Return to Twist Mountain
Twist Mountain is a Christmas-themed co-op event for 2-4 players
Trade with your friends and build the best bots you can to defeat the rogue elves
Collect Big Robot Parts and clear as many waves as possible to win prizes
This instance is accessible in Vermilion City, Slateport City, Hearthome City, and Castelia City
This event will be active from December 24th until January 6th. Enjoy your holidays!
General
Client mods now support gendered battle sprites. The format for battlesprites are now ID-back-shiny-gender-frame.png
Not all fields are required. The game client will attempt to handle all files with at least 3 parameters.
Undefined genders will result in the same sprites being given to both genders.
Frame parameters are only used for PNG arrays.
(Monster icons are currently unsupported, but will be handled Later™)
Client mods now support limited coordinate modifications for battle sprites. See table-coordinate-mods.txt
Client mods now support customized frame timings for GIF files. See table-sprite-timings.txt
Client mods now support PNG arrays for animations. PNG arrays require defined sprite timings. See table-sprite-timings.txt
Gift Shop
The Snow Globe Hat is now available for a limited time
The Santa Hat & Santa Suit, Rising Star Particle, Earmuffs, and Scarf items have returned for the Winter Season. These items will be available for a short time this year and will return next.
Bug Fixes
Fixed an issue where very old players could have their daycare slots become stuck
Fixed an issue where name fields for nicknames and team names would not accept the correct characters
Fixed an issue where Me First, when cast against a target with Me First, would lead to an infinite loop in battle
Notes
Previously, this event was scheduled to end on January 3rd. Due to gameplay / difficulty balancing issues, we have extended the event by 3 days. It will now end on January 6th 00:00 UTC.
Time
2PM BRT | 5PM UTC | 12PM ET | Time Zone Converter
Location
Twist Mountain, Channel 1
Duration
1 hour for catching
another 10 minutes for players to submit entries
Scoring
Total Sum of IVs + Species Bonus + Nature Bonus = Total Score
Pokémon accepted as valid entries
Cubchoo+7
Boldore
Gurdurr
Nature Bonus
Adamant + 5
Jolly + 3
Rules
To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest
To win 4th place you need to submit an entry that scores the lowest
You can only submit one entry
All Pokémon must be caught within the event time and at the event location
All Pokémon must remain unchanged (untrained/unevolved...)
Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry
You must be the OT of the Pokémon
You must link your entry to any participating staff member via whisper to submit it
In the event of a tie, the winner will be determined by earliest catch time
Participating Staff
MrPeruano Sethsen
BrokenBulb Lin
MPDH
1st Place Prize
GIFT Shiny Cubchoo
Your choice of nature, 2 moves, with 2 selectable IVs + 4x25 IVs
&
1,000 Reward Points
Shred For Shedinja
This is an event purely for entertainment, but also for money
Date
Saturday, 14th November 2020
Time
2PM UTC
Location
Route 116, Hoenn
Channel 3
Duration
60 minutes for catching, Participants have 10 minutes to submit their pokemon.
Submission
To submit your Pokemon, [Link] your Pokemon to GrimWise. Announcements will be made via Normal Chat!
Note: keep your submitted mon in your party
Scoring
Total Sum of IVs + Nature Bonus = Total Score
Pokemon accepted as valid entries
- Nincada
Nature Bonus
Naughty +5
Lonely +3
Rules
[ENIX] team members & Friends of [ENIX] are valid participants for main prizes.
To win 1st-2nd places that are sorted by high to low, you need to submit an entry that scores the highest.
You can only submit one entry.
All Pokémon must be caught within the event time and at the event location.
All Pokémon must remain unchanged (untrained/unevolved).
You must be the OT of the Pokémon.
In the event of a tie, the winner will be determined by earliest catch time.
Participating Staff
GrimWise
Rewards
First Prize winners will take home 500k + [Expert Belt]
Second Prize winners will take home 200k + [Black Belt]
Note: Donating nincadas that you don't need to GrimWIse would be very appreciated
Features
Halloween has returned to PokeMMO
Halloween 2020 will run from 30/10 until 05/11
Beat up children and steal their candy. Feed the pumpkin to win a prize!
(Players will have a few days to turn in candy after the event ends.)
Sinnoh is now decorated seasonally
Gift Shop
(NEW)(LIMITED) Red & Green Eyeball Masks are now available for a limited time. These items are limited to the Halloween 2020 season:
Ghostly Hats & Hex Cloak Seasonals have returned:
Several particles are now available in the Gift Shop:
Bats (Halloween Seasonal particle)
Witch's Cat ((NEW) Halloween Seasonal Particle)
White Kitty ((NEW) Permanently available Particle)
Balancing
Quarter-final / Semi-final matches of Tournaments are now subject to 90 minute timelimits
Move Relearner NPCs now require at least 4 badges in any region the player has been in
Previously, this was always 4 badges in the current region
Griefing penalties for Matchmaking have been updated:
Players who intentionally forfeit by running out the clock before matchmaking rewards are possible (prior to turn 5) are now prevented from joining matchmaking for 1 hour
Players who logoff during matchmaking are now restricted from signups for 15 minutes (previously 10)
Self-KO Clause has been removed from Standard PvP Clauses
// Developer's Note: This clause primarily existed as a stopgap due to some moves causing incorrect battle "winner" results during suicide. Players who cause fainting of both teams at the same time should now always be evaluated as the loser. If incorrect results are found, please report them to the Bug Reports section of the Forums.
Swords Dance has been removed from Garchomp
This change re-enables Garchomp for use in the Over Used tier
Sand Veil / Snow Cloak have been re-enabled for PvP
Hyper Potion price is now $1,200
Changes
Filipino (PH) chat has replaced the Swedish (SV) chat channel.
Stat previews now include lv 100
PvP Double/Triple Battles may now be forfeited after 3 turns
Forfeiture turn requirements have been lifted for normal duels. They now only apply to Matchmaking/Tournaments/Overworld Legendaries
Players who are attempting to run from or target a wild shiny will now be met with a prompt making sure they really want to do that
General Bug Fixes
Fixed several issues related to tier statistics:
Fixed an issue where tier statistics would display tier warning messages when viewing special tiers (Little Cup)
Previously, items could be incorrectly calculated if the item were untradeable. These entries are now consolidated to a single item.
Previously, items which were permanently consumed before the end of battle would not always be properly accounted for.
Mail items are now always consolidated to a singular item, regardless of the flavor of Mail.
Players no longer stomp on the captain's Chatot when completing their inter-regional voyages.
Gen 1-3 Starters can now interact with Elemental Hyper Beam tutors at all stages of evolution
This brings these scripts inline with movepools for these species. It does not affect any previous learnability
Fixed an issue where the Mimic TM NPC in Kanto could return more than one TM
Fixed an issue where Overworld Legendaries could become stuck over time, and wouldn't respawn
Fixed an issue where Azurill could swap genders when evolving into Marill
Added a missing co-op NPC battle for Hoenn's storyline
Improved text readability of Read Mail widgets
(Android) Improved GBA zoom level calculation
Fixed an issue where a script in Unova's storyline would give an invalid item
Fixed ELO prioritization for season finale tournaments which don't occur during the season they represent
Fixed season finale crown season data for tournaments which don't occur during the season they represent
Fixed a crash which would occur when attempting to claim tournament prizes for species with no evolutions
Fixed displayed tournament signup windows
Fixed an issue where, when planting seeds, if the player had no tradeable seeds, the plot would pretend the player's untradeable seeds didn't exist
Fixed GTL searching sometimes failing for no apparent reason
(Android) Fixed GTL searching for names which are normalized (strings with accents, etc.)
When trading species with an NPC, held items are now returned to the player instead of being given away
(Android) Model caches for 3D areas are now stored in the cache folder
Fixed an issue where priority signup during Doubles Tournaments would show that it queried "Ubers" MMR
Monster tooltips shown when creating auctions are now more verbose
Fixed misleading dialogue when interacting with Move Relearners before having the requisite badge count
Fixed Eggs / Genderless species showing as Female in advanced searches of the PC
Battle Bug Fixes
Text displays for several battle effects have been improved to play more fluently
Timings for text displays of some common effects, like move usage and end of turn status ailment effects, are now a bit shorter
Several common messages can now display in bulk, instead of as-previously one at a time
Damage and fainting animations can now occur simultaneously for multi-battles
Fainting behavior differs depending on the game mode of the battle. Hordes may combine fainting animations, but general multi-battles (Doubles/Triples) will not
In multi-battles, if an action request is rejected, all previously queued actions are now cancelled
For example: If in a Double Battle, if Slot 2 attempted to Swap but the opponent had Arena Trap active, only Slot 2 was able to change its action. Now, all slots will reset to accommodate the failure.
Fixed ability banning for tiering
Whirlwind is no longer affected by Protect
Fixed an issue where After You would fail when interacting with Focus Punch
After You now fails when interacting with semi-invulnerable (Fly/etc.) targets
Fixed an issue where LightningRod/Storm Drain would absorb moves with no target (Rain Dance/etc.)
Fixed an issue where Custap Berry would not activate reliably when switching in
Fling now displays its power value with the currently held item in the Summary frame and indicates secondary effects (if any)
Pledge Skill Combos are now cancelled if the move failed to successfully execute due to triggering another action, like Flinching or Encore
// This change re-enables Fire Pledge / Water Pledge / Grass Pledge for use
Pledge skill combos now behave correctly if one pledge skill is as a result of an Encore
Encore's effects are now cancelled if the target runs out of PP for the move
If both players faint in the same turn due to Destiny Bond, the player who did not cast Destiny Bond is now considered the winner during PvP win evaluation
Honey Tree battles can now be run from
HP gained while EVing / Evolving is now restored
Wide Guard's skill description has been updated to reflect its current mechanics
Fixed an issue where Dry Skin could cause targeting errors for broadcast messages
Fixed Fling power for Hard Stone, Rare Bone (100 Base Power)
Simple one .. Allow the eggs to incubate in the box and hatch normally like it does in your party. However, it won't have the donator/flame body time boost. HOWEVER, don't remove the shiny chance boost of donator or charm.
Massively helpful for people who breed a LOT of comps (like me and many others) AND for shiny egg hunters.
Please do consider it! Support if you like this :)