Jump to content

Risadex

Members
  • Posts

    559
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Risadex

  1. -your hydreigon's nature is about your preference, but keep in mind modest reachs 150 speed while timid reachs 165. For that you should make some calcs to see if the modest nature can score some KOs from your interest that with timid wouldn't be possible. Also you need to check which pokes are being used and check their speed tiers. There's a list with the most popular mons of last month (based on usage) Pokemon Percentage avg. Speed 50 Scizor 30.12% (85-117) Garchomp 28.95% (154-169) Conkeldurr 25.13% (65-97) Gengar. 23.05% (162-178) Ferrothorn 20.33% (22) Magnezone 17.70% (112-123) Hydreigon 17.03% (150-165) Skarmory 16.90% (90-134) Volcarona 14.95% (152-167) Kingdra 14.23% (137-150) Pelipper 14.23% (85-128) Milotic 13.81% (101-146) Tyranitar 13.38% (113-124) Dragonite 12.89% (132-145) Gyarados 12.19% (133-146) Jolteon 12.05% (182-200) Excadrill 11.64% (140-154) Rotom(Wash) 11.55% (107-151) Salamence 11.04% (152-167) Blissey 11.02% 75 Togekiss 10.86% (100-145) Cofagrigus 10.64% 30 As you can see, there aren't many matchups which timid takes advantage, since mostly mons use a speed nature, the 2 interesting matchups would be offensive rotoms and opponent's hydreigon. Nothing (non-gimmick) can outspeed adamant excadrill in sand. Jolly excadrill would be useful mostly for countering other excadrills. Most people use bold reuniclus 252 hp/def @leftovers or life orb Calm mind Recover Focus blast Psychic This set can break through passive walls like blissey, and have much opportunities to setup. If your opponent doesn't have a phazer/powerful dark/ghost/bug STAB or trick, it can wreck havoc mostly teams. Can also be used as a check for mostly conkeldurr sets (be aware of flame orb facade on switch) With this spread and moveset, would be interesting a sassy nature for tyranitar. So it can check volcarona better, or a brave nature if you want to hit harder. If you have something specific to outspeed, just put a -def nature instead. Magnezone is mostly used timid, so you can outspeed up to base 115 pokemon. It means you wlil outspeed stuff like Gengar, starmie, modest Magnezone, etc.
  2. Yeah, but it doesn't work neither its the main purpose of laddering. People mostly practice with friends and/or teammates because they know they know how to play/ have some experience and can multi battle with different teams. I think reducing uu/nu ranked timee can be good, but isn't enough by Itself. People are lazy (that's because only splitting the schedule won't work) and since ladder is also a form of generating resources, there's a plethora of stuff do be added as rewards which can be healthy to the game. (At least while those ladders don't increase in popularity)
  3. Great idea, but it also doesn't give us the fix to the main problem: It probably would work in the first days (the same way UU/NU ladder worked on the launch) but then turn forgotten when people don't find one or two matches in a row. Battle boxes used to be one big thing to make ladder more flexible. The fact you dont need stay with your comps and feel free to do other things while in queue is very nice, but it still need some fixes and more features, like more functions (like increased battle boxes, or remember the item held by the mon, and auto attach on it whenever it is selected by the battle box and the item is available on inventory.) Other ladders also need some propper announce, better rewards in normal games (maybe). Maybe weekly and monthly rewards would increase people's interest aswell
  4. I found it in the first area left to the entrance. Keep in mind that in original games you need get the national pokedex, in order, to have acess to skoruppi
  5. Well I would like to share the team I use, it kills mostly gyms in 4-5 turns and only need to swap leads acording to gym. I am with smartphone, so forgive me the formating. Leads depend on the gym: I ll use an example with hoenn ones, but they are similar in other gyms: Fighting gym : octillery + typlhosion normal gym: Aerodactyl + typhlosion rock gym: typhlosion+ octillery (swap typhlo for duck if there's sandstorm. In other sandstorm gyms you should start with golduck because they have sand rush exca.) fire gym: octillery + golduck / octillery + aero flying gym: aero + typhlo psych gym: octillery+ typlho (if slowbro/king couple, just send galvsntula) water gym: golduck + octillery/ galvantula electric gym: aero+typhlo (or typhlo + octillery but then lanturn can stall a turn.) this strategie can struggle just a little bit vs rain teams (after golduck was introduced, it became really easier) it also can suffer a bit vs Iris, besides her, the average time spent in each gym (excluding puzzles) is 2~3 minutes. I use only 5 mons, generally the 6th slot is for leveling mon or whatever you wanna to put. With this i generally can beat hoen + kanto within 1 hour and left time to beat morimoto if lucky. Can't do the same with unova+ sinooh cus those gyms have a lot of wasting time puzzles.
  6. 30 gyms @ ~14K= 420.000 1 gym @30k (triple brothers) Morimoto 23k = ~473k All this is (almost) doable with 2 amulets i.e = 2 hours (assuming only 1 turn to ko a couple of pokes) Theres also some npcs inside gyms and heatran mountain which give a good amount of money, but the time spent increases drastically. Problem is, some puzzles from sinooh, as well as some from unova take several time to be done. Also Elite 4 despite BP nerf, didn't get any compensation at all. And it also makes the "rotation" betweens npcs a bit crazy. Those mechanics were good before bp and amulet coin nerfs, but assuming you gonna buy amulet coins (after frisk nerf, you can spent hours hunting this, paydayng is more profitable) for around ~20k and the increase of gyms is about ~4.5k, it means you loose the profit of 4.5 gyms per amulet coin. Elite 4 is challenging and a true eng game pve content, but it doesn't seen attractive at all anymore. @Kyu
  7. Are you really asking to ban RNG? Cus thats pointless to me. Just remember people asking to ban body slam from snorlax and look what happened... The same way you loose one match for a miss focus blast or stone edge, you loose to a miss from sand veil. Even with 1/24 crit chance there's still crits, RNG wll be rng as always.
  8. This can be Toxic for the Current Metagame ? AS far as I know, the devs tends to bring the last generation updated mechanics, with some exclusions (gengar's levitate, rock tomb, outrage, etc) If this mechanics were release, how much it could impact at the point of making some pokes uber-level? Share your opinion, please
  9. honestly, if anyone is interested in continue the project, feel free to get all the info i've gathered and just go on with project, the same way i Did with K9's one. E4 isnt my focus right now, so if anyone wants maintaing the project, just PM me or create the topic then notify me, so i can ask to moderation to close this one. :)
  10. Much appreciated, I should give a look at it when i have time, but since BP nerf The profit from E4 dropped a lot.
  11. Oh, so just a little missing type on dex. Thanks, it was reported
  12. Maybe not a offical format since it gonna affect a huge amount of players and make competitive even less newbie friendly. But some gimmick format for seasonal competitions would be good, even to help TC with possible ban hates. In an example it would look like Draft/Arena format examples (comparing to card games, like in hearthstone where you can participate in an arena without have a deck, just drafting random cards) Ofc it couldn't be able to do in pokemmo due to the Mmo factor, but think in a more complex version of battle factory and a less RNG version of random battles. (And you can make it seasonal so it doesn't remove the main focus of the game) The game need some fresh future wise content
  13. Bugs attacks normally damages rock types, they take double damage from rock attacks though. Bug attacks does damage halved vs steel types, they take normal damage from steel attacks tho.
  14. its funny how it inst sync with vanities sales xD
  15. Achievements could definitely be another bonus/late game content. There are some marks which are quite easily to fit in an achievement, i.e. Filled Dex, Mewtwo capture, Rayquaza capture, 8 Badges in each region, max EV a poke, play a PvP, to plant a berry, etc. There could be "Hot times" (which we already have, in PvP ranked matchmaking) people which login or make specified requirements in this time, can receive a mail or claim a reward from some NPC. Really can't agree with all, but I confess there are a few strategic places which would be interesting to land. (like shard tutor's place i.e.). While events can look like challenges in some form, they haven't specific rewards at all. All Battle frontier's instances can be considered "challenges", which all-time rankings, but they doesnt offer any other reward for this neither are reseted (people which used some broken strategie to achieve that probably wont be able to break their own record after they were balanced). Challenges can be put together with achievements like "beat a max level gym with only 1 poke", or "beat the elite four only with pidgey and evos" @Rache Poke Ride is purely a cosmetic Bycicle, though it should probably count as vanity (idk about @Darkshade position about it) Personally I think it would flood the screen with tons of poke-rides + Following sprites.
  16. Assuming that people didn't created characters with all those names just for yolo
  17. A few notable matches which I am interested xD
  18. Basicamente agora no começo tu precisa seguir a história do Fire Red (já que começou em Kanto, mas também pode mudar para outra região assim que chegar a 4ª insígnia. Recomendo usar um desses detonados comuns mesmo, pelo menos pra zerar a história: https://tec8.com.br/detonado-pokemon-fire-red/ Lembrando que há algumas variações que podem ocorrer, visto que o jogo é um MMO e não apenas uma cópia do Original (por exemplo os lendários) Não tem muito o que ajudar a menos que precise de alguns pokes lvl baixo, visto que tem uma espécie de barreira pra você não zerar a história muito facilmente. No mais é isso. Tem Vários BRs no jogo, e tu provavelmente vai achar eles muito fácil, só aguardar o horário de pico do pessoal logar. (Ah, nessa área do fórum sempre é bom colocar uma tradução em inglês em baixo)
  19. @YIBU @Edniss If anyone could please move this to Work in Progress subforums, would be much appreciated. (Maybe I can update this during vacations)
  20. Dont' need ban togekiss IMO, we just need more tools to deal with it :) YES ZAPDOS I AM TALKING ABOUT YOU, WHEN @Kyu
  21. OMG I AM SO HYPED. Its all that I was waiting for!
  22. They ll do. You can check pokedex for full info. Also, you can teach any move the current specie could/can/will learn by level, not mattering the lvl. it does includes pre-evo moves.
  23. Actually not if doing it efficiently. Most people struggle cause they have generical mons for stuff aka typlhosion, gengar, starmie, dragonite, etc bringng a 6-100ish team which cover a whole region generally makes you avoid PC unless recharge PPs, save exceptions of some mons using focus sash, but thats the average. Generally I spent more time running to the gym or puzzles than the battle itself
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.