Bestfriends Posted October 13, 2022 Posted October 13, 2022 (edited) Pokemon Experience Type Level Index (PokeMMO Version) Good afternoon everyone, I hope you are enjoying your time here on PokeMMO. There was a slight issue that I came across yesterday that a guide may be able to fix. Due to my busy schedule, I asked someone to level two of my pokemon to 100. He then asked me what the Experience Level was on a pokemon, so I had to look up the number in the summary box. This guide plans on addressing this exact concern. Hopefully you can find this index helpful! Without further ado, lets dive into all the Pokemon's Experience Types! To look for a specific Pokemon or Item, you can either do CNTL + F for Computer or "Find In Page" for mobile devices. Before I list all the pokemon, first we need to know about a few items that may help you level: Exp. Share = An item to be held by a Pokemon. The holder gets a share of a battle's Exp. Points without battling. There can be a total of five holders of the item that can benefit from the Exp. Gain, however your Exp. will be split up quite a bit. Here is a chart of how the Exp. Distribution will be split fi you hold the item: No One = 100% Exp. Gain One Holder = 50% Exp. Gain Two Holders = 25% Exp. Gain; 50% for the Leader Three Holders = ~16.67% Exp. Gain; 50% for the Leader Four Holders = 12.5% Exp. Gain; 50% for the Leader Five Holders = 10% Exp. Gain; 50% for the Leader Six Holders (including the Leader) = ~8.33% Exp. Gain; ~58.33% for the Leader Six Holders (including the Leader) = ~8.33% Exp. Gain; ~58.33% for the Leader (credit to @NoGoodLife for informing about six holders and the brief correction). Rare Candy = A candy that is packed with energy. It raises the level of a single Pokemon by one. EXP Candy (XS) = A candy packed with energy. It increases a Pokemon's Experience by a fixed amount. +500 EXP EXP Candy (S) = A candy packed with energy. It increases a Pokemon's Experience by a fixed amount. +1,250 EXP EXP Candy (M) = A candy packed with energy. It increases a Pokemon's Experience by a fixed amount. +3,000 EXP EXP Candy (L) = A candy packed with energy. It increases a Pokemon's Experience by a fixed amount. +10,000 EXP EXP Candy (XL) = A candy packed with energy. It increases a Pokemon's Experience by a fixed amount. +30,000 EXP Lucky Egg (Small) = Time only consumed while online. An item which increases the amount of EXP gained for a short period of time. Stacks with other bonuses. Consumed upon use. Effects last for 30 minutes. x1.5 EXP gain! Lucky Egg = Time only consumed while online. An item which increases the amount of EXP gained for a short period of time. Stacks with other bonuses. Consumed upon use. Effects last for 1 hour. x2 EXP gain! EXP Charm (+25%) = Time only consumed while online. A charm which increases the player's party EXP gain. Stacks with other bonuses. Consumed upon use. Effects last for 1 hour. Link members receive a 10% Bonus. EXP Charm (+50%) = Time only consumed while online. A charm which increases the player's party EXP gain. Stacks with other bonuses. Consumed upon use. Effects last for 1 hour. Link members receive a 10% Bonus. EXP Charm (+100%) = Time only consumed while online. A charm which increases the player's party EXP gain. Stacks with other bonuses. Consumed upon use. Effects last for 1 hour. Link members receive a 10% Bonus. Donator Status Ticket - 7 Days = This item is untossable! An item which can be used to promote your account to Donator Status. Donator Status benefits include: +25% EXP in battles, +10% chance of encountering shinies, and +10% faster egg hatching, +5% extra money upon winning battles against trainers. Donator Status Ticket - 15 Days = This item is untossable! An item which can be used to promote your account to Donator Status. Donator Status benefits include: +25% EXP in battles, +10% chance of encountering shinies, and +10% faster egg hatching, +5% extra money upon winning battles against trainers. Donator Status Ticket - 30 Days = This item is untossable! An item which can be used to promote your account to Donator Status. Donator Status benefits include: +25% EXP in battles, +10% chance of encountering shinies, and +10% faster egg hatching, +5% extra money upon winning battles against trainers. EXP Reamplifier = An item which splits experience and EVs among all healthy party members. This account-bound item has infinite use and may be toggled on or off at any time while out of battle. Exp. Share effects are negated while this item is active. 25% of battle EXP gained is shared among active pokemon, while 75% is split between pokemon which don't participate (including battlers). Each pokemon also gains an additional 5% of the total amount earned from the battle (basically, a permanent 30% exp. gain). It should also be noted that you can stow away up to 9 Pokemon in all the Daycares combined (1 in Route 5 [Kanto] + 2 in Four Island [Kanto] + 2 in Route 117 [Hoenn] + 2 in Solaceon Town [Sinnoh] + 2 in Route 3 [Unova]). EXP gain through the Daycare is by 20% EXP from your battle (implying that you can gain EXP from that battle). The benefit to the Daycare is that you cannot evolve a pokemon while it is in there, however, moves will be overwritten. So if you have a particular moveset on your pokemon or want the process to go a bit faster, then you should either use the items or consult with a leveler at the Trade Corner. There is also a Trade Bonus of +15% EXP in fights if the pokemon is not from the Original Trainer (OT). Español (Spanish) Version - Credit to @Edwardinho Spoiler Índice Nivel de Tipo de Experiencia en Pokémon (Versión PokéMMO) Buenas tardes a todos, espero que estén disfrutando su tiempo aquí en PokeMMO. Hubo un pequeño problema que encontré hace poco y que esta guía podrá solucionar. Debido a mi apretada agenda, le pedí a alguien que subiera el nivel dos de mi pokemon a 100. Luego me preguntó cuál era el nivel de experiencia en un pokémon, así que tuve que buscar el número en el cuadro de resumen. Esta guía planea abordar esta preocupación exacta. ¡Espero que este índice les resulte útil! Sin más preámbulos, ¡vamos a sumergirnos en todos los tipos de experiencia de Pokémon! Para buscar un Pokémon u objeto específico, puede usar CTRL + F en su computadora o "Find In Page" para dispositivos móviles. Antes de enumerar todos los Pokémon, primero debemos conocer algunos elementos que pueden ayudarnos a subir de nivel: Repartir Exp = Un objeto que debe ser equipado por un Pokémon. El poseedor obtiene una parte de la experiencia de una batalla. Obtendrá puntos sin pelear. Puede haber un total de cinco portadores del objeto que pueden beneficiarse de el Repartir Exp, sin embargo su Experiencia se dividirá bastante. Aquí hay un gráfico de cómo la distribución de Experiencia y se dividirá si tienes el objeto equipado: Ninguno = 100% Experiencia obtenida. Un Portador = 50% Experiencia obtenida. Dos Portadores = 25% Experiencia obtenida, 50% para el Titular. Tres Portadores = 12,5% Experiencia obtenida, 50% para el Titular. Cuatro Portadores = 6.25% Experiencia obtenida, 50% para el Titular. Cinco Portadores = ~4.17% Experiencia obtenida, 50% para el Titular. Carameloraro = Caramelo energético que sube a un Pokémon de nivel. Caramelo EXP (Extra-Pequeño) = Aumenta la experiencia de un Pokémon una cantidad fija. +500 Experiencia. Caramelo EXP (Pequeño) = Aumenta la experiencia de un Pokémon una cantidad fija. +1,250 Experiencia. Caramelo EXP (Mediano) = Aumenta la experiencia de un Pokémon una cantidad fija. +3,000 Experiencia. Caramelo EXP (Grande) = Aumenta la experiencia de un Pokémon una cantidad fija. +10,000 Experiencia. Caramelo EXP (Extra-Grande) = Aumenta la experiencia de un Pokémon una cantidad fija. +30,000 Experiencia. Huevo Suerte (Pequeño) = El tiempo sólo se acaba mientras está en línea. Objeto que aumenta la experiencia recibida durante poco tiempo. Se acumula con otros bonos. Se consume al usarlo. Su efecto dura 30 minutos. x1.5 Experiencia obtenida! Huevo Suerte = El tiempo sólo se acaba mientras está en línea. Objeto que aumenta la experiencia recibida durante poco tiempo. Se acumula con otros bonos. Se consume al usarlo. Su efecto dura 1 hora. x2 Experiencia obtenida! EXP Charm (+25%) = Amuleto que aumenta la experiencia recibida por el equipo del jugador. Se acumula con otros bonus. Se consume al usarlo. Su efecto dura 1 hora. Los miembros del link reciben un bonus del 10%. EXP Charm (+50%) = Amuleto que aumenta la experiencia recibida por el equipo del jugador. Se acumula con otros bonus. Se consume al usarlo. Su efecto dura 1 hora. Los miembros del link reciben un bonus del 10%. EXP Charm (+100%) = Amuleto que aumenta la experiencia recibida por el equipo del jugador. Se acumula con otros bonus. Se consume al usarlo. Su efecto dura 1 hora. Los miembros del link reciben un bonus del 10%. Ticket de Estado Donador - 7 DÍAS = No desechable. Objeto que pude utilizarse para ascender tu cuenta a estado donador. Los beneficios del Estado Donador incluyen: +25% de Experiencia en combates. +10% de probabilidad de encontrar variocolores. +10% de eclosión de huevos más rápida. +5% de dinero extra al ganar batallas contra entrenadores. Ticket de Estado Donador - 15 DÍAS = No desechable. Objeto que pude utilizarse para ascender tu cuenta a estado donador. Los beneficios del Estado Donador incluyen: +25% de Experiencia en combates. +10% de probabilidad de encontrar variocolores. +10% de eclosión de huevos más rápida. +5% de dinero extra al ganar batallas contra entrenadores. Ticket de Estado Donador - 30 DÍAS = No desechable. Objeto que pude utilizarse para ascender tu cuenta a estado donador. Los beneficios del Estado Donador incluyen: +25% de Experiencia en combates. +10% de probabilidad de encontrar variocolores. +10% de eclosión de huevos más rápida. +5% de dinero extra al ganar batallas contra entrenadores. Reamplificador de Experiencia = Es un objeto que reparte la experiencia y los EV entre todos los miembros saludables del equipo. Este artículo estará vinculado a la cuenta, tiene un uso infinito y puede ser activado o desactivado en cualquier momento mientras está fuera de la batalla. El 25% de la Experiencia de batalla ganada se comparte entre los Pokémon activos, mientras que el otro 75% se dividirá entre los Pokémon que no participan. Cada Pokémon también gana un 5% adicional de la cantidad total ganada en la batalla. También se debe destacar que puedes guardar hasta 9 Pokémon en todas las Guarderías combinadas (1 en Ruta 5 [Kanto] + 2 en Isla Quarta [Kanto] + 2 en Ruta 117 [Hoenn] + 2 en Pueblo Sosiego [Sinnoh ] + 2 en Ruta 3 [Teselia]). La ganancia de Experiencia a través de la Guardería es un 20% de Experiencia de su batalla (lo que implica que puedes ganar Experiencia de esa batalla). El beneficio para la guardería es que no puedes evolucionar un Pokémon mientras está allí, sin embargo, los movimientos se sobrescribirán. Entonces, si tienes un conjunto de movimientos particular en tu Pokémon o quieres que el proceso sea un poco más rápido, entonces debes usar los elementos o consultar con un nivelador en Trade Corner. También hay una bonificación comercial de +15% EXP en peleas si el Pokémon no es del entrenador original (EO). Edited December 1, 2024 by Bestfriends Added Six Holders in the Description and corrected 3-5 Exp. Share Math. (Thank you NoGoodLife for the info). sherteminys, MightyMichele, AMARO and 9 others 6 2 4
Bestfriends Posted October 13, 2022 Author Posted October 13, 2022 (edited) Guide Key Normal Font = Current Pokemon Orange Font = Possible Future Pokemon ___________________________________________________________________________________ Erratic (600,000 EXP.) = Nincada, Ninjask, Shednja, Volbeat, Swablu, Altaria, Zangoose, Lileep, Cradily, Anorith, Armaldo, Feebas, Milotic, Clamperl, Huntail, Gorebyss, Cranidos, Rampardos, Sheldon, Bastiodon, Finneon, and Lumineon Fast (800,000 EXP.) = Clefairy, Clefable, Jigglypuff, Wigglytuff, Chansey, Ledyba, Ledian, Spinarak, Ariados, Cleffa, Igglybuff, Togepi, Togetic, Marill, Azumarill, Aipom, Misdreavus, Snubbull, Granbull, Corsola, delibird, Smeargle, Blissey, Azurill, Skitty, Delcatty, Mawile, Spoink, Grumpig, Spinda, Lunatone, Solrock, Shuppet, Banette, Duskull, Dusclops, Chimecho, Luvdisc, Ambipom, Mismagius, Glameow, Purugly, Chingling, Happiny, Togekiss, Dusknoir, Munna, Musharna, Audino, Minccino, Cinccino, and Alomomola Medium Fast (1,000,000 EXP.) = Caterpie, Metapad, Butterfree, Weedle, Kakuna, Beedrill, Rattata, Raticate, Spearow, Fearow, Ekans, Arbok, Pikachu, Raichu, Sandshrew, Sandslash, Vulpix, Ninetales, Zubat, Golbat, Paras, Parasect, Venonat, Venomoth, Diglett, Dugtrio, Meowth, Persian, Psyduck, Golduck, Mankey, Primeape, Ponyta, Rapidash, Slowpoke, Slowbro, Magnemite, Magneton, Farfetch'd, Doduo, Dodrio, Seel, Dewgong, Grimer, Muk, Onix, Drowzee,Hypno, Krabby, Kingler, Voltorb, Electrode, Cubone,Marowak, Hitmonlee, Hitmonchan, Lickitung,Koffing,Weezing, Tangela, Kangaskhan, Horsea, Seadra,Goldeen, Seaking, Mr. Mime, Scyther, jynx, Electabuzz, Magmar, Ditto, Eevee, Vaporeon,Jolteon, Flareon, Porygon, Omanyte, Omastar,Kabuto, Kabutops, Mew, Sentret, Furret,Hoothoot, Noctowl, Crobat, Pichu, natu, xatu, Sudowoodo, Yanma, Wooper, Quagsire, espeon, Umbreon, Slowking, Unown, Wobbuffet, Girafarig, Pineco, Forretress, Dunsparce, Steelix, Qwilfish, Scizor, Teddiursa, Ursaring, Slugma, Magcargo, Remoraid, Octillery, Kingdra, Phanpy, Donphan, Porygon2, Tyrogue, Hitmontop, smoochum, Elekid, Magby, Poochyena, Mightyena, Zigzagoon, Linoone, Wurmple, Silcoon, Beautifly, Cascoon, Dustox, Wingull, Pelipper, Surskit, Masquerain, nosepass, meditite, medicham, Plusle, Minun, Numel, Camerupt, Torkoal, Barboach, Whiscash, Baltoy, Claydol, Castform, Wynaut, Snorunt, Glalie, Bidoof, Bibarel, Burmy, Wormadam, Mothim, Pachirisu, Buizel, Floatzel, Cherubi, Cherrim, Shellos, Gastrodon, Buneary Lopunny, Stunky, Skuntank, Bronzong, Bronzong, Bonsly, Mime Jr., spiritomb, Croagunk, Toxicroak, Magnezone, Lickilicky, Tangrowth, Electivire, Magmortar, Yanmega, Leafeon, Glaceon, Porygon-Z, probopass, Froslass, Rotom, Patrat, Watchog, Purrloin, Liepard, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Blitzle, Zebstrika, Woobat, Swoobat, Drilbur, Excadrill, Throh, Sawk, Cottonee, Whimsicott, Petilil, Lilligant, Basculin, Maractus, Dwebble, Crustle, Scraggy, Scrafty, sigilyph, Yanmask, Cofagrigus, Tirtouga, Carracosta, Archen, Archeops, Trubbish, Garbodor, Ducklett, Swanna, Deerling, Sawsbuck, Emolga, Karrablast, Escavalier, Foongus, Amoonguss, Frillish, Jellicent, Joltik, Galvantula, Ferroseed, Ferrothorn, Elgyem, Beheeyem, Cubchoo, Beartic, Cryogonal, Shelmet, Accelgor, Stunfisk, Druddigon, Golett, Golurk, Pawniard, Bisharp, Heatmor, and Durant Medium Slow (1,059,860 EXP.) = Bulbasaur, Ivysaur, Venusaur, Charmander, Charmeleon, Charizard, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Nidoran (Female), Nidorina, Nidoqueen, Nidoran (Male), Nidorino, Nidoking, Oddish, Gloom, Vileplume, Poliwag, Poliwhirl, Poliwrath, abra, kadabra, alakazam, Machop, Machoke, Machamp, Bellsprout, Weepinbell, Victreebel, Geodude, Graveler, Golem, Gastly, Haunter, Gengar, Chikorita, Bayleef, Meganium, Cyndaquil, Quailava, Typhlosion, Totodile, Croconaw, Feraligatr, Mareep, Flaaffy, Ampharos, Bellossom, Politoed, Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora, Murkrow, Gligar, Shuckle, Sneasel, Swinub, Piloswine, Celebi, Treecko, Grovyle, Sceptile, Torchic, Combusken, Blaziken, Mudkip, Marshtomp, Swampert, Lotad, Lombre, Ludicolo, Seedot, Nuzleaf, Shiftry, Taillow, Swellow, Whismur, Loudred, Exploud, Sableye, Roselia, Trapinch, Vibrava, Flygon, Cacnea, Cacturne, Kecleon, Absol, Spheal, Sealeo, Walrein, Turtwig, Grotle, Torterra, Chimchar, Monferno, Infernape, Piplup, Prinplup, Empoleon, Starly, Starvavia, Staraptor, Kricketot, Kricketune, Shinx, Luxio, Luxray, Budew, Roserade, Combee, Vespiquen, Honchkrow, Chatot, Riolu, Lucario, Weavile, Gliscor, Shaymin, Snivy, Servine, Serperior, Tepig, Pignite, Emboar, Oshawott, Dewott, Samurott, Lillipup, Herdier, Stoutland, Pidove, Tranquill, Unfezant, Roggenrola, Boldore, Gigalith, Timburr, Gurdurr, Conkeldurr, Tympole, Palpitoad, Seismitoad, Sewaddle, Swadloon, Leavanny, Venipede, Whirlpede, Scolipede, Sandile, Krokorok, Krookodile, darumaka, darmanitan, Zorua, Zoroark, Gothita, Gothorita, Gothitelle, Solosis, Duosion, Reuniclus, Klink, Klang, Klinklang, Litwick, Lampent, Chandelure, Mienfoo, and Mienshao Slow (1,250,000 EXP.) = Growlithe, arcanine, Tentacool, Tentacruel, Shellder, Cloyster, Exeggcute, Exeggutor, Rhyhorn, Rhydon, Staryu, Starmie, Pinsir, Tauros, Magikarp, Gyarados, Lapras, Aerodactyl, Snorlax, Articuno, Zapdos, Moltres, Dratini, Dragonair, Dragonite, Chinchou, Lanturn, Heracross, Mantine, Skarmory, Houndour, Houndoom, Stantler, Miltank, Raikou, Entei, Suicune, Larvitar, Pupitar, Tyranitar, Ralts, Kirlia, Gardevoir, Slakoth, Vigoroth, Slaking, Aron, Lairon, Aggron, Electrike, Manectric, Carvanha, Sharpedo, Tropius, Relicanth, Bagon, Shelgon, Salamence, Beldum, Metang, Metagross, Regirock, Regice, Registeel, Latias, Latios, Jirachi, Gible, Gabite, Garchomp, Munchlax, Hippopotas, Hippowodon, Skorupi, Drapion, Carnivine, Mantyke, Snover, Abomasnow, Rhyperior, Mamoswine, Gallade, Uxie, Mesprit, Azelf, Heatran, Phione, Manaphy, Victini, Vanillite, Vanillish, Vanilluxe, Tynamo, Eelektrik, Eelektross, Axew, Fraxure, Haxorus, Bouffalant, Rufflet, Braviary, Vullaby, Mandibuzz, Deino, Zweilous, Hydreigon, Larvesta, Volcarona, Cobalion, Terrakion, Virizion, tornadus, thundurus, and landorus Fluctuating (1,640,000 EXP.) = Shroomish, Breloom, Makuhita, Hariyama, Illumise, Gulpin, Swalot, Wailmer, Wailord, Seviper, Corphish, Crawdaunt, Drifloon, and Drifblim Edited February 14 by Bestfriends Shaymin Sky Form is now implemented! (2/14/2025) Mokujin97, BenWordsmith, AMARO and 2 others 2 2 1
Bestfriends Posted October 13, 2022 Author Posted October 13, 2022 (edited) Edited October 19, 2022 by Bestfriends Video of Experience Type Level Demo
Thekingofglory Posted October 13, 2022 Posted October 13, 2022 good, mayor could u or someone translate it in chinese forums?
Edward Posted October 14, 2022 Posted October 14, 2022 i love your work. Contact me if you need a translation into Spanish ! Bestfriends 1
CanadaSorry Posted October 14, 2022 Posted October 14, 2022 Looks fantastic 🙂 thankyou for the awesome work as always ♡ The only thing i notice that stands out, gallade is highlighted orange as a future pokemon. If thats the case, someone should definitely tell Ralts to cut it out 🙃🙂🙃 Bestfriends 1
Bestfriends Posted October 14, 2022 Author Posted October 14, 2022 9 minutes ago, CanadaSorry said: Looks fantastic 🙂 thankyou for the awesome work as always ♡ The only thing i notice that stands out, gallade is highlighted orange as a future pokemon. If thats the case, someone should definitely tell Ralts to cut it out 🙃🙂🙃 That has been adjusted while working on Gen 3's pictures. However, I appreciate you for brining this to my attention. CanadaSorry 1
Tnums Posted October 14, 2022 Posted October 14, 2022 Amazing information. Amazing formatting. Amazing individual 😄 well done my dude. Bestfriends 1
Gurbb Posted November 10, 2022 Posted November 10, 2022 Thanks for this guide, As an owner of a lvl shop its really handy to have a list of all the max exp around that quick, saves a question to the customer 🙂 Bestfriends 1
ArtesanoCarmesi Posted January 9, 2023 Posted January 9, 2023 Hi, sorry I have a question regarding the daycares, did they update how the EXP works? I saw in another post that the EXP gained while in the daycare was 60% and only will be gained if you gained that experience while on the same region that the daycare. can someone explain to me if its still work the same or what does the 20% EXP in this post means pls? Thanks!
MysteryRS Posted March 29, 2023 Posted March 29, 2023 I have been looking for something similar for so long! This is packed with wayyyy more information than I was expecting, thank you very much! Bestfriends 1
NoGoodLife Posted November 6, 2024 Posted November 6, 2024 (edited) On 10/14/2022 at 2:18 AM, Bestfriends said: Exp. Share = An item to be held by a Pokemon. The holder gets a share of a battle's Exp. Points without battling. There can be a total of five holders of the item that can benefit from the Exp. Gain, however your Exp. will be split up quite a bit. Here is a chart of how the Exp. Distribution will be split fi you hold the item: No One = 100% Exp. Gain One Holder = 50% Exp. Gain Two Holders = 25% Exp. Gain; 50% for the Leader Three Holders = 12.5% Exp. Gain; 50% for the Leader Four Holders = 6.25% Exp. Gain; 50% for the Leader Five Holders = ~4.17% Exp. Gain; 50% for the Leader Exp. Share = An item to be held by a Pokemon. The holder gets a share of a battle's Exp. Points without battling. Here is a chart of how the Exp. Distribution will be split when you hold the item: No One = 100% Exp. Gain for the Leader One Holder = 50% Exp. Gain; 50% for the Leader Two Holders = 25% Exp. Gain; 50% for the Leader Three Holders = ~16.67% Exp. Gain; 50% for the Leader Four Holders = 12.5% Exp. Gain; 50% for the Leader Five Holders = 10% Exp. Gain; 50% for the Leader Six Holders (including the Leader) = ~8.33% Exp. Gain; ~58.33% for the Leader Edited November 6, 2024 by NoGoodLife Bestfriends 1
NoGoodLife Posted November 18, 2024 Posted November 18, 2024 @Bestfriends Please fix numbers for 3-4-5 exp.share holders too. Party leader (pokemon/pokemons participating in the battle) - always gets at least 50% experience, and the rest 50% experience redistributed between N pokemons, where N is the amount of exp.shares. Bestfriends 1
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