BUSSINAPE Posted January 5, 2022 Share Posted January 5, 2022 (edited) This mod overwrites the Pokedex and Enemy Pokemon Battle sprites for the Final Evolution forms (and some non-finals for meta mons) of Pokemon to contain information about type advantages and speed range for lvl 50. It should contain the entire PokeMMO Pokedex. ------------------------------------------------------------------------------------------------------------------------------------------------------------------ Symbol explanations: - the speed values show the following: 31 IV / 31 IV + 252 EV / 31 IV + 252 EV + Speedy nature (like jolly) - type symbols on a sprite means those moves are super effective against it (2x) - 4x means it's 4x effective, the 4x stands right next to the bundle that it applies to - the physical/special icon is used to show what type of attacks are likely. In the case of a mixed icons if there's a red border around one of the types it usually means that type is more common - the eviolite symbol is used for non-final evolutions cause they are likely holding eviolite as an item ------------------------------------------------------------------------------------------------------------------------------------------------------------------ Feel free to reply here if you notice mistakes or have suggestions, or you just want to say something regarding the mod. I will fix the mistakes ASAP and will message here whenever there's a new version out. ------------------------------------------------------------------------------------------------------------------------------------------------------------------ Link (put it into your PokeMMO/data/mods folder): v2.1.0 https://drive.google.com/file/d/1H9mdDTl6ohB_m3FKz-yxV50PNJGqa_y8/view?usp=sharing Older versions: Spoiler v2.0.2 https://drive.google.com/file/d/1kEyY5VhXoRO9joEmUv6GjJ60hAyPDiEY/view?usp=sharing v2.0.1 https://drive.google.com/file/d/1GMG0ADdvvLvkO4hpcAeDG6Mi27ID6gHR/view?usp=sharing v2.0.0 https://drive.google.com/file/d/1lC9sKeZbi8QjoPNhqKcN_vsm1ISk5M9E/view?usp=sharing v1.0.0 https://drive.google.com/file/d/1qZu_drOrW1JRxIJJuaBVoH5jlagvALs5/view?usp=sharing If you want to support me feel free to mail some pokeyen to BUSSINAPE, mans strugglin Edited June 18, 2023 by BUSSINAPE Kai456, budadeth, MrVdd and 7 others 6 1 3 Link to comment
BUSSINAPE Posted January 6, 2022 Author Share Posted January 6, 2022 (edited) Updated to version 0.2. With this update a lot of meta mons received info such as: Starmie, Gyarados, Jolteon, Kabutops, Dragonite, and well... everything from 100-200 (in addition to everything from 0-100). Enjoy! Edit: I won't be doing Unown for the next batch, don't even think about it. I'll do them only if Johto comes out tomorrow (2022. 01. 07.). Edited January 6, 2022 by BUSSINAPE Kai456 1 Link to comment
druido890 Posted January 6, 2022 Share Posted January 6, 2022 The project is very nice and interesting, but have you thought of putting the fonts directly under the hp bar? so that the pokemon sprites are not disturbed. Anyway, nice job thanks! Yeferson369 1 Link to comment
BUSSINAPE Posted January 6, 2022 Author Share Posted January 6, 2022 (edited) 4 hours ago, druido890 said: The project is very nice and interesting, but have you thought of putting the fonts directly under the hp bar? so that the pokemon sprites are not disturbed. Anyway, nice job thanks! Unfortunately that is not supported for modding. Currently only asset and GUI changes are supported and GUI doesn't "see" which pokemon is out if I'm correct. To achieve this I would need to write a 3rd party program, which I don't want to do cause then it would be more like a cheating program (it could estimate a lot more things if it was an actual executable) instead of something that's doable within the boundaries of modding. Also a lot of 3rd party programs for pokemon pvp exist already and they can be used if sprites are important for you, this is just meant to be an alternative to those, for people who don't want to tab out. Thank you for the kind words and the ideas tho! Edited January 6, 2022 by BUSSINAPE Yeferson369 1 Link to comment
BUSSINAPE Posted January 8, 2022 Author Share Posted January 8, 2022 (edited) Big jump from v0.2 to v1.0 -> entire pokedex I sat down and finished the entire pokedex. Took me 2 days, but it's done, however I haven't found a way to do alternate forms (such as rotom) so if anyone has done a sprite update mod before and has actually done rotom forms please do tell me how to do that. I also did non-final evolutions for tiered mons. Feel free to message here to fix mistakes based on game meta, most of the expected type data has been gathered from smogon builds, but I'm aware pokemmo rules (and moves in some cases too) do vary from the base so there could be inaccuracies. I eventually plan to update the mixed types to be more indicative if it's both types mixed or if it's both can be built, but when built it's mono phys or spec. There are some minor indicators for some mons currently to signal, where the priority type is highlighted with a red or green square. So that will be next, and fixing inaccuracies. Edited January 8, 2022 by BUSSINAPE Link to comment
JDChaos Posted January 9, 2022 Share Posted January 9, 2022 Hey BUSSINAPE, Congrats on your mod. A list of alternate forms and their correlating dex number in PokeMMO can be found here.https://forums.pokemmo.eu/index.php?/topic/112172-battle-sprites-alternative-forms-index/ Enjoy xBasaraTojox 1 Link to comment
Tawwy Posted April 18, 2022 Share Posted April 18, 2022 My favourite mod! I ran into a bug where when someone swapped in a pokemon, the sprite didn't load.. it just stays whitened out. It's happened to me a number of times but very rarely. I hope to see this mod progress! Link to comment
hibari123 Posted August 5, 2022 Share Posted August 5, 2022 hola bro como puedo descargar el mod por que el link no sirve RayeticK 1 Link to comment
neyster Posted August 5, 2022 Share Posted August 5, 2022 friend the download link is not working RayeticK 1 Link to comment
AdhemarJ Posted August 25, 2022 Share Posted August 25, 2022 the file does not exist :( Link to comment
TheCaptainJAck Posted September 22, 2022 Share Posted September 22, 2022 Hi Guys Has anyone got the lastest version of this mod i can use. As the Download Link is Dead / File does not Exist. Have not been able to find a way to contact Bussinape. Kind Regards TheCaptainJack Link to comment
BUSSINAPE Posted October 9, 2022 Author Share Posted October 9, 2022 Hello, yes, unfortunately I've lost the files in a series of events, if anyone has it and can upload then the mod can still be saved haha Ayzakk 1 Link to comment
p4rz1val Posted November 14, 2022 Share Posted November 14, 2022 On 1/8/2022 at 6:58 PM, BUSSINAPE said: Big jump from v0.2 to v1.0 -> entire pokedex I sat down and finished the entire pokedex. Took me 2 days, but it's done, however I haven't found a way to do alternate forms (such as rotom) so if anyone has done a sprite update mod before and has actually done rotom forms please do tell me how to do that. I also did non-final evolutions for tiered mons. Feel free to message here to fix mistakes based on game meta, most of the expected type data has been gathered from smogon builds, but I'm aware pokemmo rules (and moves in some cases too) do vary from the base so there could be inaccuracies. I eventually plan to update the mixed types to be more indicative if it's both types mixed or if it's both can be built, but when built it's mono phys or spec. There are some minor indicators for some mons currently to signal, where the priority type is highlighted with a red or green square. So that will be next, and fixing inaccuracies. Hey, you have a link or something like that to download the mod?, i want that mod and nobody share any link so...that. thanks Link to comment
budadeth Posted November 14, 2022 Share Posted November 14, 2022 13 minutes ago, p4rz1val said: Hey, you have a link or something like that to download the mod?, i want that mod and nobody share any link so...that. thanks Read the comment above yours Link to comment
BUSSINAPE Posted May 14, 2023 Author Share Posted May 14, 2023 (edited) Hello everyone! Today a rather fortunate thing happened and a player named leap recognized me and managed to restore the mod for us! So the drive link is once more available and the mod's back on the menu. Question: should we try to squeeze in trick room / minimal speeds in there or is trick room not that dominant in the meta? edit: i might also finally sit down and finish the rotom forms 😄 Edited May 14, 2023 by BUSSINAPE budadeth and MrVdd 1 1 Link to comment
budadeth Posted May 15, 2023 Share Posted May 15, 2023 11 hours ago, BUSSINAPE said: Hello everyone! Today a rather fortunate thing happened and a player named leap recognized me and managed to restore the mod for us! So the drive link is once more available and the mod's back on the menu. Question: should we try to squeeze in trick room / minimal speeds in there or is trick room not that dominant in the meta? edit: i might also finally sit down and finish the rotom forms 😄 What a coincidence someone just asked me for this mod like 2 days ago Great news! Link to comment
MrVdd Posted May 15, 2023 Share Posted May 15, 2023 SAVED. Thank you for this mod it's been so much easier to get into PVP with it. ♥ Link to comment
paulogomesds Posted May 20, 2023 Share Posted May 20, 2023 Does this Mod work on Android? Link to comment
BUSSINAPE Posted May 21, 2023 Author Share Posted May 21, 2023 11 hours ago, paulogomesds said: Does this Mod work on Android? I'm not sure, tell me if it doesn't (don't have an android) Link to comment
BUSSINAPE Posted May 24, 2023 Author Share Posted May 24, 2023 (edited) Working on animated gifs and changing the speeds to 31IV / 31IV+EV / 31IV+EV+Speed cause I found myself wanting to see the ev trained + non natured speeds. A bit of a sneak peak of charizard: Edited May 24, 2023 by BUSSINAPE budadeth and Johnwaynee 1 1 Link to comment
BUSSINAPE Posted May 26, 2023 Author Share Posted May 26, 2023 The mod is updated to version 2.0, changelog: - Removed all modded shiny sprites (for compatibility with shiny hunting mods - the downside is that if you're battling a shiny you gotta open the pokedex) - ANIMATED SPRITES - yes, why not make this the best mod ever 😎 (do tell me if an animation is glitchy as premiere pro couldn't always properly convert the framerates and I had to manually fix some) - Added middle speed value - for EV trained, but non-natured (for example adamant sweeper) - CONSISTENT DISPLAY (stuff is at around the same place) - Added the following, previously skipped pokemon: Moltres (gym rerun encounter) Castform (with all forms) Pikachu (gym rerun encounter) Wormadam (with all forms) Cherrim sunshine form (only base form was in 1.0) Shaymin (both forms) All Rotoms (only base rotom was in 1.0) Gastrodon blue form (only the other form was in 1.0) Aron (gym rerun encounter) Sawsbuck (with all forms) - Updated the type icons to nicer ones - Parasect has sunglasses (it's my favorite pokemon) - Fixed typos (3) - Changed a lot of mixed types to weighted mixed types - Still no unowns cause that's a long day Johnwaynee and budadeth 1 1 Link to comment
BUSSINAPE Posted May 27, 2023 Author Share Posted May 27, 2023 V2.0.1 changelog: - fixed Emolga Johnwaynee 1 Link to comment
MarkiFer Posted May 27, 2023 Share Posted May 27, 2023 On 4/1/2022 at 22:11, BUSSINAPE said: Este mod sobrescribe los sprites de Pokedex y Enemy Pokemon Battle para las formas Final Evolution (y algunas no finales para meta mons) de Pokémon para contener información sobre las ventajas de tipo y el rango de velocidad para lvl 50. Debe contener todo el PokeMMO Pokedex. -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------ Explicaciones de símbolos: - los valores de velocidad muestran lo siguiente: 31 IV / 31 IV + 252 EV / 31 IV + 252 EV + Naturaleza rápida (como jolly) - escribir símbolos en un sprite significa que esos movimientos son súper efectivos contra él (2x) - 4x significa que es 4x efectivo, el 4x se encuentra justo al lado del paquete al que se aplica - el ícono físico/especial se usa para mostrar qué tipo de ataques son probables. En el caso de íconos mixtos, si hay un borde rojo alrededor de uno de los tipos, generalmente significa que ese tipo es más común - el símbolo de eviolite se usa para evoluciones no finales porque es probable que tengan eviolite como elemento -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------ Siéntase libre de responder aquí si nota errores o tiene sugerencias , o simplemente quiere decir algo sobre el mod. Corregiré los errores lo antes posible y enviaré un mensaje aquí cada vez que haya una nueva versión. -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------ Enlace (póngalo en su carpeta PokeMMO/data/mods): v2.0.1 https://drive.google.com/file/d/1GMG0ADdvvLvkO4hpcAeDG6Mi27ID6gHR/view?usp=sharing Versiones anteriores: Revelar contenidos ocultos v2.0.0: https://drive.google.com/file/d/1lC9sKeZbi8QjoPNhqKcN_vsm1ISk5M9E/view?usp=sharing v1.0.0: https://drive.google.com/file/d/1qZu_drOrW1JRxIJJuaBVoH5jlagvALs5/view?usp=sharing Si quieres apoyarme no dudes en enviarme pokeyen a BUSSINAPE, mans strugglin On 4/1/2022 at 22:11, BUSSINAPE said: Este mod sobrescribe los sprites de Pokedex y Enemy Pokemon Battle para las formas Final Evolution (y algunas no finales para meta mons) de Pokémon para contener información sobre las ventajas de tipo y el rango de velocidad para lvl 50. Debe contener todo el PokeMMO Pokedex. -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------ Explicaciones de símbolos: - los valores de velocidad muestran lo siguiente: 31 IV / 31 IV + 252 EV / 31 IV + 252 EV + Naturaleza rápida (como jolly) - escribir símbolos en un sprite significa que esos movimientos son súper efectivos contra él (2x) - 4x significa que es 4x efectivo, el 4x se encuentra justo al lado del paquete al que se aplica - el ícono físico/especial se usa para mostrar qué tipo de ataques son probables. En el caso de íconos mixtos, si hay un borde rojo alrededor de uno de los tipos, generalmente significa que ese tipo es más común - el símbolo de eviolite se usa para evoluciones no finales porque es probable que tengan eviolite como elemento -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------ Siéntase libre de responder aquí si nota errores o tiene sugerencias , o simplemente quiere decir algo sobre el mod. Corregiré los errores lo antes posible y enviaré un mensaje aquí cada vez que haya una nueva versión. -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------ Enlace (póngalo en su carpeta PokeMMO/data/mods): v2.0.1 https://drive.google.com/file/d/1GMG0ADdvvLvkO4hpcAeDG6Mi27ID6gHR/view?usp=sharing Versiones anteriores: Revelar contenidos ocultos v2.0.0: https://drive.google.com/file/d/1lC9sKeZbi8QjoPNhqKcN_vsm1ISk5M9E/view?usp=sharing v1.0.0: https://drive.google.com/file/d/1qZu_drOrW1JRxIJJuaBVoH5jlagvALs5/view?usp=sharing Si quieres apoyarme no dudes en enviarme pokeyen a BUSSINAPE, mans strugglin Excelente mod, muchas gracias Link to comment
BUSSINAPE Posted May 28, 2023 Author Share Posted May 28, 2023 V2.0.2 changelog: - added missing male ludicolo (female works fine in previous versions too) hakaj 1 Link to comment
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