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sagaopc

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Everything posted by sagaopc

  1. Michelle, how do you remove shity battle background in this theme?
  2. we know that mods of pokémon models suffer from the problem of quality / definition, apart from the amount of colors and file size. Avif and Webp files, in addition to having better quality, have better compression, allowing for better and smaller mods. Is there a possibility to implement this in the game?
  3. They can't fix that, only game devs could fix this!
  4. sagaopc

    Quick Wishlist

    for android GUI on PC and Mobile with Joysticks (works best for couch gaming) - An option to hide the tactile controls (I can solve this by deleting the image in photoshop leaving it blank) - Option to manage pokémon party by controller (currently you can only change the order by mouse) - Option to close the pokédex by control after capturing a new pokémon (only works by mouse) - Outline in menu options in some places where there is no way to identify which option is selected (like in pokéMart, when having to choose which move to select with the pokémon that leveled up, etc...) For me, who play on the controller on the PC, the android interface is better than the default, despite the default having better interface controls. another thing: Could you correct the size of the pokémon in the pokédex so we can use the sprite improvement mods?
  5. for android GUI on PC and Mobile with Joysticks (works best for couch gaming) - An option to hide the tactile controls (I can solve this by deleting the image in photoshop leaving it blank) - Option to manage pokémon party by controller (currently you can only change the order by mouse) - Option to close the pokédex by control after capturing a new pokémon (only works by mouse) - Outline in menu options in some places where there is no way to identify which option is selected (like in pokéMart, when having to choose which move to select with the pokémon that leveled up, etc...) For me, who play on the controller on the PC, the android interface is better than the default, despite the default having better interface controls. another thing: Could you correct the size of the pokémon in the pokédex so we can use the sprite improvement mods?
  6. for android GUI on PC (works best for couch gaming) - An option to hide the tactile controls (I can solve this by deleting the image in photoshop leaving it blank) - Option to manage pokémon party by controller (currently you can only change the order by mouse) - Option to close the pokédex by control after capturing a new pokémon (only works by mouse) - Outline in menu options in some places where there is no way to identify which option is selected (like in pokéMart, when having to choose which move to select with the pokémon that leveled up, etc...) For me, who play on the controller on the PC, the android interface is better than the default, despite the default having better interface controls. another thing: Could you correct the size of the pokémon in the pokédex so we can use the sprite improvement mods?
  7. would it be possible to put a border on the menus to control with the joystick to better identify the option we are choosing?
  8. There's how to edit position of pokéball to fix underground bug?
  9. I'm trying in opengl and directX and none them load reshade... I'ts not compatible?
  10. thanks! where's this tiles from? Pokémon Black/White 2?
  11. are you using a filtered tiles, like HD? you can put an image preview in the 1920X1080 to see how it will be in my PC?
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