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Posts
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Posts posted by FlaFlaPT
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It would be nice but it's nowhere near needed. Not sure why would you go through the battle chat to find out how many turns are left for an effect to end, just count. Counting is a part of the battle experience imo. If you struggle with muscle memory or don't wanna put any effort into it, grab a piece of paper and a pen or open your notepad and take note of how many turns have passed.
Stat changes are even easier to keep track of.
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If you get annoyed by nasty plot toge with heal bell, then you should try running less stall/fat teams because the whole purpose of that set isn't to hax through, is to destroy stall. I feel like most people of this meta think "I'll use 3 to 4 fat mons and I'll do fine" which strengthens this set.
The scarf set is the brainless I'll just hax through set, which works great vs offense and loses power as the opposing team gets fatter because requires more coin flips to ko.
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Upvoted, although I don't think it's gonna make a difference. As long they make the "it's an mmo" argument and it's for "balance" reasons, it's like asking if they could increase the shiny rate, it's never gonna happen.
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Because the game goes only up to gen5, while megas are gen6 requiring X/Y/ORAS rom. Maybe our (gran)children will have that luck.
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Quick update from me: Didn't challenge a gym yet because been busy with uni and needed to breed some mons, still on the breeding part, I'm expecting to start challenging in the 1st week of 2019 if not before.
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Appreciate it. Topic can be closed or whatever you do when bug reports lose purpose.
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Understandable, I assume the best you can do is letting Kyu about it. Does he know about this ? Unova was implemented more than a year ago, so I shouldn't get my hopes up of the move getting fixed right lul ? Even if it would be in his low priority list, I'd appreciate if it's even in the list.
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Oh, but in gen5 move progress there's an [X] Pursuit and nothing else, as if it's fully coded. Maybe change that to []Pursuit - unsupported interaction with volt-switch and u-turn or something like that ?
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Oh wasn't sure if I should have posted here initially, wanted to check if it's a known thing or not. Thanks.
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Is pursuit not working properly when the opposing (faster) mon u-turns or volt-switches ? Saw a match where it hit the mon that switched in instead of the one switching out.
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This is a thumbs down if I ever seen one. You don't sound like a very experienced player to suggest such blasphemy. This should be in pvp assistance and not suggestions.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Air Slash
- Roost
- Heal BellYou're welcome.
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Going full try hard mode since we can only pick 10. These are my chosen ones:
Tyranitar - Excadrill - Conkeldurr - Hydreigon - Volcarona - Reuniclus - Scizor - Whimsicott - Kingdra - Cloyster
Got a lot to breed.
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53 minutes ago, MknsZblex said:
ban wobbufet against me ofc
OP says no tier restrictions, so I guess duggy and wob are allowed. They're not worth the slot tho imo. 10 to fight'em all doesn't allow those luxuries.
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I wanna be a challenger. Don't need prize money, if I win something just take it as a donation, just wanna play for fun.
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Are we supposed to pm you with the team we're thinking about using so you can do a quality check ? What's the criteria for accepting/refusing gym leader applicants ? Also when would this start so I know if I have time to breed them or not.
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21 minutes ago, Mystic said:
Trick Room is banned in competitive here
Alright, I'll bite... Source ?
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You won't see a ferrothorn with a special move because there's like 8 other moves you'd rather have on it. So sp.atk IV is irrelevant. Unless you wanna run hp fire for those juicy 20% in ferro vs ferro mirrors.
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Don't think so. Just make sure your team is legal (read the clauses and bans ingame on the pvp section).
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One of the latest patches allowed genderless mons to breed with their own species.
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34 minutes ago, Tearon said:
What region this located in?
It's an automated tournament. Just signup wherever you are.
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There's 10 rematchable gyms in unova if you count the 1st two extra gym leaders. I'm fine with this if they don't nerf the prize money on the other 7 gyms.
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Upvoted. Downtime involving decision making included in the replays is a killer for those who just wanna watch or analyze how the match unfolds. Setting a fixed downtime, lets say 2 seconds, between turns would be greatly appreciated.
Another way of solving this would be making the replay literally a video, where you can go back and forth at will. Or a "skip to animation" button. These 2 might be too stretched though.
Weather Turn Counter
in Suggestion Box
Posted
If you read the 1st thing I said, you'd know I'm on your side on this, as in it would be a QoL nice feature. I just pointed it out that it's not something you can live without, there is no info hidden from you.
I might be "new" to pokemmo but I'm not new to competitive pvp. If you don't keep track of these things you're disregarding info that might end up with you not making the best possible play. There isn't information hidden from the player, therefore it is not needed (I don't think this is an outrageous statement as you're picturing it lul). I myself would appreciate it, less work for me.
Still think this is super low priority and if development is to happen in pvp, devs and staff should focus entirely on team preview and the release of hidden abilities, legendaries and remaining evolution lines.