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Bryce

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Posts posted by Bryce

  1. 41 minutes ago, MaidLulia said:

    sssnoruntgif.gif.af2b9f7b6639db9746de1243e50bbc26.gif

     

    javaw_2022-11-10_02-46-52.png.8ba16e705a4be1b5497f24614efb3cc1.png

     

    6861 encounters, not the target I was going for but hey, a secret shiny!
    I'd like to thank my amazing team for traversing the frozen wastes that is Route 217 just to cheer on me and have a party.
    Shoutout to @nurver9 ,@AnonymousPoke and @realmadrid1809for the amazing theme and counter, and @kuplionfor the amazing follower mod! Love all of you.
    💙

    (Sorry for the ping!!! ;~;)

    Hax

  2. 2 minutes ago, Raichuforyou said:

    The contrary Spinda strat is a 300K investment for EVERY single alpha though. This is a one time purchase of 11k-67k for that Zoroark for one Alpha, which I frankly think it isn't worth it to make specific sets for specific alphas (and you are using a consumable item on the set). The costs will add up every time you have to do this. I'm arguing more in favor of getting yourself equipped with generalist catching tools that will have a higher up front cost, but will work down the road forever.

    I'm just going to nitpick now at your posts about catching this Alpha spiritomb:

    1. It did not have Infiltrator in my battle because turn 1 I used skill swap to give it contrary. It kills my Spinda then.

    2. I then switch to my Spore/False Swipe/Soak Smeargle, a catching tool that is very common for not even catching alphas, and is a great investment otherwise. Spore it, then soak it. Throw a few Pokeballs here if possible to give it the -1 in all stats, let Smeargle faint.

    3. Either switch to any generic mon that can now tank at least 3-4 hits from this now nerfed Spirtomb until you get it -6 in all stats (or even -3 or -4, honestly whatever Breloom can tank as you're throwing balls at it). Let this mon die, switch right out to Breloom, it really doesn't matter. This step is pretty flexible. Hell, you could even skip this and switch right to Breloom.

    4. Proceed to spam false swipe/spore/substitute/swords dance OR attract. Again, Breloom is another good generalist catcher-mon that has been helping many players catch alphas and normal pokemon. Chances are that many players have made the investment into this, or that they should. Spiritomb's moves now tickle you if uses sleep talk even with supereffective Psychic. It's very easy now to bring it all the way back down to 1 HP even if it uses rest. If Spiritomb/any other Alpha wasn't already at -6 in each stat as you try to catch it, each failed catch will make it even easier.

    The cost of Contrary Spinda is greater than the cost of every Halloween Alpha minus Spiritomb, COMBINED.

     

    Look do what you want man. I tried a similar method to yours and the problem was Spiritomb would keep healing to full, getting rid of my status, and eventually Struggled itself to death.

     

    If you want a 500k + investment that will still require trial runs and RNG be my guest.

     

    If you want to literally buy a guaranteed way to catch the most difficult Alpha the barrier to entry is 11k - 67k. I don't care to argue with you. This is for the people who want a 100% success rate and don't have the tools or time to do it your way.

  3. 2 hours ago, Raichuforyou said:

    I think you guys are really overthinking this.

    Contrary Spinda with skill swap has been amazing to catch alphas to the point of almost making them trivial. Yes, some stuff will use rest, some will use recover, but honestly this in combination with using Soak on it, and having a Breloom with false swipe, spore, with toxic heal as the mon has -6 in every stat makes stuff incredibly easy to get down to 1HP even after healing, and it can stall well for timer ball turns. Insert substitute or attract onto that Breloom if you want to maximize your stalling.

    This has been very usable on pretty much any alpha and doesn't require incredibly specific or niche sets to be made for certain alphas.

    Here's what you're not taking into account...

     

    Contrary Spinda, at the time of this writing costs about 480k on GTL. The Zoroark I mentioned above, depending on if you need both TMs and need to relearn Imprison costs 67k at most and 11k if you only need the mon and Focus Sash.

     

    Now Spinda is good for catching every Alpha except this one. That is partly because it is 20 levels higher than the others and has both a physical and special attacking move and even with the stat debuffs will do quite a bit of damage against anything that doesn't actively resist it. It also heals whatever status you apply to it and fully recovers its health whenever it feels like resting because "hax" so you have to find a way to FULLY prevent if you want your damage to stay so you don't waste dozens of Timer Balls.

     

    Also your Breloom strat requires something to Soak Spiritomb so False Swipe can even hit it and Substitute doesn't matter because Alpha Spiritomb has Infiltrator. Spore is also pretty useless because it can still Sleep Talk and will Rest when it feels like it, as mentioned above.

     

    The method I have listed above costs 11k - 67k and requires no training and has a 100% success rate outside of running out of balls and letting it Struggle to death.

     

    Your method requires 480k + whatever the cost/time investment of a level 100 EV trained catching mon along with the same Timer Ball RNG while you try to stay alive.

     

    Take your pick.

  4. BUMP Got it done, here's how I did it in case anybody is frustrated:

     

    Zoroark

    Focus Sash

     

    Imprison

    Rest (TM)

    Payback (TM)

    Whatever you want

     

    I bought one on GTL and just gave it the moves. No EV training, no special IVs, no special nature, just bought off GTL at "base" level which is 41.

     

    Mine outsped the Alpha Spiritomb so Focus Sash is also optional, but it's there in case you don't move first.

     

    Basically you Imprison Rest and Payback, leaving it Sleep Talk and Psychic which can't do damage to you while you slowly chip away at its health with a free move or just start spamming Timer Balls and pray.

     

    I used a level 100 Jellicent with Nightshade to bring it just under 50% HP and Taunt to prevent it from using Rest. Payback kills Jelli and I bring in Blissey to Thunder Wave before that too dies to Payback (use Focus Sash if yours is low level and will get outsped). Then I just bring in Zoroark to Imprison and did some chip damage with Payback before spamming Timer Balls.

     

    Anything outside of the Imprison Zoroark is entirely optional, but will make it more likely that you'll catch it before it starts Struggling itself to death.

  5. 16 minutes ago, razimove said:

    Spam repeat balls until timer ball become better, can also just use trick/haze, could probably also use something with imprison.

    I mean I could try Imprisoning Rest after Contrary stat drops start kicking in, since the Imprisoning mon has to stay on the field and not die.

     

    But can it do the same "cure all" BS that it does with Paralysis and Rest?

  6. Strategy is removed from this...

     

    Contary, Thunder Wave, chip it down.

     

    Doesn't matter...it just cures Paralysis and Rests to full HP over and over and over again. I literally just lost because it eventually Struggled itself to death.

     

    How am I supposed to develop a plan of attack for this thing when it just cheats its way out of situations? I feel like I just have to get lucky with Timer Balls, which is a stupid excuse for "difficulty".

  7. Wanted to bump this in case anybody came up with some last-minute strategies since I realize I only have 2 days to catch 4 more alphas (Chandelure, Drifblim, Dusknoir, Spiritomb).

     

    I WAS going to do with the Contrary Spinda strat, but those things are selling for more than these alphas are worth combined...so I'm checking in to see if anybody discovered a better/cheaper strategy to get this done with minimal headache.

  8. 15 hours ago, Juaske said:

    Yo i was reading back old forums posts , saw this , realised it was directed at me and that i never responded. 
    The whole hunt took 42 days iirc, where I'd catch nincadas on an alt and then evolve them on main, so its 42 days of catching nincadas and also 42 days of evolving them

    I'm surprised you didn't find any shinies on the way to catch those 10k. Or while leveling them.

  9. 5 hours ago, Plbbrt said:

    I was able to catch gengar easily by choosing a fast starmie who tricked choice specs onto gengar and then gengar used shadow ball (since that is the best move to use against a psychic pokemon like starmie) and OHKO'd starmie. Then i switched into my catcher smeargle who could false swipe and spore gengar without taking any damage since its locked into using shadow ball due to specs and normal types are immune to ghost type attacks.

    Yeah Gengar was easy. I just Imprison + Giga Drain on my Smeargle and eventually got it with a Timer Ball. This is more aimed at the other stuff since I don't have the luxury of only having to disable one move.

  10. On 10/31/2022 at 1:27 PM, HolidayEx said:

     

    1. Amity Square right entrance, turn left/right when you go inside the ruins

     

    How do you get this one? No matter where I enter Amity Square the only 2 teleporty houses I have access to just bounce me between the both of them.

  11. 32 minutes ago, TohnR said:

    So far my strategy has been : No strategy.
    (Optional : Use Skill Swap with Scarf Contrary Spinda to remove their ability and omniboost, only doing that for the tough ones)
    Use Glare to set a permanent status on them, paired with substitutes to abuse para chances and gain enough turns for Timer balls to clock in
    Weaken them with lvl 100 attackers, I believe False Swipe is kinda trash for these. Once it's red spam with Timer balls
    You can find their movesets from the GTL listing and adapt the strategies
    If they have recovery move you should consider using Taunt on your attacker (I use for instance Hydreigon & Crobat)
    If you fail (your team dies) just get to PC and start over. If you kill the alpha, log off and log in and it'll be respawned

    Does Skill Swap prevent the omniboost or do I have to use it AFTER it's started scaling?

  12. I asked a similar question not long ago, the answer I got was "Timer Balls" which is valid.

     

    However, I built up a Light Screen/Thunder Wave/Minimize/Softboiled Blissey with HP/SpDef EVs specifically for this and it simply does not matter.

     

    Eventually these things "build up wild might" and just have to connect 1 move to start one-shotting everything on my team if my Timer Ball RNG isn't immaculate.

     

    So I understand the preferred way to catch these things is Timer Balls, but how do you stay alive long enough for them to work?

     

    With Gengar I used an Imprison Smeargle with Giga Drain and eventually caught it because it couldn't do any damage. But if Blissey is getting smacked this easily then Driblim will be similar and I don't even have an answer for Dusknoir to deal with the physical damage. Hoping for some ideas here.

  13. 9 hours ago, Suzunaan said:

    That's... really dumb. You're telling me that they are actively hurting their game by holding back features that would make the game better and more fun to play? Because they're afraid people will stop giving them money?

    You seem like the kind of person that would really love to hear what they did with the shiny rate.

  14. 10 minutes ago, FiniteNumber said:

    Developer mode is in settings > privacy and security > security.

     If you don’t see the developer mode there, you have to connect your phone to your computer, go to sideloadly.io and load PokeMMO onto your phone that way. Then go back to settings and turn on developer mode.

    Is it easier to download iOS 16 and download it that way versus what you described? I had issues with the computer connecting part, presumably because Windows computer Apple phone, and has issues with iTunes.

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