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Everything posted by CHUCKunso
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This is the dankest of timelines!
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Why not go back to the old tournament keys? (Not randomly)
CHUCKunso replied to Huargensy's question in Suggestion Box
Well I hardly disagree here, the prizes being different makes it feel different compared to MMing at least Imo. I rather enjoy close matches starting from even footing than a onesided sweep because I just got lucky or unlucky and this is especially relevant when the prizes are relevant as well. So I don't get how you can look at either w/o the other. -
Why not go back to the old tournament keys? (Not randomly)
CHUCKunso replied to Huargensy's question in Suggestion Box
I'd like to play the ranked system you do where there are shiny and RP Rewards dude. -
Why not go back to the old tournament keys? (Not randomly)
CHUCKunso replied to Huargensy's question in Suggestion Box
If you want to make an argument but don't have a point just post random shit. -
Okay I see, I didn't know that - but why is his name different in this week all of the sudden? Lmao
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Why not go back to the old tournament keys? (Not randomly)
CHUCKunso replied to Huargensy's question in Suggestion Box
Well I don't value it as a relevant skill because it's yet again something that enables players with more resources to do better (e.g. having a team scout for them, etc.) opposing to giving the better play an edge per se. That's certainly a point, yet as my above mentioned point should make clear there is more to resources besides having the comps. My experience from before this change was that there were A LOT of people hardcore fishing for matchups. And while I do agree that prebuilds certainly help you theoretically to not be c-teamed you'd need 6-7 prebuild teams if you don't want to build inbetween the rounds. I have just witnessed a lot of frustration when it comes to getting c-teamed and not just from people who just have one team but also people who would be able to build from round to round. And I would like to add one thing adressing a point I have read from Nik in this thread: I don't think having this format makes the meta any more stale but rather refines a proper meta and therefore enabling anti-meta builds, shifting the meta over time making it sorta cycle from meta + anti-meta -> anti-meta + anti-anti-meta and so on. So in my opinion there is also the skill fueled of reading the meta and building teams which can overcome it to go deep in tourneys if you will so. Edit to adress this in one post: This is a prime example where I could argue you just have a bad read on the meta if you rely on having good matchups over and over and not actively enabling them yourself with the build you are going into the tourney with. I know you all like c-teaming a lot but try building anti-meta teams if you feel like every team is the same and therefore you can't influence the matchup w/o scouting, there is certainly a skill involved in that as well. -
Why not go back to the old tournament keys? (Not randomly)
CHUCKunso replied to Huargensy's question in Suggestion Box
Okay so I have not read every response yet but Imo the way it is right now is the best as it combines scouting/building different teams and building a solid overall team. Usually you can use your solid go-to team up until Quarters, meaning from this point on you can actually scout people and build accordingly to their style. So Imo the skill of scouting is very much relevant but more so in the games that matter - the semis and finals. The current system also enables people with less resources to do deeper runs because they only need one good team to go deep and if they don't get c-teamed in quarter, semis or even finals might even be able to win. Previously people who could just afford one team had no chance at going deep in any bracket, even if those players were highly skillful. And like pachi mentioned harcore fishing for matchup (not just building against their overall style) is just an awful concept in a competitive scene Imo. -
Any other wrong infos in the Sheet? Checked and you are right, which puts you at 35 Edit: Checked your line up with the threads itself. Seems like Huar has actually 0 wins instead of 1 as mentioned in the sheet and Cristi is 5-2 instead of 5-1, besides that I didn't see any mistakes because the other players had all 7 games put in if played - but then again I didn't do it like super carefully so might want to check yourself again.
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GG Lunas, Senju vs I now for funs right after Edit: I win and therefore close our season of with a little W at least. GG guys!
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Isn't that like - right now? Neither of the two on so maybe I am just dumb
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Under the premise that the spreadsheet is updated: Myself 4 Doc 4 tMoi 3 Kriliin 5 Xondex 5 Zymo 3 EYL 1 Lunarck 4 Bane 3 Stelian 5 Sums up to 37 Edit: I doubt anyone outbids me, at least when the spreadsheet is up to date - any takers?
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PokeMMO Battle Series (What I’m planning after PSL)
CHUCKunso replied to ThinkNicer's topic in Competition Archive
Maybe we could consider the dubs tiering threat to make some sort of pools? Edit: yeah the meta argument is super valid against that so forget my point. -
PokeMMO Battle Series (What I’m planning after PSL)
CHUCKunso replied to ThinkNicer's topic in Competition Archive
Yeah do not restrict the last 3 to be NU, opening up UT is just way smarter. Besides that the rules look pretty good overall, also the addition for co managers. I just don’t know how I feel about the transition between the divisions and if that is really needed. You could think about only allowing Cos in either of the 2 divisions and making them both with a set number of players. So if we say Division 1 is with Cos you get 24 players involved and then 12 more with the 2nd division. Idk if you need to open up a lot more spaces. Question would mostly be if we get enough people who want to play to fill 24 spots over all -
We need an updated player spreadsheet for that tho
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Because our whole run might have been different if there was actually a fixed match right before midseason. Maybe we could have gotten some transfers we were not able to due to us being last. Just one implication of the possible fixed match. Same goes for our last week, not like we tryharded that cuz we thought we were out lol
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Facing Senju sunday 3 pm EST
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Vs Schuchty in 10 min
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Downtalk PVE all you want but can you claim to be a fishing champion?
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No PP on CC kinda explain this move but I was refering to the overall game going super long and not really having any progress in the middle of the game for ~40 min or so. Sacking Mien then was the proper play, didn't know the pp cuz I watched the other game inbetween yours, so mb on wondering about this play in particular. The game overall was still super meh from what I saw and from what people said while I spec'd the other match
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That’s almost as delusional as Trump lmao
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At least my game wasn't a violation for all the spectators lmao
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I mean, sure you got a point for that but lets be real here - everyone who watched that lost something this game.
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Dylan vs Arca after that
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Vs Kiwi after them. gg man, close game for sure!