Popular Post Kyu Posted December 24, 2020 Popular Post Share Posted December 24, 2020 Features Return to Twist Mountain Twist Mountain is a Christmas-themed co-op event for 2-4 players Trade with your friends and build the best bots you can to defeat the rogue elves Collect Big Robot Parts and clear as many waves as possible to win prizes This instance is accessible in Vermilion City, Slateport City, Hearthome City, and Castelia City This event will be active from December 24th until January 6th. Enjoy your holidays! General Client mods now support gendered battle sprites. The format for battlesprites are now ID-back-shiny-gender-frame.png Not all fields are required. The game client will attempt to handle all files with at least 3 parameters. Undefined genders will result in the same sprites being given to both genders. Frame parameters are only used for PNG arrays. (Monster icons are currently unsupported, but will be handled Later™) Client mods now support limited coordinate modifications for battle sprites. See table-coordinate-mods.txt Client mods now support customized frame timings for GIF files. See table-sprite-timings.txt Client mods now support PNG arrays for animations. PNG arrays require defined sprite timings. See table-sprite-timings.txt Gift Shop The Snow Globe Hat is now available for a limited time The Santa Hat & Santa Suit, Rising Star Particle, Earmuffs, and Scarf items have returned for the Winter Season. These items will be available for a short time this year and will return next. Bug Fixes Fixed an issue where very old players could have their daycare slots become stuck Fixed an issue where name fields for nicknames and team names would not accept the correct characters Fixed an issue where Me First, when cast against a target with Me First, would lead to an infinite loop in battle Notes Previously, this event was scheduled to end on January 3rd. Due to gameplay / difficulty balancing issues, we have extended the event by 3 days. It will now end on January 6th 00:00 UTC. xXBlu3BreathXx, imtheboss, DoubleJ and 75 others 66 12 Link to comment
Kyu Posted December 26, 2020 Author Share Posted December 26, 2020 Changelog: 26/12/2020 Balancing Santa's Presents now exchange for 3 Big Robot Parts, up from 1 Bosses in Twist Mountain now give an additional Big Robot Part for each boss defeated in the instance's run, scaling from 1 up to 6 per win The amount of elfbots which may be summoned by SOS battles has been reduced from 2 to 1 in early waves Aggro distance for coop partners has been slightly increased Updated movesets for several elfbot and boss configurations Bug Fixes Fixed an issue where losing to Bosses in Twist Mountain would cause double life reduction Revz, Seth, GlitchyDorime and 8 others 10 1 Link to comment
Desu Posted December 26, 2020 Share Posted December 26, 2020 Changelog 26/12/2020 - 2 Balancing: Added 4 extra Present pickup items in Twist Mountain's event area. Tweaks to Offensive Grass's starting moveset. MrPeruano, ComisionadoQ, mateusvictor and 13 others 14 2 Link to comment
Kyu Posted December 28, 2020 Author Share Posted December 28, 2020 (edited) Changelog: 29/12/2020 Xmas Twist Mountain Balancing Added event-exclusive out of battle skill effects for: Recover-type moves, Rest, Heal Pulse, and Aromatherapy/Heal Bell Self-targeted heals consume 2 PP when used out of battle. Ally-targeted heals and AoE heals consume 1 PP Removed elfbot changing after exiting the entrance map Reduced the maximum size of waves to 20 Reduced the scaling of wave increases from 2 -> 1 Waves now progress as 10->11->12 as opposed to 10->12->14.. NPCs now scale power levels every 8 waves, compared to 3 waves previously Previously useless EV presents will now open as an item if the coop team has reached the maximum EV level Removed the turn-in step for Big Robot Parts. BRPs will now credit immediately to the coop event's rewards upon pickup The default IV distribution for player elfbots has been increased to 20/20/20/20/20/20, from 0 Elf Mastery Devices now always give +4 IVs Bug Fixes Fixed an issue where, when defeating multiple elfbots in a single battle, they would only count once against the coop event's wave counter Fixed an issue where unclaimed Xmas Twist Mountain presents would reroll every wave clear, instead of every item respawn wave Fixed an issue where Rattled would display a targeting error when activating Fixed an issue where Pledge skills would not cancel if the second combo skill were interrupted by Paralysis/etc. Notes PokeMMO's Xmas event has been extended and will end on Jan 6th 00:00 UTC+0 Edited December 28, 2020 by Kyu mateusvictor, Seth, FC and 19 others 18 4 Link to comment
Kyu Posted December 29, 2020 Author Share Posted December 29, 2020 Changelog: 29/12/2020 Update 2 Xmas Twist Mountain Balancing When fighting Double Battles waves, the initial partner will now always be a variant of the overworld sprite. Previously, this was randomly generated Increased the chances to obtain rare items from item presents, and added PP Ups/Maxes to their item pools Xmas Twist Mountain Bug Fixes Fixed an issue where, after wave 16, enemy NPC waves would transition immediately into Doubles+SOS Fixed an issue where players who had full HP & no status ailments would not be eligible for PP heals when activating a healing present Fixed an issue where EV presents would only fill 4/5ths of the total EV gain Ryu, RhExX, mateusvictor and 10 others 9 4 Link to comment
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