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Poufilou

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Everything posted by Poufilou

  1. oh the forum poll doesn't allow multiple votes function ? kek @LeJoviI know this is trolling but still Ima answer seriously and say that we will have the second LCPL this year and I think it's pointless to force this tier in events that are obviously made for stuff we are not used to play. Let's just have a fun event.
  2. There's a lot of formats and possibilities tbh wouldn't it be better to add a poll with all formats and whatever the 5 formats got the most votes are in the thing ?
  3. Or just find another way to name your boxes. I think it's capped cos if you write in caps it almost fill all the text space.
  4. That's a big number. Your friend would need to do 5 boxes per day for 1,000 days to reach that number. Lemme doubt.
  5. I ultimately enjoyed event while I played it, I think it was the most balanced and challenging so far. But remains for me the same issue as every year, which is the lenght of it. While the new "forced" end was a good idea, it actually had opposite effect (for competitive runs) and drained runs for much more longer, because as long as you took time and precautions to not have 11 deaths, you could go on further enough. Playing 10h+ straight for an event like this is not fun. I wish you could find next year a way to keep a challenging event while reducing lenght. An evolutive event would be great, where players could adapt to new things as the event goes and find new strategies or perfect them. By the 4th day of event, I believe everyone in LB understood more or less what to do and it took a few days to overcome the cap difficulty. After that, it seemed like whoever was most endurant and capable of doing 10h+ runs several days in a row would make it to the top 50 at the end. I don't think that's an healthy thing in any competition between players. Even if it's a step back and I don't think I would like it, removing leaderboard and its prizes would actually fix most issues in event, as people would only play it to try and find the most efficient way to get profit and not care about going the furthest or not. That's a race in its own right too.
  6. There is rarely more than 4 EV left on most EV spreads. You keep being wrong and explaining how it works doesn't help. Anyone can go take some time in showdown teambuilder right now and do some playing around with let's say the top 10 most popular pokemon in the tier and out of the main spread possible I dare you to find as a result that 3x29 are a common thing that is relevant to any point you're trying to make.
  7. Don't quote me again if what you say doesn't even answer to my post please. And I'll repeat again, not only for caoix cos idc that much, but we can say that more than half of perfect comps at lvl 50 are 3x31 2x30 cos 3x invest are the most common thing to do. In LC, you still need at least 3x31 the same way if you want perfect stats at level 5 for most mons aswell. Between 3x31 2x30 and 3x31 1x30 1x20 there's not a huge price difference. Stop trying to make it look like something that it isn't. It can even be more expensive for some mons that require 5x EV invest to gain one little extra stat therefore 5x31. Imperfect IVs LCs are specific to certain mons on certain spread, they are not a norm. Yes, that what we understood so far. What I was asking would be something else than the current system though. The community has had a long history of holding unofficial tournaments, and seeing some community automated tournaments back recently made me remember that it was a thing, because of how little used it is. This may be a whole other suggestion, but I wonder if it would be possible to add something in-game where we would be able (the community) to host automated unofficial tournaments. For the purposes of this, it would be NOT the same place of official tournaments, it would NOT interfere with any official display, it would NOT require staff to do any tiering work. Instead, what if we could have options to create a tournament in the same spirit that we have options to create a duel, and this tournament would be displayed in a new section "unofficial tournaments" , when you open the "PvP" button ? We could have our own stuff there, if you are so reluctant about making anything official. I'm pretty sure any "gimmick tier" could have opportunity to show aswell, not only LC. If it's too difficult to implement what the community has been asking for ages in the current system, maybe it's time to give a little thought about the system itself. I feel that we cannot argue anymore to bring LC back in the conditions that exist right now. Why not create new ones that we can agree on ?
  8. So, what are the reasons of you posting here then ? If not trying to make a voice out for something to happen. Maybe I think too "highly" and we'll just have another Nope thrown at us but it never hurts to try, especially to try in a way that is less 'confronting' and more "building". Cos you can open suggestion threads all you want again and again we probably wont have LC back officially.
  9. For the majority of pokemon, if you want perfect stats, you will need 31s in the stats you invest in, just like level 50. It is true that for the other uninvested stats, you sometimes need 20 IV (when the the BP of that stat is a round number iirc) to have max stat (and the minimum univested IV needed varies depending on last number of BP from 0 to 9), but that is still 3x31 1x30 1x20 (seems the most recurrent overall). Some pokemons depending on the spread dont need 31s at all to be perfect indeed but they are rare. In any case, LC being cheaper isn't a counter-argument to Bear's statement or doesn't invalidate it. And this fact will never be enough to cover the difficulties of bringing LC into TT (meaning it has to become official again and all consequences that it means and back to square one with devs not wanting to support it the same way as other tiers). As long as we can't have LC official, which we probably won't ever again, if we consider the state and tools of the game atm, it seems we can't have any form of official backup from staff, as Bear said it would be contradictory with the stance of devs. There is a third party in this, and it is the community. I believe that we are enough organized to not let die the tier, and we still have the technical possibilities to play it. Over a year ago now, I tried to create some sort of "unofficial LC matchmaking" with a discord server, an ELO bot, there was a leaderboard, rewards and stuff, but it did not work so well, being only advertised in forums and bringing only a community that is already divided. I remember it still having had around 200 matches being played in 2 months, which wasn't so bad considering the low percent of people coming to the server. We will never be able to re-create anything as much practical as what we ask for, but I believe it can be possible to achieve something. Now, I want to ask, if staff can not do anything to officially support and host LC tournament or events, would it be possible to receive some sort of support in some way ? I would love to see more interaction between what the community can have to offer and the staff resources. @Bearminator @MPDH Would it be possible, if the community approaches you with a plan and well-detailed stuff about how we want to handle the tier and possible events around it, that you can bring financial/advertising support ? You wouldn't be "officially" supporting it, as we will be taking care of everything, but you will make the community happy and show that it's possible to have other kind of interaction between all of us than just players VS staff/devs in forums rants and posts and years of begging and frustration. Would something like this be possible ? It would be so nice to have staff and community working together and not just being in this permanent state of negotiation.
  10. Thats something I often ask myself when I missclick chat tabs and open Global accidentally and read the messages
  11. that is very exagerrated. there aren't "a lot" of perfect LC comp that are cheap to make, in fact, it is quite a minority of them that can be done without 31s and still be perfect. however any budget LC comp is way cheaper than any budget comp from other tiers, though the stat drop is felt more in LC. besides, that wasn't even Bear's point that you quoted. I want LC to be supported in some way but I don't think these arguments have any value for it especially when you aren't exactly right about them. I bred a lot of LC for people that wanted to play the tier and most of the time I had to take time to talk about what EV spread they needed so I could breed the cheapest thing IV-wise, sometimes new people that wanted to play had no idea how to spread their EVs and stuff, I had to take more time again to exchange, and it's info you dont find easely even if ur familiar at some degree with the comp aspect of pokemon. tl;dr money isn't the only thing needed but also knowledge and experience & its a good thing if u find ppl to help you but I don't see any little team or teams without veterans being able to regularly bring a player that can play LC and have the resources for it, and if the one LC player is not here, RIP. In my opinion, the fact that the PvP community doesn't have grounds in the game itself (not talking about forums, that is frequented by low % of players, not talking about discord, where you just see the same active players on the platform), is the thing that will make impossible to make any sort of viable way to re-implement LC. If we had ability to communicate in-game, to display information about tiers, about unofficial events and tournaments, it would be so easy to bring ppl into LC. If you play the game, and if you are interested in PvP, there is nothing visible to you except MM and tournaments. Everything else is learning with team mates that you find and eventually you are lead to forums and pvp unofficial but lets be honest that is still rare to see. However, it is very often that when LC is brought up, people are being curious about it, ask why its not playable, why its not around, what are these weirdos doing with baby pokemons, I mean, the playerbase is just here waiting but it's not given a chance and I can see why it is not, because this game does not have the tools atm to favour the introduction of people to PvP besides letting the community do it by themselves with their own external tools than the game. edit : too harsh when I said "nothing visible", the statistics was a good thing to implement and a good step towards displaying info and bringing interest.
  12. Selling friends OT how dare you.
  13. I disagree. There are still reasons why a player can potentially have an activity loss that doesn't involve a lack of commitment on their part.
  14. Yes please. And if we can't have answer about this, I believe we should know if the points got nerfed at some point. So far 330 points seems max for pokemon recruited, but early in the event, we had more points for that. Was there a nerf ? @Rache
  15. The only thing I have worth flexing is this 2 battles back-to-back, 2 shinies. Random Tentacruel from leveling up, I spent the 13 minutes separating both encounters being hyped cos that was my second shiny, decided to join a team mate for hunting Trapinch, used fly, went there, pressed sweet scent once and got it. I'd say getting a shiny in "normal" playthrough is pretty lucky though not uncommon. Then, you just need to hunt to really know if you're lucky or not, while remembering that Shiny Rate Is Fair and can make you rain under-odds shinies just after a 166k encounters drought.
  16. What would be faster for TC ? Remove all the broken mon fron UU or bring them all back ? Make your votes
  17. One could argue that with this description, Vermilion in PokeMMO is effectively a Pokéstop
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