Munya Posted April 1, 2016 Share Posted April 1, 2016 what about underwater? there a re chinchou/lanturn swarms but says it would have no effect Probably not, similar with rain provided it got added in EDIT: it did Link to comment
OldKeith Posted April 1, 2016 Author Share Posted April 1, 2016 Guys I appreciate the input, great job by everyne especially axx. But can you please use the template provided in the first post? This will make everything easier for everyone. I know 10 encounters is far from accurate, but it gives an overview to what each area produces, and helps us identify the best EV training spots. Link to comment
Gunthug Posted April 1, 2016 Share Posted April 1, 2016 tentacool/tentacruel and mantine hordes surfing on island 2 \ :lol:/ Will put my encounters in the proper format when I'm done spdef eving Link to comment
slidingpanda Posted April 1, 2016 Share Posted April 1, 2016 (edited) KANTO Route 11 (night) 3 x Drowzee (6/10) = 3 Sp. Def. EVs 3 x Hoothoot (2/10) = 3 HP EVs 3 x Magnemite (1/10) = 3 Sp. Att EVs 3 x Ekans (1/10) = 3 Att EVs Route 12 (night) 1 x Gloom + 4 x Oddish (5/10) = 6 Sp. Att. EVs 5 x Venonat (5/10) = 5 Sp. Def EVs Route 13 (night) 1 x Gloom + 4 x Oddish (6/10) = 6 Sp. Att. EVs 5 x Venonat (3/10) = 5 Sp. Def EVs 5 x Ditto (1/10) = 5 HP EVs Route 14 (night) 1 x Gloom + 4 x Oddish (5/10) = 6 Sp. Att. EVs 5 x Venonat (5/10) = 5 Sp. Def EVs Route 15 (night) 1 x Gloom + 4 x Oddish (9/10) = 6 Sp. Att. EVs 5 x Ditto (1/10) = 5 HP EVs Edited April 1, 2016 by slidingpanda Arimanius and OldKeith 2 Link to comment
Tritios Posted April 1, 2016 Share Posted April 1, 2016 Pokemon Tower 3x Cubone 3x 1 haunter 2 gastly 3x 1 haunter 2 gastly 3x 2 haunter 1 gastly 3x 1 haunter 2 gastly 3x 1 haunter 2 gastly 3x 2 haunter 1 gastly 3x 2 haunter 1 gastly 3x gastly 3x gastly here it is with your template Kieth OldKeith and SirYurop 2 Link to comment
Tyrone Posted April 1, 2016 Share Posted April 1, 2016 Victory Road: (night) These are level 35-46 5 Sandslash = 10 Def EVs 5 Sandslash = 10 Def EVs 3 Machoke 2 Machop = 8 Atk EVs 3 Machoke 2 Machop = 8 Atk EVs 4 Onix 1 Marowak = 6 Def EVs 3 Machoke 2 Machop = 8 Atk EVs 5 Sandslash = 10 Def EVs 5 Arbok(46) = 10 Atk EVs 5 Arbok = 10 Atk EVs 3 Golbat 2 Zubat = 8 Spe EVs 3 Golbat 2 Zubat = 8 Spe EVs 5 Arbok = 10 Atk EVs 5 Sandslash = 10 Def EVs 5 Sandslash = 10 Def EVs 1 Graveler 3 Onix 1 Marowak = 7 Def EVs 5 Arbok = 10 Atk EVs 5 Sandslash = 10 Def EVs 1 Graveler 1 Onix 3 Marowak = 9 Def EVs 3 Machoke 2 Machop = 8 Atk EVs 1 Graveler 1 Onix 3 Marowak = 9 Def EVs Uncandango and OldKeith 2 Link to comment
slidingpanda Posted April 1, 2016 Share Posted April 1, 2016 (edited) HOENN Route 118 (day) - Grass 3 Electrike (8/10) = 3 Speed EVs 2 Wingull + 1 Linoone (2/10) = 4 Speed EVs - Surf 3 Tentacool (5/10) = 3 SDef EVs 3 Wingull (5/10) = 3 Speed EVs Route 121 (day) - Grass 3 Gloom (5/10) = 6 SAtk EVs 3 Linoone (5/10) = 6 Speed EVs - Surf 3 Tentacool (7/10) = 3 SDef EVs 3 Wingull (3/10) = 3 Speed EVs Mount Pyre(day) - Inside 3 Shuppet (1/10) = 3 Atk EVs 5 Shuppet (4/10) = 5 Atk EVs 3 Duskull (2/10) = 3 Def EVs + 3 SDef EVs 4 Duskull (2/10) = 4 Def EVs + 4 SDef EVs 5 Duskull (1/10) = 5 Def EVs + 5 SDef EVs - Outside 5 Shuppet (7/10) = 5 Atk EVs 3 Vulpix (2/10) = 3 Speed EVs 5 Vulpix (1/10) = 5 Speed EVs Edited April 1, 2016 by slidingpanda OldKeith, Uncandango and Arimanius 3 Link to comment
OldKeith Posted April 1, 2016 Author Share Posted April 1, 2016 Yo, I heard you like walls so I added some walls to your walls. SirAlbert, GuardianOfKanto, Leorodo and 5 others 8 Link to comment
Uncandango Posted April 2, 2016 Share Posted April 2, 2016 I updated my post, and look what i found :) RT. 114 (Surfing) ☆☆☆☆☆ 3 Azumarill (3/12) = 9 HP EVs 2 Azumarill 1 Marill (4/12) = 8 HP EVs 1 Azumarill 2 Marill (4/12) = 7 HP EVs 3 Marill (1/12) = 6 HP EVs Arimanius and Tritios 2 Link to comment
OldKeith Posted April 2, 2016 Author Share Posted April 2, 2016 Very good contributions so far. A small specification would be that duskill only gives special defense. As for the rest of the people, I am really thrilled by the large number of contributions, this guide looks beefy so far and we have already found the best places to train HP, SDef and Speed. I would like people to try and find exclusive places for training Atk, Def and SAtk, where you constantly get 5-10 EVs. Arimanius and Uncandango 2 Link to comment
slidingpanda Posted April 2, 2016 Share Posted April 2, 2016 Very good contributions so far. A small specification would be that duskill only gives special defense. As for the rest of the people, I am really thrilled by the large number of contributions, this guide looks beefy so far and we have already found the best places to train HP, SDef and Speed. I would like people to try and find exclusive places for training Atk, Def and SAtk, where you constantly get 5-10 EVs. I took EV yield info from ingame pokedex and that's what it shown 1 def + 1 sp. def. for duskull I never really tested what evs it actually gave cause i run away from the hordes immediately : ( Link to comment
OldKeith Posted April 2, 2016 Author Share Posted April 2, 2016 I took EV yield info from ingame pokedex and that's what it shown 1 def + 1 sp. def. for duskull I never really tested what evs it actually gave cause i run away from the hordes immediately : ( oh that is odd. i guess we should test that, i checked bulbapedia Link to comment
Viking Posted April 2, 2016 Share Posted April 2, 2016 Mt Pyre sometimes appear 4 vulpix hordes Link to comment
slidingpanda Posted April 2, 2016 Share Posted April 2, 2016 oh that is odd. i guess we should test that, i checked bulbapedia I just checked on a zubat clear of EVs and after battling a single duskull it got 1 DEF and 1SDEF EVs [spoiler] [/spoiler] OldKeith 1 Link to comment
Uncandango Posted April 2, 2016 Share Posted April 2, 2016 (edited) HOENN NEW MAUVILLE 3 Magnemite (8/12) = 3 Sp.Att EVs3 Voltorb (4/12) = 3 Speed EVs FIERY PATH2 Numel 1 Torkoal (5/12) = 2 Sp.Att + 1 Def EVs1 Numel 2 Torkoal (1/12) = 1 Sp.Att + 2 Def EVs 3 Tyrogue (1/12) = 3 Att EVs 2 Tyrogue 1 Machop (1/12) = 3 Att EVs 1 Tyrogue 2 Machop (1/12) = 3 Att EVs 3 Machop (3/12) = 3 Att EVs METEOR FALLS ENTRANCE Walking 3 Lunatone (1/12) = 6 Sp.Att 2 Solrock 1 Lunatone (3/12) = 4 Att + 2 Sp.Att EVs1 Solrock 2 Lunatone (3/12) = 2 Att + 4 Sp.Att EVs 3 Zubat (5/12) = 3 Speed EVs Surfing 1 Solrock 2 Lunatone (2/12) = 2 Att + 4 Sp.Att EVs 3 Lunatone (1/12) = 6 Sp.Att EVs 2 Solrock 1 Lunatone (1/12) = 4 Att + 2 Sp.Att EVs 3 Golbat (1/12) = 6 Speed EVs 2 Golbat 1 Zubat (4/12) = 5 Speed EVs 1 Golbat 2 Zubat (2/12) = 4 Speed EVs 3 Zubat (1/12) = 3 Speed EVs B1F 4 Lunatone 1 Solrock (2/12) = 8 Sp.Att + 2 Att EVs 4 Solrock 1 Lunatone (2/12) = 2 Sp.Att + 8 Att EVs 3 Solrock 2 Lunatone (2/12) = 4 Sp.Att + 6 Att EVs 5 Golbat (6/12) = 10 Speed EVs B1F 2R 4 Lunatone 1 Solrock (1/12) = 8 Sp.Att + 2 Att EVs 2 Solrock 3 Lunatone (1/12) = 6 Sp.Att + 4 Att EVs 3 Solrock 2 Lunatone (1/12) = 4 Sp.Att + 6 Att EVs 5 Golbat (9/12) = 10 Speed EVs STEEVE'S ROOM 5 Golbat (9/12) = 10 Speed EVs 5 Lunatone (1/12) = 10 Sp.Att EVs 2 Solrock 3 Lunatone (2/12) = 6 Sp.Att + 4 Att EVs Edited April 2, 2016 by Uncandango Link to comment
axx Posted April 2, 2016 Share Posted April 2, 2016 (edited) Magma hideout entrance 2 graveler + 3 geodude (3/10) = 7 Def EVs 5 geodude (2/10) = 5 Def EVs 3 graveler + 2 geodude (2/10) = 8 Def EVs 1 graveler + 4 geodude (3/10) = 6 Def EVsMt Ember tunels 5 geodude (5/10) = 5 Def EVs 5 slugma (5/10) = 5 SpA EVsTreasure beach 5 tangelas (5/10) = 5 Def EVs (Lv 30) 5 solrock (4/10) = 10 Atk EVs 2 fearow + 3 spearow (1/10) = 7 Spe EVsCerulean cave 5x electrode (2/10) = 10 Spe EVs 5x magneton (3/10) = 10 SpA EVs 3x primeape + 2x machoke (1/10) = 10 Atk EVs 3x machoke + 2x primeape (1/10) = 10 Atk EVs 5x golbat (1/10) = 10 Spe EVs 5x parasect (2/10) = 10 Atk EVs + 5 Def EVs Edited April 2, 2016 by axx Uncandango 1 Link to comment
Batman Posted April 2, 2016 Share Posted April 2, 2016 Hoenn Ever Grande City(Victory Road) 3 Golbats + 2 Medicham(2/10) 4 Golbats + 1 Medicham(2/10) 5 Loudred = 10HP EVs Best place for hp ev training since Pokémon Centre is about 20 tiles away. Also, it says it would have no effect on entrances to caves/water.( idk bug or intentional) Link to comment
axx Posted April 2, 2016 Share Posted April 2, 2016 Also, it says it would have no effect on entrances to caves/water.( idk bug or intentional) afaik entrace tiles have no encounter information, so you need to move a bit into the cave Link to comment
Uncandango Posted April 2, 2016 Share Posted April 2, 2016 Hoenn Ever Grande City(Victory Road) 3 Golbats + 2 Medicham(2/10) 4 Golbats + 1 Medicham(2/10) 5 Loudred = 10HP EVs Best place for hp ev training since Pokémon Centre is about 20 tiles away. Also, it says it would have no effect on entrances to caves/water.( idk bug or intentional) How often Loudred appears? Link to comment
YettoDie Posted April 2, 2016 Share Posted April 2, 2016 (edited) Cerulean cave [spoiler] 5* parasect 2*machoke 3*primeape 3*machoke 2* primeape 5*electrode 2*machoke 3*primeape 1*machoke 4*primeape 5* parasect 5*golbat 5*magneton 5*electrode 5*magneton 1*machoke 4*primeape 5*electrode 5* parasect 5* parasect 5*golbat 3*machoke 2* primeape 5*magneton 5*golbat 5* parasect 1*machoke 4*primeape 5*magneton 5*magneton 5*electrode 5*magneton 5*electrode 5*golbat 5*electrode 5*golbat 2*machoke 3*primeape 5*golbat 5*magneton 3*machoke 2* primeape 4*machoke 1* primeape 3*machoke 2* primeape 5*electrode 5*magneton 2*machoke 3*primeape 5*golbat 5*magneton 5*electrode 5* parasect [/spoiler] cba yet to organize yet without word/ excel Edited April 2, 2016 by Appelsap Link to comment
Batman Posted April 2, 2016 Share Posted April 2, 2016 How often Loudred appears? 6/10 Thats the average I got for 20 horde encounters Link to comment
Uncandango Posted April 2, 2016 Share Posted April 2, 2016 (edited) I think we are pretty much done. HP = Route 114, Surfing Att = Treasure Beach (sometimes 1 horde per trip, but PC is "close" and regular repel lasts 2 trips) Def = Tangela Patch Sp Att = Cape Brink, Surf (avoid slowpoke/bro) SpDef = Trainer Tower Speed = Icefall cave And not talking about mixed places, which you can optimize your choices... Now I'm thinking about a Horde Slave I did a Smeargle Lvl 100 (ignore nature/IVs, its lvl 100 vs lvl 30 horde, but i did adamant due to 3/4 moves = physical) 252 Att EV 252 Sp Att EV Air Cutter (to kill grass) Razor Leaf (to kill water/rocks) Rock Slide (to kill flying) Earthquake/Swift (i chose earthquake because its physical and hits hard, swift you can get STAB and doesn't need to care about LEVITATE pokes) Edited April 2, 2016 by Uncandango Tritios, axx, Arimanius and 1 other 4 Link to comment
YettoDie Posted April 2, 2016 Share Posted April 2, 2016 I think we are pretty much done. HP = Route 114, Surfing Att = Treasure Beach (sometimes 1 horde per trip, but PC is "close" and regular repel lasts 2 trips) Def = Tangela Patch MT.Chimney for Geo + Graveler might be better Sp Att = Cape Brink, Surf (avoid slowpoke/bro) MT. Ember for the Slugmas SpDef = Trainer Tower Speed = Icefall cave Other than that, seems pretty useful Link to comment
Uncandango Posted April 2, 2016 Share Posted April 2, 2016 (edited) Other than that, seems pretty useful How far are that from PC/Healling NPC? Edit: Did you mean Magma Hideout for Def? Or are you hiding some precious info? :ph34r: Mt Ember shares def with sp.att, and tops 5 Sp. Att per encounter Cape brink shares hp with sp.att, and tops 10 sp. Att per encounter, and its really near PC and doesn't need to use repel. Edited April 2, 2016 by Uncandango Link to comment
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