekiss Scarf have this flinch rate too. And, you checked the elo of player that fight you? Ambipon is a Paper in Defense, and special defense. Conkeldurr with a quick claw is rare in people that are 550+ elo. Flame Orb or leftovers is more common. And in First Game, RNG show to you that he don't help you in those day. Flinched With a beat up, and miss will-o-wisp? Check Base stats: Ambipon's Stat Your speed and Attack is decent, but he is Paper in Defense, Special Defense, and HP. Now, Conkeldurr: No comments, right? Conkeldurr is a Bulk pokemon in Physical Defense and Atk, and Have too much HP. But, sp. def of him is Ridiculous. 65. A psychic attack that don't hit in Physical Defense(Psystrike, Psyshock and Psycho Cut), kill him easily. And their speed is too low, a CASTFORM can pass him. To you have a base, of conkeldurr's low sp. Def, chek one counter nape, and this is a Mixed Infernape, if are a special infernape that already use Nasty Plot, is a OHKO (This set of conkeldurr is one random set from calc that i selected to demonstrate) If you place your infernape after one mon faint or in the same turn that your opponent use shell smash, he need to count with a miracle of flinch you 3 times in a row. And, the results of lucario, i showed with a steadfast, if inner focus, cloyster are more f*** that he always are. And if your infernape has full life, and in field selecting attack, need to or missclick or be a complet stupid to no use vaccum wave/mach punch, the two priority moves, that infernape neeed to have at least one. A little hint: Naive(Or nature that increase speed) Infernape Choice Scarf 31 IV 252 EV speed, only receive outspeed if cloyster, has jolly(Or any nature that increase speed) nature, full investiment in IV and EV in speed and used shell smash
  24. You can use some mons, that have forçe of OHKO a cloyster King's rock. Lucario, is a Example. Ice Shard is a 31-36% damage, and if lucario has steadfast, the result is one of three: - You don't flinch and kill with only one Vaccum Wave. - You flinch one time and buff speed. Then, attack with vaccum wave and have speed to attack the next mon of opponent. - You flinch 2 times, but... In 3° hit, he don't hit you. Because with 2 buffs, you pass in speed: and he lost in speed, Leaving even speed to the next mon, to make him only hitting you, if you don't KO'em. Now, Calc with Infernape. Need to be Too unlucky to Have 4 Flinch in a row, but if you have this luck, I reccomend you to get of pvp for 1 week. And again, Vaccum Wave OHKO. Remember: In first and Second Example, you see something? I answer for you: One of Moves can OHKO your pokemon, and if have the focus sash, he OHKO with this move. Why i only talked about ice shard and don't against other moves? - Because the risk of Priority Moves, he are locked in Ice Shard. if try to use Any other moves, he is easily fainted. If are to faint, faint Attacking!
  25. The problem of strategy: To cloyster king's rock work, need to set up shell smash. And, the highest and Overpowered (Ironic Alert) 45 Sp. def "doesn't matter". Is obvilious that wall group(Defense Pivot, Wall, Tank, etc...) has trouble with RNG flinch. But, don't Exist a priority move that have the multi-hit. Is only one chance of 10%, and need to be too unlucky to flinch your pokemon 3 times in a row. Who is the point which i want to reach? is one: All Best King's rock users have one of our defenses low. Wealive, has 65 Defense Base stat Cloyster, Have 45 Sp Def base stat. And cloyster low your both defenses after set up shell smash. Only need to attack with a Priority Move in Weaker Defense of pokemon, using offense pokemon. Your best choice is Infernape and Lucario. If you don't want to put in your team, the choice is yours, the problems too
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