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  1. [quote name='Safe' timestamp='1358399601' post='165321'] Requests are closed, [size=5][b]pooface. [size=6]pooface [size=7]pooface [size=8]pooface[/size][/size][/size][/b][/size] [/quote] [img]http://www.stuffwelike.com/stuffwelike/wp-content/uploads/2009/09/Batman-cry-150x150.jpg[/img]
    3 points
  2. [quote name='Chuckie' timestamp='1358399834' post='165323'] [spoiler] he loses in his next tournament [/spoiler] [/quote] [spoiler]pls wait until my tears have dried[/spoiler]
    3 points
  3. [b]chapter 6.5: guest comic by my bro prufrock about how I did in VVVV tourney #2[/b] [spoiler][img]http://i.imgur.com/PsDuA.png[/img] [img]http://i.imgur.com/tFm7I.png[/img] [img]http://i.imgur.com/RR40Y.png[/img] [img]http://i.imgur.com/lEiU7.png[/img] [img]http://i.imgur.com/VajYr.png[/img] [img]http://i.imgur.com/e5us0.png[/img] [img]http://i.imgur.com/pEHLo.png[/img] [img]http://i.imgur.com/g6PWs.png[/img] [img]http://i.imgur.com/Yx1Kr.png[/img] [img]http://i.imgur.com/vzSOl.png[/img] [/spoiler]
    3 points
  4. My second suggestion I shall be making in this section. Ok, so being a CM usually means a lot of questions are thrown in my direction - (I must stress at this point, that it is indeed my job to answer them, and I am not complaining about doing so. I very much enjoy it.) As more and more users join the game, the more questions are brought up. The current solution to this problem is the FAQ tab, accessed by using H. My solution to this problem, is the Teachy TV; An item which existed in FireRed/LeafGreen, and for the sole purpose of helping new players. After accessing it, a menu with a series of helpful guides would pop up, with questions related to what the player wanted to learn; After choosing one of the questions, an animation would play out, teaching the player how to play the game in relation to that question. Here is a video example; My idea of course, would be to implement the Teachy TV into PokeMMO, but along with some of the existing tutorials, which could be read straight from the ROM, others would need to be scripted to fit around certain questions that would exist within PokeMMO. Such as how to fly, How to make Pokemon follow you, etc. etc. Now, another idea I had would be to have someone record a playthrough of the game, in seperate parts, and one of the Teachy TV's "Questions" or "Features" would be to play these videos in-game through the use of a built in video player. Again, I know this is all a hassle to code, and may not happen/would be a long way off. But I really believe this to be a permanent solution. Now to questions you may have about the idea: - ----------------------------------------------------------------------------------------------------------------------- How will players get the Teachy TV? My idea would be to have your Mother give the Teachy TV to all new players just before they exit the house. With the dialogue along the lines of; "PlayerName! Don't forget this! Prof.Oak told me to give to give to you as a young aspiring trainer." -PlayerName Obtains TeachyTV- "Good luck Honey! You can use the Teachy TV by -Insert whatever method of using the TeachyTV is here- Oh! And don't forget to visit RivalName's Sister, I hear she has a spare Town Map for you!" This should eliminate numerous problems, the questions of how to use it, and helps those players who forget to pick up a Town Map to use fly later on in the game. And of course older Players can revisit their Mother to get the Teachy TV also, after that she will return to her usual dialogue, and healing your Pokemon. --------------------------------------------------------------------------------------------------------------------------------------------------- How will the Teachy TV be accessed? Well, my initial though would be to put it down on the bottom right hand corner, near the Game Menu, and also have it accessed via a hotkey. Either way, it is important that your Mother explains how it is accessed when she first gives it to you. ---------------------------------------------------------------------------------------------------------------------------------------------------- Please Note: - All of the other questions that exist within the TeachyTV could also be videos played through a video player, instead of scripted events. - The Teachy TV questions could easily be edited to help answer the questions that are relevant to the existence of PokeMMO at that time. - If the questions are done via video, members of the community could chip in, and help create them. (Again, down to the devs) --------------------------------------------------------------------------------------------------------------------------------------------------- Ok now that's out of the way - One last thing; There exists a sign in Pokemon FireRed, and also PokeMMO in Pallet Town, that reads; "Trainer Tips: Press START to open the Menu!" Since Start does not exist in PokeMMO. It could easily be replaced with one of these three options; "Trainer Tips: Press H to open the FAQ!" or "Trainer Tips: Press (Insert Hotkey) to open the Game Settings!" or "Trainer Tips: Press (Insert Hotkey) to use the Teachy TV!" I think I've written everything down, if not - I'll add to it later. Let me know what you think of the idea. ~Darkshade EDIT: Also a better title name for the thread might be "Teachy TV - A better HELP solution?" Thankyou for reading.
    2 points
  5. hemlock confirmed for not as cool as heimlark [spoiler];_;[/spoiler]
    2 points
  6. [quote name='Glacius' timestamp='1358316509' post='164460'] [img]http://www.greenchu.de/sprites/bw/003.gif[/img] + [img]http://www.greenchu.de/sprites/bw/485.gif[/img] + [img]http://www.greenchu.de/sprites/bw/508.gif[/img] = [img]http://www.greenchu.de/sprites/b2w2/201ab.png[/img] [/quote] [img]http://i48.tinypic.com/291dbf6.png[/img] Also, I wish I could've animated this splice. It would've fitted so well with what you posted. Alas, this sprite still looks wierd.
    2 points
  7. [b]part the triple post[/b] [spoiler][img]http://i.imgur.com/0GI4b.png[/img] [img]http://i.imgur.com/gq5bj.png[/img] [img]http://i.imgur.com/ROGIH.png[/img] [img]http://i.imgur.com/rgjeN.jpg[/img] [img]http://i.imgur.com/CpT3B.jpg[/img] [img]http://i.imgur.com/OfPZV.jpg[/img] [img]http://i.imgur.com/uA1G2.jpg[/img] [img]http://i.imgur.com/G3NL3.jpg[/img] [img]http://i.imgur.com/cAa1J.png[/img][/spoiler] [b]biggest of thankses to Prufrock for stemming the tide of you impatient meanies[/b]
    2 points
  8. [b]part the deuce[/b] [spoiler][img]http://i.imgur.com/qZytM.png[/img] [img]http://i.imgur.com/znnAR.jpg[/img] [img]http://i.imgur.com/3VWLT.png[/img] [img]http://i.imgur.com/UwlF1.png[/img] [img]http://i.imgur.com/6Sj56.png[/img] [img]http://i.imgur.com/flwng.png[/img] [img]http://i.imgur.com/icAnX.png[/img] [img]http://i.imgur.com/xJ2pL.png[/img][/spoiler]
    2 points
  9. Havok

    Basic Team Building

    Introduction: Hey I'm Havok, and this is jackass my team building guide. To many times on this forum I have seen people ask for advice on their teams, and nothing rustles my jimmies more than when people respond giving pooped advice like "You should add a water type" or "If X pokemon dies your team is swept by Y". I think most of us can probably move beyond the strategic knowledge of a 10 year old. So far in Pokemmo I would say I have been decently successful with a few different teams, and have battled many very good, and too many /terrible/ teams. The point of this guide is to hopefully help new players and others on how they can build a better team and improve their current ones. So, in this guide I will cover team synergy, lead synergy, roles of pokemon, threats, and different types of teams. Roles of Pokemon Although most players probably know what these are, I am including them for the really new players. It is important in this guide to understand the different individual roles of pokemon since I will be refering to them often. A role that is best suited for a pokemon is usually determined by its basestats and moveset, and some pokemon can have multiple roles. For example, dragonite can be a physical or a special sweeper, or a Blissy can be a special wall and a support (which I will get into shortly). So, here are the basic "roles" of pokemon. Physical Sweeper A physical sweeper is often defined by its high speed and physical attack. They are meant to inflict massive damage to as many pokemon as possible, but often have low defenses. Common physical sweepers in Pokemmo are Tauros, Aerodactyl, and gyrados. Special Sweeper Similar to physical sweepers, special sweepers are defined by their high special attack and high speed. They are also meant to inflict as much damage as possible and can often OHKO pokemon. But, like physical sweepers they usually have low defenses. Common special sweepers are alakzam, jolteon, espeon, and starmie. Special Wall Special walls are pokemon that have high HP and high special defense. They are meant to counter common special sweepers and special attacks such as starmie and alakzam. Common special walls are blissy, snorlax, and umbreon. Physical Wall Physical walls are like special walls, but have high HP and high defense and are meant to counter physical sweepers and physical attacks. Common physical walls are dusclops, slowbro, and steelix. Phazer A phazer is simply a pokemon that uses a "phazing" move such as roar, whirlwind, or haze to counter pokemon that set up using calm mind, dragon dance, etc. Common phazers are steelix, houndoom, weezing, and arcanine. Tank Some people have mixed definitions of a "tank", what I always referred to a tank was a pokemon that could not only take a lot of hits, but could hit back or set up with a lot of damage such as slowbro. Utility/Support A utility/support pokemon very simply helps support other members of the team by using moves like light screen, safeguard, with, aromatherapy, or using status moves on the enemy pokemon. Common supports are venusaur, exeggcutor, umbreon and blissy. Team Synergy: Synergy. What every team needs and strides to accomplish in as many ways as possible. Simply, synergy is when a team works together. Works to its strengths and covers its weaknesses, and acts as a single unit to achieve whatever type of goal your team tries to accomplish, whether to stall, sweep, etc. For example, if a team is built around a sweeper, lets say starmie, the other members of the team need to try to clear walls that stop starmie from sweeping such as blissy, and snorlax. Therefore, something like machamp would work well with starmie because it not only can help take dark attacks but can OHKO blissy and snorlax. Another pokemon that would work well with starmie and machamp would be a pokemon that can take threats to starmie and machamp, like opposing starmie or exeggcutor, so something like snorlax would work very well. Also, starmie can help take fighting attacks that snorlax would be weak too. So just keep in mind, some pokemon work really well together to cover each others weaknesses, as pairs, trios, or quads, and form defensive cores. Pretty much every team, unless a hyper offense team, needs some type of defensive core. Because of this and the stall meta that currently exists in pokemmo, snorlax, blissy, dusclops, and umbreon are incredibly common and at least one of those 4 are on nearly every single team because they are checks to just so many pokemon and so many different threats, and often provide incredible amounts of utility, support, and balence to teams. The defensive core is probably the most important aspect of team building, and one of the most important parts of battling. Recognizing your opponents defensive core and your own defensive core, and manipulating and trying to break your opponents defensive core and then abuse whatever threat on your team that penetrates it and sweeps, and at the same time keeping your own defensive core as healthy and intact as possible to counteract aggresion from your opponent. Because of this, battles are often about the push and pull, the momentum and offense and defence of each individual turn. If you lose a battle or find yourself not having anything to switch to, its because your defensive core has been broken or you had no core in the first place. So many teams I see are just /bad/ because they are simply a hodgepodge of pokemon. Another common mistake I see people make is they base teams off /types/ and not threats. Having each pokemon be a different type isn't always ideal, in fact the most successful team I've ever used back in 4th gen had 3 dragons and 3 steels. Also, basing the synergy and switching on types is helpful, but really isn't what you want. Base your synergy on threats, as in actual pokemon, not types. Make a common threat list (like mine below) of the most common pokemon in the game, offensive and defensive. Your team should have some type of check or answer to every single one of them. If you simply have no answer to one of them, you need to change something on your team to account for it. Honostly, with the few pokemon available in the game compared to other gens, this should be much easier than like in 5th gen. However, having all the basic types covered or recognizing what individual types you are weak to can still be helpful, therefore I have found this team building tool from marriland to be helpful. Although it is really made for 4th gen, it can still apply to Pokemmo. http://pokemon.marri...l/team_builder/ Lead Synergy Simply, choosing a lead. I often see players asking "what should be my lead". It simply should be something that gives you the immidiate advantage, and does so by countering common leads. Often, a pokemon that is fast or inflicts sleep often make goods leads. Pokemon such as venusaur, exeggcutor, jolteon, aerodactyl, crobat, and starmie are therefore often common leads. It is really just important to make sure that whatever lead you choose, if it is countered you have several easy switches to whatever might threaten it, keeping the momentum in your favour. Threats Simply, the most common and better pokemon in the game. When Karen said "Strong pokemon, weak pokmon, that is only the selfish perception of people. Truly skilled trainers should try to win with their favorites", sorry Team Mantra, but that's kind of bullshit unless your favorite pokemon just happen to be the strongest. Now don't get me wrong, some lower tier pokemon when played correctly can be amazing, incredibly effective, and can sometimes completly catch your opponent offguard, but you know, someone like farfetched or beedrill is simply never going to be a valued and effective member to any team. Below, is a list of the most common defensive and offensive threats. Any good, solid team should have some type of answer to all of these. Offensive Threats Charizard Raichu Blastoise Nidoqueen Nidoking Dugtrio Primeape Arcanine Poliwrath Alakzam Machamp Victreebel Golem Slowbro Magneton Dodrio Gengar Hypno Exeggcutor Marowak Hitmonlee Rhydon Kangaskhan Kingdra Starmie Crobat Scizor Scyther Jynx Tauros Pinser Jolteon Cacturne Houndoom Politoad Slowking Gyrados Mr. Mime Espeon Aerodactyl Kabutops Sharpedo Omastar Lapras Electrabuzz Electrode Ninetales Banette Slowking Defensive Threats Venusaur Poliwrath Tentacruel Golem Dewgong Cloyster Steelix Exeggcutor Sandslash Weezing Rhydon Blissy Vaporeon Umbreon Snorlax Dusclops Clefable Hypno Slowbro Slowking Revenge Killers, Checks, Counters, Lures, and Predicting As suggested by other pokemmo members I have decided to add this section. This is to clerify partly what these terms mean, what they are exactly, and how to use them in your teams and battles. I also think they are important to understand when making your team to not mistake a check for something like a revenge killer. Also, I will be basing this section of this guide from serebii- http://www.serebiifo...Killer-and-Lure It also has a very good explnation of Counters, checks, walls, and lures, as well as some good examples. The only slight problem is that the examples are from 4th gen so they don't quite apply to the current 1st/ kind of 2nd gen Pokemmo. Also, another guide I would suggest from smogon explains how one might set up including a "lure" in a team. Although it once again applies to 4th gen, the concept is the same for Pokemmo and other gens- http://www.smogon.co...oncept_of_lures Finally, I literally made up examples for these randomly, so if you have better ones, please feel free to suggest them. (: Counters A counter is very simply a pokemon that can switch into another pokemon with little to no risk, and then either OHKO it back or force a switch. For example, slowbro is a counter to charizard because slowbro can come in on charizard and take flying attacks, fire moves, and focus punches all day long, and then hit back with surf or start setting up calm minds. Because slowbro can completely dominate charizard like this, slowbro is considered a counter to charizard. Almost all counters are very beefy walls/tanks like slowbro, snorlax, steelix, etc. Revenge Killers Many newer players mistakenely assume any pokemon that beats another 1 v 1 pokemon is a "counter" to it. For example, starmie is a counter to gengar because it is faster and can OHKO gengar with psychic. This is incorrect, because although starmie is faster and can OHKO, it cannot switch in safely and take hits from gengar. Because of this, starmie is actually a Revenge Killer to gengar. It can come freely after a pokemon dies (hence the name) and then either OHKO gengar or force a switch. Most revenge killers are very fast, and often have either sometype of priority (Like extremespeed on arcanine) or escape-preventing move/ability (Like pursuit or arena trap on dugtrio). , However, because there are no choice scarfs in Pokemmo, and pursuit I'm not even sure works and isn't available on pokemon like Houndoom yet, there aren't many true "revenge killers" availible in the game. So keep in mind when evaluating your team using the threat lists, that you have checks/counters to all those pokemon, not simply revenge killers if you can manage it. Checks A check is basically kind of like a less effective counter. It switches into a pokemon with some/minimal/no risk and "checks" what it does, and maybe counters it. Since there are so many different types of pokemon and moves, many pokemon have multiple sets or varients they can run. Something like dragonite for example can be physical or special, which is why you would need something to check with relative safety to see what it does and then choose the appropriate method of countering and dealing with the threat. For example, blissy is a check to gengar. It can switch into it pretty safely as long as you predict correctly, can see what it can do. Does it have focus punch? Use an attacking move first turn like shockwave to find out and if not then maybe paralyze with thunder wave and status it, and force a switch. But, it is not an all out counter, if your opponent is good at predicting they could predict you switching in your blissy and focus punching, which is why gengar could also be a lure. Lures A lure basically purposely "lures" out a certain pokemon, baits you, and then surprises you with an unexpected move or switch. For example, lets go back to blissy switching into gengar. The gengar might still have focus punch, but instead of revealing it, he might immidiatly switch or thunder for a turn faking like he doesn't have it, making you think that blissy is now a counter to gengar, that gengar can't touch blissy. And then when gengar comes in again, your clever opponent predicts your switch to blissy and focus punches, and now all of a sudden you're in a world of hurt with blissy down and your defensive core probably broken. This technique is often used to clear out certain defensive (or sometimes but rarely, offensive) threats like blissy, snorlax, umbreon, and then sweep with whatever sweeper like starmie was previously walled by one of those three. One common one is luring the explosion. Have something like golem out and then switching in like a blissy, to immidiatly switch to dusclops predicting the obvious explosion. This is usually very risky and most good players can easily see your trying to lure and predict properly, but if pulled off looks this looks really pro. xD Predicting Sometimes just having a gut feeling and switching and predicting something like a lure properly can be game winning, but also game losing if you over predict your opponent. As a general battling tip, the worst thing in the world is to over predict, but really when you do predict, the important thing is to try* minimize risk, and maximize reward (Obviously easier said than done). "If this prediction is wrong, is my defensive core now broken and I now lose?" or "If I get this prediction right, can X now sweep and I win?" Honostly, making the correct predictions and correct decisions are what separate the good players from the great players. Usually safe predictions though would be be like starmie using surf to OHKO a very low health machamp, you could use psychic, but since surf would OHKO anyways, it is smart to use a different move just incase your opponenet switches. Or if you understand that your opponent would be taking a huge risk to stay in, its probably safe to use a different move or switch yourself predicting the switch. BUT sometimes really risky players will let something stay in hoping you over predict and then OHKO you or THEN switch to something else which can now take the appropriate super effective move on the first pokemon. (Hopefully that makes sense?) All of this taken into account, if you are new to battling, really try to learn to predict or predict predictions from your opponent, you will find you will be winning a lot more if you simply get good reading your opponent. Predicting and decision making is really what makes competitive pokemon battling so diverse, interesting, challenging and fun in my opinion. Since nothing is more crazy and epic than watching two really great players go at it trying to predict and one up each other, and just the mind games that they play can be so fucking fascinating. Types of Teams Every team should have a single, common goal. Whether it is to allow for a certain pokemon to sweep, or simply stall your opponent out with status. Therefore a few different types of teams are usually what most people go for. Now these are of course not set in stone, but many teams to resemble something like these. "Balanced" Teams Balenced teams have a mix of sweepers, walls, and supports, usually 3 walls/tanks, 2 sweepers and 1 support/phazer. These are very common, and often rely on clearing walls and threats allowing the 2 sweepers to do their jobs and sweep. However, remember that the roles aren't always important and having a mix of all the roles does not constitute a good, solid team. Threats are still the most important thing when having a solid team, and good balenced teams always have a good, solid defensive core. A balenced team is usually just some mix of these 3 things. Stall Teams The boring, but probably the most effective type of team in the current Pokemmo meta, and nearly unbeatable if played correctly. Due to the small number of available sweepers compared to other gens and there being nearly no solid wall breakers, stall teams that often have at least blissy, snorlax, duskclops often are incredibly difficult to deal with and take either flawless predicting or hax to take down. Basically, as the name suggests, get several if not all walls, and simply status and stall your opponent out. I think we should all be thankful entry hazards and skarmory isn't in the game yet, otherwise these would be even worse. Due to the fact battles are mainly level 50 and OHKOing pokemon is harder than at level 100, stall teams are just so strong right now. Offense Teams Basically a collection of 5-6 sweepers which can take down every single wall and sweep teams, or hyper offense teams which consist of all physical sweepers. In pokemmo we really don't have the variety of sweepers and wall breakers needed to pull this off, and the lack of choice bands and choice specs doesn't help. All this and the fact most battles are at level 50 means offensive teams are rarely effective and honostly I wouldn't reccomend it. Testing/Practice Remember, no matter how good your team looks on paper, testing is essential. There are so many pokemon and so many moves it's incredibly easy to forget something. So, my last piece of advice is test, test, and then test it again. If you find your team is struggling, try to recognize why you lost and if there is any problem with your team. Is a member not doing its job to the fullest extent? Would another pokemon be a better replacement? Try not to scrap the entire team if its not doing well, or at least try to see if 2 or 3 certain pokemon happen to work really well together and stick with that and then edit the rest. ALSO, remember that it might not be the team, it might be you. Teams are only as good as you battle with them, and the way to get better at battling as a whole and with a certain team is practice. We're not talking about the game, we're talking about practice. So seriously, the only way how to get better at battling and predicting is practice. Practice. And Testing. Do it. Conclusion Well, that's it at least for now until I think of something else to add. I hope this helps if you ever decide to make a team. Please feel free to post/pm me any suggestions to the guide or additions to the threat list that I might have missed since I honostly made it off memory. Thanks and Good luck~ -Havok
    1 point
  10. hey these forums are bad, so I'm fixing them EDIT: these are a lot of images, spoilers added PROLOGUE
    1 point
  11. So this is a small suggestion but i think it'd be nice if the orange box surrounding shinies you see in the trade box showed up in your PC.
    1 point
  12. A Team Wailord Production, made by the Rustle Triumverate. Nominated for several Oscars and favourite at taking the most number of awards by the Academy, and aclaimed to be one of the best productions ever. "I'm still crying" - Time Magazine "My sides left the galaxy and have never been seen again" - M. Night Shyamalan "Nothing could've prepared me for this" - Al Gore I present you, the "Ballad of Team Wailord": [media]http://www.youtube.com/watch?v=feEDgkdUAfo[/media]
    1 point
  13. [center][img]http://i.imgur.com/1Q211.png[/img][/center] [center]welcome to my sig shop, as you can see i make quality sigs for the users on the forums.[/center] [center]if you would liek to request a skin, please fill out this form[/center] [center]Theme:[/center] [center]Colours:[/center] [center]Text:[/center] [center]and post it below.[/center] [center]Here are some examples of my work.[/center] [center][spoiler] [img]http://i.imgur.com/EIzyW.png[/img][/spoiler][/center] [center][spoiler] [img]http://i.imgur.com/RgHXR.png[/img][/spoiler][/center] [center][spoiler] [img]http://i.imgur.com/03DfG.png[/img][/spoiler][/center] [center][spoiler][img]http://i.imgur.com/mHJTf.png[/img][/spoiler][/center] [center]I'm doing this for free, but feel free to donate any pokemon/items you want.[/center]
    1 point
  14. [img]http://i.imgur.com/oSrIT.gif[/img]
    1 point
  15. You already can pay for an increased EXP rate. All this would do is break the economy in such a Pay2Win way it's not even funny.
    1 point
  16. This seems like a good idea only if all stats are shown so you can check IVs easily.
    1 point
  17. [quote name='Cifer44' timestamp='1358296027' post='164132'] [img]http://gyazo.com/8fc37923bd0f70caf7444b0196731f61.png[/img] Mobius...I'm scared Q_Q [/quote] Lmao! Nice I never got that far into it to notice that one, thanks for pointing it out.
    1 point
  18. [quote name='Chuckie' timestamp='1358399834' post='165323'] [spoiler] he loses in his next tournament [/spoiler] [/quote] no one can beat heimlark
    1 point
  19. [quote name='THC' timestamp='1358106866' post='161981'] Tropius + Meganium + Venasuar [/quote] [img]http://i49.tinypic.com/14tlytw.png[/img]
    1 point
  20. [quote name='AstroSpud' timestamp='1358397014' post='165296'] That's what gyms are for, so they could put in a gym with a bunch of trainers you can fight and they'd have a cooldown so no easy grinding. [/quote]STOP SAYING COOLDOWN! What the hell is wrong with easy grinding anyway?! argh! A cooldown would just RUIN it.
    1 point
  21. Hey, did you guys hear about Pocket Monsters? I can't wait to play Red and Blue [img]http://files-cdn.formspring.me/photos/20120711/n4ffda10a11ff8.png[/img] <media>http://www.youtube.com/watch?v=WP4R-wVeT9s</media>
    1 point
  22. [quote name='Safe' timestamp='1358394608' post='165278'] Sorry, I'm adopting a cat soon and rearranging my room, but I haven't forgotten my splices! I am going to close the requests for now though so I don't get too behind again~ [/quote] Splice your cat with a Velociraptor.
    1 point
  23. ChrisChris

    FUCK YEAH SEAKING [FYS]

    [quote name='Pryce' timestamp='1358312708' post='164385'] Alright guys, it was fun being a part of FYS. I've been here since Day One, when Rae, Gary, and I created the guild. Since September I've had a lot of fun playing with you guys, and I've made a lot of friends that I won't forget. All of you can PM me at anytime, or text me if you have my phone number. I'll always have open arms for all of you. But lately my interest in Pokemmo has faltered; and the past week I have barely been in the channel. I have spent a lot of my time in LEM, but it isn't a slight against any of you guys, it's just where I feel like I fit in right now. Without giving too many personal details and what not, I could just really use a very fun and laid back atmosphere to keep my mind off of a shitload of stress I've been dealing with lately. I'm really sorry if you guys think I abandoned you, I really didn't want that to happen. I didn't mean for that to happen. Time changes things, and it seems like my fear of not being able to fit in anymore if I left for 3 weeks came true. I came back feeling out of place and isolated, so I went elsewhere. But that's on me, not on you. I love every single one of you guys, and I'll see you all in the lobby on teamspeak. Rae: With you I made a friend who I felt like I could confide anything to. The first week we met, we hit it off pretty well, and for awhile we were really close friends. I'm really sorry I couldn't keep that up. I know you're going to turn out okay though! I'm expecting big things from you one day. Gary: You lovable freaking goof. There's never a dull moment when this guy is around. I know I can get under your skin at times, and I apologize. You're one of the most level-headed people I've met, and you have a penchant for calming those around you when they're riled up. You're everybody's favourite beer buddy. Nico: Fucking Pokemon master here. Another friend that I feel like I can confide a lot to. If I'm ever in NYC, I'll definitely have to treat you to a pizza XD. Siege: Rapper, Lover, Pokemon Champion, Sportsfan. Still going to watch football with you buddy. Go Patriots. (Bruins still suck though) Grenoth: MY LEBANESE LOVER <3 (His elephant dick is unbelievable). Mariah: Jesus, you always were a tough nut to crack. My opinion of you the first month or so we knew each other til now has changed drastically. At first I thought you were the stereotypical female internet troll, but I was dead wrong. You're a very positive and compassionate person, and I hope you're able to go visit all the places you want. You deserve it. Hexnull: Another great friend. You're one of the most funny people that I know, whether you're creating recordings, doing photoshop, or just fucking around on tinychat. Also a brilliant mind too. Everyone that I missed, I like you all too. I am resigning from the Seakings. MAybe I could be a honorary member for old time's sake, but that's up to you guys. Wish you all nothing but the best! [/quote] Although I wasn't mentioned I still feel like I should at least apologize for not being more friendly to you. You've always tried to joke around with me and I always just kind of ignored it instead of being nice back. We didn't know much about each other but I know you're a pretty chill dude. Take care, my fellow Canucker.
    1 point
  24. Cirno

    Touhou Megathread

    Yukari has learned the ways of the Marisa butt-tackle. We're all screwed.
    1 point
  25. [color=#282828]I want: Deoxis-A + Mewtow whit colours of shiny rayquaza, shiny hazorus or umbreon, Blaziken + Scizor Sceptile + SHINY Scizor TY A LOT! Oh and Magikarp + Metapod THE MOST EPIC POKEMON EVER! [/color]
    1 point
  26. Croix

    Touhou Megathread

    [img]http://i.imgur.com/vfjH7.png[/img]
    1 point
  27. InfinitePulse

    General Music Thread

    [spoiler]http://www.youtube.com/watch?v=XN2FrUUq-zI[/spoiler]
    1 point
  28. Ugh... Last minute call-in for Military training... -.- As much as I regret it, I'm going to have to resign from this one... I apologize. IGN: Karilyn.
    1 point
  29. Siege

    Pokemon X and Pokemon Y

    [quote name='Anicia' timestamp='1358322600' post='164538'] [url="http://pastebin.com/Z2tMiaJR"]http://pastebin.com/Z2tMiaJR[/url] [/quote] From what anicia posted : Takes place in the Aienki Region (wont be the english name obviously) Chespike/Chespear Type: Grass/Dark (grass/steel is still highly probably) Flannec/Fernox Type: Fire/Psychic Ribbub/Froabenet (baronet is a low ranking member of royalty) (banet is also latin for poison so water/poison is a possibility still) Type: Water/Fighting Finchett Finches (Forme X) Fincho (Forme Y) (the bird seems to have forms based on both games) Legendary Pokémon Xerneas - Grass/??? Yveltal - Fire/??? Zanarol - Rock/??? Deryn - Steel Lunyrite - Rock Stapyre - Fire
    1 point
  30. [img]http://gyazo.com/8fc37923bd0f70caf7444b0196731f61.png[/img] Mobius...I'm scared Q_Q
    1 point
  31. Hermes

    General Music Thread

    Love love love ambient music. [media]http://www.youtube.com/watch?v=v_vSblcklfY[/media]
    1 point
  32. Why that time... Sunday is truly horribly and as pointed out before, the american football stuff will be going on on sunday. Aesthetic men like us have to watch it
    1 point
  33. [quote name='Siege' timestamp='1358128568' post='162296'] Championship sunday in the nfl... [/quote] Damn brits.
    1 point
  34. Safe

    [Sprite] Pokemon splices!

    Love this. This one too.
    1 point
  35. Safe

    [Sprite] Pokemon splices!

    I really like this. x3 Wow I didn't think I would love this as much as I do. :>
    1 point
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