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DragoTamer

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Posts posted by DragoTamer

  1. 1 hour ago, Dronad said:

    Hi again 🙂


    Had to write this twice, dang. So i need to make it short (but spoil i didnt succeed)

     

    Thank you for your detailed answer !

     

    To be honest, besides thanking you for the guide and sharing my little experience, my main point was not to argue with Mild nature being optimal rather than anything else. It was just to highlight the sentence about Parasect hordes, which is wrong, because he always OHKO them even with neutral nature + silk scarf. When i read this i was afraid at first, since i wanted to shunt Parasect while pickuping 😱

     

    I don’t say my Teddi is optimal with a neutral nature, i know its not the best. But it’s a very viable option since he can OHKO many hordes including the main used for XP (tentacruel and rapidash)

    No problems in Cerulean cave, or even with Camerupts (sometimes if one survives Hypervoice i would catch it and often get nice IVs, but still have EQ and Bulldoze to deal with them).

    The only hordes he can’t OHKO are Mantines and Dewgongs if i remember correctly, from my strictly personal experience of a few months playing with him obviously. I don’t know all hordes that exist in the game and clearly i trust you on all your calcs, i don’t argue with anything related to it (except Parasect 😉)

     

    The money aspect was just a detail in my comment and, as you say, i agree, one must wisely spend money and perfect utility mons should not be the priority in early game.

     

    However since you highlighted it, i’m happy to share a bit more of my point of view.

     

    Personally i enjoy so much breeding and trying to build nice utility teams with pokemons i like, and find synergies between them. Played this way since i started PokeMMO in January.

     

    And i may have burnt most of my money to breed utility mons, or kind of. I tried making profit by selling some. I just enjoyed the game this way and it was my motivation to grind back the money.

     

    To show you how small my experience is, Teddiursa was my first ever 6x31 five months ago. I remember i spent all my money in this. I gambled the nature so i had to accept Quirky, and today i wouldnt change it (besides for an Alpha 😛 and i’ll manage to get Mild for this one !)

    Ah, my apologies! I thought you were trying to present Quirky as a nature on par with Mild. Congrats on making it your first 6x31! I just doubled checked the Parasect calculations and you are correct, Teddiursa can OHKO Parasect hordes. I may have been using EQ in my previous calculations. I will be sure to update my guide accordingly. Thank you for bringing that to my attention! I will be sure to credit you in the Teddiursa post for your contribution in ensuring the guide stays as relevant as possible.

     

     

  2. 56 minutes ago, Dronad said:

    Hi !


    Thank you so much for this guide @DragoTamer

    it’s so helpfull, i’ve been referring to it many times since I started PokeMMO ❤️

     

    I’ve tested some of the main pickup options :

    - Meowth (shiny of course) for daily usage

    - Linoone in situational occasions

    - Munchlax which i didnt like because he’s too slow, the others can do his job better imo and are way cheaper to breed

    - Teddiursa, he is my favorite, especially for EVing, he’s so versatile + saves a whole team spot by being the only pickup user learning SS)

    - Pachirisu for fun (he OHKO Pelippers as soon as he learns Discharge lvl 41, and Mantines a few lvls later iirc)

     

    About Teddiursa’s nature, you say :

    • The above explanations have explained why Mild nature over another nature such as Rash is optimal. I have also run damage calculations for every high-level horde listed in one of the EV guides below. Teddiursa will OHKO all other hordes commonly used for Horde farming. A horde that Teddiursa cannot OHKO is Parasect in Cerulean Cave. If you were to choose a special attack boosted nature that reduces speed such as Quiet, you will have to allocate more EVs towards speed to outspeed Rapidash and less towards attack. This makes it difficult to take out Wobbuffet/Lickitung Hordes in Cerulean Cave. You might be asking, “why would I battle Cerulean Cave hordes?” The answer is that my goal is to create the Optimal pickup Teddiursa that can take out all commonly battled hordes and additional high-leveled hordes. Once again, the high-leveled hordes I tested against are listed in the EV guides down below.

    My Teddiursa is Quirky (no stat changes) and has no prob with Parasect hordes, using Hypervoice

    with 31 IV / 252 EV special attack

    both silk scarf and choice spec work

     

    Really I think, as you highlighted it, that the only hordes dealing problem are Mantines

    which are better to skip for Pelippers right next to them (very nice loot for pick up / EXP)

    if one really wants to shunt Mantine he can use Pachirisu 😛


    As a consequence i’d recommand, as secondary and very viable options, any neutral nature as well for Teddiursa. It gives more options that may reduce its breeding cost !

     

    Thanks again for ur amazing work 🙏🏼

     

    Thanks for sharing your thoughts and I'm glad you enjoy the guides I have made!

    Unfortunately I would have to respectfully disagree with you on the neutral nature aspect. The Mild nature determinant was made through calculating Teddiursa against numerous hordes. The specific EV spread was also created based off of those hordes as well. I regularly say that optimizing how you spend yen through information allows you to get the most out of the yen you spend. While a 6x31 Mild natured Teddiursa is the best route to go, the route that provides essentially the same level of usefulness is a 3x31 natured Teddiursa. That is an inexpensive breed to make and I would argue that if using a 2x31 natured breeder was a concern yen wise for a player, it might, respectfully, not be the best time to breeding a pickup Teddiursa.

    Teddiursa also requires a great deal of care when leveling to Level 100 without evolving and I have listed leveling strategies in the guide. By taking into account the time, effort, and yen spent, it would be better to nature it appropriately before leveling it. If a player is breeding Teddiursa themselves from scratch using the cheapest 1x31 breeders, it should take around 85K to make a 3x31 base and then around 45K to make the naturing mon. That sets the total at around 130K. The total could be rounded up to around 150K-170K if you hire someone to breed this for you. This is roughly half the amount of yen spent doing a standard gym run with the torkoal-cottonee strategy. As I mentioned earlier, if naturing it is a cost concern for the player, I would recommend the focus going to gym running regularly in order to build up yen to create the late-game PvE utility mons. An additional recommendation would be to use the 1 hour trainer rerun route in the guide index I created which is pinned in the guide tavern. It is very inexpensive to make the pokemon required for the trainer rerun route and can help jumpstart a player yen wise.

    Until the 3x31 natured Teddiursa does not become a cost related concern, I would recommend using cheaper pokemon that don't need to be leveled to 100 like Pachirisu and jolteon for discharge, Krookodile or other related mons that could employ STAB EQ on hordes. Those are more affordable and easily obtainable options for players that have just finished regions and are in the transitional period to creating optimal utility mons for late PvE gameplay. I do want to say for the sake of it, that not all players play the game the same way so there will be slight variations in moveset and pokemon used for pickup, horde clearing, etc.

  3. Update. I added a lot more content to the section for all other cute charm pokemon to help in making the decision of which cute charmer to use. I also added a section for other useful moves and the HM moves that delcatty can learn. This should further help in making the choice.

     

    Take note: While Delcatty is the optimal cute charmer due to the myriad of things it can do such as pay daying, horde clearing for the main EV hordes, cute charm, and a decent catcher mon, Milotic and Lopunny are also two very viable options. I personally like Milotic the most due to the increased bulkiness and Rache has also provided a fantastic moveset for it for thinning out a horde when using it for shunting.

     

    I also re-confirmed with the devs and cute charm does not work for alphas

  4. 18 hours ago, OctaviusAugustus said:

    Can we get a dev to confirm this? Every GM that I've asked has said that it does work, but only for the first encounter. After that, the gender, IVs and Nature of the pokémon are set, but before you encounter, they're not.

     

    Is this true? I get conflicting information from everyone, so if possible it would be nice if a dev could confirm this, alphas have been out for quite a while now.

    I had a dev confirm it for me some time ago, but things could have changed then so I'm also interested in knowing if you've been hearing otherwise. I did notice Munya said it didn't work on a different thread as well. If you speak with a dev and hear otherwise, keep me updated.

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