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Posts posted by MrVdd
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For the economy -- People mention rematch battles get more difficult the more times you repeat them. So I assume the rewards scale as well?
No. Rewards mostly stay the same as difficulty increases. Though I haven't reran E4 as much so I'm not sure if the first 4 reruns pay out worse than after they hit max difficulty.
QuoteWell, one thing I noticed going into B/W is that "trainer" actions aren't always first in the queue any more. the NPC can attack before a switch.
Not sure where you think you saw this happen, but trainer actions always go first and if their is a trainer action, the pokemon does not attack.
Other than that you bring up money sinks a lot, and pokemmo does not experience any inflation except in customizable outfits. For the past couple years I've been playing the cost of 1K RP has remained exactly around 2.4M, the cost of 5X IV non-natured pokemon has remained right around 500k, the cost of ocarinas is always right around the 500K mark as well. This game has no problems with over-inflation or it's money sinks. The only reason it implements the item limit is to increase difficulty and prevent "cheese" strats that people will use for the more difficult content like raids and E4 reruns and boss fights where you actually have to come up with a strat instead of "just spamming A" like you said.
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I know Cloyster is the absolute main stay pokemon here, but I was thinking as a backup having Infernape with Choice Band and Double Kick(egg move) so that you can OHKO the aggron and other rough pokemon like probopass though I havent done the calcs for those. I will probably just quickly breed an Infernape and try it out and let you know. 🙂
edit: Also Infernape also learns Rock Climb, since that's important for you. Though it does still get hit by sand.
edit: edit: I have been given even better knowledge that I lacked before. Rampardos learns Rock Climb, is immune to sand, and Mold Breaker beats Sturdy. Rampardos has 165 base attack and though it's speed is slightly lacking, at level 100 it doesnt matter most of the time.
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SAVED. Thank you for this mod it's been so much easier to get into PVP with it. ♥
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Took my Alpha Dex from 30ish to 243 in under 20 minutes!! Great service and great person♥ 12/10.
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On 3/23/2023 at 6:57 AM, PanJah said:
Hello MrVdd,
Why use electroweb on Galvantula instead of discharge ?Thanks.
Discharge hits your allies as well as the opponents pokemon. Otherwise I would absolutely use discharge over electroweb. 🙂
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RIP ♥
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- Moves like Thief and Covet work, but you will need to take the item and flee. If the pokemon is knocked out, then the item will not be taken. (Pickup Mechanics and Frisking Items are unrelated)
First, thank you so much for the guide! Next, Thief and Covet both are able to knock out a pokemon and steal the item. Covet's description in game is wrong and hasn't been updated since the devs made this change either.
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It includes my team and how to use it and to beat the gyms. I hope it can serve as inspiration ; I've come to realize that at some point, any well-thought team with good synergy does the job, and the improvement in efficiency is so minimal that it's pointless to go for it.
Thank you so much for that! I will definitely give it a good look. The point about any team with good synergy being good enough is so true. I was thinking throughout making this whole thing if you don't want to use a certain pokemon, you can switch it out and stuff very easily with something that does the same job. XD
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Just out of curiousity, with this "veteran" team, how long does it take to beat every gym leader? cus ill consider looking into it if its faster than Typhlosions
If I am going super sweaty, I finish all the gyms in just over 90 minutes. But since I've started this guide I realized I'm doing a couple things inefficiently so I'm testing those out and seeing how fast I can get it. But the average is 100-105 minutes for a run of all the gyms, then I do Morimoto and Cynthia and a couple trainers in Unova before second coin runs out. ?
Also, I will probably eventually add in some of the pokemon that people do like to use for the 5th and 6th since those spots can be filled by pretty much anything that doesn't activate the Flash Fire ability. XD
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***THIS IS SUPER SUPER OUTDATED***
Hello, this is my first and probably only guide on PokeMMO.
Purpose
This guide is meant to help beginner's to gym rerunning build a team they can use to start accumulating wealth in game. This guide is going to go over the team that everyone suggests in game to start rerunning gyms and move on to the gym team I use for my reruns which doesn't require healing at a PokeCenter in between each gym. I will also put the order that you should try to follow while going through all the gyms.
F.A.Q.
SpoilerWhat are gym rebattles?
- Gym Rebattles are what you do to make money after beating the Elite Four of a region. You just go back through the gyms and rebattle them.
When can you start gym rebattles?
- You can start doing gym rebattles 18 hours after you beat the Elite Four in a region.
How often can you do gym rebattles?
- You can do gym rebattles 18 hours after you last beat them. Personally I usually do gym rebattles everyday at the same time.
Do I need to complete all the gyms everyday?
- You do NOT need to complete all the gyms everyday. You can come up with a route through all the fastest gyms for you and do them all in one hour. Usually doing all the gyms takes up 90-120 minutes.
Do gym leaders cheat?
- Yes. They have Hidden Ability pokemon, some of them have legendaries, and it feels like they watch you pick your moves sometimes.
- No. They don't actually cheat.
Do I need to follow this guide to beat the gym leaders?
- Absolutely NOT. You can come up with your own team and swap out Pokémon that I don't use or suggest here. This is just meant to help people make the beginner team and then either copy the veteran team or make one themselves that works for them or that you think is better.
How do I make enough money to make the beginner team?
- I suggest doing Trainer Rebattles every 6 hours or everyday will make you more than enough money in a week to make the beginner team.
What levels are the Gym Leaders when rebattling?
- Gym leaders scale with the highest level pokemon in your party. I know they cap out at level 80-90 when you have level 100s in your party, but I am actually not sure if they are always ~10 levels below your highest.
What kind of battles are the rebattles?
- All gym leader rebattles are double battles. That's why you should always have AOE moves on your teams.
TEAMS
Beginner Team
SpoilerOkay so for the beginner team. You are going to have to visit a PokeCenter in between every gym you complete because you will be using two leads that will get knocked out in the first turn, but they will set-up the right conditions for the double Typhlosions to sweep the gyms easily.
1. Cottonee/Whimsicott @ No items 2. Torkoal @ Heat Rock
Nature: N/A EVs: N/A Nature: N/A EVs: N/A
Ability: Prankster IVs: N/A Ability: Drought IVs: N/A
Moves: Tailwind Moves: Explosion
- Both of these lead pokemon should be lower leveled so they can be OHKO'd(one-hit knocked out).
- This is the reason you have to heal in between each Gym.
- Tailwind doubles the speed of Pokemon on your side of the field, and having the weather be sun raises power of Fire type moves by 50%. You want both of these while your Typhlosions' are out so you can easily sweep the gym.
3 & 4. Typhlosion @ Choice Specs
Nature: Modest EVs: 252 SpAtk / 252 Speed / 6 HP
Ability: Blaze IVs: 2x31 SpAtk / Speed
Moves: Eruption, Cut
- Eruption is a move that has 150 Base power when Typhlosion is at 100% health. This is boosted to 225 with STAB, 337.5 with the sun out, and choice specs boost your Sp Atk by 50% as well, so it will wipe everything except Kingdra( -.- ).
- Cut is for the electric and grass gym in Kanto region in case you don't have Cut Ocarina.
5. Garchomp @ Soft Sand/Life Orb/Muscle Band 6. Aerodactyl @ Wide Lens
Nature: Adamant EVs: 252 Atk / 252 Speed / 6 HP Nature: Adamant EVs: 252 Atk / 252 Speed / 6 HP
Ability: Sand Veil IVs: 31 Atk / Speed Ability: N/A IVs: 31 Atk / Speed
Moves: Earthquake, Rock Slide, Dragon Claw, Crunch Moves: Rock Slide, Ice Fang, Crunch, Fly
- These last two pokemon can be switched out with anything that you prefer to beat Fire Gyms with, I chose these because they aren't hindered by Sun being on the field and also having a Fly pokemon in case you don't have a Fly Ocarina.
Explanation
The gist of this team is your leads set up and KO themselves to get your typhlosion's out so that you can just Eruption spam most gyms. For the gyms with Flash Fire(I'll put the list of gyms that have a Flash Fire Pokemon in the route part of this guide) you can still set up tailwind and sun and switch into Garchomp/Aerodactyl and you should easily sweep with EQ/Rock Slide spam.
(I honestly have never done this strat so I will add stuff as I learn from people in game, or when people add comments telling me to fix stuff.)
Veteran Team
SpoilerThis is the team that I use daily during Gym Reruns. The reason this team is better than Typhlo strat is because you heal in PokeCenter's way less often and don't worry about Flash Fire Pokemon at all. It's just a decently well-balanced team and one that I actually have fun using.
1. Togekiss @ Choice Scarf
Nature: Modest EVs: 252 SpAtk / 252 Speed / 6 HP
Ability: Serene Grace IVs: 2x31 SpAtk / Speed
Moves: Hyper Voice, Air Cutter, Incinerate, Shadow Ball
- I mostly use Togekiss paired with Garchomp and Typhlosion.
- I picked Togekiss because STAB Hyper Voice is amazing. I used to use Hydreigon, but there were a few things that bothered me(those being Levitate text when Garchomp uses EQ, and no good STAB AOE move, but Hydreigon worked in place of this as long as it outspeeds Garchomp.)
- Choice Scarf is used to be faster than Garchomp so that you can pop balloons before Garchomp uses Earthquake.
- Air Cutter is just another nice STAB AOE move that has a higher crit chance, it's good against Fighting Gyms, and Grass Gyms but most of the time you're just going to be using Hyper Voice.
- Incinerate is for Steel Gym in Sinnoh, it's a supereffective move against Steel and it burns up the Custap berries so if anything does get a second turn, they won't be moving before you.
- Shadow Ball is for the Ghost Gym in Sinnoh, I haven't really used it at any other gyms.
2. Garchomp @ Life Orb
Nature: Adamant EVs: 252 Atk / 252 Speed / 6 HP
Ability: Sand Veil IVs: 2x31 Atk / Speed
Moves: Earthquake, Rock Slide, Dragon Claw, Crunch
- Garchomp is usually paired with Togekiss, and sometimes with Galvantula against Water gyms.
- Garchomp's moves are fairly straight-forward, use EQ against Electric, Ground, Rock, and Steel gyms with Togekiss as your partner, otherwise use Rock Slide against levitate/flying pokemon.
- Dragon Claw is for Kingdra in Water gyms if they are both on the field.
3. Typhlosion @ Choice Specs
Nature: Modest EVs: 252 SpAtk / 252 Speed / 6 HP
Ability: Blaze IVs: 2x31 SpAtk / Speed
Moves: Eruption, Cut(for people who don't want to buy Cut Ocarina)
- Typhlosion pairs with Togekiss most of the time, and with Vanilluxe for the Bug Gym in Unova.
- Eruption Spam... that's it.
4. Galvantula @ Life Orb/Magnet
Nature: Modest EVs: 252 SpAtk / 252 Speed / 6 HP
Ability: CompoundEyes IVs: 2x31 SpAtk / Speed
Moves: Electroweb, Bug Buzz, Energy Ball, Volt Switch
- Galvantula is paired with Garchomp against 3/4 water gyms, and paired with togekiss against Unova Water Gym.
- Electroweb is used 90% of the time, except against Electric absorbing pokemon like Seaking and ground/water type pokemon.
- Bug Buzz is great against Psychic Pokemon.
- Energy Ball is used against the water/ground types and electric absorbing pokemon.
- Volt Switch is used to switch out after KO'ing Pelipper in Sinnoh Electric gym so that Garchomp can EQ the other pokemon.
5. Blastoise @ Choice Specs/Expert Belt
Nature: Modest EVs: 252 SpAtk / 252 Speed / 6 HP
Ability: Torrent IVs: 2x31 SpAtk / Speed
Moves: Water Spout, Blizzard, Dragon Pulse, Fill(personally I use Hidden Power Electric)
- Blastoise is paired with Garchomp for Fire gyms, and paired with Vanilluxe for Flying Gyms.
- Water Spout go BRRRRRRR.
- Blizzard go BRRRRRRRRR.
- Dragon Pulse against Kingdra if your Water gym is going really bad and everything else gets wiped.
- Hidden Power Electric against Water gym if it's going bad.
6. Vanilluxe @ NeverMeltIce
Nature: Modest EVs: 252 SpAtk / 252 Speed / 6 HP
Ability: Snow Warning IVs: 2x31 SpAtk / Speed
Moves: Blizzard, Hyper Voice, Ice Beam
- Vanilluxe pairs with Blastoise most of the time, and pairs with Typhlosion during Bug gym in Unova.
- Blizzard spam against flying gyms, dragon gym, and bug gym.
- Hyper Voice is very rarely used if ever, it's just another spread move.
- Ice Beam is for Altaria in flying gym just in case Blastoise Blizzard misses.
- Vanilluxe main use besides Blizzard spam is changing weather in Water gyms, if you lead Galvantula and Garchomp in Water gyms.
ROUTES
Beginner Route(text only for now)
SpoilerOkay, for these Routes I'm going to put the town name for each, the type of gym it is, who you should use against them, and if the gym has a puzzle(or mild inconvenience?) if you want to skip puzzle gyms.
Kanto(mostly just a big circle)
Pewter City(Rock-Typhlo) > Cerulean City(Water-Typhlo) > Saffron City(Psychic-Garchomp-puzzle) > Celadon City(Grass-Typhlo-need cut) > Fuschia City(Poison-Typhlo-small puzzle) > Cinnabar Island(Fire-Garchomp) > Vermillion City(Electric-Typhlo-need cut)
- Saffron puzzle is Top Left > Bottom Left > Bottom Left. Then to leave it's Top Left, Top Right, Bottom Right.
- Fuschia City is just some invisible walls(I'll make a map and input it eventually.)
Hoenn
Rustboro City(Rock-Typhlo) > Dewford Town(Fighting-Typhlo) > Petalburg City(Normal-Typhlo-short puzzle?) > Mauville City(Electric-Typhlo) > Fortree City(Flying-Typhlo) > Mossdeep City(Psychic-Typhlo-puzzle) > Lavaridge Town(Fire-Garchomp-puzzle) > Sootopolis City(Water-Typhlo-puzzle+needs surf)
- Yeah all the puzzles here need pictures to explain...sorry.
- Petalburg City is just a mild inconvenience you just spam A through the doors.
Sinnoh
Oreburgh City(Rock-Typhlo) > Eterna City(Grass-Typhlo) > Hearthome City(Ghost-Garchomp) > Snowpoint City(Ice-Typhlo-puzzle) > Canalave City(Steel-Typhlo-puzzle) > Veilstone City(Fighting-Typhlo-puzzle) > Sunyshore City(Electric-Typhlo-puzzle) > Pastoria City(Water-Typhlo-puzzle)
- Sinnoh is worst region.
- Too many puzzles, most are long AF. I'll make pictures and add them to the Reserved post for each region.
Unova
Castelia City(Bug-Typhlo) > Nacrene CIty(Normal-Typhlo) > Nimbasa City(Electric-Typhlo-puzzle?) > Driftveil City(Ground-Typhlo-puzzle?) > Opelucid City(Dragon-Typhlo) > Striaton City(Grass/Fire/Water-Typhlo/Garchomp/Typhlo) > Icirrus City(Ice-Typhlo-puzzle) > Mistralton City(Flying-Typhlo-puzzle)
- The puzzles here are mostly mild inconveniences except for Icirrus and Mistralton.
- The list I made assumes you are coming off the boat to Castelia first. If you are starting in Unova, start in Mistralton so you can do puzzle before starting your Amulet Coin.
Veteran Route(bad pictures? idk i might keep them)
SpoilerWhen making these pictures, I realized I was starting in Hoenn and that's just innefficient because I could cut out a puzzle from Sinnoh if I just start there. I haven't tried this route yet, but the only difference is starting Sinnoh, instead of Hoenn. So now the route is Sinnoh>Hoenn>Kanto>Unova. I'll probably add more tips when I think of them underneath that regions pictures as well.
05/11/2022, I healed after 4th gym, and when I got to Hoenn.
05/11/2022 I healed after 4th Gym(Togekiss died to fighting gym =/ ) and when I got to Kanto.
05/11/2022 I healed after 3rd Gym and started 2nd Amulet Coin and healed right before leaving to Unova.
05/11/2022 I went out of order here by doing 6 and 7 before 5, but I didn't heal until I started Striaton Gym. I think I was a little spoon fed but it happens sometimes. I finished all the gyms in 100 minutes of Amulet Coin time today.
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1. Please add a "+" to the description of Cute Charm so it says "+25% chance for opposite gender enemies." What it says now could be interpreted as 25% chance of encountering opposite genders and 75% encountering same gender.
2. Also updating Covet and Thief's move descriptions to say fainting does steal the item.
Changing/Removing 4 item limit does not mean ruining economy or lowering difficulty
in Suggestion Box
Posted · Edited by MrVdd
The only times they attack before switching are with the moves Volt Switch and U-turn. If a trainer switches a pokemon, it does not attack before switching and never has. Trainer actions go first always.