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Imperial

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Everything posted by Imperial

  1. I personally feel 128 player tournaments are fine and they don't need to expand it further. Here's a trick - set up your teambuild around 5-10 minutes before the Tournament is about to begin. Once there's 5-10 seconds before the sign-ups start keep an eye until you see the notification that sign-ups are open. From there you should have around 30 seconds which is enough time to enter. As long as you join the queue, if you're locked into your party instead of a battle box team you can customise your teambuild until the tournament officially starts. In practice, you have 15 minutes and whatever your team is locked into when the tournament starts is what you will use. TLDR - As long as you have 6 Pokemon ready when you join the queue you can edit the team for the 15 minutes until the tournament officially starts.
  2. I don't understand what you exactly mean, but it's always advertised on the forums every month and there's an official Discord which is updated regularly. All the teams can register whenever they want but half of the new ones never show up when it's due to start so it's pointless to register in the first place...
  3. Sooo since this isn't being answered can the mods lock this thread? Thanks.
  4. Not necessarily the 'best', but thought I'd share some common cores which newer players can build around for each tier which includes some hazard setters and removers. Obviously there will be weaknesses but that's where the remaining slots will hopefully be utilised. NU - Piloswine/Steelix, Slowbro/Slowking, Golbat UU - Empoleon, Salamence, Shaymin /// Dusclops + Umbreon OU - Gliscor, Amoongus, Rotom-W, Chansey (you can also include Skarmory somewhere)
  5. Fantastic services - affordable, efficient and also includes genderless mons etc.
  6. The difference with Darmanitan and Staraptor is that they will likely use moves which will take heavy recoil damage (Flare Blitz and Brave Bird/Double Edge). Alongside this, Sheer Force increases damaging moves by 30% whilst Sharpess increases moves by 50%. You mentioned Crawdaunt, but this is harder to utilise with Amoongus being spammed a lot in the tier and the average speed makes it easier to play around (e.g. Rotom-W which can't safely switch in and outspeed Gallade) whereas with Crawdaunt if it really needed to can just recover HP with Pain Split as a banded Crawdaunt very likely won't want to risk being KO'd by a Volt Switch. As Rys mentioned, Gallade has fantastic type coverage (e.g. It doesn't suffer from rocks weakness like Darmanitan and Staraptor) and has moves which covers a lot of the walls in the current meta.
  7. I've decided to list the most common physical attackers and play potential scenarios if these Pokemon were to face Vaporeon 1v1: Physical attackers in NU: Blaziken, Piloswine, Azumarill, Ninjask, Cloyster, Golem, Scrafty, Drapion, Absol, Escavalier, Hitmonchan, Pikachu, Sharpedo, Swellow, Cinccino, Abomasnow, Braviary Depending on the Vaporeon set and being versatile that you can customise EVs accordingly, even some special attackers may struggle to take it down without taking unnecessary chip like Zoroark and Alakazam. The best counters for this would obviously be grass types like Lilligant, Ludicolo, Sceptile and Eelektross, and some decent checks like Clefable (offensive set) and Rotom-F (offensive set). I didn't want to spend too much of my time providing calcs unless absolutely needed (feeling lazy), but I've played quite a few games against Vaporeon and it can handle a huge proportion of the mons in the current meta. The sets are predictable, that's true, but unlike other walls it also has a decent special attack stat to chip/burn a lot of potential switch ins. To me, it brings out similar vibes to Porygon2 in UU in the sense that it pressures almost every physical attacking mon (yes you could say Sableye does as well except it doesn't carry incredible bulk), has an amazing ability in Water Absorb, has great special attack to potentially be decent offensively and has the option to heal its status if it gets poisoned. What makes it most difficult to break down Vaporeon is the Wish + Protect combo. It can also PP stall against Pokemon like Golbat who now has access to 8 Roosts PP maxxed, and if you really want to be niche Vaporeon can pivot out with Baton Pass after using Wish if it really does feel pressured, switching in later if it can. Personally, I think this Pokemon should be considered as a defensive-uber and it should not have dropped to NU in the first place, but it did because people were spamming Poliwrath and Toxicroak in UU due to Crawdaunt. P.S. Sorry if this post feels poorly worded compared to my previous ones, feeling quite lazy right now but wanted to address my concerns.
  8. Apologies I meant Gallade to try and pressure the regenerator mons, but I agree with your point regardless just my theory.
  9. I agree with all of your points completely except for one point - my theory is that they may have introduced Gallade as a balance to potentially adding more regenerator mons in the next update (e.g. Slowbro/Alomomola/Tangrowth) or potentially one/two new legends like they did with Shaymin for the CNY event. I say this because I know how opposed the community were to regenerator mons being added to the current meta, and adding more alongside Amoongus with no knock off buff etc is just going to be incredibly annoying to face, if not boring. My POV is I'd like to see what they're planning to add in the next update. If they're planning on introducing legends/regen mons, keep Gallade. If there won't be any new significant changes in the next update, then either nerf Sharpness from 50% to 25% or remove the ability altogether.
  10. Hi Darkshade, I think there may have been some confusion so wanted to check with you: Team Of The Year - This is for teams who finished 1st, 2nd and 3rd place in Team Tournament 2022 (OpTc, SLSY and VGC). Could you please confirm if the animated globe you showed us are for those three teams, in gold, silver and bronze respectively? Cup Of The Year - This is for the team who won Cup Of The Year 2022 which was a one-off tournament, so [Lo]Romantic (my understanding is there were no vanities for 2nd and 3rd for this competition). Could you please confirm if they will receive the same gold globe vanity, or if they will receive a different exclusive vanity?
  11. I appreciate your reply and the update on what's been going on. I understand that a lot has been happening behind the scenes but I'm grateful for you communicating what's planned. The design looks great like with many of the vanities you create, and myself and I'm sure many others look forward to receiving it when it's ready!
  12. Team name: Guangdong Tigers Players: JustaChamp, HALOTT, Incognition, Skylux, Tomaselio Sub: BernardZhenga
  13. I said that and someone deleted my response in literally 30 seconds even though it contributed to the discussion. I was just talking slang like the dude was, why did it get removed?
  14. I'd suggest Randoms to get used to the PvP mechanics that MMO have introduced (e.g. Gen 5 mons with gen 9 learnsets/abilities etc...) and then OU as it's the most popular tier and incredibly easy to find matches, meaning it'll be quicker for you to adapt against your opponents and come up with a solid teambuild/playstyle. UU and NU are great, but unfortunately it's hard to find matches in this tier outside of tournaments. OU is also the most stable in terms of not being affected by losing/gaining Pokemon in the tier, since all Pokemon can be used.
  15. With all due respect, assuming the people you asked are like this person in the recent Doubles tournament, I don't think Global chat is a fair sample to base your judgement on:
  16. Thank you for creating the thread, I've waited for so long but it's got to a point where we need clear communication.
  17. I did not want to address this publicly, but I feel I should as I saw this thread was created. First off, I would like to thank the team for considering implementing the vanity as an addition in the first place - it was a really cool idea and a great incentive for future teams to try and reach the top 3 teams in Team Tournament. However, the process for how this was handled was completely wrong and I hope this process never repeats for future winners. First, we were told that we would expect to receive the item within the first few weeks of the New Year. All teams were requested to provide a list of players to receive the vanity, which was done so fairly. I understand this would take a while as staff would need to cross-check with their records. Secondly, we were informed that there was a dispute about how the vanity looked, causing a further delay as the design had to be changed, which was completely outside of our control. The Lunar New Year event passed, by which time the COTY winners were announced, which were [Lo] Romantic. After checking with @Bearminator he informed me that this would likely happen in the next update, around April/May. On a side note, I would like to apologise from my side for any pressure put on you, as you were placed in a very difficult spot, but I appreciate the communication you've had throughout. However, the recent change logs have happened, in fact, three in total if you include the ones happening this morning. Still nothing. I now got told that it's not guaranteed we will even receive the vanity in the Johto update, which means that almost six months later, we still wouldn't have received anything with no clear ETA as to when we will receive it. It could easily be near the end of the year when it comes, which is when the 2023 winners will receive their trophy. Now, I understand that people not involved with this will ask what's the big deal? After all, it's just a pixeled item in a virtual game. Well, let me tell you: If this was your team in the same position I guarantee that there would be a big fuss about how the process has been handled. This was discussed and planned months in advance before Team Tournament finished in 2022, all of these delays could have been avoidable or compromised whilst Johto and other changes were in the works. I guarantee future winners won't have to wait this long, but just in case, I hope this gives you some insight as to how long you may be expected to wait. When I see this being avoided but trivial priorities being made such as implementing an egg hatching animation (which I personally find pointless), and I've received several questions as to why we've not heard any clear update on this, it's beginning to feel incredibly frustrating and I can understand why. It's not about the vanity, but the complete lack of communication which has been replicated in so many issues which have been raised with by the wider community. I am not looking for any compensation for us, SLSY, VGC or Lo as this was a nice addition and didn't have to be implemented in the first place, but the lack of communication and the process I'm regrettable to say has been absolutely disgusting. @Kyu @Desu
  18. Bro he's clearly trolling, I realised his account joined less than 24 hours ago, has a Gallade banner (coincidence?) and talks like a wanna-be gangster. But I think he has a point, we can always counter Gallade by running this team: Trick Room offensive Reuniclus with life orb Max defensive HP Dragonite with rocky helmet Max defensive Garchomp with endure Suicide lead Skarmory to stack those hazards Specs Pelipper with Hurricane Scarf Spiritomb
  19. I wouldn't say Quagsire would be limited in its moveset. It will most likely possess Stealth Rocks as the default hazard option and ultimate rock setter option alongside Piloswine, but it can also run Spikes/Toxic Spikes depending on its other teammates. For me, Stealth Rocks / Scald / Toxic / Recover and possessing Unaware makes it amazing enough on stall/defensive teams with the ability to freely stack hazards without feeling pressured by offensive physical mons (unless it gets pressured by stuff like CB Sharpedo/Azumarill etc) but that's where other teammates can cover it. On second thoughts I don't think Gastrodon is an issue for the tier, to be honest it shouldn't be in NU but that was a separate issue with how the usage system has been causing everything to drop down at once.
  20. Could you please clarify why you think calling for Quagsire to move up is silly, when on Smogon it's classed as RU which would be BL2 on MMO, has access to three new hazards in Stealth Rocks, Spikes and Toxic Spikes making it a great utility in loads of different teambuilds and most importantly access to Unaware which shuts down a lot of the physical set up attackers in the tier bar stuff like Azumarill etc (since it's forced to give up Water Absorb). Yes, it won't be able to cover all of these in its movepool without risking being too passive, but already Stealth Rocks / Scald / Toxic / Recover is great, replacing Toxic with another hazard setter if needed. Gastrodon is also great but Quagsire could pose more of an issue right now, not to mention the fact that we still have Vaporeon. Could you please define the % range you're thinking for 'if usage is wicked high'? As it stands there are no usage indicators for the next two months, which is why I proposed this question, and keen to know what makes you think Quagsire will be healthy in what will now be a hazard heavy meta? Anyway looks like I'll likely be avoiding NU for a while longer... P.S. I don't think we need HDB yet.
  21. Increase the usage in the third month from 4.36% to approximately 4.75-5% as the majority of movements in the lower tiers seem to happen between 4.10-4.50% and this can be easily exploitable with the current %. Also on a side note, it would be great if the devs could communicate with TC when an update is due to take place so you aren't taken aback by huge introductions such as sharpness Gallade. Finally, I spoke to @PoseidonWrath about this, but what are Tier Council's thoughts on moving Quagsire and Gastrodon to BL2? These mons getting a range of hazards make them really strong, mainly Quagsire with unaware, and they shouldn't really be in NU in the first place. Since usage won't be happening for the first two months, I was hoping that this would be a consideration, unless we need to provide huge evidence, create a suspect test etc... (For obvious reasons we don't have an RU tier in the game)
  22. Team Name: Optic Team Tag: [OpTc] Registered Players: Incognition, Onraider, evxsion, spelenn, HALOTT, Tomaselio, Skylux, JustaChamp, Efeburc, BernardZhenga, YJos, mookerson, Edstorm, Powerdrib, SupremeTrav Team Captain: Onraider
  23. That's fair enough, and about the part I've bolded, I don't expect that at all, just want to hear more from every TC member so thank you for replying.
  24. Amazing breeder - super fast, efficient and great prices.
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